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  • NX二次开发-NXOPEN C++方式创建草图,添加约束,标注尺寸

    NX9+VS2012
    
    
    //CreateSketch
    
    // Mandatory UF Includes
    #include <uf.h>
    #include <uf_object_types.h>
    
    // Internal Includes
    #include <NXOpen/ListingWindow.hxx>
    #include <NXOpen/NXMessageBox.hxx>
    #include <NXOpen/UI.hxx>
    
    // Internal+External Includes
    #include <NXOpen/Annotations.hxx>
    #include <NXOpen/Assemblies_Component.hxx>
    #include <NXOpen/Assemblies_ComponentAssembly.hxx>
    #include <NXOpen/Body.hxx>
    #include <NXOpen/BodyCollection.hxx>
    #include <NXOpen/Face.hxx>
    #include <NXOpen/Line.hxx>
    #include <NXOpen/NXException.hxx>
    #include <NXOpen/NXObject.hxx>
    #include <NXOpen/Part.hxx>
    #include <NXOpen/PartCollection.hxx>
    #include <NXOpen/Session.hxx>
    
    
    //头文件
    #include <NXOpen/Sketch.hxx>
    #include <NXOpen/SketchCollection.hxx>
    #include <NXOpen/SketchInPlaceBuilder.hxx>
    #include <NXOpen/Plane.hxx>
    #include <NXOpen/PlaneCollection.hxx>
    #include <NXOpen/Features_Feature.hxx>
    #include <NXOpen/Features_FeatureBuilder.hxx>
    #include <NXOpen/Features_FeatureCollection.hxx>
    #include <NXOpen/Curve.hxx>
    #include <NXOpen/CurveCollection.hxx>
    #include <NXOpen/Line.hxx>
    #include <NXOpen/LineCollection.hxx>
    #include <NXOpen/Preferences_SessionPreferences.hxx>
    #include <NXOpen/Preferences_SessionSketch.hxx>
    #include <NXOpen/Preferences_SketchPreferences.hxx>
    #include <NXOpen/Point.hxx>
    #include <NXOpen/PointCollection.hxx>
    #include <NXOpen/Expression.hxx>
    #include <NXOpen/ExpressionCollection.hxx>
    
    
    
    // Std C++ Includes
    #include <iostream>
    #include <sstream>
    
    using namespace NXOpen;
    using std::string;
    using std::exception;
    using std::stringstream;
    using std::endl;
    using std::cout;
    using std::cerr;
    
    
    //------------------------------------------------------------------------------
    // NXOpen c++ test class 
    //------------------------------------------------------------------------------
    class MyClass
    {
        // class members
    public:
        static Session *theSession;
        static UI *theUI;
    
        MyClass();
        ~MyClass();
    
        void do_it();
        void print(const NXString &);
        void print(const string &);
        void print(const char*);
    
    private:
        Part *workPart, *displayPart;
        NXMessageBox *mb;
        ListingWindow *lw;
        LogFile *lf;
    };
    
    //------------------------------------------------------------------------------
    // Initialize static variables
    //------------------------------------------------------------------------------
    Session *(MyClass::theSession) = NULL;
    UI *(MyClass::theUI) = NULL;
    
    //------------------------------------------------------------------------------
    // Constructor 
    //------------------------------------------------------------------------------
    MyClass::MyClass()
    {
    
        // Initialize the NX Open C++ API environment
        MyClass::theSession = NXOpen::Session::GetSession();
        MyClass::theUI = UI::GetUI();
        mb = theUI->NXMessageBox();
        lw = theSession->ListingWindow();
        lf = theSession->LogFile();
    
        workPart = theSession->Parts()->Work();
        displayPart = theSession->Parts()->Display();
    
    }
    
    //------------------------------------------------------------------------------
    // Destructor
    //------------------------------------------------------------------------------
    MyClass::~MyClass()
    {
    }
    
    //------------------------------------------------------------------------------
    // Print string to listing window or stdout
    //------------------------------------------------------------------------------
    void MyClass::print(const NXString &msg)
    {
        if(! lw->IsOpen() ) lw->Open();
        lw->WriteLine(msg);
    }
    void MyClass::print(const string &msg)
    {
        if(! lw->IsOpen() ) lw->Open();
        lw->WriteLine(msg);
    }
    void MyClass::print(const char * msg)
    {
        if(! lw->IsOpen() ) lw->Open();
        lw->WriteLine(msg);
    }
    
