具体的算法原理可以参考:
// define head function #ifndef PS_ALGORITHM_H_INCLUDED #define PS_ALGORITHM_H_INCLUDED #include <iostream> #include <string> #include "cv.h" #include "highgui.h" #include "cxmat.hpp" #include "cxcore.hpp" using namespace std; using namespace cv; void Show_Image(Mat&, const string &); #endif // PS_ALGORITHM_H_INCLUDED /* This program will generate "Sketch" effect. */ #include "PS_Algorithm.h" #include <time.h> using namespace std; using namespace cv; int main(void) { string Img_name("4.jpg"); Mat Image_in; Image_in=imread(Img_name); // Show_Image(Image_in, Img_name); Mat Image_out(Image_in.size(), CV_32FC3); Image_in.convertTo(Image_out, CV_32FC3); Mat I(Image_in.size(), CV_32FC1); cv::cvtColor(Image_out, I, CV_BGR2GRAY); I=I/255.0; // Show_Image(I, "gray"); Mat I_invert; I_invert=-I+1.0; // Show_Image(I_invert, "Inv"); Mat I_gau; GaussianBlur(I_invert, I_gau, Size(25,25), 0, 0); //Show_Image(I_gau, "gau1"); float delta=0.01; I_gau=-I_gau+1.0+delta; //Show_Image(I_gau, "gau"); Mat I_dst; cv::divide(I, I_gau, I_dst); I_dst=I_dst; Show_Image(I_dst, "dst"); Mat b(Image_in.size(), CV_32FC1); Mat g(Image_in.size(), CV_32FC1); Mat r(Image_in.size(), CV_32FC1); Mat rgb[]={b,g,r}; float alpha=0.75; r=alpha*I_dst+(1-alpha)*200.0/255.0; g=alpha*I_dst+(1-alpha)*205.0/255.0; b=alpha*I_dst+(1-alpha)*105.0/255.0; cv::merge(rgb, 3, Image_out); Show_Image(Image_out, "out"); imwrite("out.jpg", Image_out*255); waitKey(); cout<<"All is well."<<endl; } // define the show image #include "PS_Algorithm.h" #include <iostream> #include <string> using namespace std; using namespace cv; void Show_Image(Mat& Image, const string& str) { namedWindow(str.c_str(),CV_WINDOW_AUTOSIZE); imshow(str.c_str(), Image); }
原图
效果图