zoukankan      html  css  js  c++  java
  • 一步一步学习SignalR进行实时通信_8_案例2

    一步一步学习SignalR进行实时通信_8_案例2

    标签(空格分隔): SignalR


    前言

    这讲分析一个案例,在一个画板上画画实时在其他客户端上显示。

    配置Hub

    在Startup中进行配置:

    public void Configuration(IAppBuilder app)
    {
        app.MapSignalR();
    }

    建立DrawingHub

    public class Drawing : Hub
    {
        private const int BoardWidth = 300, BoardHeight = 300;
        private static int[,] _buffer = new int[BoardWidth, BoardHeight];
        public Task BroadcastPoint(int x, int y)
        {
            if (x < 0) x = 0;
            if (x >= BoardWidth) x = BoardWidth - 1;
            if (y < 0) y = 0;
            if (y >= BoardHeight) y = BoardHeight - 1;
            int color = 0;
            int.TryParse(Clients.Caller.color, out color);
            _buffer[x, y] = color;
            return Clients.Others.DrawPoint(x, y, Clients.Caller.color);
        }
        public Task BroadcastClear()
        {
            _buffer = new int[BoardWidth, BoardHeight];
            return Clients.Others.Clear();
        }
        public override Task OnConnected()
        {
            return Clients.Caller.Update(_buffer);
        }
    }

    用一个二位数组来缓存画板,一共就三个方法

    1. 当客户端连接时调用Update()方法刷新整个画板
    2. BroadcastClear()是点击清除按钮时讲整个画板擦出
    3. 最后一个就是画画方法,客户端按下鼠标画画时,调用该方法进行绘制。

    页面

    <!DOCTYPE html>
    <html xmlns="http://www.w3.org/1999/xhtml">
    <head>
        <title>Drawing board</title>
        <script src="Scripts/jquery-1.6.4.min.js"></script>
        <script src="Scripts/jquery.signalR-2.0.0.min.js"></script>
        <script src="/signalr/js"></script>
        <script src="Scripts/DrawingBoard.js"></script>
        <style>
            div {
                margin: 3px;
            }
            canvas {
                border: 2px solid #808080;
                cursor: default;
            }
        </style>
    </head>
    <body>
        <div>
            <div>
                <label for="color">Color: </label>
                <select id="color">
                </select>
            </div>
            <canvas id="canvas" width="300" height="300"></canvas>
            <div>
                <button id="clear">Clear canvas</button>
            </div>
        </div>
    </body>
    </html>

    页面非常简单,一个选择颜色的下拉框,一个画板,和一个清除按钮。

    javascript

    $(function () {
    //初始化
        var colors = ["black", "red", "green", "blue", "yellow", "magenta", "white"];
        var canvas = $("#canvas");
        var colorElement = $("#color");
        for (var i = 0; i < colors.length; i++) {
            colorElement.append(
                "<option value='" + (i + 1) + "'>" + colors[i] + "</li>"
            );
        }
        //画板鼠标事件
        var buttonPressed = false;
        canvas.mousedown(function () {
                buttonPressed = true;
            })
            .mouseup(function () {
                buttonPressed = false;
            })
            .mousemove(function (e) {
                if (buttonPressed) {
                    setPoint(e.offsetX, e.offsetY, colorElement.val());
                }
            });
        var ctx = canvas[0].getContext("2d");
        //画画
        function setPoint(x, y, color) {
            ctx.fillStyle = colors[color - 1];
            ctx.beginPath();
            ctx.arc(x, y, 2, 0, Math.PI * 2);
            ctx.fill();
        }
        //清除
        function clearPoints() {
            ctx.clearRect(0, 0, canvas.width(), canvas.height());
        }
        $("#clear").click(function () {
            clearPoints();
        });
        //signalR
        var hub = $.connection.drawingBoard;
        //缓存颜色
        hub.state.color = colorElement.val(); 
        var connected = false;
        //改变颜色
        colorElement.change(function () {
            hub.state.color = $(this).val();
        });
        //当连接时且鼠标按下时调用
        canvas.mousemove(function (e) {
            if (buttonPressed && connected) {
                hub.server.broadcastPoint(
                    Math.round(e.offsetX), Math.round(e.offsetY)
                );
            }
        });
        $("#clear").click(function () {
            if (connected) {
                hub.server.broadcastClear();
            }
        });
        hub.client.clear = function () {
            clearPoints();
        };
        hub.client.drawPoint = function (x, y, color) {
            setPoint(x, y, color);
        };
        //更新整个画板
        hub.client.update = function (points) {
            if (!points) return;
            for (var x = 0; x < 300; x++) {
                for (var y = 0; y < 300; y++) {
                    if (points[x][y]) {
                        setPoint(x, y, points[x][y]);
                    }
                }
            }
        };
        $.connection.hub.start()
            .done(function () {
                connected = true;
            });
    });

    实现效果

    结束语

    简单的讲了一个小案例。
    源码下载
    本文发布至作业部落

    参考文献

    SignalR Programming in Microsoft ASP.NET pdf 下载

  • 相关阅读:
    使用阿里云docker加速器
    Linux之screen命令详解
    Linux下Git和GitHub使用方法总结
    CentOS 6&7安装ffmpeg
    用yum安装lamp和lnmp环境
    nginx错误日志error_log日志级别
    CentOS7 yum 安装mysql 5.6
    python实现对数据的写入和读取(excel)
    windows下配置sublime
    远程配置pycharm
  • 原文地址:https://www.cnblogs.com/owenzh/p/11165174.html
Copyright © 2011-2022 走看看