//数组栈,对于无法预料栈的长度情况下,可能会因为原分配数组不够长而导致数据溢出,或因为数组太长而浪费空间。但是操作快,不需要额外的操作。而链表与此想法,可以动态分配内存,但是要增加额外的操作。
#include <stdio.h>
#include <stdlib.h>
#include "stack.h"
int main()
{
int i;
Type x;
STACK *s = NULL;
Type arr[] = {3,1,2,5,7,9};
s = CreateStack(10);
if(s == NULL)
return -1;
for(i = 0; i < sizeof(arr)/sizeof(*arr); i++)
{
PushStack(s, arr + i);
}
TopAndPopStack(s, &x);
printf("x = %d
", x);
PosStack(s);
TopOfStack(s, &x);
printf("x = %d
", x);
return 0;
}
--------------------------------------------------------------------------
#ifndef _STACK_H__
#define _STACK_H__
struct node;
typedef int Type;
typedef struct node STACK;
STACK *CreateStack(int);
void StackMakeEmpty(STACK *);
int StackIsEmpty(STACK *);
int StackIsFull(STACK *);
int PushStack(STACK *, const Type *);
int PosStack(STACK *);
int TopOfStack(STACK *, Type *);
int TopAndPopStack(STACK *, Type *);
int DisposeStack(STACK *);
struct node{
Type *data;
int capacity;
int topofstack;
};
#endif
-----------------------------------------------------------------------------
#include <stdio.h>
#include <stdlib.h>
#include "stack.h"
STACK *CreateStack(int size)
{
STACK *s = malloc(sizeof(*s));
if(NULL == s)
return NULL;
s->data = malloc(sizeof(Type)*size);
if(NULL == s->data)
{
free(s);
return NULL;
}
s->capacity = size;
StackMakeEmpty(s);
return s;
}
void StackMakeEmpty(STACK *s)
{
s->topofstack = -1;
}
int StackIsEmpty(STACK *s)
{
return s->topofstack == -1;
}
int StackIsFull(STACK *s)
{
return s->capacity == (s->topofstack + 1);
}
int PushStack(STACK *s, const Type *x)
{
if(StackIsFull(s))
return -1;
s->data[++s->topofstack] = *x;
return 0;
}
int PosStack(STACK *s)
{
if(StackIsEmpty(s))
return -1;
s->topofstack--;
return 0;
}
int TopOfStack(STACK *s, Type *x)
{
if(StackIsEmpty(s))
return -1;
*x = s->data[s->topofstack];
return 0;
}
int TopAndPopStack(STACK *s, Type *x)
{
if(!TopOfStack(s, x))
return PosStack(s);
return -1;
}
int DisposeStack(STACK *s)
{
free(s->data);
free(s);
}