总得来说呢,就是一个网络信号的跳转,就是让网络请求信号通过第三方(代理)向你要访问的那个网站发请求,然后这个网站会认为是第三方向他请求的,然后去验证看是否合他的要求,当然信号 接收也一样,当你要接收信号时,会认为接收到的是第三方的网络信号,而不会去验证,你实际上去访问的这个网站的内容及地址!
通过代理服务器连接网络的优点
(1)设置用户验证和记账功能,可按用户进行记账,没有登记的用户无权通过代理服务器访问Internet网。并对用户的访问时间、访问地点、信息流量进行统计。
(2)对用户进行分级管理,设置不同用户的访问权限,对外界或内部的Internet地址进行过滤,设置不同的访问权限。
(3)增加缓冲器(Cache),提高访问速度,对经常访问的地址创建缓冲区,大大提高热门站点的访问效率。通常代理服务器都设置一个较大的硬盘缓冲区(可能高达几个GB或更大),当有外界的信息通过时,同时也将其保存到缓冲区中,当其他用户再访问相同的信息时,则直接由缓冲区中取出信息,传给用户,以提高访问速度。
(4)连接内网与Internet,充当防火墙(Firewall):因为所有内部网的用户通过代理服务器访问外界时,只映射为一个IP地址,所以外界不能直接访问到内部网;同时可以设置IP地址过滤,限制内部网对外部的访问权限。
下面我们来亲自实践一个简单的网络代理
#include <stdio.h> #include <stdlib.h> #include <errno.h> #include <winsock2.h> #include <io.h> #pragma comment(lib, "ws2_32.lib") #define MAXSIZE 20480 struct TransferSocket { SOCKET fd1; SOCKET fd2; }; void ClientThread(LPVOID data); int ConnectHost(int SocketSer, char* server, int port); //************************************************************************************ VOID main(int argc, char* argv[]) { char ServerHost[256] = {0}; int ClientPort=0, ServerPort=0; WSADATA wsadata; WSAStartup(MAKEWORD(1, 1), &wsadata); if (argc != 4) { printf("example: Proxy.exe 8181 68.13.145.77 8181"); return; } ClientPort = atoi(argv[1]); strcpy(ServerHost, argv[2]); ServerPort = atoi(argv[3]); SOCKET SocketListen,SocketClient,SocketServer; struct sockaddr_in remote; int size; char buffer[1024]; HANDLE hThread=NULL; TransferSocket sock; DWORD dwThreadID; if (ClientPort > 65535 || ClientPort < 1) { printf("Client connectPort invalid.\r\n"); return; } if (ServerPort > 65535 || ServerPort < 1) { printf("Server connectPort invalid.\r\n"); return; } memset(buffer,0,1024); //---------- SocketListen=socket(AF_INET,SOCK_STREAM,0); if(SocketListen<=0) { printf("Create socket error.\r\n"); return; } //----------- struct sockaddr_in srvaddr; int on=1; memset(&srvaddr, 0, sizeof(struct sockaddr)); srvaddr.sin_port=htons(ClientPort); srvaddr.sin_family=AF_INET; srvaddr.sin_addr.s_addr=htonl(INADDR_ANY); setsockopt(SocketListen,SOL_SOCKET,SO_REUSEADDR, (char*)&on,sizeof(on)); if(bind(SocketListen,(struct sockaddr *)&srvaddr,sizeof(struct sockaddr))<0) { printf("Listen socket bind error.\r\n"); return; } if(listen(SocketListen,8)<0) { printf("Socket Listen error.\r\n"); return; } size=sizeof(struct sockaddr); while(1) { printf("Waiting for Client ......\r\n"); if((SocketClient=accept(SocketListen,(struct sockaddr *)&remote,&size))<0) { printf("Accept error.\r\n"); continue; } printf("Accept a Client from %s:%d ......\r\n", inet_ntoa(remote.sin_addr), ntohs(remote.sin_port)); SocketServer=socket(AF_INET,SOCK_STREAM,0); if(SocketServer <= 0) { printf("Create socket error.\r\n"); closesocket(SocketClient); return; } printf("Make a Connection to %s:%d ......\r\n",ServerHost,ServerPort); if(ConnectHost(SocketServer,ServerHost,ServerPort)==0) { closesocket(SocketServer); closesocket(SocketClient); continue; } printf("Connect successed!\r\n"); sock.fd1 = SocketClient; sock.fd2 = SocketServer; hThread = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)ClientThread, (LPVOID)&sock, 0, &dwThreadID); if(hThread == NULL) { TerminateThread(hThread, 0); return; } Sleep(1000); printf("CreateThread successed!