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  • 提高Baidu Map聚合的效率

      百度的MAP的例子里提供了一个聚合效果,地址是 http://developer.baidu.com/map/jsdemo.htm#c1_4 ,效果图如下图:

      

      这个效果很赞,但效率很低,当数据量达到5000的时候就难以忍受了,加载和地图缩放都很卡,用户体验很差劲。官方提供的MarkerClusterer.js 文件是这样的:

    /**
     * @fileoverview MarkerClusterer标记聚合器用来解决加载大量点要素到地图上产生覆盖现象的问题,并提高性能。
     * 主入口类是<a href="symbols/BMapLib.MarkerClusterer.html">MarkerClusterer</a>,
     * 基于Baidu Map API 1.2。
     *
     * @author Baidu Map Api Group 
     * @version 1.2
     */
     
    
    /** 
     * @namespace BMap的所有library类均放在BMapLib命名空间下
     */
    var BMapLib = window.BMapLib = BMapLib || {};
    (function(){
        
        /**
         * 获取一个扩展的视图范围,把上下左右都扩大一样的像素值。
         * @param {Map} map BMap.Map的实例化对象
         * @param {BMap.Bounds} bounds BMap.Bounds的实例化对象
         * @param {Number} gridSize 要扩大的像素值
         *
         * @return {BMap.Bounds} 返回扩大后的视图范围。
         */
        var getExtendedBounds = function(map, bounds, gridSize){
            bounds = cutBoundsInRange(bounds);
            var pixelNE = map.pointToPixel(bounds.getNorthEast());
            var pixelSW = map.pointToPixel(bounds.getSouthWest()); 
            pixelNE.x += gridSize;
            pixelNE.y -= gridSize;
            pixelSW.x -= gridSize;
            pixelSW.y += gridSize;
            var newNE = map.pixelToPoint(pixelNE);
            var newSW = map.pixelToPoint(pixelSW);
            return new BMap.Bounds(newSW, newNE);
        };
    
        /**
         * 按照百度地图支持的世界范围对bounds进行边界处理
         * @param {BMap.Bounds} bounds BMap.Bounds的实例化对象
         *
         * @return {BMap.Bounds} 返回不越界的视图范围
         */
        var cutBoundsInRange = function (bounds) {
            var maxX = getRange(bounds.getNorthEast().lng, -180, 180);
            var minX = getRange(bounds.getSouthWest().lng, -180, 180);
            var maxY = getRange(bounds.getNorthEast().lat, -74, 74);
            var minY = getRange(bounds.getSouthWest().lat, -74, 74);
            return new BMap.Bounds(new BMap.Point(minX, minY), new BMap.Point(maxX, maxY));
        }; 
    
        /**
         * 对单个值进行边界处理。
         * @param {Number} i 要处理的数值
         * @param {Number} min 下边界值
         * @param {Number} max 上边界值
         * 
         * @return {Number} 返回不越界的数值
         */
        var getRange = function (i, mix, max) {
            mix && (i = Math.max(i, mix));
            max && (i = Math.min(i, max));
            return i;
        };
    
        /**
         * 判断给定的对象是否为数组
         * @param {Object} source 要测试的对象
         *
         * @return {Boolean} 如果是数组返回true,否则返回false
         */
        var isArray = function (source) {
            return '[object Array]' === Object.prototype.toString.call(source);
        };
    
        /**
         * 返回item在source中的索引位置
         * @param {Object} item 要测试的对象
         * @param {Array} source 数组
         *
         * @return {Number} 如果在数组内,返回索引,否则返回-1
         */
        var indexOf = function(item, source){
            var index = -1;
            if(isArray(source)){
                if (source.indexOf) {
                    index = source.indexOf(item);
                } else {
                    for (var i = 0, m; m = source[i]; i++) {
                        if (m === item) {
                            index = i;
                            break;
                        }
                    }
                }
            }        
            return index;
        };
    
