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  • 水球运动

    <!DOCTYPE html>
    <html lang="en">
    
    <head>
        <meta charset="UTF-8">
        <meta name="viewport" content="width=device-width, initial-scale=1.0">
        <meta http-equiv="X-UA-Compatible" content="ie=edge">
        <title>Document</title>
    </head>
    <style>
        @font-face{
            font-family: 'Dinfont';
            src: url('./DIN Alternate Bold.ttf');
        }
        .swrap{
             500px;
            height: 300px;
            background:#071736;
            overflow: hidden;
        }
        .polo{
             250px;
            height: 250px;
            margin: 20px auto;
            background: #133467;
            border: 2px solid  #1c6d9c;
            border-radius: 50%;
            position: relative;
        }
        .light{
            position: absolute;
            top: 20px;
            left:5px;
             240px;
            height: 240px;
            background: linear-gradient(rgba(39,195,255,0.1),rgba(255,255,255,0),rgba(255,255,255,0),rgba(255,255,255,0));
            border-radius: 50%;
        }
    </style>
    <body>
        <div class="swrap">
            <div class="polo">
                    <canvas id="c"></canvas>
                    <div class="light"></div>
            </div>
        </div>
        <script>
            var makePolo = function (data) {
                var canvas = document.getElementById('c');
                var ctx = canvas.getContext('2d');
                var range = document.getElementById('r');
    
                //当前显示比例涨幅高度
                var nowRange = 0;
    
                //画布属性
                var mW = canvas.width = 250;
                var mH = canvas.height = 250;
                var lineWidth = 2;
    
                //圆属性
                var r = mH / 2; //圆心
                var cR = r - 4* lineWidth; //圆半径
    
                //Sin 曲线属性
                var sX = 0;
                var sY = mH / 2;
                var axisLength = mW; //轴长
                var waveWidth = 0.028;   //波浪宽度,数越小越宽    
                var waveHeight = 16; //波浪高度,数越大越高
                var speed = 0.09; //波浪速度,数越大速度越快
                var xOffset = 0; //波浪x偏移量
    
                ctx.lineWidth = lineWidth;
    
                //画圈函数
                var IsdrawCircled = false;
                var drawCircle = function () {
                    ctx.beginPath();
                    ctx.arc(r, r, cR, 0, 2 * Math.PI);
                    var linear=ctx.createLinearGradient(100,100,100,200);
                    linear.addColorStop(0,"#26c0ff");
                    linear.addColorStop(0.5,"#0082fe");
                    linear.addColorStop(1,"#01b7fe");
                    ctx.strokeStyle = linear;
                    ctx.lineWidth=4;
                    ctx.stroke();
                    ctx.clip();
                }
    
                //画sin 曲线函数
                var drawSin = function (xOffset) {
                    ctx.save();
    
                    var points = [];  //用于存放绘制Sin曲线的点
    
                    ctx.beginPath();
                    //在整个轴长上取点
                    for (var x = sX; x < sX + axisLength; x += 20 / axisLength) {
                        //此处坐标(x,y)的取点,依靠公式 “振幅高*sin(x*振幅宽 + 振幅偏移量)”
                        var y = -Math.sin((sX + x) * waveWidth + xOffset);
                        var dY = mH * (1 - nowRange / 100);
                        points.push([x, dY + y * waveHeight]);
                        ctx.lineTo(x, dY + y * waveHeight);
                    }
    
                    //封闭路径
                    ctx.lineTo(axisLength, mH);
                    ctx.lineTo(sX, mH);
                    ctx.lineTo(points[0][0], points[0][1]);
                    var linear=ctx.createLinearGradient(100,100,100,200);
                    linear.addColorStop(0,"#26c0ff");
                    linear.addColorStop(0.5,"#0082fe");
                    linear.addColorStop(1,"#01b7fe");
                    ctx.fillStyle =linear;
                    ctx.fill();
    
                    ctx.restore();
                };
    
                //写百分比文本函数
                var drawText = function () {
                    ctx.save();
                    var size = 0.6 * cR;
                    ctx.font = size + 'px Dinfont';
                    ctx.textAlign = 'center';
                    ctx.fillStyle = "rgba(255, 255, 255, 1)";
                    ctx.fillText(~~nowRange + '%', r, r + size / 2);
                    ctx.restore();
                };
    
                var render = function () {
                    ctx.clearRect(0, 0, mW, mH);
                    if (IsdrawCircled == false) {
                        drawCircle();
                    }
                    if (nowRange <= data) {
                        var tmp = 1;
                        nowRange += tmp;
                    }
                    if (nowRange > data) {
                        var tmp = 1;
                        nowRange -= tmp;
                    }
                    drawSin(xOffset);
                    drawText();
                    xOffset += speed;
                    requestAnimationFrame(render);
                }
                render();
            }
            makePolo(50);
        </script>
    </body>
    
    </html>
    

      

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  • 原文地址:https://www.cnblogs.com/qianxundaozhu/p/11046035.html
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