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    01 UIView视图的基本使用 --- 在根视图中添加2个UIView视图

    //视图确实加载时调用

    - (void)viewDidLoad {

        [super viewDidLoad];

        // Do any additional setup after loading the view, typically from a nib.

        

        //CGRect包含了原点和大小等信息.

        CGRect rect1 = CGRectMake(30, 50, 200, 200);

        UIView *view1 = [[UIView alloc] initWithFrame:rect1];

        [view1 setBackgroundColor:[UIColor brownColor]];

       

        CGRect rect2 = CGRectMake(60, 90, 200, 200);

        UIView *view2 = [[UIView alloc] initWithFrame:rect2];

        [view2 setBackgroundColor:[UIColor purpleColor]];

        [view2 setAlpha:0.5];

        

        [self.view addSubview:view1];

        [self.view addSubview:view2];

        

    }

    02 UIView视图的层次关系 --- 创建3个视图:视图1是视图2的父视图;视图2是视图3的父视图

    - (void)viewDidLoad {

        [super viewDidLoad];

        // Do any additional setup after loading the view, typically from a nib.

        

        

        UIView *view1 = [[UIView alloc] initWithFrame:CGRectMake(20, 80, 200, 280)];

        view1.backgroundColor = [UIColor redColor];

        [self.view addSubview:view1];

        

        UIView *view2 = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 200, 200)];

        [view2 setBounds:CGRectMake(-40, -20, 200, 200)];

        view2.backgroundColor = [UIColor yellowColor];

        [view1 addSubview:view2];

        

        UIView *view3 = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 100, 100)];

        view3.backgroundColor = [UIColor blueColor];

        [view2 addSubview:view3];

        

    }

    03 UIView视图的基本操作 --- 视图的添加与删除,以及切换视图在父视图中的层次

    - (void)viewDidLoad {

        [super viewDidLoad];

        // Do any additional setup after loading the view, typically from a nib.

        

        CGRect rect = CGRectMake(30, 50, 200, 200);

        UIView *view = [[UIView alloc] initWithFrame:rect];

        [view setBackgroundColor:[UIColor brownColor]];

        [self.view addSubview:view];

        

        UIButton *btAdd = [[UIButton alloc] initWithFrame:CGRectMake(30, 350, 80, 30)];

        [btAdd setBackgroundColor:[UIColor grayColor]];

        [btAdd setTitle:@"Add" forState:UIControlStateNormal];

        [btAdd addTarget:self action:@selector(addView) forControlEvents:UIControlEventTouchUpInside];

        [self.view addSubview:btAdd];

        

        UIButton *btBack = [[UIButton alloc] initWithFrame:CGRectMake(120, 350, 80, 30)];

        [btBack setBackgroundColor:[UIColor grayColor]];

        [btBack setTitle:@"Switch" forState:UIControlStateNormal];

        [btBack addTarget:self action:@selector(bringViewToBack) forControlEvents:UIControlEventTouchUpInside];

        [self.view addSubview:btBack];

        

        UIButton *btRemove = [[UIButton alloc] initWithFrame:CGRectMake(210, 350, 80, 30)];

        [btRemove setBackgroundColor:[UIColor grayColor]];

        [btRemove setTitle:@"Remove" forState:UIControlStateNormal];

        [btRemove addTarget:self action:@selector(removeView) forControlEvents:UIControlEventTouchUpInside];

        [self.view addSubview:btRemove];

        

    }

    -(void)addView {

        

        CGRect rect = CGRectMake(60, 90, 200, 200);

        UIView *view = [[UIView alloc] initWithFrame:rect];

        [view setBackgroundColor:[UIColor purpleColor]];

        [view setTag:1];

        

        [self.view addSubview:view];

    }

    04 UIView视图添加边框效果 --- 给一张图片添加一个彩色相框:

    - (void)viewDidLoad {

        [super viewDidLoad];

        // Do any additional setup after loading the view, typically from a nib.

        

        //UIImage是用来加载和绘制图像的类

        UIImage *uiimage = [UIImage imageNamed:@"pic"];

        //加载图像后,将图片赋值给UIImageView视图,可以将图像视图,看作是图片的容器

        UIImageView *imgView = [[UIImageView alloc] initWithImage:uiimage];

        

        imgView.frame = CGRectMake(60, 80, 206, 284);

        //设置图片视图的图层边框宽度,视图真正的绘图部分,是由一个叫CALayer的类来管理的

        imgView.layer.borderWidth = 10;

        //视图本身更像是一个图层的管理器,访问它的根绘图和坐标有关的属性,实际上都是在访问它所包含的图层的相关属性.

        imgView.layer.borderColor = [[UIColor purpleColor] CGColor];

        

        [self.view addSubview:imgView];

        

    }

    05 UIView视图添加圆角效果 --- 给矩形图片,添加圆角效果

     - (void)viewDidLoad {

        [super viewDidLoad];

        // Do any additional setup after loading the view, typically from a nib.

