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  • 2018-2019-1 《信息安全系统设计基础》实验三:并发程序

    2018-2019-1 《信息安全系统设计基础》实验三:并发程序


    任务一
    • 要求:

    • 基于Linux Socket程序设计实现wc(1)服务器(端口号是你学号的后6位)和客户端

    • 客户端传一个文本文件给服务器

    • 服务器返加文本文件中的单词数

    • wc命令参数:

    -c:统计字节数
    -l:统计行数
    -m:统计字符数。这个标志不能与 -c 标志一起使用。
    -w:统计字数。一个字被定义为由空白、跳格或换行字符分隔的字符串
    -L:打印最长行的长度
    -help:显示帮助信息
    --version:显示版本信息
    
    • image
    网上找的代码:
    • 这是之前做简单对话时找的代码

    server:

    #include<netinet/in.h> // sockaddr_in 
    #include<sys/types.h>  // socket 
    #include<sys/socket.h> // socket 
    #include<stdio.h>    // printf 
    #include<stdlib.h>   // exit 
    #include<string.h>   // bzero 
       
    #define SERVER_PORT 8000 
    #define LENGTH_OF_LISTEN_QUEUE 20 
    #define BUFFER_SIZE 1024 
    #define FILE_NAME_MAX_SIZE 512 
       
    int main(void) 
    { 
      // 声明并初始化一个服务器端的socket地址结构 
      struct sockaddr_in server_addr; 
      bzero(&server_addr, sizeof(server_addr)); 
      server_addr.sin_family = AF_INET; 
      server_addr.sin_addr.s_addr = htons(INADDR_ANY); 
      server_addr.sin_port = htons(SERVER_PORT); 
       
      // 创建socket,若成功,返回socket描述符 
      int server_socket_fd = socket(PF_INET, SOCK_STREAM, 0); 
      if(server_socket_fd < 0) 
      { 
        perror("Create Socket Failed:"); 
        exit(1); 
      } 
      int opt = 1; 
      setsockopt(server_socket_fd, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt)); 
       
      // 绑定socket和socket地址结构 
      if(-1 == (bind(server_socket_fd, (struct sockaddr*)&server_addr, sizeof(server_addr)))) 
      { 
        perror("Server Bind Failed:"); 
        exit(1); 
      } 
         
      // socket监听 
      if(-1 == (listen(server_socket_fd, LENGTH_OF_LISTEN_QUEUE))) 
      { 
        perror("Server Listen Failed:"); 
        exit(1); 
      } 
       
      while(1) 
      { 
        // 定义客户端的socket地址结构 
        struct sockaddr_in client_addr; 
        socklen_t client_addr_length = sizeof(client_addr); 
       
        // 接受连接请求,返回一个新的socket(描述符),这个新socket用于同连接的客户端通信 
        // accept函数会把连接到的客户端信息写到client_addr中 
        int new_server_socket_fd = accept(server_socket_fd, (struct sockaddr*)&client_addr, &client_addr_length); 
        if(new_server_socket_fd < 0) 
        { 
          perror("Server Accept Failed:"); 
          break; 
        } 
       
        // recv函数接收数据到缓冲区buffer中 
        char buffer[BUFFER_SIZE]; 
        bzero(buffer, BUFFER_SIZE); 
        if(recv(new_server_socket_fd, buffer, BUFFER_SIZE, 0) < 0) 
        { 
          perror("Server Recieve Data Failed:"); 
          break; 
        } 
       
        // 然后从buffer(缓冲区)拷贝到file_name中 
        char file_name[FILE_NAME_MAX_SIZE+1]; 
        bzero(file_name, FILE_NAME_MAX_SIZE+1); 
        strncpy(file_name, buffer, strlen(buffer)>FILE_NAME_MAX_SIZE?FILE_NAME_MAX_SIZE:strlen(buffer)); 
        printf("%s
    ", file_name); 
       
        // 打开文件并读取文件数据 
        FILE *fp = fopen(file_name, "r"); 
        if(NULL == fp) 
        { 
          printf("File:%s Not Found
    ", file_name); 
        } 
        else 
        { 
          bzero(buffer, BUFFER_SIZE); 
          int length = 0; 
          // 每读取一段数据,便将其发送给客户端,循环直到文件读完为止 
          while((length = fread(buffer, sizeof(char), BUFFER_SIZE, fp)) > 0) 
          { 
            if(send(new_server_socket_fd, buffer, length, 0) < 0) 
            { 
              printf("Send File:%s Failed./n", file_name); 
              break; 
            } 
            bzero(buffer, BUFFER_SIZE); 
          } 
       