        /**
         *@exports MarkerClusterer as BMapLib.MarkerClusterer
         */
        var MarkerClusterer =  
            /**
             * MarkerClusterer
             * @class 用来解决加载大量点要素到地图上产生覆盖现象的问题,并提高性能
             * @constructor
             * @param {Map} map 地图的一个实例。
             * @param {Json Object} options 可选参数,可选项包括:<br />
             *    markers {Array<Marker>} 要聚合的标记数组<br />
             *    girdSize {Number} 聚合计算时网格的像素大小,默认60<br />
             *    maxZoom {Number} 最大的聚合级别,大于该级别就不进行相应的聚合<br />
             *    minClusterSize {Number} 最小的聚合数量,小于该数量的不能成为一个聚合,默认为2<br />
             *    isAverangeCenter {Boolean} 聚合点的落脚位置是否是所有聚合在内点的平均值,默认为否,落脚在聚合内的第一个点<br />
             *    styles {Array<IconStyle>} 自定义聚合后的图标风格,请参考TextIconOverlay类<br />
             */
            BMapLib.MarkerClusterer = function(map, options){
                if (!map){
                    return;
                }
                this._map = map;
                this._markers = [];
                this._clusters = [];
                
                var opts = options || {};
                this._gridSize = opts["gridSize"] || 60;
                this._maxZoom = opts["maxZoom"] || 18;
                this._minClusterSize = opts["minClusterSize"] || 2;           
                this._isAverageCenter = false;
                if (opts['isAverageCenter'] != undefined) {
                    this._isAverageCenter = opts['isAverageCenter'];
                }    
                this._styles = opts["styles"] || [];
            
                var that = this;
                this._map.addEventListener("zoomend",function(){
                    that._redraw();     
                });
        
                this._map.addEventListener("moveend",function(){
                     that._redraw();     
                });
       
                var mkrs = opts["markers"];
                isArray(mkrs) && this.addMarkers(mkrs);
            };
    
        /**
         * 添加要聚合的标记数组。
         * @param {Array<Marker>} markers 要聚合的标记数组
         *
         * @return 无返回值。
         */
        MarkerClusterer.prototype.addMarkers = function(markers){
            for(var i = 0, len = markers.length; i <len ; i++){
                this._pushMarkerTo(markers[i]);
            }
            this._createClusters();   
        };
    
        /**
         * 把一个标记添加到要聚合的标记数组中
         * @param {BMap.Marker} marker 要添加的标记
         *
         * @return 无返回值。
         */
        MarkerClusterer.prototype._pushMarkerTo = function(marker){
            var index = indexOf(marker, this._markers);
            if(index === -1){
                marker.isInCluster = false;
                this._markers.push(marker);//Marker拖放后enableDragging不做变化,忽略
            }
        };
    
        /**
         * 添加一个聚合的标记。
         * @param {BMap.Marker} marker 要聚合的单个标记。
         * @return 无返回值。
         */
        MarkerClusterer.prototype.addMarker = function(marker) {
            this._pushMarkerTo(marker);
            this._createClusters();
        };
    
        /**
         * 根据所给定的标记,创建聚合点
         * @return 无返回值
         */
        MarkerClusterer.prototype._createClusters = function(){
            var mapBounds = this._map.getBounds();
            var extendedBounds = getExtendedBounds(this._map, mapBounds, this._gridSize);
            for(var i = 0, marker; marker = this._markers[i]; i++){
                if(!marker.isInCluster && extendedBounds.containsPoint(marker.getPosition()) ){ 
                    this._addToClosestCluster(marker);
                }
            }   
        };
    
        /**
         * 根据标记的位置,把它添加到最近的聚合中
         * @param {BMap.Marker} marker 要进行聚合的单个标记
         *
         * @return 无返回值。
         */
        MarkerClusterer.prototype._addToClosestCluster = function (marker){
            var distance = 4000000;
            var clusterToAddTo = null;
            var position = marker.getPosition();
            for(var i = 0, cluster; cluster = this._clusters[i]; i++){
                var center = cluster.getCenter();
                if(center){
                    var d = this._map.getDistance(center, marker.getPosition());
                    if(d < distance){
                        distance = d;
                        clusterToAddTo = cluster;
                    }
                }
            }
        
            if (clusterToAddTo && clusterToAddTo.isMarkerInClusterBounds(marker)){
                clusterToAddTo.addMarker(marker);
            } else {
                var cluster = new Cluster(this);
                cluster.addMarker(marker);            
                this._clusters.push(cluster);
            }    
        };
    
