1、设计四个类,分别是:(知识点:抽象类及抽象方法)
(1)Shape表示图形类,有面积属性area、周长属性per,颜色属性color,有两个构造方法(一个是默认的、一个是为颜色赋值的),还有3个抽象方法,分别是:getArea计算面积、getPer计算周长、showAll输出所有信息,还有一个求颜色的方法getColor。
(2)2个子类:
1)Rectangle表示矩形类,增加两个属性,Width表示长度、height表示宽度,重写getPer、getArea和showAll三个方法,另外又增加一个构造方法(一个是默认的、一个是为高度、宽度、颜色赋值的)。
2)Circle表示圆类,增加1个属性,radius表示半径,重写getPer、getArea和showAll三个方法,另外又增加两个构造方法(为半径、颜色赋值的)。
(3)一个测试类PolyDemo,在main方法中,声明创建每个子类的对象,并调用2个子类的showAll方法。
package hh; public abstract class Shape { double area; double per; String color; public Shape() { super(); } public Shape(double area, double per, String color) { super(); this.area = area; this.per = per; this.color = color; } public String getColor() { return color; } public void setColor(String color) { this.color = color; } public abstract void getAera(); public abstract void getPer(); public abstract void showAll(); }
package hh; public class Rectangle extends Shape{ double width; double height; @Override public void getAera() { System.out.println("面积为"+width*height); } @Override public void getPer() { System.out.println("周长为"+2*(width+height)); } @Override public void showAll() { System.out.println("面积为"+width*height+"周长为"+2*(width+height)+getColor()); } public Rectangle(double width, double height) { super(); this.width = width; this.height = height; } public double getWidth() { return width; } public void setWidth(double width) { this.width = width; } public double getHeight() { return height; } public void setHeight(double height) { this.height = height; } public String getColor() { return color; } public void setColor(String color) { this.color = color; } }
package hh; public class Circle extends Shape{ double radius; @Override public void getAera() { System.out.println("面积为"+3.14*radius*radius); } @Override public void getPer() { System.out.println("周长是"+2*3.14*radius); } @Override public void showAll() { System.out.println("面积为"+3.14*radius*radius+"周长是"+2*3.14*radius+getColor()); } public Circle(double radius) { super(); this.radius = radius; } public double getRadius() { return radius; } public void setRadius(double radius) { this.radius = radius; } public String getColor() { return color; } public void setColor(String color) { this.color = color; } }
package hh; public class PolyDemo { public static void main(String[] args) { // TODO Auto-generated method stub Rectangle r=new Rectangle(2,3); r.setColor("蓝"); r.showAll(); Circle c=new Circle(3); c.setColor("黄"); c.showAll(); } }
2、Cola公司的雇员分为以下若干类:(知识点:多态)
(1) ColaEmployee :这是所有员工总的父类,属性:员工的姓名,员工的生日月份。
方法:getSalary(int month) 根据参数月份来确定工资,如果该月员工过生日,则公司会额外奖励100 元。
(2) SalariedEmployee : ColaEmployee 的子类,拿固定工资的员工。
属性:月薪
(3) HourlyEmployee :ColaEmployee 的子类,按小时拿工资的员工,每月工作超出160 小时的部分按照1.5 倍工资发放。
属性:每小时的工资、每月工作的小时数
(4) SalesEmployee :ColaEmployee 的子类,销售人员,工资由月销售额和提成率决定。
属性:月销售额、提成率
(5) 定义一个类Company,在该类中写一个方法,调用该方法可以打印出某月某个员工的工资数额,写一个测试类TestCompany,在main方法,把若干各种类型的员工放在一个ColaEmployee 数组里,并单元出数组中每个员工当月的工资。
package qc; public class ColaEmployee { String name; int month; public ColaEmployee() { super(); } public ColaEmployee(String name, int month) { super(); this.name = name; this.month = month; } public double getSalary(int month){ return 0; } }
package qc; public class SalariedEmployee extends ColaEmployee { double salary; public SalariedEmployee() { super(); } public SalariedEmployee(String name,double salary,int month) { super(name,month); this.salary = salary; } public double getSalary(int month){ if(super.month==month){ return salary+100; } else{ return salary; } } }
package qc; public class HourlyEmployee extends ColaEmployee{ double hoursalary; double hour; public HourlyEmployee() { super(); } public HourlyEmployee(String name,double hoursalary, double hour,int month) { super(); this.hoursalary = hoursalary; this.hour = hour; } public double getSalary(int month){ if(super.month==month){ if(hour>160){ return hoursalary*160+(hour-160)*1.5*hoursalary+100; }else{ return hoursalary*160+100; } }else{ if(hour>160){ return hoursalary*160+(hour-160)*1.5*hoursalary; }else{ return hoursalary*160; } } } }
package qc; public class Sales extends ColaEmployee{ double monthsalary; double reward; public Sales() { super(); } public Sales(String name,double monthsalary, double reward,int month) { super(); this.monthsalary = monthsalary; this.reward = reward; } public double getSalary(int month){ if(super.month==month){ return monthsalary*reward+100; }else{ return monthsalary*reward; } } }
package qc; public class Company { public void getSalary(ColaEmployee c, int month){ System.out.println(c.name + "在" + month + "月月薪为" + c.getSalary(month) + "元"); } }
package qc; public class TestCompany { public static void main(String[] args) { // TODO Auto-generated method stub ColaEmployee[] all = { new SalariedEmployee("张三", 8000, 9), new HourlyEmployee("李四", 5, 10, 3), new Sales("王二", 50000,0.5, 3) }; for (int i = 0; i < all.length; i++) { new Company().getSalary(all[i],5); } } }
3、利用接口实现动态的创建对象:(知识点:接口 )
(1)创建4个类
1苹果
2香蕉
3葡萄
4园丁
(2)在三种水果的构造方法中打印一句话.
以苹果类为例
class apple
{
public apple()
{
System.out.println(“创建了一个苹果类的对象”);
}
}
(3)类图如下:
(4)要求从控制台输入一个字符串,根据字符串的值来判断创建三种水果中哪个类的对象。
运行结果如图:
package homework; public class Apple implements Fruit{ public Apple() { System.out.println("创建了一个苹果类的对象"); } }
package homework; public class Banana implements Fruit{ public Banana() { System.out.println("创建了一个香蕉类的对象"); } }
package homework; public class Grape implements Fruit{ public Grape() { System.out.println("创建了一个葡萄类的对象"); } }
package homework; import java.util.Scanner; public interface Fruit { public static void main(String[] args) { Scanner sc = new Scanner(System.in); System.out.println("请输入水果名字:"); String fruitName = sc.next(); if(fruitName.equals("苹果")) { new Apple(); }else if(fruitName.equals("香蕉")) { new Banana(); }else if(fruitName.equals("葡萄")) { new Grape(); }else { System.out.println("抱歉! 暂无此类水果····"); } } }