zoukankan      html  css  js  c++  java
  • Service Locator Pattern in C#: A Simple Example(转)

    原文

    A Service Locator is a common design pattern that allows decoupling clients of services (described by a public interface) from the concrete class implementing those services. Martin Fowler has a great introduction on the topic in his Inversion of Control Containers and the Dependency Injection pattern.

    What follows is a very simple service locator implementation in C# based on generics.

    Let’s start defining the contract of a service locator.

    public interface IServiceLocator
    {
        T GetService<T>();
    }

    Now let’s see a very simple implementation of this contract:

    class ServiceLocator : IServiceLocator
    {
    	// map that contains pairs of interfaces and
    	// references to concrete implementations
    	private IDictionary<object, object> services;
    
    	internal ServiceLocator()
    	{
    		services = new Dictionary<object, object>();
    
    		// fill the map
    		this.services.Add(typeof(IServiceA), new ServiceA());
    		this.services.Add(typeof(IServiceB), new ServiceB());
    		this.services.Add(typeof(IServiceC), new ServiceC());
    	}
    
    	public T GetService<T>()
    	{
    		try
    		{
    			return (T)services[typeof(T)];
    		}
    		catch (KeyNotFoundException)
    		{
    			throw new ApplicationException("The requested service is not registered");
    		}
    	}
    }
    

    As you can see,

    • the constructor of the class registers all the available services in a dictionary. In our example, we have 3 different services accessible through IServiceA, IServiceB, and IServiceC. It is assumed here that ServiceA implements IServiceA and so forth.
    • the generic GetService() method returns a reference the correct implementation fetching it from the dictionary

    This is how a client would invoke the service:

    IServiceLocator locator = new ServiceLocator();
    IServiceA myServiceA = locator.GetService<IServiceA>();

     

    The clients do not know the actual classes implementing the service. They only have to interact with the service locator to get to an implementation.

    Improvements

    This is as simple as it gets. There are several improvements that a real-world implementation of a service locator should consider (what follows is only a partial list):

    • The service locator itself might be a singleton. There usually is no need to have two instances of a service locator.
    • Lazy initialization of services might be considered. In the example above, the constructor creates new instances for all possible services; initialization might be deferred until some client actually requests a particular service.
    • The mapping between interfaces and implementation might be more flexible using metadata (e.g. through application configuration files)

    Next article in the series: Service Locator Pattern in C# with Lazy Initialization

  • 相关阅读:
    面试题19:包含min函数的栈
    编程之美 计算字符串的相似度
    android 数据持久化——I/O操作
    SSD磁盘,CPU居高不下,高并发的情况下,是不是mysql解析器耗费的cpu资源高?
    Eclipse、MyEclipse优化,提高运行速度
    Sonar入门学习
    Oracle 生成指定范围内随机日期
    ios中的GCD
    如何使用Win8系统自带杀毒软件
    安装Ubuntu版本linux过程中没有提示设置root用户密码问题的解决办法
  • 原文地址:https://www.cnblogs.com/philzhou/p/1974456.html
Copyright © 2011-2022 走看看