| 第一种情况 | 第二种情况 | 第三种情况 | 第四种情况 |
| rb | rb | sb | sb |
| sb | sb | rb | rb |
| se | re | re | se |
| re | se | se | re |
显然: send begin 早于 send end,
recv begin 早于 recv end,
------------------------------------------------
可得: 非buffer 的channel时: send begin 早于 recv end ---------这条也好理解。(没有buffer, 【接收完成】 肯定要晚于 【发送开始】)
recv begin 早于 send end ----------这条稍微难理解一点,比较重要。(因为有buffer时, 【recv begin】 可能晚于 【send end】)
https://segmentfault.com/a/1190000008230146
https://www.jianshu.com/p/5e44168f47a3
------------------------------------------------------------------------------------------
第一种: r, s, s, r

package main
import (
// "log"
"time"
)
var a string
var c = make(chan int)
func main() {
go func() {
a = "hello
"
print("recv begin..
")
<-c
sum :=0
for i := 0; i<1<<24; i++ {
sum += i
}
print("recv end..
")
}()
sum :=0
for i := 0; i<1<<24; i++ {
sum += i
}
print("send begin..
")
c <-12
print("send end..
")
print(a)
time.Sleep(time.Second*2)
}
----------------------------------------
第二种情况 r, s, r, s

package main
import (
// "log"
"time"
)
var a string
var c = make(chan int)
func main() {
go func() {
a = "hello
"
print("recv begin..
")
<-c
print("recv end..
")
}()
sum :=0
for i := 0; i<1<<24; i++ {
sum += i
}
print("send begin..
")
c <-12
sum =0
for i := 0; i<1<<24; i++ {
sum += i
}
print("send end..
")
print(a)
time.Sleep(time.Second*2)
}
---------------------------------------
第三种情况:s, r, r, s

package main
import (
// "log"
"time"
)
var a string
var c = make(chan int)
func main() {
go func() {
a = "hello
"
print("recv begin..
")
<-c
print("recv end..
")
}()
print("send begin..
")
c <-12
sum :=0
for i := 0; i<1<<24; i++ {
sum += i
}
print("send end..
")
print(a)
time.Sleep(time.Second*2)
}
-----------------------------------------
第四种情况: s, r, s, r

package main
import (
// "log"
"time"
)
var a string
var c = make(chan int)
func main() {
go func() {
a = "hello
"
print("recv begin..
")
<-c
sum :=0
for i := 0; i<1<<24; i++ {
sum += i
}
print("recv end..
")
}()
print("send begin..
")
c <-12
print("send end..
")
print(a)
time.Sleep(time.Second*2)
}