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  • c# 安全队列

    using System;
    using System.Collections.Concurrent;
    using System.Collections.Generic;
    using System.Linq;
    using System.Text;
    using System.Threading;
    using System.Threading.Tasks;

    namespace AA
    {
        public class AsynQueue<T>
        {
            //队列是否正在处理数据
            private int isProcessing;
            //有线程正在处理数据
            private const int Processing = 1;
            //没有线程处理数据
            private const int UnProcessing = 0;
            //队列是否可用
            private volatile bool enabled = true;
            private Task currentTask;
            public event Action<T> ProcessItemFunction;
            public event EventHandler<EventArgs<Exception>> ProcessException;
            private ConcurrentQueue<T> queue;

            public AsynQueue()
            {
                queue = new ConcurrentQueue<T>();
                Start();
            }

            public int Count
            {
                get
                {
                    return queue.Count;
                }
            }

            private void Start()
            {
                Thread process_Thread = new Thread(PorcessItem);
                process_Thread.IsBackground = true;
                process_Thread.Start();
            }

            public void Enqueue(T items)
            {
                if (items == null)
                {
                    throw new ArgumentException("items");
                }

                queue.Enqueue(items);
                DataAdded();
            }

            //数据添加完成后通知消费者线程处理
            private void DataAdded()
            {
                if (enabled)
                {
                    if (!IsProcessingItem())
                    {
                        currentTask = Task.Factory.StartNew(ProcessItemLoop);
                    }
                }
            }

            //判断是否队列有线程正在处理
            private bool IsProcessingItem()
            {
                return !(Interlocked.CompareExchange(ref isProcessing, Processing, UnProcessing) == 0);
            }

            private void ProcessItemLoop()
            {

                if (!enabled && queue.IsEmpty)
                {
                    Interlocked.Exchange(ref isProcessing, 0);
                    return;
                }
                T publishFrame;

                if (queue.TryDequeue(out publishFrame))
                {

                    try
                    {
                        ProcessItemFunction(publishFrame);
                    }
                    catch (Exception ex)
                    {
                        OnProcessException(ex);
                    }
                }

                if (enabled && !queue.IsEmpty)
                {
                    currentTask = Task.Factory.StartNew(ProcessItemLoop);
                }
                else
                {
                    Interlocked.Exchange(ref isProcessing, UnProcessing);
                }
            }

            /// <summary>
            ///定时处理线程调用函数 
            ///主要是监视入队的时候线程 没有来的及处理的情况
            /// </summary>
            private void PorcessItem(object state)
            {
                int sleepCount = 0;
                int sleepTime = 1000;
                while (enabled)
                {
                    //如果队列为空则根据循环的次数确定睡眠的时间
                    if (queue.IsEmpty)
                    {
                        if (sleepCount == 0)
                        {
                            sleepTime = 1000;
                        }
                        else if (sleepCount <= 3)
                        {
                            sleepTime = 1000 * 3;
                        }
                        else
                        {
                            sleepTime = 1000 * 50;
                        }
                        sleepCount++;
                        Thread.Sleep(sleepTime);
                    }
                    else
                    {
                        //判断是否队列有线程正在处理
                        if (enabled && Interlocked.CompareExchange(ref isProcessing, Processing, UnProcessing) == 0)
                        {
                            if (!queue.IsEmpty)
                            {
                                currentTask = Task.Factory.StartNew(ProcessItemLoop);
                            }
                            else
                            {
                                Interlocked.Exchange(ref isProcessing, 0);
                            }
                            sleepCount = 0;
                            sleepTime = 1000;
                        }
                    }
                }
            }

            public void Flsuh()
            {
                Stop();

                if (currentTask != null)
                {
                    currentTask.Wait();
                }

                while (!queue.IsEmpty)
                {
                    try
                    {
                        T publishFrame;
                        if (queue.TryDequeue(out publishFrame))
                        {
                            ProcessItemFunction(publishFrame);
                        }
                    }
                    catch (Exception ex)
                    {
                        OnProcessException(ex);
                    }
                }
                currentTask = null;
            }

            public void Stop()
            {
                this.enabled = false;
            }

            private void OnProcessException(System.Exception ex)
            {
                var tempException = ProcessException;
                Interlocked.CompareExchange(ref ProcessException, null, null);

                if (tempException != null)
                {
                    ProcessException(ex, new EventArgs<Exception>(ex));
                }
            }

            [Serializable]
            public class EventArgs<T> : System.EventArgs
            {

                public T Argument;

                public EventArgs() : this(default(T))
                {
                }

                public EventArgs(T argument)
                {
                    Argument = argument;
                }
            }
        }
    }

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  • 原文地址:https://www.cnblogs.com/oreobyzf/p/5897935.html
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