        /**
         * 清除上一次的聚合的结果
         * @return 无返回值。
         */
        MarkerClusterer.prototype._clearLastClusters = function(){
            for(var i = 0, cluster; cluster = this._clusters[i]; i++){            
                cluster.remove();
            }
            this._clusters = [];//置空Cluster数组
            this._removeMarkersFromCluster();//把Marker的cluster标记设为false
        };
    
        /**
         * 清除某个聚合中的所有标记
         * @return 无返回值
         */
        MarkerClusterer.prototype._removeMarkersFromCluster = function(){
            for(var i = 0, marker; marker = this._markers[i]; i++){
                marker.isInCluster = false;
            }
        };
       
        /**
         * 把所有的标记从地图上清除
         * @return 无返回值
         */
        MarkerClusterer.prototype._removeMarkersFromMap = function(){
            for(var i = 0, marker; marker = this._markers[i]; i++){
                marker.isInCluster = false;
                this._map.removeOverlay(marker);       
            }
        };
    
        /**
         * 删除单个标记
         * @param {BMap.Marker} marker 需要被删除的marker
         *
         * @return {Boolean} 删除成功返回true,否则返回false
         */
        MarkerClusterer.prototype._removeMarker = function(marker) {
            var index = indexOf(marker, this._markers);
            if (index === -1) {
                return false;
            }
            this._map.removeOverlay(marker);
            this._markers.splice(index, 1);
            return true;
        };
    
        /**
         * 删除单个标记
         * @param {BMap.Marker} marker 需要被删除的marker
         *
         * @return {Boolean} 删除成功返回true,否则返回false
         */
        MarkerClusterer.prototype.removeMarker = function(marker) {
            var success = this._removeMarker(marker);
            if (success) {
                this._clearLastClusters();
                this._createClusters();
            }
            return success;
        };
        
        /**
         * 删除一组标记
         * @param {Array<BMap.Marker>} markers 需要被删除的marker数组
         *
         * @return {Boolean} 删除成功返回true,否则返回false
         */
        MarkerClusterer.prototype.removeMarkers = function(markers) {
            var success = false;
            for (var i = 0; i < markers.length; i++) {
                var r = this._removeMarker(markers[i]);
                success = success || r; 
            }
    
            if (success) {
                this._clearLastClusters();
                this._createClusters();
            }
            return success;
        };
    
        /**
         * 从地图上彻底清除所有的标记
         * @return 无返回值
         */
        MarkerClusterer.prototype.clearMarkers = function() {
            this._clearLastClusters();
            this._removeMarkersFromMap();
            this._markers = [];
        };
    
        /**
         * 重新生成,比如改变了属性等
         * @return 无返回值
         */
        MarkerClusterer.prototype._redraw = function () {
            this._clearLastClusters();
            this._createClusters();
        };
    
        /**
         * 获取网格大小
         * @return {Number} 网格大小
         */
        MarkerClusterer.prototype.getGridSize = function() {
            return this._gridSize;
        };
    
        /**
         * 设置网格大小
         * @param {Number} size 网格大小
         * @return 无返回值
         */
        MarkerClusterer.prototype.setGridSize = function(size) {
            this._gridSize = size;
            this._redraw();
        };
    
        /**
         * 获取聚合的最大缩放级别。
         * @return {Number} 聚合的最大缩放级别。
         */
        MarkerClusterer.prototype.getMaxZoom = function() {
            return this._maxZoom;       
        };
    
        /**
         * 设置聚合的最大缩放级别
         * @param {Number} maxZoom 聚合的最大缩放级别
         * @return 无返回值
         */
        MarkerClusterer.prototype.setMaxZoom = function(maxZoom) {
            this._maxZoom = maxZoom;
            this._redraw();
        };
    
        /**
         * 获取聚合的样式风格集合
         * @return {Array<IconStyle>} 聚合的样式风格集合
         */
        MarkerClusterer.prototype.getStyles = function() {
            return this._styles;
        };
    
        /**
         * 设置聚合的样式风格集合
         * @param {Array<IconStyle>} styles 样式风格数组
         * @return 无返回值
         */
        MarkerClusterer.prototype.setStyles = function(styles) {
            this._styles = styles;
            this._redraw();
        };
    
        /**
         * 获取单个聚合的最小数量。
         * @return {Number} 单个聚合的最小数量。
         */
        MarkerClusterer.prototype.getMinClusterSize = function() {
            return this._minClusterSize;
        };
    
