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  • 从Guarded Block来看Java中的wait和notify方法

    预备知识

    Java线程的生命周期

    概览

    本文探究一下Java最基础的机制之一:线程同步
    我们先讨论一些并发相关的术语和方法论,接着会提供一个简单例子来处理并发问题,可以帮助我们更好的理解wait()和notify()方法。

    线程同步

    多线程环境下,每个线程都可能去修改相同资源,如果线程没有被较好的管理,那就可能会出现并发问题。

    多线程之间经常需要协同工作,最常见的方式是使用保护块(Guarded Blocks),它循环检查一个条件(通常初始值为true),直到条件发生变化才跳出循环继续执行。

    public void guardedJoy() {
        // Simple loop guard. Wastes processor time. Don't do this!
        while(!joy) {}
        System.out.println("Joy has been achieved!");
    }
    

    但是使用Guarded Blocks的方法不停的检查循环条件实际上是一种资源浪费,更加高效的方法是调用Object.wait将当前线程挂起,直到有另一线程发起事件通知(尽管通知的事件不一定是当前线程等待的事件)。

    public synchronized void guardedJoy() {
        // This guard only loops once for each special event, 
        // which may not be the event we're waiting for.
        while(!joy) {
            try {
                wait();
            } catch (InterruptedException e) {}
        }
        System.out.println("Joy and efficiency have been achieved!");
    }
    

    我们今天要讨论的就是wait()和notify()方法:

    • Object.wait() – 挂起线程,
    • Object.notify() – 唤醒线程

    补充:
    下面这张图是wait()和notify()在线程的生命周期作用域的图解:
    线程的生命周期
    可以看到有很多种方式可以控制生命周期,本文我们只关注wait()和notify()方法。

    wait()方法

    /**
     * Causes the current thread to wait until another thread invokes the
     * {@link java.lang.Object#notify()} method or the
     * {@link java.lang.Object#notifyAll()} method for this object.
     * In other words, this method behaves exactly as if it simply
     * performs the call {@code wait(0)}.
     * <p>
     * The current thread must own this object's monitor. The thread
     * releases ownership of this monitor and waits until another thread
     * notifies threads waiting on this object's monitor to wake up
     * either through a call to the {@code notify} method or the
     * {@code notifyAll} method. The thread then waits until it can
     * re-obtain ownership of the monitor and resumes execution.
     * <p>
     * As in the one argument version, interrupts and spurious wakeups are
     * possible, and this method should always be used in a loop:
     * <pre>
     *     synchronized (obj) {
     *         while (&lt;condition does not hold&gt;)
     *             obj.wait();
     *         ... // Perform action appropriate to condition
     *     }
     * </pre>
     * This method should only be called by a thread that is the owner
     * of this object's monitor. See the {@code notify} method for a
     * description of the ways in which a thread can become the owner of
     * a monitor.
     */ 
    

    当一个线程调用wait方法时,它释放锁并挂起。然后另一个线程请求并获得这个锁并调用Object.notifyAll()通知所有等待该锁的线程(之后当前线程释放该锁),此时第一个线程收到通知获取到该锁,从wait()方法返回并继续执行。

    wait()方法有三个重载方法:

    wait()

    wait方法会使当前线程无限期等待,直到另一个线程调用了当前对象的notify()或notifyAll()方法。

    wait(long timeout)

    • 调用该方法可指定一段时间的限期等待,之后会由系统自动唤醒该线程。
    • 在未到达timeout时间前也可通过当前对象的notify()或notifyAll()方法唤醒。

    wait(long timeout, int nanos)

    这是另一个限期等待的重载方法,不同的是提供了更高精度的timeout。

    notify() & notifyAll()

    notify()方法被用来唤醒在等待对象的内置锁的线程,有两种唤醒方式:

    notify()