    
    
    
    //------------------------------------------------------------------------------
    // Do something
    //------------------------------------------------------------------------------
    void MyClass::do_it()
    {
    
        // TODO: add your code here
    
        //在任务环境中绘制草图,不加就是直接草图
        theSession->BeginTaskEnvironment();
    
        NXOpen::Sketch *nullNXOpen_Sketch(NULL);
        //按平面方式创建草图
        NXOpen::SketchInPlaceBuilder *sketchInPlaceBuilder1;
        sketchInPlaceBuilder1 = workPart->Sketches()->CreateNewSketchInPlaceBuilder(nullNXOpen_Sketch);
    
        //设置平面选项
        sketchInPlaceBuilder1->SetPlaneOption(Sketch::PlaneOptionNewPlane);
    
        //创建平面(Z平面)
        sketchInPlaceBuilder1->Plane()->SetMethod(PlaneTypes::MethodTypeFixedZ);
    
        //连续自动标注尺寸
        theSession->Preferences()->Sketch()->SetContinuousAutoDimensioning(false);
    
        //生成
        NXOpen::NXObject *nXObject1;
        nXObject1 = sketchInPlaceBuilder1->Commit();
    
        //设置对象属性的名字
        nXObject1->SetName("ObjectName");
    
        //转换成Feature
        NXOpen::Sketch *sketch1(dynamic_cast<NXOpen::Sketch *>(nXObject1));
        NXOpen::Features::Feature *feature1;
        feature1 = sketch1->Feature();
    
        //设置草图特征的名字
        feature1->SetName("SketchFeatureName");
    
        //销毁
        sketchInPlaceBuilder1->Destroy();
    
        //退出任务环境草图,不加就是直接草图
        theSession->EndTaskEnvironment();
    
        //激活草图
        sketch1->Activate(NXOpen::Sketch::ViewReorientTrue);//参数是否将视图定向到草图
    
        //创建四条直线(做矩形)
        Point3d startPoint1(0, 0, 0);
        Point3d endPoint1(100, 0, 0);
        Line *line1 = workPart->Curves()->CreateLine(startPoint1, endPoint1);
    
        Point3d startPoint2(100, 0, 0);
        Point3d endPoint2(100, -100, 0);
        Line *line2 = workPart->Curves()->CreateLine(startPoint2, endPoint2);
    
        Point3d startPoint3(100, -100, 0);
        Point3d endPoint3(0, -100, 0);
        Line *line3 = workPart->Curves()->CreateLine(startPoint3, endPoint3);
    
        Point3d startPoint4(0, -100, 0);
        Point3d endPoint4(0, 0, 0);
        Line *line4 = workPart->Curves()->CreateLine(startPoint4, endPoint4);
    
        //添加到草图里
        sketch1->AddGeometry(line1, Sketch::InferConstraintsOptionInferCoincidentConstraints);//参数二,自动推断出约束
        sketch1->AddGeometry(line2, Sketch::InferConstraintsOptionInferCoincidentConstraints);
        sketch1->AddGeometry(line3, Sketch::InferConstraintsOptionInferCoincidentConstraints);
        sketch1->AddGeometry(line4, Sketch::InferConstraintsOptionInferCoincidentConstraints);
    
        //1.由创建几何约束方法使用,以指示约束应该应用于什么几何
        Sketch::ConstraintGeometry geom_line1;
        geom_line1.Geometry = line1;//几何对象
        geom_line1.PointType = Sketch::ConstraintPointTypeNone;//点的类型
        geom_line1.SplineDefiningPointIndex = 0;//忽略,除非点类型是SplineDefiningPoint
        //创建一个水平约束
        sketch1->CreateHorizontalConstraint(geom_line1);
    
        //2.
        Sketch::ConstraintGeometry geom_line2;
        geom_line2.Geometry = line2;
        geom_line2.PointType = Sketch::ConstraintPointTypeNone;
        geom_line2.SplineDefiningPointIndex = 0;
        //创建一个垂直约束
        sketch1->CreateVerticalConstraint(geom_line2);
    
        //3.
        Sketch::ConstraintGeometry geom_line3;
        geom_line3.Geometry = line3;
        geom_line3.PointType = Sketch::ConstraintPointTypeNone;
        geom_line3.SplineDefiningPointIndex = 0;
        //创建一个水平约束
        sketch1->CreateHorizontalConstraint(geom_line3);
    
