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  • Note

    【随机地图生成】
    http://www.wzaobao.com/p/h04zcM.html
    随机地图是一种思想,具体对应有很多算法,跟游戏引擎没有关系。
    2D的随机地图比较简单,直接打通路就行:
    http://www.youtube.com/watch?v=h-CVpWmYRx8
    3D的话,你看懂就行
    http://www.wtoutiao.com/p/h04zcM.html
    [2]
    http://www.gamelook.com.cn/2015/12/239245
    [3]
    噪声算法
    http://blog.csdn.net/zhangakui002/article/details/46460241
    [4]
    roguelike
    https://indienova.com/indie-game-development/procedural-content-generation-tile-based-random-cave-map/
    https://indienova.com/indie-game-development/roguelike-dungeon-building-algorithm/
    https://indienova.com/indie-game-development/rooms-and-mazes-a-procedural-dungeon-generator/
    [Unity即时战略游戏2D随机地图生成视频教程]
    http://www.cgtsj.com/cg/f/vx5810/index.html

    【unity优化】
    http://www.cnblogs.com/harlan1009/p/3970584.html
    unity优化总结 http://blog.csdn.net/rsx7272417/article/details/45575409
    unity优化update的使用 http://blog.csdn.net/chiuan/article/details/7881864

    【unity socket】
    【通讯例子】http://bbs.9ria.com/thread-364859-1-1.html
    【一步一步】http://blog.csdn.net/lj34207310/article/category/6060357

    【unreal4】
    【博客】http://goldlion.blog.51cto.com/
    【博客】http://blog.csdn.net/neil3d
    【视频汇总】http://goldlion.blog.51cto.com/4127613/1843372
    【视频】http://www.aboutcg.org/course-cat/bysoftware/unreal-engine-4/?hmsr=%E4%B8%BB%E7%AB%99&hmmd=%E5%9B%BE&hmpl=banner&hmkw=UE4&hmci=
    【官方视频】http://i.youku.com/unrealengine
    【泰课】【蛮牛】

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  • 原文地址:https://www.cnblogs.com/sanyejun/p/6768335.html
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