    /**
     * Wakes up a single thread that is waiting on this object's
     * monitor. If any threads are waiting on this object, one of them
     * is chosen to be awakened. The choice is arbitrary and occurs at
     * the discretion of the implementation. A thread waits on an object's
     * monitor by calling one of the {@code wait} methods.
     * <p>
     * The awakened thread will not be able to proceed until the current
     * thread relinquishes the lock on this object. The awakened thread will
     * compete in the usual manner with any other threads that might be
     * actively competing to synchronize on this object; for example, the
     * awakened thread enjoys no reliable privilege or disadvantage in being
     * the next thread to lock this object.
     * <p>
     * This method should only be called by a thread that is the owner
     * of this object's monitor. A thread becomes the owner of the
     * object's monitor in one of three ways:
     * <ul>
     * <li>By executing a synchronized instance method of that object.
     * <li>By executing the body of a {@code synchronized} statement
     *     that synchronizes on the object.
     * <li>For objects of type {@code Class,} by executing a
     *     synchronized static method of that class.
     * </ul>
     * <p>
     * Only one thread at a time can own an object's monitor.
     */ 
    

    它只会唤醒一个线程。但由于它并不指定哪一个线程被唤醒,所以一般大量相似任务的多线程环境中使用。因为对于这类任务,我们其实并不关心哪一个线程被唤醒。

    对于该方法,当前线程必须拥有当前对象的内置锁或监视器锁(intrinsic lock aks monitor lock),根据Java文档,可通过以下三种方式的任意一种:

    • 在给定对象上执行了同步方法
    • 在给定对象上执行了同步块逻辑
    • 执行给定对象上的同步静态方法

    注意某一时间只有一个活跃线程能获取到对象的内置锁

    notifyAll()

    /**
    * Wakes up all threads that are waiting on this object's monitor. A
    * thread waits on an object's monitor by calling one of the
    * {@code wait} methods.
    * <p>
    * The awakened threads will not be able to proceed until the current
    * thread relinquishes the lock on this object. The awakened threads
    * will compete in the usual manner with any other threads that might
    * be actively competing to synchronize on this object; for example,
    * the awakened threads enjoy no reliable privilege or disadvantage in
    * being the next thread to lock this object.
    * <p>
    * This method should only be called by a thread that is the owner
    * of this object's monitor. See the {@code notify} method for a
    * description of the ways in which a thread can become the owner of
    * a monitor.
    */
    

    该方法会唤醒所有在该对象上等待内置锁的线程。
    被唤醒的线程正常执行下去直到完成任务。
    但在允许唤醒的线程开始继续执行逻辑之前,我们通常会定义一个快速检查,以确定继续执行线程所需的条件,因为可能会出现这种被唤醒的线程没收到通知的情况(一个对象多个方法中都调用了wait(),但是notifyAll()可能只针对某个方法有意义)

    生产者-消费者同步问题

    在我们理解了上述叙述后,我们来看一个简单的生产者-消费者例子:

    • 生产者应该发送一条数据给消费者
    • 如果生产者还未生产完毕,消费者此时不能处理数据
    • 相同的,如果消费者未处理完数据,生产者不能发送下一条数据

    我们首先创建一个Drop类,它包含了生产者需要传送给消费者的数据,我们会使用wait()和notifyAll()方法来让两个线程之间共享数据:

    public class Drop {
        // Message sent from producer to consumer.
        private String message;
        // True if consumer should wait for producer to send message,
        // false if producer should wait for consumer to retrieve message.
        private boolean empty = true;
    
        public synchronized String take() {
            // Wait until message is
            // available.
            while (empty) {
                try {
                    wait();
                } catch (InterruptedException e) {}
            }
            // Toggle status.
            empty = true;
            // Notify producer that
            // status has changed.
            notifyAll();
            return message;
        }
    
        public synchronized void put(String message) {
            // Wait until message has been retrieved.
            while (!empty) {
                try { 
                    wait();
                } catch (InterruptedException e) {}
            }
            // Toggle status.
            empty = false;
            // Store message.
            this.message = message;
            // Notify consumer that status
            // has changed.
            notifyAll();
        }
    }
    