        //4.
        Sketch::ConstraintGeometry geom_line4;
        geom_line4.Geometry = line4;
        geom_line4.PointType = Sketch::ConstraintPointTypeNone;
        geom_line4.SplineDefiningPointIndex = 0;
        //创建一个垂直约束
        sketch1->CreateVerticalConstraint(geom_line4);
    
        //1.
        Sketch::ConstraintGeometry geom_line1_startPoint;
        geom_line1_startPoint.Geometry = line1;//几何对象(直线)
        geom_line1_startPoint.PointType = Sketch::ConstraintPointTypeStartVertex;//通过这条线找到它的起始端点
        geom_line1_startPoint.SplineDefiningPointIndex = 0;//忽略,除非点类型是SplineDefiningPoint
    
        //得到草图原点坐标
        Point3d SketchOri = sketch1->Origin();
    
        //创建一个点
        Point *OriPoint = workPart->Points()->CreatePoint(SketchOri);
    
        //2.
        Sketch::ConstraintGeometry geom_OriPoint;
        geom_OriPoint.Geometry = OriPoint;//几何对象(点)
        geom_OriPoint.PointType = Sketch::ConstraintPointTypeNone;//点的类型为空
        geom_OriPoint.SplineDefiningPointIndex = 0;//忽略,除非点类型是SplineDefiningPoint
    
        //创建点到点约束
        sketch1->CreateCoincidentConstraint(geom_line1_startPoint, geom_OriPoint);
    
        //标注尺寸约束(直线1)
        NXObject *nullNXObject(NULL);
        Sketch::DimensionGeometry dimLine1_startPoint;
        dimLine1_startPoint.Geometry = line1;
        dimLine1_startPoint.AssocType = Sketch::AssocTypeStartPoint;//起点
        dimLine1_startPoint.AssocValue = 0;
        dimLine1_startPoint.HelpPoint.X = 0.0;
        dimLine1_startPoint.HelpPoint.Y = 0.0;
        dimLine1_startPoint.HelpPoint.Z = 0.0;
        dimLine1_startPoint.View = nullNXObject;
    
        Sketch::DimensionGeometry dimLine1_endPoint;
        dimLine1_endPoint.Geometry = line1;
        dimLine1_endPoint.AssocType = Sketch::AssocTypeEndPoint;//终点
        dimLine1_endPoint.AssocValue = 0;
        dimLine1_endPoint.HelpPoint.X = 0.0;
        dimLine1_endPoint.HelpPoint.Y = 0.0;
        dimLine1_endPoint.HelpPoint.Z = 0.0;
        dimLine1_endPoint.View = nullNXObject;
    
        Point3d dimOri1(100,15,0);//尺寸位置放置的点
        Expression *dimExp1 = workPart->Expressions()->CreateSystemExpression("A1=200");//创建表达式
        sketch1->CreateDimension(Sketch::ConstraintTypeParallelDim, dimLine1_startPoint, dimLine1_endPoint, dimOri1, dimExp1, Sketch::DimensionOptionCreateAsDriving);
    
        //标注尺寸约束(直线2)
        Sketch::DimensionGeometry dimLine2_startPoint;
        dimLine2_startPoint.Geometry = line2;
        dimLine2_startPoint.AssocType = Sketch::AssocTypeStartPoint;//起点
        dimLine2_startPoint.AssocValue = 0;
        dimLine2_startPoint.HelpPoint.X = 0.0;
        dimLine2_startPoint.HelpPoint.Y = 0.0;
        dimLine2_startPoint.HelpPoint.Z = 0.0;
        dimLine2_startPoint.View = nullNXObject;
    
        Sketch::DimensionGeometry dimLine2_endPoint;
        dimLine2_endPoint.Geometry = line2;
        dimLine2_endPoint.AssocType = Sketch::AssocTypeEndPoint;//终点
        dimLine2_endPoint.AssocValue = 0;
        dimLine2_endPoint.HelpPoint.X = 0.0;
        dimLine2_endPoint.HelpPoint.Y = 0.0;
        dimLine2_endPoint.HelpPoint.Z = 0.0;
        dimLine2_endPoint.View = nullNXObject;
    