        /**
         * 设置单个聚合的最小数量。
         * @param {Number} size 单个聚合的最小数量。
         * @return 无返回值。
         */
        MarkerClusterer.prototype.setMinClusterSize = function(size) {
            this._minClusterSize = size;
            this._redraw();
        };
    
        /**
         * 获取单个聚合的落脚点是否是聚合内所有标记的平均中心。
         * @return {Boolean} true或false。
         */
        MarkerClusterer.prototype.isAverageCenter = function() {
            return this._isAverageCenter;
        };
    
        /**
         * 获取聚合的Map实例。
         * @return {Map} Map的示例。
         */
        MarkerClusterer.prototype.getMap = function() {
          return this._map;
        };
    
        /**
         * 获取所有的标记数组。
         * @return {Array<Marker>} 标记数组。
         */
        MarkerClusterer.prototype.getMarkers = function() {
            return this._markers;
        };
    
        /**
         * 获取聚合的总数量。
         * @return {Number} 聚合的总数量。
         */
        MarkerClusterer.prototype.getClustersCount = function() {
            var count = 0;
            for(var i = 0, cluster; cluster = this._clusters[i]; i++){
                cluster.isReal() && count++;     
            }
            return count;
        };
    
        /**
         * @ignore
         * Cluster
         * @class 表示一个聚合对象,该聚合,包含有N个标记,这N个标记组成的范围,并有予以显示在Map上的TextIconOverlay等。
         * @constructor
         * @param {MarkerClusterer} markerClusterer 一个标记聚合器示例。
         */
        function Cluster(markerClusterer){
            this._markerClusterer = markerClusterer;
            this._map = markerClusterer.getMap();
            this._minClusterSize = markerClusterer.getMinClusterSize();
            this._isAverageCenter = markerClusterer.isAverageCenter();
            this._center = null;//落脚位置
            this._markers = [];//这个Cluster中所包含的markers
            this._gridBounds = null;//以中心点为准,向四边扩大gridSize个像素的范围,也即网格范围
            this._isReal = false; //真的是个聚合
        
            this._clusterMarker = new BMapLib.TextIconOverlay(this._center, this._markers.length, {"styles":this._markerClusterer.getStyles()});
            //this._map.addOverlay(this._clusterMarker);
        }
       
        /**
         * 向该聚合添加一个标记。
         * @param {Marker} marker 要添加的标记。
         * @return 无返回值。
         */
        Cluster.prototype.addMarker = function(marker){
            if(this.isMarkerInCluster(marker)){
                return false;
            }//也可用marker.isInCluster判断,外面判断OK,这里基本不会命中
        
            if (!this._center){
                this._center = marker.getPosition();
                this.updateGridBounds();//
            } else {
                if(this._isAverageCenter){
                    var l = this._markers.length + 1;
                    var lat = (this._center.lat * (l - 1) + marker.getPosition().lat) / l;
                    var lng = (this._center.lng * (l - 1) + marker.getPosition().lng) / l;
                    this._center = new BMap.Point(lng, lat);
                    this.updateGridBounds();
                }//计算新的Center
            }
        
            marker.isInCluster = true;
            this._markers.push(marker);
        
            var len = this._markers.length;
            if(len < this._minClusterSize ){     
                this._map.addOverlay(marker);
                //this.updateClusterMarker();
                return true;
            } else if (len === this._minClusterSize) {
                for (var i = 0; i < len; i++) {
                    this._markers[i].getMap() && this._map.removeOverlay(this._markers[i]);
                }
                
            } 
            this._map.addOverlay(this._clusterMarker);
            this._isReal = true;
            this.updateClusterMarker();
            return true;
        };
        
        /**
         * 判断一个标记是否在该聚合中。
         * @param {Marker} marker 要判断的标记。
         * @return {Boolean} true或false。
         */
        Cluster.prototype.isMarkerInCluster= function(marker){
            if (this._markers.indexOf) {
                return this._markers.indexOf(marker) != -1;
            } else {
                for (var i = 0, m; m = this._markers[i]; i++) {
                    if (m === marker) {
                        return true;
                    }
                }
            }
            return false;
        };
    