        

        UIImage *img = [UIImage imageNamed:@"pic"];

        UIImageView *imgView = [[UIImageView alloc] initWithImage:img];

        

        CGRect rect = CGRectMake(60, 60, 200, 200);

        imgView.frame = rect;

        

        

        //设置图像层的圆角半径大小

        imgView.layer.cornerRadius = 100;

        //设置图像视图的层的遮罩覆盖属性,进行边界裁切

        imgView.layer.masksToBounds = YES;

        

        [self.view addSubview:imgView]; 

    }

    06 UIView视图添加阴影效果 --- 给矩形图片添加阴影效果

    - (void)viewDidLoad {

        [super viewDidLoad];

        // Do any additional setup after loading the view, typically from a nib.

        

        

        UIImage *img = [UIImage imageNamed:@"pic"];

        UIImageView *imgView = [[UIImageView alloc] initWithImage:img];

        

        CGRect rect = CGRectMake(60, 60, 206, 284);

        imgView.frame = rect;

        

    //    //设置图像视图的阴影颜色

    //    imgView.layer.shadowColor = [UIColor blackColor].CGColor;

    //    //设置图像视图层的阴影的横向和纵向的偏移值

    //    imgView.layer.shadowOffset = CGSizeMake(5.0f, 5.0f);

    //    //设置图像视图层的阴影透明度

    //    imgView.layer.shadowOpacity = 0.75;

    //    //设置图像视图层的阴影半径大小

    //    imgView.layer.shadowRadius = 10.0f;

        [self.view addSubview:imgView];

    }

    07 UIView视图的渐变填充 --- 创建一个渐变图形

    - (void)viewDidLoad {

        [super viewDidLoad];

        // Do any additional setup after loading the view, typically from a nib.

        

        CGRect rect = CGRectMake(60, 120, 600, 600);

        UIView *view = [[UIView alloc] initWithFrame:rect];

        view.backgroundColor = [UIColor whiteColor];

        

        

        //新建一个渐变层

        CAGradientLayer *gradientLayer = [CAGradientLayer layer];

        //设置渐变层的位置和尺寸,与视图对象一致

        gradientLayer.frame = view.bounds;

        

        //设置渐变的起始颜色为蓝色

        CGColorRef fromColor = [UIColor blueColor].CGColor;

        //设置渐变的中间颜色为红色

        CGColorRef midColor = [UIColor redColor].CGColor;

        //设置渐变的结束颜色为黄色

        CGColorRef toColor = [UIColor yellowColor].CGColor;

        

        //创建一个数组对象,存储三个颜色变量

        NSArray *colorArray = [NSArray arrayWithObjects:(__bridge id _Nonnull)(fromColor),midColor,toColor, nil];

        //设置渐变层的颜色数组属性为三个渐变色构建的数组.

        gradientLayer.colors = colorArray;

        

        //将渐变层添加到视图对象的层中

        [view.layer addSublayer:gradientLayer];

        

        [self.view addSubview:view];

        

    }

    08 UIView视图的纹理填充

         //新建一个颜色对象,并将导入的图片赋予该对象

        UIColor *background = [[UIColor alloc] initWithPatternImage:[UIImage imageNamed:@"bg.png"]];

        //再将此颜色对象,赋值给当前窗口根视图的背景

        self.view.backgroundColor = background;

    09 CGAffineTransform仿射变换 -- 仿射变换,旋转视图

    - (void)viewDidLoad {

        [super viewDidLoad];

        // Do any additional setup after loading the view, typically from a nib.

        

        CGRect myImageRect = CGRectMake(50.0f, 150.0f, 200.0f, 50.0f);

        UIView *myView = [[UIView alloc] initWithFrame:myImageRect];

        myView.backgroundColor = [UIColor redColor];

        [self.view addSubview:myView];

        

        //Rotate

        //创建一个仿射变换变量,仿射变换可以用于平易、旋转、缩放变换路径或者图形上下文.

