1、引用exif.js
<script src="https://cdn.bootcss.com/exif-js/2.3.0/exif.min.js"></script>
//图片方向角 added by lzk
var Orientation = null;
EXIF.getData(file, function() {
EXIF.getAllTags(this);
Orientation = EXIF.getTag(this, 'Orientation');
console.log(Orientation);
});
//对图片旋转处理 added by lzk
function rotateImg(img, direction, canvas) {
// 最小与最大旋转方向,图片旋转4次后回到原方向
var min_step = 0;
var max_step = 3;
// var img = document.getElementById(pid);
if (img == null) return;
// img的高度和宽度不能在img元素隐藏后获取,否则会出错
var height = img.height;
var width = img.width;
// var step = img.getAttribute('step');
var step = 2;
if (step == null) {
step = min_step;
}
if (direction == 'right') {
step++;
//旋转到原位置,即超过最大值
step > max_step && (step = min_step);
} else {
step--;
step < min_step && (step = max_step);
}
//旋转角度以弧度值为参数
var degree = step * 90 * Math.PI / 180;
var ctx = canvas.getContext('2d');
switch (step) {
case 0:
canvas.width = width;
canvas.height = height;
ctx.drawImage(img, 0, 0);
break;
case 1:
canvas.width = height;
canvas.height = width;
ctx.rotate(degree);
ctx.drawImage(img, 0, -height);
break;
case 2:
canvas.width = width;
canvas.height = height;
ctx.rotate(degree);
ctx.drawImage(img, -width, -height);
break;
case 3:
canvas.width = height;
canvas.height = width;
ctx.rotate(degree);
ctx.drawImage(img, -width, 0);
break;
}
}
const canvas = document.createElement('canvas');
const ctx = canvas.getContext('2d');
if (Orientation != undefined && Orientation != "" && Orientation != 1) {
// 旋转处理
switch (Orientation) {
case 6: //需要顺时针(向左)90度旋转
rotateImg(this, 'left', canvas);
break;
case 8: //需要逆时针(向右)90度旋转
rotateImg(this, 'right', canvas);
break;
case 3: //需要180度旋转
rotateImg(this, 'right', canvas); //转两次
rotateImg(this, 'right', canvas);
break;
}
} else {
canvas.width = img.width;
canvas.height = img.height;
ctx.drawImage(img, 0, 0, canvas.width, canvas.height);
}