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  • 在pocket pc 2003上播放声音

    在PPC上播放声音不像在PC上可以直接使用vs2005给提供的System.media命名空间中的方法.而只能调用外部的coredll.dll库.只能播放.wav文件,并且还不是所有的都能播,但现在我也没有发现还有其他的办法.

    以下是播放声音的代码:
     class Sound
        {
            private byte[] m_soundBytes;
            private enum Flags
            {
                SND_SYNC = 0x0000,  /* play synchronously (default) */
                SND_ASYNC = 0x0001,  /* play asynchronously */
                SND_NODEFAULT = 0x0002,  /* silence (!default) if sound not found */
                SND_MEMORY = 0x0004,  /* pszSound points to a memory file */
                SND_LOOP = 0x0008,  /* loop the sound until next sndPlaySound */
                SND_NOSTOP = 0x0010,  /* don't stop any currently playing sound */
                SND_NOWAIT = 0x00002000, /* don't wait if the driver is busy */
                SND_ALIAS = 0x00010000, /* name is a registry alias */
                SND_ALIAS_ID = 0x00110000, /* alias is a predefined ID */
                SND_FILENAME = 0x00020000, /* name is file name */
                SND_RESOURCE = 0x00040004  /* name is resource name or atom */
            }

            [DllImport("CoreDll.DLL", EntryPoint = "PlaySound", SetLastError = true)]
            private extern static int MobilePlaySound(string szSound, IntPtr hMod, int flags);//播放外部声音文件

            [DllImport("CoreDll.DLL", EntryPoint = "PlaySound", SetLastError = true)]
            private extern static int MoiblePlaySoundBytes(byte[] szSound, IntPtr hMod, int flags);//播放嵌入声音资源

          
            /// <summary>
            /// Construct the Sound object to play sound data from the specified stream.
            /// </summary>
            public Sound(Stream stream)
            {
                // read the data from the stream
                m_soundBytes = new byte[stream.Length];
                stream.Read(m_soundBytes, 0, (int)stream.Length);
            }

            public Sound(byte [] snd)
            {
                m_soundBytes =snd;
            }


            /// <summary>
            /// Play the sound
            /// </summary>
            public void Play()
            {

                MoiblePlaySoundBytes(Properties.Resources.notify, IntPtr.Zero, (int)(Flags.SND_ASYNC | Flags.SND_FILENAME));
            }
    Properties.Resources.notify这个是我的嵌入声音资源,源文件是notify.wav,这个也是我自己改的,用MSDN上提供的代码,我怎么也播不出声音来.

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  • 原文地址:https://www.cnblogs.com/randylee/p/488569.html
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