        Point3d dimOri2(210,-100,0);//尺寸位置放置的点
        Expression *dimExp2 = workPart->Expressions()->CreateSystemExpression("A2=200");//创建表达式
        sketch1->CreateDimension(Sketch::ConstraintTypeParallelDim, dimLine2_startPoint, dimLine2_endPoint, dimOri2, dimExp2, Sketch::DimensionOptionCreateAsDriving);
    
        //完成草图
        sketch1->Deactivate(Sketch::ViewReorientTrue, Sketch::UpdateLevelModel);//参数一,不重新定位视图到草图.参数二,更新完整的模型和草图
    
    }
    
    //------------------------------------------------------------------------------
    // Entry point(s) for unmanaged internal NXOpen C/C++ programs
    //------------------------------------------------------------------------------
    //  Explicit Execution
    extern "C" DllExport void ufusr( char *parm, int *returnCode, int rlen )
    {
        try
        {
            // Create NXOpen C++ class instance
            MyClass *theMyClass;
            theMyClass = new MyClass();
            theMyClass->do_it();
            delete theMyClass;
        }
        catch (const NXException& e1)
        {
            UI::GetUI()->NXMessageBox()->Show("NXException", NXOpen::NXMessageBox::DialogTypeError, e1.Message());
        }
        catch (const exception& e2)
        {
            UI::GetUI()->NXMessageBox()->Show("Exception", NXOpen::NXMessageBox::DialogTypeError, e2.what());
        }
        catch (...)
        {
            UI::GetUI()->NXMessageBox()->Show("Exception", NXOpen::NXMessageBox::DialogTypeError, "Unknown Exception.");
        }
    }
    
    
    //------------------------------------------------------------------------------
    // Unload Handler
    //------------------------------------------------------------------------------
    extern "C" DllExport int ufusr_ask_unload()
    {
        return (int)NXOpen::Session::LibraryUnloadOptionImmediately;
    }
    
    
    Caesar卢尚宇
    2020年8月15日

    代码步骤解析

    1.在任务环境中绘制草图(去Session类里)

    //在任务环境中绘制草图,不加就是直接草图
    theSession->BeginTaskEnvironment();
    
    
    //退出任务环境草图,不加就是直接草图
    theSession->EndTaskEnvironment();

     2.找到SketchCollection类,创建Builder,创建草图

    NXOpen::Sketch *nullNXOpen_Sketch(NULL);
    //按平面方式创建草图
    NXOpen::SketchInPlaceBuilder *sketchInPlaceBuilder1;
    sketchInPlaceBuilder1 = workPart->Sketches()->CreateNewSketchInPlaceBuilder(nullNXOpen_Sketch);

    只介绍在平面和基于路径两种方式(类里的其他创建方法不做介绍)

    在平面上创建草图

     基于路径创建草图

     3.设置草图参数(定义Builder里的参数)

    //设置平面选项
    sketchInPlaceBuilder1->SetPlaneOption(Sketch::PlaneOptionNewPlane);
    
    //创建平面(Z平面)
    sketchInPlaceBuilder1->Plane()->SetMethod(PlaneTypes::MethodTypeFixedZ);

    按需定义需要的参数

    这里我定义了两个参数

    设置平面选项为新建基准平面

     这里是个枚举类型

    返回指定的基准面

     

     定义枚举(Z平面)

     4.定义草图首选项参数(去Session类里)

    //连续自动标注尺寸
    theSession->Preferences()->Sketch()->SetContinuousAutoDimensioning(false);

     

     5.生成草图(调用Builder->Commit)

    //生成
    NXOpen::NXObject *nXObject1;
    nXObject1 = sketchInPlaceBuilder1->Commit();

    SketchInPlaceBuilder下没有找到->Commit()方法

    去公共成员函数里继承->SetName方法

     

     6.设置对象属性的名字

    //设置对象属性的名字
    nXObject1->SetName("ObjectName");

     7.将NXObject对象强制转换成Feature特征类型

    //转换成Feature
    NXOpen::Sketch *sketch1(dynamic_cast<NXOpen::Sketch *>(nXObject1));
    NXOpen::Features::Feature *feature1;
    feature1 = sketch1->Feature();

     8.设置草图特征的名字

    //设置草图特征的名字
    feature1->SetName("SketchFeatureName");

    去公共成员函数里继承->SetName方法

     9.销毁Builder

    //销毁
    sketchInPlaceBuilder1->Destroy();