        /**
         * 判断一个标记是否在该聚合网格范围中。
         * @param {Marker} marker 要判断的标记。
         * @return {Boolean} true或false。
         */
        Cluster.prototype.isMarkerInClusterBounds = function(marker) {
            return this._gridBounds.containsPoint(marker.getPosition());
        };
        
        Cluster.prototype.isReal = function(marker) {
            return this._isReal;
        };
    
        /**
         * 更新该聚合的网格范围。
         * @return 无返回值。
         */
        Cluster.prototype.updateGridBounds = function() {
            var bounds = new BMap.Bounds(this._center, this._center);
            this._gridBounds = getExtendedBounds(this._map, bounds, this._markerClusterer.getGridSize());
        };
    
        /**
         * 更新该聚合的显示样式,也即TextIconOverlay。
         * @return 无返回值。
         */
        Cluster.prototype.updateClusterMarker = function () {
            if (this._map.getZoom() > this._markerClusterer.getMaxZoom()) {
                this._clusterMarker && this._map.removeOverlay(this._clusterMarker);
                for (var i = 0, marker; marker = this._markers[i]; i++) {
                    this._map.addOverlay(marker);
                }
                return;
            }
    
            if (this._markers.length < this._minClusterSize) {
                this._clusterMarker.hide();
                return;
            }
    
            this._clusterMarker.setPosition(this._center);
            
            this._clusterMarker.setText(this._markers.length);
    
            var thatMap = this._map;
            var thatBounds = this.getBounds();
            this._clusterMarker.addEventListener("click", function(event){
                thatMap.setViewport(thatBounds);
            });
    
        };
    
        /**
         * 删除该聚合。
         * @return 无返回值。
         */
        Cluster.prototype.remove = function(){
            for (var i = 0, m; m = this._markers[i]; i++) {
                    this._markers[i].getMap() && this._map.removeOverlay(this._markers[i]);
            }//清除散的标记点
            this._map.removeOverlay(this._clusterMarker);
            this._markers.length = 0;
            delete this._markers;
        }
    
        /**
         * 获取该聚合所包含的所有标记的最小外接矩形的范围。
         * @return {BMap.Bounds} 计算出的范围。
         */
        Cluster.prototype.getBounds = function() {
            var bounds = new BMap.Bounds(this._center,this._center);
            for (var i = 0, marker; marker = this._markers[i]; i++) {
                bounds.extend(marker.getPosition());
            }
            return bounds;
        };
    
        /**
         * 获取该聚合的落脚点。
         * @return {BMap.Point} 该聚合的落脚点。
         */
        Cluster.prototype.getCenter = function() {
            return this._center;
        };
    
    })();
    View Code

      这经过测试发现_addToClosestCluster耗时最严重,进一步跟踪到这里,发现是addMarker太占资源了:

      跟踪到 Cluster.prototype.addMarker 找到 updateClusterMarker 这个方法

      进入 Cluster.prototype.updateClusterMarker 在下图的位置加一个return; 发现效率提供了几百倍,只是地图上再也没有热点了,因为return 屏蔽了下面的绘制。

      仔细看了一下这个函数发现这里有个比较严重的问题,如果有5000个点,那么就会调用5000次的addMarker,也就会执行5000次的 setPosition和 setText,这样当然会慢了。应该是在 Cluster数据准备好了一次性绘制到MAP上,例如有10个聚合也只需要绘制10次而已。

    于是我加一个聚合的绘制方法:

    我同时屏蔽了click事件,因为发现 setViewport 会触发多次的zoomend和moveend,导致聚合被_redraw了很多次!

        Cluster.prototype.drawToMap = function(){
            this._clusterMarker.setPosition(this._center);        
            this._clusterMarker.setText(this._markers.length);
            return;
    
            var thatMap = this._map;
            var thatBounds = this.getBounds();
            this._clusterMarker.addEventListener("click", function(event){
                thatMap.setViewport(thatBounds);    //bug! 这里多次出发 moveend  _redraw 
            });        
        }    

    这个在 MarkerClusterer.prototype._createClusters 最后循环调用一次即可:

        MarkerClusterer.prototype._createClusters = function(){
            log('_createClusters begin..');
            var mapBounds = this._map.getBounds();
            var extendedBounds = getExtendedBounds(this._map, mapBounds, this._gridSize);
            for(var i = 0, marker; marker = this._markers[i]; i++){
                //marker 不属于任何聚合 && marker 在map视图范围内 
                if(!marker.isInCluster && extendedBounds.containsPoint(marker.getPosition()) ){ 
                    this._addToClosestCluster(marker);
                }
            }   
            log('_createClusters end..');
    
            for(var i = 0, cluster; cluster = this._clusters[i]; i++){
                cluster.drawToMap();    //一起绘制到地图上 
            }
        };

    修改后有个小BUG,需要同时修改下TextIconOverlay脚本,在TextIconOverlay.prototype._updateCss里加一个判断:

        /**
        *更新相应的CSS。
        *@return 无返回值。
        */
        TextIconOverlay.prototype._updateCss = function(){
            var style = this.getStyleByText(this._text, this._styles);
            if(this._domElement){
                this._domElement.style.cssText = this._buildCssText(style);
            }
        };

    经过修改后的MarkerClusterer效率提高了不少,5000个坐标下运行还是比较流畅的,到了3w个坐标还是有点吃力。

    1.8w数据

    1W数据

    修改后的 MarkerClusterer.js 

    var BMapLib = window.BMapLib = BMapLib || {};
    (function() {
        var getExtendedBounds = function(map, bounds, gridSize) {
                bounds = cutBoundsInRange(bounds);
                var pixelNE = map.pointToPixel(bounds.getNorthEast());
                var pixelSW = map.pointToPixel(bounds.getSouthWest());
                pixelNE.x += gridSize;
                pixelNE.y -= gridSize;
                pixelSW.x -= gridSize;
                pixelSW.y += gridSize;
                var newNE = map.pixelToPoint(pixelNE);
                var newSW = map.pixelToPoint(pixelSW);
                return new BMap.Bounds(newSW, newNE)
            };
        var cutBoundsInRange = function(bounds) {
                var maxX = getRange(bounds.getNorthEast().lng, -180, 180);
                var minX = getRange(bounds.getSouthWest().lng, -180, 180);
                var maxY = getRange(bounds.getNorthEast().lat, -74, 74);
                var minY = getRange(bounds.getSouthWest().lat, -74, 74);
                return new BMap.Bounds(new BMap.Point(minX, minY), new BMap.Point(maxX, maxY))
            };
        var getRange = function(i, mix, max) {
                mix && (i = Math.max(i, mix));
                max && (i = Math.min(i, max));
                return i
            };
        var isArray = function(source) {
                return '[object Array]' === Object.prototype.toString.call(source)
            };
        var indexOf = function(item, source) {
                var index = -1;
                if (isArray(source)) {
                    if (source.indexOf) {
                        index = source.indexOf(item)
                    } else {
                        for (var i = 0, m; m = source[i]; i++) {
                            if (m === item) {
                                index = i;
                                break
                            }
                        }
                    }
                }
                return index
            };
        var MarkerClusterer = BMapLib.MarkerClusterer = function(map, options) {
                if (!map) {
                    return
                }
                this._map = map;
                this._markers = [];
                this._clusters = [];
                var opts = options || {};
                this._gridSize = opts["gridSize"] || 60;
                this._maxZoom = opts["maxZoom"] || 18;
                this._minClusterSize = opts["minClusterSize"] || 2;
                this._isAverageCenter = false;
                if (opts['isAverageCenter'] != undefined) {
                    this._isAverageCenter = opts['isAverageCenter']
                }
                this._styles = opts["styles"] || [];
                var that = this;
                this._map.addEventListener("zoomend", function() {
                    that._redraw()
                });
                this._map.addEventListener("moveend", function() {
                    that._redraw()
                });
                var mkrs = opts["markers"];
                isArray(mkrs) && this.addMarkers(mkrs)
            };
        MarkerClusterer.prototype.addMarkers = function(markers) {
            for (var i = 0, len = markers.length; i < len; i++) {
                this._pushMarkerTo(markers[i])
            }
            this._createClusters()
        };
        MarkerClusterer.prototype._pushMarkerTo = function(marker) {
            var index = indexOf(marker, this._markers);
            if (index === -1) {
                marker.isInCluster = false;
                this._markers.push(marker)
            }
        };
        MarkerClusterer.prototype.addMarker = function(marker) {
            this._pushMarkerTo(marker);
            this._createClusters()
        };
        MarkerClusterer.prototype._createClusters = function() {