\r\n\n"); } WSACleanup(); return; } void ClientThread(LPVOID data) { SOCKET fd1, fd2; TransferSocket *sock; struct timeval timeset; fd_set readfd,writefd; int result,i=0; char read_in1[MAXSIZE],send_out1[MAXSIZE]; char read_in2[MAXSIZE],send_out2[MAXSIZE]; int read1=0,totalread1=0,send1=0; int read2=0,totalread2=0,send2=0; int sendcount1,sendcount2; int maxfd; int structsize1,structsize2; char tmpbuf[100]; sock = (TransferSocket *)data; fd1 = sock->fd1; fd2 = sock->fd2; memset(tmpbuf,0,100); structsize1=sizeof(struct sockaddr); structsize2=sizeof(struct sockaddr); maxfd=max(fd1,fd2)+1; memset(read_in1,0,MAXSIZE); memset(read_in2,0,MAXSIZE); memset(send_out1,0,MAXSIZE); memset(send_out2,0,MAXSIZE); timeset.tv_sec=1000; timeset.tv_usec=0; while(1) { FD_ZERO(&readfd); FD_ZERO(&writefd); FD_SET((UINT)fd1, &readfd); FD_SET((UINT)fd1, &writefd); FD_SET((UINT)fd2, &writefd); FD_SET((UINT)fd2, &readfd); result=select(maxfd,&readfd,&writefd,NULL,×et); if((result<0) && (errno!=EINTR)) { printf("Select error.\r\n"); break; } else if(result==0) { printf("Socket time out.\r\n"); break; } if(FD_ISSET(fd1, &readfd)) { if(totalread1<MAXSIZE) { read1=recv(fd1, read_in1, MAXSIZE-totalread1, 0); if((read1==SOCKET_ERROR) || (read1==0)) { printf("Read client data error\r\n"); break; } memcpy(send_out1+totalread1,read_in1,read1); totalread1+=read1; memset(read_in1,0,MAXSIZE); } } if(FD_ISSET(fd2, &writefd)) { int err=0; sendcount1=0; while(totalread1>0) { send1=send(fd2, send_out1+sendcount1, totalread1, 0); if(send1==0)break; if((send1<0) && (errno!=EINTR)) { printf("Send to server error.\r\n"); err=1; break; } if((send1<0) && (errno==ENOSPC)) break; sendcount1+=send1; totalread1-=send1; } if(err==1) break; if((totalread1>0) && (sendcount1>0)) { memcpy(send_out1,send_out1+sendcount1,totalread1); memset(send_out1+totalread1,0,MAXSIZE-totalread1); } else memset(send_out1,0,MAXSIZE); } if(FD_ISSET(fd2, &readfd)) { if(totalread2<MAXSIZE) { read2=recv(fd2,read_in2,MAXSIZE-totalread2, 0); if(read2==0)break; if((read2<0) && (errno!=EINTR)) { printf("Read server data error\r\n\r\n"); break; } memcpy(send_out2+totalread2,read_in2,read2); totalread2+=read2; memset(read_in2,0,MAXSIZE); } } if(FD_ISSET(fd1, &writefd)) { int err2=0; sendcount2=0; while(totalread2>0) { send2=send(fd1, send_out2+sendcount2, totalread2, 0); if(send2==0)break; if((send2<0) && (errno!=EINTR)) { printf("Send to client error.\r\n"); err2=1; break; } if((send2<0) && (errno==ENOSPC)) break; sendcount2+=send2; totalread2-=send2; } if(err2==1) break; if((totalread2>0) && (sendcount2 > 0)) { memcpy(send_out2, send_out2+sendcount2, totalread2); memset(send_out2+totalread2, 0, MAXSIZE-totalread2); } else memset(send_out2,0,MAXSIZE); } Sleep(5); } closesocket(fd1); closesocket(fd2); printf("\r\n Closed The Two Socket.\r\n"); } int ConnectHost(int SocketSer,char* server,int port) { struct sockaddr_in cliaddr; struct hostent *ServerHost; if(!(ServerHost=gethostbyname(server))) { printf("Gethostbyname(%s) error:%s\n",server,strerror(errno)); return(0); } memset(&cliaddr, 0, sizeof(struct sockaddr)); cliaddr.sin_family=AF_INET; cliaddr.sin_port=htons(port); cliaddr.sin_addr=*((struct in_addr *)ServerHost->h_addr); if(connect(SocketSer,(struct sockaddr *)&cliaddr,sizeof(struct sockaddr))<0) { printf("Connect error.\r\n"); return(0); } return 1; }