宏定义,是开发过程中提高效率的有效工具。很有必要归纳一些全局通用的宏定义,以便简单高效的使用。
如下,整理了一些通用宏定义,应该是开发必备的:
#ifndef Medical_Wisdom_UConstants_h #define Medical_Wisdom_UConstants_h /******************************************************/ /**** debug log **/ //NSLog输出信息 #ifdef DEBUG #define DLog( s, ... ) NSLog( @"< %@:(%d) > %@", [[NSString stringWithUTF8String:__FILE__] lastPathComponent], __LINE__, [NSString stringWithFormat:(s), ##__VA_ARGS__] ) #else #define DLog( s, ... ) #endif /*** DEBUG RELEASE */ #if DEBUG #define MCRelease(x) #else #define MCRelease(x) #endif /***** release *****/ #define NILRelease [x release], x = nil #pragma mark - Frame(宏 x,y,width,height) #define MainScreenScale [[UIScreen mainScreen]scale] //屏幕的分辨率 当结果为1时,显示的是普通屏幕,结果为2时,显示的是Retian屏幕 // App Frame Height&Width #define Application_Frame [[UIScreen mainScreen] applicationFrame] //除去信号区的屏幕的frame #define APP_Frame_Height [[UIScreen mainScreen] applicationFrame].size.height //应用程序的屏幕高度 #define App_Frame_Width [[UIScreen mainScreen] applicationFrame].size.width //应用程序的屏幕宽度 /*** MainScreen Height Width */ #define kScreenHeight [[UIScreen mainScreen] bounds].size.height //主屏幕的高度 #define kScreenWidth [[UIScreen mainScreen] bounds].size.width //主屏幕的宽度 //找 window #define GHKeyWindow [UIApplication sharedApplication].keyWindow // 当iOS前系统版本 #define kDevice_CurrentDevice [[[UIDevice currentDevice] systemVersion] floatValue] // View 坐标(x,y)和宽高(width,height) #define X(v) (v).frame.origin.x #define Y(v) (v).frame.origin.y #define WIDTH(v) (v).frame.size.width #define HEIGHT(v) (v).frame.size.height #define MinX(v) CGRectGetMinX((v).frame) // 获得控件屏幕的x坐标 #define MinY(v) CGRectGetMinY((v).frame) // 获得控件屏幕的Y坐标 #define MidX(v) CGRectGetMidX((v).frame) //横坐标加上到控件中点坐标 #define MidY(v) CGRectGetMidY((v).frame) //纵坐标加上到控件中点坐标 #define MaxX(v) CGRectGetMaxX((v).frame) //横坐标加上控件的宽度 #define MaxY(v) CGRectGetMaxY((v).frame) //纵坐标加上控件的高度 #define CONTRLOS_FRAME(x,y,width,height) CGRectMake(x,y,width,height) // 系统控件的默认高度 #define kStatusBarHeight (20.f) #define kTopBarHeight (44.f) #define kBottomBarHeight (49.f) #define kCellDefaultHeight (44.f) // 当控件为全屏时的横纵左边 #define kFrameX (0.0) #define kFrameY (0.0) #define kPhoneFrameWidth (320.0) #define kPhoneWithStatusNoPhone5Height (480.0) #define kPhoneNoWithStatusNoPhone5Height (460.0) #define kPhoneWithStatusPhone5Height (568.0) #define kPhoneNoWithStatusPhone5Height (548.0) #define kPadFrameWidth (768.0) #define kPadWithStatusHeight (1024.0) #define kPadNoWithStatusHeight (1004.0) #define DesignHeight 1334.0 #define DesignWidth 750.0 #define GetWidth(width) (width)/DesignWidth*kScreenWidth //判断是不是4s如果是则高度和5s一样的比例 #define GetHeight(height) (kScreenHeight > 568 ? (height)/DesignHeight*kScreenHeight : (height)/DesignHeight*568) //中英状态下键盘的高度 #define kEnglishKeyboardHeight (216.f) #define kChineseKeyboardHeight (252.f) #pragma mark - Funtion Method (宏 方法) //PNG JPG 图片路径 #define PNGPATH(NAME) [[NSBundle mainBundle] pathForResource:[NSString stringWithUTF8String:NAME] ofType:@"png"] #define JPGPATH(NAME) [[NSBundle mainBundle] pathForResource:[NSString stringWithUTF8String:NAME] ofType:@"jpg"] #define PATH(NAME,EXT) [[NSBundle mainBundle] pathForResource:(NAME) ofType:(EXT)] //加载图片 #define PNGIMAGE(NAME) [UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:(NAME) ofType:@"png"]] #define JPGIMAGE(NAME) [UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:(NAME) ofType:@"jpg"]] #define IMAGE(NAME,EXT) [UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:(NAME) ofType:(EXT)]] #define IMAGENAMED(NAME) [UIImage imageNamed:NAME] // 角度和弧度转换 #define degreesToRadian(x) (M_PI * (x) / 180.0) #define radianToDegrees(radian) (radian*180.0)/(M_PI) //字体大小(常规/粗体) #define BOLDSYSTEMFONT(FONTSIZE) [UIFont boldSystemFontOfSize:FONTSIZE] #define SYSTEMFONT(FONTSIZE) [UIFont systemFontOfSize:FONTSIZE] #define FONT(NAME,FONTSIZE) [UIFont fontWithName:(NAME) size:(FONTSIZE)] #define RGBACOLOR(r,g,b,a) [UIColor colorWithRed:(r)/255.0f green:(g)/255.0f blue:(b)/255.0f alpha:(a)] //当前版本 #define FSystenVersion ([[[UIDevice currentDevice] systemVersion] floatValue]) #define DSystenVersion ([[[UIDevice currentDevice] systemVersion] doubleValue]) #define SSystemVersion ([[UIDevice currentDevice] systemVersion]) //当前语言 #define CURRENTLANGUAGE ([[NSLocale preferredLanguages] objectAtIndex:0]) //是否Retina屏 #define isRetina ([UIScreen instancesRespondToSelector:@selector(currentMode)] ? CGSizeEqualToSize(CGSizeMake(640, 960), [[UIScreen mainScreen] currentMode].size) :NO) //是否iPhone5 #define ISIPHONE [[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPhone #define ISIPHONE5 ([UIScreen instancesRespondToSelector:@selector(currentMode)] ? CGSizeEqualToSize(CGSizeMake(640, 1136), [[UIScreen mainScreen] currentMode].size) : NO) //是否是iPad #define isPad (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) // UIView - viewWithTag 通过tag值获得子视图 #define VIEWWITHTAG(_OBJECT,_TAG) [_OBJECT viewWithTag : _TAG] //应用程序的名字 #define AppDisplayName [[NSBundle mainBundle] objectForInfoDictionaryKey:@"CFBundleDisplayName"] //RGB颜色转换(16进制->10进制) #define UIColorFromRGB(rgbValue) [UIColor colorWithRed:((float)((rgbValue & 0xFF0000) >> 16))/255.0 green:((float)((rgbValue & 0xFF00) >> 8))/255.0 blue:((float)(rgbValue & 0xFF))/255.0 alpha:1.0] //G-C-D #define BACK(block) dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), block) #define MAIN(block) dispatch_async(dispatch_get_main_queue(),block) //NSUSerDefault #define USER_DEFAULT [NSUserDefaults standardUserDefaults] //判断设备室真机还是模拟器 #if TARGET_OS_IPHONE /** iPhone Device */ #endif #if TARGET_IPHONE_SIMULATOR /** iPhone Simulator */ #endif #endif