开发中经常用到的常量定义(随时更行):
与UIView相关
//获取View的frame属性 #define GetViewWidth(view) view.frame.size.width #define GetViewHeight(view) view.frame.size.height #define GetViewX(view) view.frame.origin.x #define GetViewY(view) view.frame.origin.y
与屏幕相关
//屏幕尺寸(宽高)常量 #define GetScreenWidth [[UIScreen mainScreen] bounds].size.width #define GetScreenHeight [[UIScreen mainScreen] bounds].size.height
与系统版本相关
//获取系统版本 #define IOS_VERSION [[[UIDevice currentDevice] systemVersion] floatValue] #define IOS6 ([[[UIDevice currentDevice] systemVersion] floatValue] >= 6.0 && [[[UIDevice currentDevice] systemVersion] floatValue] < 7.0) #define IOS7 ([[[UIDevice currentDevice] systemVersion] floatValue] >= 7.0 && [[[UIDevice currentDevice] systemVersion] floatValue] < 8.0) #define IOS8 ([[[UIDevice currentDevice] systemVersion] floatValue] >= 8.0 && [[[UIDevice currentDevice] systemVersion] floatValue] < 9.0) #define IOS9 ([[[UIDevice currentDevice] systemVersion] floatValue] >= 9.0 && [[[UIDevice currentDevice] systemVersion] floatValue] < 10.0)
与UIColor相关
//取得对应的UIcolor #define UIColorFromRGB(R, G, B) [UIColor colorWithRed:((R) / 255.0f) green:((G) / 255.0f) blue:((B) / 255.0f) alpha:1.0f] #define UIColorFromRGBA(R, G, B, A) [UIColor colorWithRed:((R) / 255.0f) green:((G) / 255.0f) blue:((B) / 255.0f) alpha:A] #define UIColorFromHex(Hex) [UIColor colorWithRed:((Hex & 0xFF0000) >> 16)/255.0f green:((Hex & 0xFF00) >> 8)/255.0f blue:((Hex & 0xFF))/255.0f alpha:1.0f] #define UIColorFromHexA(Hex, A) [UIColor colorWithRed:((Hex & 0xFF0000) >> 16)/255.0f green:((Hex & 0xFF00) >> 8)/255.0f blue:((Hex & 0xFF))/255.0f alpha:A]
与GCD相关
//只运行一次的GCD #define DISPATCH_ONCE_BLOCK(Block) static dispatch_once_t onceToken; dispatch_once(&onceToken, Block); //在Main线程上运行的GCD #define DISPATCH_ON_MAIN_THREAD(Block) dispatch_async(dispatch_get_main_queue(), Block); //在Global Queue上运行的GCD #define DISPATCH_ON_GLOBAL_QUEUE_HIGH(Block) dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0), Block); #define DISPATCH_ON_GLOBAL_QUEUE_DEFAULT(Block) dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), Block); #define DISPATCH_ON_GLOBAL_QUEUE_LOW(Block) dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_LOW, 0), Block); #define DISPATCH_ON_GLOBAL_QUEUE_BACKGROUND(Block) dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_BACKGROUND, 0), Block);
与弧度、角度相关
//用角度生成弧度 #define RadiansFromDegrees(Degress) (M_PI * (Degress) / 180.0)
与UIImage相关
//获取图片资源 #define GetImage(imageName) [UIImage imageNamed:[NSString stringWithFormat:@"%@",imageName]]