          // 关闭文件 
          fclose(fp); 
          printf("File:%s Transfer Successful!
    ", file_name); 
        } 
        // 关闭与客户端的连接 
        close(new_server_socket_fd); 
      } 
      // 关闭监听用的socket 
      close(server_socket_fd); 
      return 0; 
    }
    

    client:

    #include<netinet/in.h>  // sockaddr_in 
    #include<sys/types.h>  // socket 
    #include<sys/socket.h>  // socket 
    #include<stdio.h>    // printf 
    #include<stdlib.h>    // exit 
    #include<string.h>    // bzero 
       
    #define SERVER_PORT 8000 
    #define BUFFER_SIZE 1024 
    #define FILE_NAME_MAX_SIZE 512 
       
    int main() 
    { 
      // 声明并初始化一个客户端的socket地址结构 
      struct sockaddr_in client_addr; 
      bzero(&client_addr, sizeof(client_addr)); 
      client_addr.sin_family = AF_INET; 
      client_addr.sin_addr.s_addr = htons(INADDR_ANY); 
      client_addr.sin_port = htons(0); 
       
      // 创建socket,若成功,返回socket描述符 
      int client_socket_fd = socket(AF_INET, SOCK_STREAM, 0); 
      if(client_socket_fd < 0) 
      { 
        perror("Create Socket Failed:"); 
        exit(1); 
      } 
       
      // 绑定客户端的socket和客户端的socket地址结构 非必需 
      if(-1 == (bind(client_socket_fd, (struct sockaddr*)&client_addr, sizeof(client_addr)))) 
      { 
        perror("Client Bind Failed:"); 
        exit(1); 
      } 
       
      // 声明一个服务器端的socket地址结构,并用服务器那边的IP地址及端口对其进行初始化,用于后面的连接 
      struct sockaddr_in server_addr; 
      bzero(&server_addr, sizeof(server_addr)); 
      server_addr.sin_family = AF_INET; 
      if(inet_pton(AF_INET, "127.0.0.1", &server_addr.sin_addr) == 0) 
      { 
        perror("Server IP Address Error:"); 
        exit(1); 
      } 
      server_addr.sin_port = htons(SERVER_PORT); 
      socklen_t server_addr_length = sizeof(server_addr); 
       
      // 向服务器发起连接,连接成功后client_socket_fd代表了客户端和服务器的一个socket连接 
      if(connect(client_socket_fd, (struct sockaddr*)&server_addr, server_addr_length) < 0) 
      { 
        perror("Can Not Connect To Server IP:"); 
        exit(0); 
      } 
       
      // 输入文件名 并放到缓冲区buffer中等待发送 
      char file_name[FILE_NAME_MAX_SIZE+1]; 
      bzero(file_name, FILE_NAME_MAX_SIZE+1); 
      printf("Please Input File Name On Server:	"); 
      scanf("%s", file_name); 
       
      char buffer[BUFFER_SIZE]; 
      bzero(buffer, BUFFER_SIZE); 
      strncpy(buffer, file_name, strlen(file_name)>BUFFER_SIZE?BUFFER_SIZE:strlen(file_name)); 
         
      // 向服务器发送buffer中的数据 
      if(send(client_socket_fd, buffer, BUFFER_SIZE, 0) < 0) 
      { 
        perror("Send File Name Failed:"); 
        exit(1); 
      } 
       
      // 打开文件,准备写入 
      FILE *fp = fopen(file_name, "w"); 
      if(NULL == fp) 
      { 
        printf("File:	%s Can Not Open To Write
    ", file_name); 
        exit(1); 
      } 
       
      // 从服务器接收数据到buffer中 
      // 每接收一段数据,便将其写入文件中,循环直到文件接收完并写完为止 
      bzero(buffer, BUFFER_SIZE); 
      int length = 0; 
      while((length = recv(client_socket_fd, buffer, BUFFER_SIZE, 0)) > 0) 
      { 
        if(fwrite(buffer, sizeof(char), length, fp) < length) 
        { 
          printf("File:	%s Write Failed
    ", file_name); 
          break; 
        } 
        bzero(buffer, BUFFER_SIZE); 
      } 
       
      // 接收成功后,关闭文件,关闭socket 
      printf("Receive File:	%s From Server IP Successful!
    ", file_name); 
      close(fp); 
      close(client_socket_fd); 
      return 0; 
    }
    
