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  • DDD 初探一

    DDD是领域驱动设计(DDD:Domain-Driven Design)的简称,是一套综合软件系统分析和设计的面向对象建模方法。

    领域驱动设计是从业务出发,将业务划分为不同领域。

    实现demo。主要是事件的订阅,取消订阅以及发布。

    using System;
    using System.Collections.Generic;
    using System.Threading;
    using System.Threading.Tasks;
    
    namespace LibEventBus
    {
        /// <summary>
        /// 发布与订阅逻辑处理
        /// </summary>
        public class EventBusHelper
        {
            private static EventBusHelper _eventBusHelper;
            static object intanceObject = new object();
            private object sync;
            private Dictionary<EEventBusType, List<IEventHandler>> subscribeList;
            private Dictionary<EEventBusType, Queue<EventBusSource>> publishList;
    
            /// <summary>
            /// 构造函数
            /// </summary>
            private EventBusHelper()
            {
                sync = new object();
                subscribeList = new Dictionary<EEventBusType, List<IEventHandler>>();
                publishList = new Dictionary<EEventBusType, Queue<EventBusSource>>();
                Start();
            }
    
            /// <summary>
            /// 单例模式
            /// </summary>
            public static EventBusHelper Instance
            {
                get
                {
                    if (_eventBusHelper == null)
                    {
                        lock(intanceObject)
                        {
                            if (_eventBusHelper == null)
                                _eventBusHelper = new EventBusHelper();
                        }
                    }
    
                    return _eventBusHelper;
                }
            }
    
            /// <summary>
            /// 订阅事件
            /// </summary>
            /// <param name="type"></param>
            /// <param name="eventHandler"></param>
            public void Subscribe(EEventBusType type, IEventHandler eventHandler)
            {
                lock (sync)
                {
                    if (!subscribeList.ContainsKey(type))
                    {
                        subscribeList[type] = new List<IEventHandler>();
                    }
    
                    List<IEventHandler> eventHandlerList = subscribeList[type];
                    if (eventHandlerList.IndexOf(eventHandler) < 0)
                        eventHandlerList.Add(eventHandler);
                    else
                        throw new Exception(string.Format("已经订阅该事件 {0}", type.ToString()));
                }
            }
    
            /// <summary>
            /// 取消订阅
            /// </summary>
            /// <param name="type"></param>
            public void Unsubscribe(EEventBusType type)
            {
                lock (sync)
                {
                    if (subscribeList.ContainsKey(type))
                        subscribeList.Remove(type);
                }
            }
    
            /// <summary>
            /// 取消订阅
            /// </summary>
            /// <param name="type"></param>
            /// <param name="handler"></param>
            public void Unsubscribe(EEventBusType type, IEventHandler handler)
            {
                lock (sync)
                {
                    if (subscribeList.ContainsKey(type) && subscribeList[type].IndexOf(handler) >= 0)
                        subscribeList[type].Remove(handler);
                }
            }
    
            /// <summary>
            /// 发布事件
            /// </summary>
            /// <param name="type"></param>
            /// <param name="e"></param>
            /// <param name="callback"></param>
            public void Publish(EEventBusType type, IEvent e,
                Action<IEvent, bool, Exception> callback)
            {
                lock (sync)
                {
                    if (!publishList.ContainsKey(type))
                        publishList[type] = new Queue<EventBusSource>();
    
                    Queue<EventBusSource> queue = publishList[type];
                    EventBusSource item = new EventBusSource(e, callback);
                    queue.Enqueue(item);
                }
            }
    
            private void EventBusLoop()
            {
                while(true)
                {
                    if (publishList == null || publishList.Count == 0)
                    {
                        Thread.Sleep(500);
                        continue;
                    }
    
                    lock(sync)
                    {
                        EventBusWorkAsync();
                    }
                    Thread.Sleep(10);
                }
            }
    
            private void EventBusWork()
            {
                foreach (var item in publishList)
                {
                    if (!subscribeList.ContainsKey(item.Key) || subscribeList[item.Key].Count == 0)
                        continue;
    
                    Queue<EventBusSource> queueList = item.Value;
                    // 循环执行事件源事件
                    int count = queueList.Count;
                    for (int i = 0; i < count; ++i)
                    {
                        EventBusSource e = queueList.Dequeue();
                        EventRun(subscribeList[item.Key], e);
                    }
                }
            }
    
            private void EventBusWorkAsync()
            {
                foreach (var item in publishList)
                {
                    if (!subscribeList.ContainsKey(item.Key) || subscribeList[item.Key].Count == 0)
                        continue;
    
                    Queue<EventBusSource> queueList = item.Value;
                    // 循环执行事件源事件
                    int count = queueList.Count;
                    for (int i = 0; i < count; ++i)
                    {
                        EventBusSource e = queueList.Dequeue();
                        new TaskFactory().StartNew(()=>
                        {
                            EventRun(subscribeList[item.Key], e);
                        });
                    }
                }
            }
    
            private void EventRun(List<IEventHandler> handlerList, EventBusSource e)
            {
                foreach (var eventHandler in handlerList)
                {
                    try
                    {
                        if (eventHandler != null)
                            eventHandler.Handle(e.Event);
                        if (e != null && e.Callback != null)
                            e.Callback(e.Event, true, null);
                    }
                    catch (Exception ex)
                    {
                        if (e != null && e.Callback != null)
                            e.Callback(e.Event, false, ex);
                    }
                }
            }
    
            private void Start()
            {
                Thread loopThread = new Thread(EventBusLoop);
                loopThread.IsBackground = true;
                loopThread.Start();
            }
    
            class EventBusSource
            {
                public IEvent Event;
                public Action<IEvent, bool, Exception> Callback;
    
                public EventBusSource(IEvent e,
                Action<IEvent, bool, Exception> callback)
                {
                    Event = e;
                    Callback = callback;
                }
            }
    
        }
    }
    
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  • 原文地址:https://www.cnblogs.com/qianyindichang/p/8182797.html
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