1 NX11+VS2013 2 3 #include <uf.h> 4 #include <uf_modl.h> 5 6 UF_initialize(); 7 8 //创建块 9 UF_FEATURE_SIGN Sign = UF_NULLSIGN; 10 double Corner_Pt[3] = {0.0, 0.0, 0.0}; 11 char *Edge_Len[3] = {"100", "200", "100"}; 12 tag_t BlkTag = NULL_TAG; 13 UF_MODL_create_block1(Sign, Corner_Pt, Edge_Len, &BlkTag); 14 15 //特征找体 16 tag_t BodyTag = NULL_TAG; 17 UF_MODL_ask_feat_body(BlkTag, &BodyTag); 18 19 //创建固定的基准平面 20 double Origin_Point[3] = {500.0, 500.0, 500.0}; 21 double Plane_Normal[3] = {0.0, 0.0, 1.0}; 22 tag_t Plane_Tag = NULL_TAG; 23 UF_MODL_create_fixed_dplane(Origin_Point, Plane_Normal, &Plane_Tag); 24 25 //创建镜像体 26 tag_t Mirrored_Body = NULL_TAG; 27 UF_MODL_create_mirror_body(BodyTag, Plane_Tag, &Mirrored_Body); 28 29 UF_terminate();