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  • 【leetcode】1274. Number of Ships in a Rectangle

    题目如下:

    (This problem is an interactive problem.)

    On the sea represented by a cartesian plane, each ship is located at an integer point, and each integer point may contain at most 1 ship.

    You have a function Sea.hasShips(topRight, bottomLeft) which takes two points as arguments and returns true if and only if there is at least one ship in the rectangle represented by the two points, including on the boundary.

    Given two points, which are the top right and bottom left corners of a rectangle, return the number of ships present in that rectangle.  It is guaranteed that there are at most 10 ships in that rectangle.

    Submissions making more than 400 calls to hasShips will be judged Wrong Answer.  Also, any solutions that attempt to circumvent the judge will result in disqualification.

    Example :

    Input: 
    ships = [[1,1],[2,2],[3,3],[5,5]], topRight = [4,4], bottomLeft = [0,0]
    Output: 3
    Explanation: From [0,0] to [4,4] we can count 3 ships within the range.

    Constraints:

    • On the input ships is only given to initialize the map internally. You must solve this problem "blindfolded". In other words, you must find the answer using the given hasShips API, without knowing the ships position.
    • 0 <= bottomLeft[0] <= topRight[0] <= 1000
    • 0 <= bottomLeft[1] <= topRight[1] <= 1000

    解题思路:四分查找法。每次把矩形分成上下左右四部分,如果哪部分有船,继续对这部分四分处理。

    代码如下:

    # """
    # This is Sea's API interface.
    # You should not implement it, or speculate about its implementation
    # """
    #class Sea(object):
    #    def hasShips(self, topRight, bottomLeft):
    #        """
    #        :type topRight: Point
    #         :type bottomLeft: Point
    #        :rtype bool
    #        """
    #
    #class Point(object):
    #    def __init__(self, x, y):
    #        self.x = x
    #        self.y = y
    
    class Solution(object):
        def countShips(self, sea, topRight, bottomLeft):
            """
            :type sea: Sea
            :type topRight: Point
            :type bottomLeft: Point
            :rtype: integer
            """
            self.res = 0
            dic = {}
            dic_history = {}
            def recursive(top, bottom):
                #print top.x,top.y,bottom.x,bottom.y
                if (top.x,top.y,bottom.x,bottom.y) in dic_history:return
                dic_history[(top.x,top.y,bottom.x,bottom.y)] = 1
                if sea.hasShips(top, bottom) == False: return
                if top.x == bottom.x and top.y == bottom.y:
                    if (top.x,top.y,bottom.x,bottom.y) not in dic and sea.hasShips(top, bottom) :
                        self.res += 1
                        dic[(top.x,top.y,bottom.x,bottom.y)] = 1
                    return
                if top.x - bottom.x <= 1 and top.y - bottom.y <= 1:
                    recursive(bottom, bottom)
                    recursive(top,top)
                    recursive(Point(bottom.x, top.y), Point(bottom.x, top.y))
                    recursive(Point(top.x, bottom.y), Point(top.x, bottom.y))
                    return
    
                mid_x = (top.x + bottom.x) / 2
                mid_y = (top.y + bottom.y) / 2
                if mid_x-1 >= bottom.x and mid_y- 1 >= bottom.y:
                    recursive(Point(mid_x-1, mid_y-1), bottom)
                if mid_y-1 >= bottom.y:
                    recursive(Point(top.x, mid_y-1), Point(mid_x, bottom.y))
                if mid_x - 1 >= bottom.x:
                    recursive(Point(mid_x-1, top.y),Point(bottom.x, mid_y))
                recursive(top,Point(mid_x, mid_y))
    
            recursive(topRight, bottomLeft)
            #print sea.count
            return self.res
            
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  • 原文地址:https://www.cnblogs.com/seyjs/p/11967400.html
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