        CGAffineTransform transform = myView.transform;

        //选择使用旋转功能

        transform = CGAffineTransformRotate(transform, 3.14/4);

        //将变换变量,赋值给视图对象,完成变换操作.

        myView.transform = transform;

        

        

    }

    - (void)didReceiveMemoryWarning {

        [super didReceiveMemoryWarning];

        // Dispose of any resources that can be recreated.

    }

    **********************************************************************************************************

    使用iOS手势,完成视图的交互功能**********************************************************************************

    **********************************************************************************************************

    10 UITapGestureRecognizer手势之单击

    - (void)viewDidLoad {

        [super viewDidLoad];

        // Do any additional setup after loading the view, typically from a nib.

        

        CGRect rect = CGRectMake(100, 100, 107, 107);

        UIImageView *imgView = [[UIImageView alloc] initWithFrame:rect];

        

        //加载项目中的图片

        UIImage *img = [UIImage imageNamed:@"star.png"];

        //使用加载的图片,创建一个视图

        [imgView setImage:img];

        

        //开启图像视图的交互功能

        [imgView setUserInteractionEnabled:YES];

        [self.view addSubview:imgView];

        

        //UIKit中包含了手势识别的类,用于检测发生在设备中的各种首饰.

        UITapGestureRecognizer *guesture = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(singleTap)];

        //将手势指定给图像视图

        [imgView addGestureRecognizer:guesture];

        

    }

    -(void)singleTap {

        

        //当接受到手势事件后,弹出一个提示窗口

        UIAlertView *alertView = [[UIAlertView alloc] initWithTitle:@"Information" message:@"Single Tap" delegate:self cancelButtonTitle:@"Ok" otherButtonTitles:nil, nil];

        

        [alertView show];

        

    }

    11 UITapGestureRecognizer手势之长按

    - (void)viewDidLoad {

        [super viewDidLoad];

        // Do any additional setup after loading the view, typically from a nib.

        

        CGRect rect = CGRectMake(100, 100, 107, 107);

        UIImageView *imgView = [[UIImageView alloc] initWithFrame:rect];

        

        UIImage *img = [UIImage imageNamed:@"star.png"];

        [imgView setImage:img];

        

        //激活图像视图的交互功能

        [imgView setUserInteractionEnabled:YES];

        //将图像视图添加到当前视图控制器的根视图

        [self.view addSubview:imgView];

        

        //创建一个长按手势对象,用于检测发生在设备中的长按手势.

        UILongPressGestureRecognizer *guesture = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(longPress:)];

        //将手势指定给视图对象

        [imgView addGestureRecognizer:guesture];

        

    }

    //创建接受手势视图的方法

    -(void)longPress:(UILongPressGestureRecognizer *)guesture {

        

        //检测手势事件的阶段

        if (guesture.state) {

            

            //当接受到手势事件时,弹出一个窗口

            UIAlertView *alertView = [[UIAlertView alloc] initWithTitle:@"Information" message:@"Long press" delegate:self cancelButtonTitle:@"Ok" otherButtonTitles:nil, nil];

            

            [alertView show];

        }

        

    }

    12 UITapGestureRecognizer手势之双击

    - (void)viewDidLoad {

        [super viewDidLoad];

        // Do any additional setup after loading the view, typically from a nib.

        

        CGRect rect = CGRectMake(100, 100, 107, 107);

        UIImageView *imgView = [[UIImageView alloc] initWithFrame:rect];

        

        UIImage *img = [UIImage imageNamed:@"star.png"];

        [imgView setImage:img];

        //激活图像视图的交互功能

        [imgView setUserInteractionEnabled:YES];

        //将图像视图添加到当前视图控制器的根视图

        [self.view addSubview:imgView];

        

        //创建一个手势对象

        UITapGestureRecognizer *guesture = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(doubleTap)];

        //设置点击次数为2,模拟双击事件

        [guesture setNumberOfTapsRequired:2];

        //设置为单次双击事件

        [guesture setNumberOfTouchesRequired:1];

        //将手势指定给图像视图对象

        [imgView addGestureRecognizer:guesture];

    }

    //创建接受手势事件的方法

    -(void)doubleTap {

        

        UIAlertView *alertView = [[UIAlertView alloc] initWithTitle:@"information" message:@"Double Tap" delegate:self cancelButtonTitle:@"Ok" otherButtonTitles:nil, nil];

        [alertView show];

    }

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  • 原文地址:https://www.cnblogs.com/share-iOS/p/5815614.html
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