    • 根据要求改成了读取文件:
     printf("%s
    ", file_name);  
    
    
        FILE *fp = fopen(file_name, "w");  
    
    • 以及读取字数:
    int words=0;
    char s[100];
    FILE *fp2;
    if((fp2=fopen(file_name,"r"))==NULL){
        printf("ERROR!
    ");
        exit(0);
    }
    while(fscanf(fp2,"%s",s)!=EOF)
        words++;
    fclose(fp2);
    printf("%d words.
    ",words);
    
    修改后实验代码:

    server.c:

    #include<netinet/in.h>  // sockaddr_in  
    #include<sys/types.h>   // socket  
    #include<sys/socket.h>  // socket  
    #include<stdio.h>       // printf  
    #include<stdlib.h>      // exit  
    #include<string.h>      // bzero  
    
    #define SERVER_PORT 155323 
    #define LENGTH_OF_LISTEN_QUEUE 20  
    #define BUFFER_SIZE 1024
    #define FILE_NAME_MAX_SIZE 512  
    #define BEGIN 1; 
    
    int main(void)  
    {  
    
    struct sockaddr_in server_addr;  
    bzero(&server_addr, sizeof(server_addr));  
    server_addr.sin_family = AF_INET;  
    server_addr.sin_addr.s_addr = htons(INADDR_ANY);  
    server_addr.sin_port = htons(SERVER_PORT);  
    
    int server_socket_fd = socket(PF_INET, SOCK_STREAM, 0);  
    if(server_socket_fd < 0)  
    {  
        perror("Create Socket Failed:");  
        exit(1);  
    }  
    int opt = 1;  
    setsockopt(server_socket_fd, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt));  
    
    if(-1 == (bind(server_socket_fd, (struct sockaddr*)&server_addr, sizeof(server_addr))))  
    {  
        perror("Server Bind Failed:");  
        exit(1);  
    }  
        
    if(-1 == (listen(server_socket_fd, LENGTH_OF_LISTEN_QUEUE)))  
    {  
        perror("Server Listen Failed:");  
        exit(1);  
    }  
    
    while(1)  
    {  
        struct sockaddr_in client_addr;  
        socklen_t client_addr_length = sizeof(client_addr);  
    
        int new_server_socket_fd = accept(server_socket_fd, (struct sockaddr*)&client_addr, &client_addr_length);  
        if(new_server_socket_fd < 0)  
        {  
            perror("Server Accept Failed:");  
            break;  
        }  
    
    
        char buffer[BUFFER_SIZE];  
        bzero(buffer, BUFFER_SIZE);  
        if(recv(new_server_socket_fd, buffer, BUFFER_SIZE, 0) < 0)  
        {  
            perror("Server Recieve Data Failed:");  
            break;  
        }  
    
    
        char file_name[FILE_NAME_MAX_SIZE+1];  
        bzero(file_name, FILE_NAME_MAX_SIZE+1);  
        strncpy(file_name, buffer, strlen(buffer)>FILE_NAME_MAX_SIZE?FILE_NAME_MAX_SIZE:strlen(buffer));  
        printf("%s
    ", file_name);  
    
    
        FILE *fp = fopen(file_name, "w");  
        if(NULL == fp)  
        {  
            printf("File:	%s Can Not Open To Write
    ", file_name);  
            exit(1);  
        }  
    
    
        bzero(buffer, BUFFER_SIZE);  
        int length = 0;  
        while((length = recv(new_server_socket_fd, buffer, BUFFER_SIZE, 0)) > 0)  
        {  
        if(strcmp(buffer,"OK")==0) break;
            if(fwrite(buffer, sizeof(char), length, fp) < length)  
            {  
                printf("File:	%s Write Failed
    ", file_name);  
                break;  
            }  
            bzero(buffer, BUFFER_SIZE);  
        }  
    
        printf("Receive File:	%s From Client IP Successful!
    ", file_name);  
        fclose(fp);
    
    int words=0;
    char s[100];
    FILE *fp2;
    if((fp2=fopen(file_name,"r"))==NULL){
        printf("ERROR!
    ");
        exit(0);
    }
    while(fscanf(fp2,"%s",s)!=EOF)
        words++;
    fclose(fp2);
    printf("%d words.
    ",words);
    
    char sendbuf[50];
    sprintf(sendbuf,"%d",words);
    
    send(new_server_socket_fd,sendbuf,50,0);
    
        close(new_server_socket_fd);  
    }  
    
    close(server_socket_fd);  
    return 0;  
    }
    

    client.c

    #include<netinet/in.h>   // sockaddr_in  
    #include<sys/types.h>    // socket  
    #include<sys/socket.h>   // socket  
    #include<stdio.h>        // printf  
    #include<stdlib.h>       // exit  
    #include<string.h>       // bzero  
    
