Code
/// <summary>
/// 生成缩略图
/// </summary>
/// <param name="originalImagePath">源图路径(物理路径)</param>
/// <param name="thumbnailPath">缩略图路径(物理路径)</param>
/// <param name="width">缩略图宽度</param>
/// <param name="height">缩略图高度</param>
public void MakeThumbnail(string originalImagePath, string thumbnailPath, int width, int height)
{
System.Drawing.Image originalImage = System.Drawing.Image.FromFile(originalImagePath);
int towidth = 0;
int toheight =0;
if(originalImage.Width>width &&originalImage.Height<height)
{
towidth = width;
toheight = originalImage.Height;
}
if (originalImage.Width<width && originalImage.Height >height)
{
towidth = originalImage.Width;
toheight = height;
}
if (originalImage.Width > width && originalImage.Height > height)
{
towidth = width;
toheight = height;
}
if (originalImage.Width < width && originalImage.Height < height)
{
towidth = originalImage.Width;
toheight = originalImage.Height;
}
int x = 0;//左上角的x坐标
int y = 0;//左上角的y坐标
//新建一个bmp图片
System.Drawing.Image bitmap = new System.Drawing.Bitmap(towidth, toheight);
//新建一个画板
Graphics g = System.Drawing.Graphics.FromImage(bitmap);
//设置高质量插值法
g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.High;
//设置高质量,低速度呈现平滑程度
g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
//清空画布并以透明背景色填充
g.Clear(Color.Transparent);
//在指定位置并且按指定大小绘制原图片的指定部分
g.DrawImage(originalImage,x,y,towidth,toheight);
try
{
//以jpg格式保存缩略图
bitmap.Save(thumbnailPath, System.Drawing.Imaging.ImageFormat.Jpeg);
}
catch (System.Exception e)
{
throw e;
}
finally
{
originalImage.Dispose();
bitmap.Dispose();
g.Dispose();
}
}
/// <summary>
/// 生成缩略图
/// </summary>
/// <param name="originalImagePath">源图路径(物理路径)</param>
/// <param name="thumbnailPath">缩略图路径(物理路径)</param>
/// <param name="width">缩略图宽度</param>
/// <param name="height">缩略图高度</param>
public void MakeThumbnail(string originalImagePath, string thumbnailPath, int width, int height)
{
System.Drawing.Image originalImage = System.Drawing.Image.FromFile(originalImagePath);
int towidth = 0;
int toheight =0;
if(originalImage.Width>width &&originalImage.Height<height)
{
towidth = width;
toheight = originalImage.Height;
}
if (originalImage.Width<width && originalImage.Height >height)
{
towidth = originalImage.Width;
toheight = height;
}
if (originalImage.Width > width && originalImage.Height > height)
{
towidth = width;
toheight = height;
}
if (originalImage.Width < width && originalImage.Height < height)
{
towidth = originalImage.Width;
toheight = originalImage.Height;
}
int x = 0;//左上角的x坐标
int y = 0;//左上角的y坐标
//新建一个bmp图片
System.Drawing.Image bitmap = new System.Drawing.Bitmap(towidth, toheight);
//新建一个画板
Graphics g = System.Drawing.Graphics.FromImage(bitmap);
//设置高质量插值法
g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.High;
//设置高质量,低速度呈现平滑程度
g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
//清空画布并以透明背景色填充
g.Clear(Color.Transparent);
//在指定位置并且按指定大小绘制原图片的指定部分
g.DrawImage(originalImage,x,y,towidth,toheight);
try
{
//以jpg格式保存缩略图
bitmap.Save(thumbnailPath, System.Drawing.Imaging.ImageFormat.Jpeg);
}
catch (System.Exception e)
{
throw e;
}
finally
{
originalImage.Dispose();
bitmap.Dispose();
g.Dispose();
}
}