    我们来分解一下:·

    • message变量表示需要被传送的数据
    • 布尔类型的empty变量是生产者和消费者用来做同步使用的:
      • 如果为true,消费者需要等待生产者生产完毕
      • 如果为false,生产者需要等待消费者消费完毕
    • 生产者使用put()方法发送消息给消费者
      • 如果empty为false,调用wait()等待
      • 如果empty为true,设置empty为false,设置message为传入的消息,并调用notifyAll()方法来唤醒其他线程表明有一个事件发生了,大家可以检查一下当前状态看看是否需要继续执行。
    • 相似的,消费者使用take()方法接收消息
      • 如果empty被生产者设置为false,那它就继续执行,否则调用wait()方法等待
      • 当条件满足后(empty为false),设置empty为true,唤醒其他等待线程并返回接收消息

    为什么要把wait()方法放入while语句中?

    因为线程唤醒后当前方法的循环条件不一定发生了改变。

    为什么要同步put()和take()方法?

    假设o是用来调用wait的对象,当一个线程调用o.wait(),它必须要拥有o的内部锁(否则会抛出异常),获得d的内部锁的最简单方法是在一个synchronized方法里面调用wait()。

    我们现在创建Producer和Consumer。

    先看看Producer:

    import java.util.Random;
    
    public class Producer implements Runnable {
        private Drop drop;
    
        public Producer(Drop drop) {
            this.drop = drop;
        }
    
        public void run() {
            String importantInfo[] = {
                "Mares eat oats",
                "Does eat oats",
                "Little lambs eat ivy",
                "A kid will eat ivy too"
            };
            Random random = new Random();
    
            for (int i = 0;
                 i < importantInfo.length;
                 i++) {
                drop.put(importantInfo[i]);
                try {
                    Thread.sleep(random.nextInt(5000));
                } catch (InterruptedException e) {}
            }
            drop.put("DONE");
        }
    }
    

    对Producer来说:

    • 我们定义了一个消息数据数组,在循环内一个一个的生产出去
    • 对于每个消息数据,我们只调用put()方法
    • 最后我们休眠一个随机数来模拟耗时的操作

    下面是Consumer的实现:

    import java.util.Random;
    
    public class Consumer implements Runnable {
        private Drop drop;
    
        public Consumer(Drop drop) {
            this.drop = drop;
        }
    
        public void run() {
            Random random = new Random();
            for (String message = drop.take();
                 ! message.equals("DONE");
                 message = drop.take()) {
                System.out.format("MESSAGE RECEIVED: %s%n", message);
                try {
                    Thread.sleep(random.nextInt(5000));
                } catch (InterruptedException e) {}
            }
        }
    }
    

    实现很简单,就是在for循环中调用drop.take()方法直到收到最后一个数据。

    我们来运行一下程序:

    public class ProducerConsumerExample {
        public static void main(String[] args) {
            Drop drop = new Drop();
            (new Thread(new Producer(drop))).start();
            (new Thread(new Consumer(drop))).start();
        }
    }
    

    程序输出如下:

    MESSAGE RECEIVED: Mares eat oats
    MESSAGE RECEIVED: Does eat oats
    MESSAGE RECEIVED: Little lambs eat ivy
    MESSAGE RECEIVED: A kid will eat ivy too
    

    可以看到,我们以正确的顺序收到了所有的消息数据并成功的在Producer和Consumer之间完成了数据共享。

    总结

    本文讨论了Java的一些核心概念,更具体地说,我们聚焦在怎么使用wait()和notify()来解决同步问题,最后我们以一个简单例子说明了这些概念的使用。

    值得一提的是这些都是低层次的API(wait、notify、notifyAll)。
    有一些更高层次的API通常更简单且更好用,比如JDK中的Lock、Condition。关于这些可以看下我整理的一些文章

    测试代码

    参考

    Guarded Blocks
    Oracle官方并发教程之Guarded Blocks
    Oracle Java Tutorials "Intrinsic Locks and Synchronization"
    Oracle Java Tutorials "Questions and Exercises: Concurrency"

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  • 原文地址:https://www.cnblogs.com/mrcharleshu/p/13335024.html
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