            var mapBounds = this._map.getBounds();
            var extendedBounds = getExtendedBounds(this._map, mapBounds, this._gridSize);
            for (var i = 0, marker; marker = this._markers[i]; i++) {
                if (!marker.isInCluster && extendedBounds.containsPoint(marker.getPosition())) {
                    this._addToClosestCluster(marker)
                }
            }
            for (var i = 0, cluster; cluster = this._clusters[i]; i++) {
                cluster.drawToMap()
            }
        };
        MarkerClusterer.prototype._addToClosestCluster = function(marker) {
            var distance = 4000000;
            var clusterToAddTo = null;
            var position = marker.getPosition();
            for (var i = 0, cluster; cluster = this._clusters[i]; i++) {
                var center = cluster.getCenter();
                if (center) {
                    var d = this._map.getDistance(center, marker.getPosition());
                    if (d < distance) {
                        distance = d;
                        clusterToAddTo = cluster
                    }
                }
            }
            if (clusterToAddTo && clusterToAddTo.isMarkerInClusterBounds(marker)) {
                clusterToAddTo.addMarker(marker)
            } else {
                var cluster = new Cluster(this);
                cluster.addMarker(marker);
                this._clusters.push(cluster)
            }
        };
        MarkerClusterer.prototype._clearLastClusters = function() {
            for (var i = 0, cluster; cluster = this._clusters[i]; i++) {
                cluster.remove()
            }
            this._clusters = [];
            this._removeMarkersFromCluster()
        };
        MarkerClusterer.prototype._removeMarkersFromCluster = function() {
            for (var i = 0, marker; marker = this._markers[i]; i++) {
                marker.isInCluster = false
            }
        };
        MarkerClusterer.prototype._removeMarkersFromMap = function() {
            for (var i = 0, marker; marker = this._markers[i]; i++) {
                marker.isInCluster = false;
                this._map.removeOverlay(marker)
            }
        };
        MarkerClusterer.prototype._removeMarker = function(marker) {
            var index = indexOf(marker, this._markers);
            if (index === -1) {
                return false
            }
            this._map.removeOverlay(marker);
            this._markers.splice(index, 1);
            return true
        };
        MarkerClusterer.prototype.removeMarker = function(marker) {
            var success = this._removeMarker(marker);
            if (success) {
                this._clearLastClusters();
                this._createClusters()
            }
            return success
        };
        MarkerClusterer.prototype.removeMarkers = function(markers) {
            var success = false;
            for (var i = 0; i < markers.length; i++) {
                var r = this._removeMarker(markers[i]);
                success = success || r
            }
            if (success) {
                this._clearLastClusters();
                this._createClusters()
            }
            return success
        };
        MarkerClusterer.prototype.clearMarkers = function() {
            this._clearLastClusters();
            this._removeMarkersFromMap();
            this._markers = []
        };
        MarkerClusterer.prototype._redraw = function() {
            this._clearLastClusters();
            this._createClusters()
        };
        MarkerClusterer.prototype.getGridSize = function() {
            return this._gridSize
        };
        MarkerClusterer.prototype.setGridSize = function(size) {
            this._gridSize = size;
            this._redraw()
        };
        MarkerClusterer.prototype.getMaxZoom = function() {
            return this._maxZoom
        };
        MarkerClusterer.prototype.setMaxZoom = function(maxZoom) {
            this._maxZoom = maxZoom;
            this._redraw()
        };
        MarkerClusterer.prototype.getStyles = function() {
            return this._styles
        };
        MarkerClusterer.prototype.setStyles = function(styles) {
            this._styles = styles;
            this._redraw()
        };
        MarkerClusterer.prototype.getMinClusterSize = function() {
            return this._minClusterSize
        };
        MarkerClusterer.prototype.setMinClusterSize = function(size) {
            this._minClusterSize = size;
            this._redraw()
        };
        MarkerClusterer.prototype.isAverageCenter = function() {
            return this._isAverageCenter
        };
        MarkerClusterer.prototype.getMap = function() {
            return this._map
        };
        MarkerClusterer.prototype.getMarkers = function() {
            return this._markers
        };
        MarkerClusterer.prototype.getClustersCount = function() {
            var count = 0;
            for (var i = 0, cluster; cluster = this._clusters[i]; i++) {
                cluster.isReal() && count++
            }
            return count
        };
    