    #define SERVER_PORT 155323  
    #define BUFFER_SIZE 1024  
    #define FILE_NAME_MAX_SIZE 512  
    #define BEGIN 1;
    
    int main()  
    {  
    
    struct sockaddr_in client_addr;  
    bzero(&client_addr, sizeof(client_addr));  
    client_addr.sin_family = AF_INET;  
    client_addr.sin_addr.s_addr = htons(INADDR_ANY);  
    client_addr.sin_port = htons(0);  
    
    int client_socket_fd = socket(AF_INET, SOCK_STREAM, 0);  
    if(client_socket_fd < 0)  
    {  
        perror("Create Socket Failed:");  
        exit(1);  
    }  
    
    if(-1 == (bind(client_socket_fd, (struct sockaddr*)&client_addr, sizeof(client_addr))))  
    {  
        perror("Client Bind Failed:");  
        exit(1);  
    }  
    
    struct sockaddr_in server_addr;  
    bzero(&server_addr, sizeof(server_addr));  
    server_addr.sin_family = AF_INET;  
    if(inet_pton(AF_INET, "127.0.0.1", &server_addr.sin_addr) == 0)  
    {  
        perror("Server IP Address Error:");  
        exit(1);  
    }  
    server_addr.sin_port = htons(SERVER_PORT);  
    socklen_t server_addr_length = sizeof(server_addr);  
    
    if(connect(client_socket_fd, (struct sockaddr*)&server_addr, server_addr_length) < 0)  
    {  
        perror("Can Not Connect To Server IP:");  
        exit(0);  
    }  
    
    char file_name[FILE_NAME_MAX_SIZE+1];  
    bzero(file_name, FILE_NAME_MAX_SIZE+1);  
    
    printf("Please Input File Name On Client:	");
    scanf("%s", file_name);  
    
    char buffer[BUFFER_SIZE];  
    bzero(buffer, BUFFER_SIZE);  
    strncpy(buffer, file_name, strlen(file_name)>BUFFER_SIZE?BUFFER_SIZE:strlen(file_name));  
      
    if(send(client_socket_fd, buffer, BUFFER_SIZE, 0) < 0)  
    {  
        perror("Send File Name Failed:");  
        exit(1);  
    }  
    
        FILE *fp = fopen(file_name, "r");  
        if(NULL == fp)  
        {  
            printf("File:%s Not Found
    ", file_name);  
        }  
        else  
        {  
            bzero(buffer, BUFFER_SIZE);  
            int length = 0;  
            while((length = fread(buffer, sizeof(char), BUFFER_SIZE, fp)) > 0)  
            {  
                if(send(client_socket_fd, buffer, length, 0) < 0)  
                {  
                    printf("Send File:%s Failed./n", file_name);  
                    break;  
                }  
                bzero(buffer, BUFFER_SIZE);  
            }  
    
            fclose(fp);  
            printf("File:%s Transfer Successful!
    ", file_name);  
        }  
    
    char s[50];
    scanf("%s",s);
    send(client_socket_fd,"OK",50,0);
    
    char recvdata[sizeof(int)+1];
    recv(client_socket_fd,recvdata,sizeof(int),0);
    recvdata[sizeof(int)]='';
    int words=atoi(recvdata);
    close(client_socket_fd);  
    return 0;  
    }
    
    • 结果截图:

    • image

    思考题
    • 对比单线程的版本的性能,并分析原因。

    原因:

    • 多线程技术使程序的响应速度更快,因为用户界面可以在进行其它工作的同时一直处于活动状态;

    • 当前没有进行处理的任务时可以将处理器时间让给其它任务;

    • 占用大量处理时间的任务可以定期将处理器时间让给其它任务;

    • 可以随时停止任务;

    • 可以分别设置各个任务的优先级以优化性能。

    • 是否需要创建多个线程取决于各种因素。在以下情况下,最适合采用多线程处理:

    • 耗时或大量占用处理器的任务阻塞用户界面操作;

    • 各个任务必须等待外部资源 (如远程文件或 Internet连接)。

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  • 原文地址:https://www.cnblogs.com/nmsl123/p/9959145.html
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