    去公共成员函数里继承->Destroy方法

     10.激活草图

    //激活草图
    sketch1->Activate(NXOpen::Sketch::ViewReorientTrue);//参数是否将视图定向到草图

     定义枚举

     11.创建直线

    //创建四条直线(做矩形)
    Point3d startPoint1(0, 0, 0);
    Point3d endPoint1(100, 0, 0);
    Line *line1 = workPart->Curves()->CreateLine(startPoint1, endPoint1);
    
    Point3d startPoint2(100, 0, 0);
    Point3d endPoint2(100, -100, 0);
    Line *line2 = workPart->Curves()->CreateLine(startPoint2, endPoint2);
    
    Point3d startPoint3(100, -100, 0);
    Point3d endPoint3(0, -100, 0);
    Line *line3 = workPart->Curves()->CreateLine(startPoint3, endPoint3);
    
    Point3d startPoint4(0, -100, 0);
    Point3d endPoint4(0, 0, 0);
    Line *line4 = workPart->Curves()->CreateLine(startPoint4, endPoint4);

     12.将曲线或点添加到草图里

    //添加到草图里
    sketch1->AddGeometry(line1, Sketch::InferConstraintsOptionInferCoincidentConstraints);//参数二,自动推断出约束
    sketch1->AddGeometry(line2, Sketch::InferConstraintsOptionInferCoincidentConstraints);
    sketch1->AddGeometry(line3, Sketch::InferConstraintsOptionInferCoincidentConstraints);
    sketch1->AddGeometry(line4, Sketch::InferConstraintsOptionInferCoincidentConstraints);

     定义枚举

     13.创建几何约束(竖直,水平,点到点重合等)

    //1.由创建几何约束方法使用,以指示约束应该应用于什么几何
    Sketch::ConstraintGeometry geom_line1;
    geom_line1.Geometry = line1;//几何对象
    geom_line1.PointType = Sketch::ConstraintPointTypeNone;//点的类型
    geom_line1.SplineDefiningPointIndex = 0;//忽略,除非点类型是SplineDefiningPoint
    //创建一个水平约束
    sketch1->CreateHorizontalConstraint(geom_line1);
    
    //2.
    Sketch::ConstraintGeometry geom_line2;
    geom_line2.Geometry = line2;
    geom_line2.PointType = Sketch::ConstraintPointTypeNone;
    geom_line2.SplineDefiningPointIndex = 0;
    //创建一个垂直约束
    sketch1->CreateVerticalConstraint(geom_line2);
    
    //3.
    Sketch::ConstraintGeometry geom_line3;
    geom_line3.Geometry = line3;
    geom_line3.PointType = Sketch::ConstraintPointTypeNone;
    geom_line3.SplineDefiningPointIndex = 0;
    //创建一个水平约束
    sketch1->CreateHorizontalConstraint(geom_line3);
    
    //4.
    Sketch::ConstraintGeometry geom_line4;
    geom_line4.Geometry = line4;
    geom_line4.PointType = Sketch::ConstraintPointTypeNone;
    geom_line4.SplineDefiningPointIndex = 0;
    //创建一个垂直约束
    sketch1->CreateVerticalConstraint(geom_line4);
    //1.
    Sketch::ConstraintGeometry geom_line1_startPoint;
    geom_line1_startPoint.Geometry = line1;//几何对象(直线)
    geom_line1_startPoint.PointType = Sketch::ConstraintPointTypeStartVertex;//通过这条线找到它的起始端点
    geom_line1_startPoint.SplineDefiningPointIndex = 0;//忽略,除非点类型是SplineDefiningPoint
    
    //得到草图原点坐标
    Point3d SketchOri = sketch1->Origin();
    
    //创建一个点
    Point *OriPoint = workPart->Points()->CreatePoint(SketchOri);
    
    //2.
    Sketch::ConstraintGeometry geom_OriPoint;
    geom_OriPoint.Geometry = OriPoint;//几何对象(点)
    geom_OriPoint.PointType = Sketch::ConstraintPointTypeNone;//点的类型为空
    geom_OriPoint.SplineDefiningPointIndex = 0;//忽略,除非点类型是SplineDefiningPoint
    
    //创建点到点约束
    sketch1->CreateCoincidentConstraint(geom_line1_startPoint, geom_OriPoint);

     点进去是个结构体,里面有例子说明(按照说明去定义)