        function Cluster(markerClusterer) {
            this._markerClusterer = markerClusterer;
            this._map = markerClusterer.getMap();
            this._minClusterSize = markerClusterer.getMinClusterSize();
            this._isAverageCenter = markerClusterer.isAverageCenter();
            this._center = null;
            this._markers = [];
            this._gridBounds = null;
            this._isReal = false;
            this._clusterMarker = new BMapLib.TextIconOverlay(this._center, this._markers.length, {
                "styles": this._markerClusterer.getStyles()
            })
        }
        Cluster.prototype.addMarker = function(marker) {
            if (this.isMarkerInCluster(marker)) {
                return false
            }
            if (!this._center) {
                this._center = marker.getPosition();
                this.updateGridBounds()
            } else {
                if (this._isAverageCenter) {
                    var l = this._markers.length + 1;
                    var lat = (this._center.lat * (l - 1) + marker.getPosition().lat) / l;
                    var lng = (this._center.lng * (l - 1) + marker.getPosition().lng) / l;
                    this._center = new BMap.Point(lng, lat);
                    this.updateGridBounds()
                }
            }
            marker.isInCluster = true;
            this._markers.push(marker);
            var len = this._markers.length;
            if (len < this._minClusterSize) {
                this._map.addOverlay(marker);
                return true
            } else if (len === this._minClusterSize) {
                for (var i = 0; i < len; i++) {
                    this._markers[i].getMap() && this._map.removeOverlay(this._markers[i])
                }
            }
            this._map.addOverlay(this._clusterMarker);
            this._isReal = true;
            this.updateClusterMarker();
            return true
        };
        Cluster.prototype.isMarkerInCluster = function(marker) {
            if (this._markers.indexOf) {
                return this._markers.indexOf(marker) != -1
            } else {
                for (var i = 0, m; m = this._markers[i]; i++) {
                    if (m === marker) {
                        return true
                    }
                }
            }
            return false
        };
        Cluster.prototype.isMarkerInClusterBounds = function(marker) {
            return this._gridBounds.containsPoint(marker.getPosition())
        };
        Cluster.prototype.isReal = function(marker) {
            return this._isReal
        };
        Cluster.prototype.updateGridBounds = function() {
            var bounds = new BMap.Bounds(this._center, this._center);
            this._gridBounds = getExtendedBounds(this._map, bounds, this._markerClusterer.getGridSize())
        };
        Cluster.prototype.drawToMap = function() {
            this._clusterMarker.setPosition(this._center);
            this._clusterMarker.setText(this._markers.length);
            return;
            var thatMap = this._map;
            var thatBounds = this.getBounds();
            this._clusterMarker.addEventListener("click", function(event) {
                thatMap.setViewport(thatBounds)
            })
        }
        Cluster.prototype.updateClusterMarker = function() {
            if (this._map.getZoom() > this._markerClusterer.getMaxZoom()) {
                this._clusterMarker && this._map.removeOverlay(this._clusterMarker);
                for (var i = 0, marker; marker = this._markers[i]; i++) {
                    this._map.addOverlay(marker)
                }
                return
            }
            if (this._markers.length < this._minClusterSize) {
                this._clusterMarker.hide();
                return
            }
            return;
            this._clusterMarker.setPosition(this._center);
            this._clusterMarker.setText(this._markers.length);
            var thatMap = this._map;
            var thatBounds = this.getBounds();
            this._clusterMarker.addEventListener("click", function(event) {
                thatMap.setViewport(thatBounds)
            })
        };
        Cluster.prototype.remove = function() {
            for (var i = 0, m; m = this._markers[i]; i++) {
                this._markers[i].getMap() && this._map.removeOverlay(this._markers[i])
            }
            this._map.removeOverlay(this._clusterMarker);
            this._markers.length = 0;
            delete this._markers
        }
        Cluster.prototype.getBounds = function() {
            var bounds = new BMap.Bounds(this._center, this._center);
            for (var i = 0, marker; marker = this._markers[i]; i++) {
                bounds.extend(marker.getPosition())
            }
            return bounds
        };
        Cluster.prototype.getCenter = function() {
            return this._center
        }
    })();
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  • 原文地址:https://www.cnblogs.com/relax/p/5868540.html
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