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  • hdu1043Eight (经典的八数码)(康托展开+BFS)


    Problem Description
    The 15-puzzle has been around for over 100 years; even if you don't know it by that name, you've seen it. It is constructed with 15 sliding tiles, each with a number from 1 to 15 on it, and all packed into a 4 by 4 frame with one tile missing. Let's call the missing tile 'x'; the object of the puzzle is to arrange the tiles so that they are ordered as:
     1  2  3  4
     5  6  7  8
     9 10 11 12
    13 14 15  x
    

    where the only legal operation is to exchange 'x' with one of the tiles with which it shares an edge. As an example, the following sequence of moves solves a slightly scrambled puzzle:
     1  2  3  4     1  2  3  4     1  2  3  4     1  2  3  4
     5  6  7  8     5  6  7  8     5  6  7  8     5  6  7  8
     9  x 10 12     9 10  x 12     9 10 11 12     9 10 11 12
    13 14 11 15    13 14 11 15    13 14  x 15    13 14 15  x
                r->            d->            r->
    

    The letters in the previous row indicate which neighbor of the 'x' tile is swapped with the 'x' tile at each step; legal values are 'r','l','u' and 'd', for right, left, up, and down, respectively.

    Not all puzzles can be solved; in 1870, a man named Sam Loyd was famous for distributing an unsolvable version of the puzzle, and
    frustrating many people. In fact, all you have to do to make a regular puzzle into an unsolvable one is to swap two tiles (not counting the missing 'x' tile, of course).

    In this problem, you will write a program for solving the less well-known 8-puzzle, composed of tiles on a three by three
    arrangement.
     
    Input
    You will receive, several descriptions of configuration of the 8 puzzle. One description is just a list of the tiles in their initial positions, with the rows listed from top to bottom, and the tiles listed from left to right within a row, where the tiles are represented by numbers 1 to 8, plus 'x'. For example, this puzzle

    1 2 3
    x 4 6
    7 5 8

    is described by this list:

    1 2 3 x 4 6 7 5 8
     
    Output
    You will print to standard output either the word ``unsolvable'', if the puzzle has no solution, or a string consisting entirely of the letters 'r', 'l', 'u' and 'd' that describes a series of moves that produce a solution. The string should include no spaces and start at the beginning of the line. Do not print a blank line between cases.
     
    Sample Input
    2 3 4 1 5 x 7 6 8
     
    Sample Output
    ullddrurdllurdruldr
    #include<stdio.h>
    #include<iostream>
    #include<queue>
    using namespace std;
    typedef struct nn
    {
        char way;//记录路径
        int fath;//记录父节点
    }node1;
    typedef struct nod
    {
        int aa[10];
        int n,son;//n为9在aa中的位置
    }node2;
    int dir[4][2]={{1,0},{-1,0},{0,1},{0,-1}},fac[10];
    node1 Node[370000];//节点
    void set_fac()//计算0到8的阶层
    {
        fac[0]=1;
        for(int i=1;i<=8;i++)
        fac[i]=fac[i-1]*i;//printf("%d",fac[8]);
    }
    int cantor(int aa[])//康托展开
    {
        int i,j,ans=0,k;
        for(i=0;i<9;i++)
        {
            k=0;
            for(j=i+1;j<9;j++)
            if(aa[i]>aa[j])
            k++;
            ans+=k*fac[8-i];
        }
        return ans;
    }
    void bfs(int a[])
    {
        queue<node2>Q;
        node2 q,p;
        int e,tx,ty,tem,t=0;
        for(e=0;e<9;e++) q.aa[e]=a[e];
        q.n=8;q.son=0;
        Node[q.son].fath=0;//把最终父节点记为0,也就是本身
        Q.push(q);
        while(!Q.empty())
        {
            q=Q.front(); Q.pop();
            for(e=0;e<4;e++)
            {
                p=q;
                tx=q.n%3+dir[e][0];ty=q.n/3+dir[e][1];
                if(tx>=0&&ty>=0&&tx<3&&ty<3)
                {
                    p.n=ty*3+tx;
                    tem=p.aa[p.n];p.aa[p.n]=p.aa[q.n];p.aa[q.n]=tem;
                    p.son=cantor(p.aa);
                    if(Node[p.son].fath==-1)//为-1时表示这个点没有访问过,那么放入队列
                    {
                        Node[p.son].fath=q.son;//当前节点的父节点就是上一个节点
                        if(e==0)Node[p.son].way='l';//一定要注意了,e=0是向右走,但我们是要往回搜,所以为了在输出时不用再进行转换,直接记录相反的方向
                        if(e==1)Node[p.son].way='r';
                        if(e==2)Node[p.son].way='u';
                        if(e==3)Node[p.son].way='d';
                        Q.push(p);
                    }
                }
            }
        }
    }
    int main()
    {
        int i,j,s,ss[10],a[10];
        char ch[50] ;
        for(i=0;i<9;i++)//目标
            a[i]=i+1;
        for(i=0;i<370000;i++)
        Node[i].fath=-1;
        set_fac();//计算阶层
            bfs(a);//开始从目标建立一树
    
        while(gets(ch)>0)
        {
            for(i=0,j=0;ch[i]!='';i++)//把字符串变成数子
            {
                 if(ch[i]=='x')
                ss[j++]=9;  //把x变为数子9
                else if(ch[i]>='0'&&ch[i]<='8')
                ss[j++]=ch[i]-'0';
            }
            s=cantor(ss);//算出初态康托值
           if(Node[s].fath==-1) {printf("unsolvable
    ");continue;}//不能变成目标
           
            while(s!=0)
            {
                printf("%c",Node[s].way);
                s=Node[s].fath;
            }
            printf("
    ");
        }
    }
    /*
    1 2 3 4 5 6 7 8 x
    
    2 1  4 3 5 x 6 8 7
    unsolvable
    2 1  4 3 5 x 6 8 7
    drdlurdruldruuldlurrdd
    8 5 6 4 x 3 4 1 2
    rulddruulddluurddrulldrurd
    8 5 6 4 x 3 4 1 2
    urdluldrurdldruulddluurddr
    
    */
    


     
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  • 原文地址:https://www.cnblogs.com/pangblog/p/3258248.html
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