     创建水平约束

     创建竖直约束

     创建点到点约束

     如果需要创建其他几何约束,去找对于方法就行了。

    14.创建尺寸约束

    //标注尺寸约束(直线1)
    NXObject *nullNXObject(NULL);
    Sketch::DimensionGeometry dimLine1_startPoint;
    dimLine1_startPoint.Geometry = line1;
    dimLine1_startPoint.AssocType = Sketch::AssocTypeStartPoint;//起点
    dimLine1_startPoint.AssocValue = 0;
    dimLine1_startPoint.HelpPoint.X = 0.0;
    dimLine1_startPoint.HelpPoint.Y = 0.0;
    dimLine1_startPoint.HelpPoint.Z = 0.0;
    dimLine1_startPoint.View = nullNXObject;
    
    Sketch::DimensionGeometry dimLine1_endPoint;
    dimLine1_endPoint.Geometry = line1;
    dimLine1_endPoint.AssocType = Sketch::AssocTypeEndPoint;//终点
    dimLine1_endPoint.AssocValue = 0;
    dimLine1_endPoint.HelpPoint.X = 0.0;
    dimLine1_endPoint.HelpPoint.Y = 0.0;
    dimLine1_endPoint.HelpPoint.Z = 0.0;
    dimLine1_endPoint.View = nullNXObject;
    
    Point3d dimOri1(100,15,0);//尺寸位置放置的点
    Expression *dimExp1 = workPart->Expressions()->CreateSystemExpression("A1=200");//创建表达式
    sketch1->CreateDimension(Sketch::ConstraintTypeParallelDim, dimLine1_startPoint, dimLine1_endPoint, dimOri1, dimExp1, Sketch::DimensionOptionCreateAsDriving);
    
    //标注尺寸约束(直线2)
    Sketch::DimensionGeometry dimLine2_startPoint;
    dimLine2_startPoint.Geometry = line2;
    dimLine2_startPoint.AssocType = Sketch::AssocTypeStartPoint;//起点
    dimLine2_startPoint.AssocValue = 0;
    dimLine2_startPoint.HelpPoint.X = 0.0;
    dimLine2_startPoint.HelpPoint.Y = 0.0;
    dimLine2_startPoint.HelpPoint.Z = 0.0;
    dimLine2_startPoint.View = nullNXObject;
    
    Sketch::DimensionGeometry dimLine2_endPoint;
    dimLine2_endPoint.Geometry = line2;
    dimLine2_endPoint.AssocType = Sketch::AssocTypeEndPoint;//终点
    dimLine2_endPoint.AssocValue = 0;
    dimLine2_endPoint.HelpPoint.X = 0.0;
    dimLine2_endPoint.HelpPoint.Y = 0.0;
    dimLine2_endPoint.HelpPoint.Z = 0.0;
    dimLine2_endPoint.View = nullNXObject;
    
    Point3d dimOri2(210,-100,0);//尺寸位置放置的点
    Expression *dimExp2 = workPart->Expressions()->CreateSystemExpression("A2=200");//创建表达式
    sketch1->CreateDimension(Sketch::ConstraintTypeParallelDim, dimLine2_startPoint, dimLine2_endPoint, dimOri2, dimExp2, Sketch::DimensionOptionCreateAsDriving);

     定义枚举(尺寸的类型)

     定义结构体里的参数,里面有例子参考

    创建表达式给尺寸用

     设置枚举定义尺寸类型(驱动尺寸还是参考尺寸)

     15.完成草图

    //完成草图
    sketch1->Deactivate(Sketch::ViewReorientTrue, Sketch::UpdateLevelModel);//参数一,不重新定位视图到草图.参数二,更新完整的模型和草图

     定义枚举

     

     补充 除了上述方法添加几何约束和尺寸标注外,也可以用单独的Buider方法去创建

        SketchConstraintBuilder *sketchConstraintBuilder1;
        sketchConstraintBuilder1 = workPart->Sketches()->CreateConstraintBuilder();
        SketchRapidDimensionBuilder *sketchRapidDimensionBuilder1;
        sketchRapidDimensionBuilder1 = workPart->Sketches()->CreateRapidDimensionBuilder();

    NX二次开发-UFUN C方式创建草图,添加约束,标注尺寸 https://www.cnblogs.com/nxopen2018/p/13511058.html

    Caesar卢尚宇

    2020年8月15日

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  • 原文地址:https://www.cnblogs.com/nxopen2018/p/13510239.html
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