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  • unity3d之简单的时钟倒计时demo

    输入结束时间,开始倒计时,时间差不超过一天,附上代码:(关于个位数显示,加个判断如果小于10 显示的字符串加上0)

     1 using System.Collections;
     2 using System.Collections.Generic;
     3 using UnityEngine;
     4 using UnityEngine.UI;
     5 using System;
     6 public class CountdownDemo : MonoBehaviour {
     7 
     8     public Text hour;
     9     public Text min;
    10     public Text sec;
    11     public InputField timestr;
    12     public Coroutine cc;
    13     private DateTime endtime;
    14 
    15     
    16     
    17     IEnumerator countdown()
    18     {
    19         while (true)
    20         {
    21             TimeSpan temp = endtime - DateTime.Now;
    22             hour.text = temp.Hours.ToString();
    23             min.text = temp.Minutes.ToString();
    24             sec.text = temp.Seconds.ToString();
    25             yield return new WaitForSeconds(1);
    26         }
    27     }
    28 
    29     void OnGUI()
    30     {
    31         if (GUI.Button(new Rect(0, 0, 100, 30), "start"))
    32         {
    33             endtime = Convert.ToDateTime(timestr.text);
    34             cc = StartCoroutine(countdown());
    35         }
    36         if (GUI.Button(new Rect(0, 100, 100, 30), "end"))
    37         {
    38             this.StopCoroutine(cc);
    39         }
    40     }
    41 }
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  • 原文地址:https://www.cnblogs.com/ninomiya/p/8856818.html
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