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  • 2017年8月

    类的功能层次结构 

      父类具有基本功能

      在子类中增加新的功能

    类的实现层次结构

      父类通过声明抽象方法来定义接口

      子类通过实现具体方法来实现接口

    What is different between the UI Panel and the UI Image are the details of their properties.

    3D models are, essentially, a collection of 3D coordinates called vertices. They are connected together to make triangles. Each vertex can contain few other informations, such as a colour, the direction it points towards (called normal) and some coordinates to map textures onto it (called UV data).

    Models cannot be rendered without a material. Materials are wrappers which contain a shader and the values for its properties. Hence, different materials can share the same shader, feeding it with different data.

    灰度图像

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  • 原文地址:https://www.cnblogs.com/revoid/p/7261236.html
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