zoukankan      html  css  js  c++  java
  • c#中引用c++动态库

            [System.Runtime.InteropServices.DllImportAttribute("visual_pick.dll", SetLastError = true)]
            public static extern int start();
    
    
            [System.Runtime.InteropServices.DllImportAttribute("visual_pick.dll", SetLastError = true)]
            public static extern int stop();
    
    
            [System.Runtime.InteropServices.DllImportAttribute("visual_pick.dll", SetLastError = true)]
            public static extern IntPtr getInfo();
    
    
            [System.Runtime.InteropServices.DllImportAttribute("visual_pick.dll", SetLastError = true)]
            public static extern int getInfoSize();

    调用名字需要跟c++中函数名一致,结构体类型使用指针接收(IntPtr),对应调用代码和实体定义如下:

    public void GetObjectInfo()
            {
                    try
                    {
                        //获取结构体字节大小
                        var size = Marshal.SizeOf(typeof(pickObjectInfoType));
                        //获取个数
                        var pickSize = getInfoSize();
    
                        if (pickSize > 0)
                        {
                            //获取对应方法内存地址,调用方法获取对应方法得到数组内存地址
                            var infosIntptr = getInfo();
                            for (int inkIndex = 0; inkIndex < pickSize; inkIndex++)
                            {
                                //根据获取内存地址进行数据偏移计算,得到对应指针指向的内存地址
                                IntPtr ptr = (IntPtr)(infosIntptr.ToInt64() + (inkIndex * size));
                                //根据内存地址转换结构体获取数据
                                pickList.Add((pickObjectInfoType)Marshal.PtrToStructure(ptr, typeof(pickObjectInfoType)));
                                Marshal.FreeHGlobal(ptr);
                            }
    
                        }
                    }
                    catch (Exception ex)
                    {
                    throw new Exception(ex.Message);
                    }
            }
    [StructLayout(LayoutKind.Sequential)]
        public struct pickObjectInfoType
        {
            public float x; 
            public float y; 
            [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 40)]//对应c++类型字节数,c++需要用char* 数组定义此类型
            public string z; 
        }
  • 相关阅读:
    阅读心得10:《京东咚咚架构演进 》
    hadoop beginning
    ubuntu docker
    Ubuntu学习——第一篇
    flexsim diary
    apollo 3.0 硬件系统
    这是一份详细的Apollo自动驾驶平台上手指南
    详解百度Apollo感知技术、高精地图和小度车载系统
    Apollo 2.5推基于动态的实时相对地图解决方案
    Apollo在功能安全方面的探索
  • 原文地址:https://www.cnblogs.com/myparadiseworld/p/14651610.html
Copyright © 2011-2022 走看看