嘟嘟嘟
题面:先告诉你一个矩形抽屉的坐标,然后(n)个隔板将抽屉分成了(n + 1)格(格子从(0)到(n - 1)标号),接下来随机输入(m)个玩具的坐标。问最后每一个格子里有多少个玩具。
仔细想想就是一道计算几何入门题。
对于一个玩具((x_0, y_0)),我们只要找到在他的左面且离他最近的隔板(i),则这个玩具就在第(i)格里。
怎么判断隔板(AB)(规定(A)点是隔板的上端,(B)点是隔板下端)是否在玩具的左边?用叉积即可:只要(overrightarrow{OA} imes overrightarrow{OB} > 0),就说明在左边。
然后因为有人说从左到右枚举会超时,所以我就把枚举改成倍增了。
然鹅枚举(O(n ^2))能过呀,于是我就枚举交了一发,也过了……(???)
代码里注释掉的是枚举的
#include<cstdio>
#include<iostream>
#include<cmath>
#include<algorithm>
#include<cstring>
#include<cstdlib>
#include<cctype>
#include<vector>
#include<stack>
#include<queue>
using namespace std;
#define enter puts("")
#define space putchar(' ')
#define Mem(a, x) memset(a, x, sizeof(a))
#define rg register
typedef long long ll;
typedef double db;
const int INF = 0x3f3f3f3f;
const db eps = 1e-8;
const int maxn = 5e3 + 5;
inline ll read()
{
ll ans = 0;
char ch = getchar(), last = ' ';
while(!isdigit(ch)) {last = ch; ch = getchar();}
while(isdigit(ch)) {ans = (ans << 1) + (ans << 3) + ch - '0'; ch = getchar();}
if(last == '-') ans = -ans;
return ans;
}
inline void write(ll x)
{
if(x < 0) x = -x, putchar('-');
if(x >= 10) write(x / 10);
putchar(x % 10 + '0');
}
int n, m, xl, yl, xr, yr;
int ans[maxn];
struct Vec
{
int x, y;
int operator * (const Vec& oth)const
{
return x * oth.y - oth.x * y;
}
};
struct Point
{
int x, y;
Vec operator - (const Point& oth)const
{
return (Vec){x - oth.x, y - oth.y};
}
}ad[maxn], au[maxn], P;
const int N = 13;
void solve()
{
int L = 0;
for(int i = N, t; i >= 0; --i) if((t = L + (1 << i)) <= n)
{
if((au[t] - P) * (ad[t] - P) > 0) L = t;
}
/*int L = 0;
while(L < n)
{
if((au[L + 1] - P) * (ad[L + 1] - P) < 0) break;
L++;
}*/
ans[L]++;
}
int main()
{
while(scanf("%d", &n) && n)
{
Mem(ans, 0);
m = read();
xl = read(); yl = read(); xr = read(); yr = read();
au[0].y = yl;
for(int i = 1; i <= n; ++i)
{
au[i].x = read(); au[i].y = yl;
ad[i].x = read(); ad[i].y = yr;
}
for(int i = 1; i <= m; ++i)
{
P.x = read(); P.y = read();
solve();
}
for(int i = 0; i <= n; ++i) write(i), putchar(':'), space, write(ans[i]), enter;
enter;
}
return 0;
}