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  • VC:制作视频播放器(ActiveX控件、工具栏、菜单栏、滑块、打开对话框))

    1、先把文件AMOVIE.OCX复制到某一目录下,例如D:\下,然后选择“开始”|“运行”命令,输入“regsvr32D:\AMOVIE.OCX”,单击“确定”按钮后,弹出对话框,显示注册成功。

    2、利用类向导,创建一个基于对话框的应用程序,删除向导自动生成的确定、取消按钮。选择Project?ADD。。。添加ActiveMovie Control Object选项。

    3、单击Insert按钮,关闭该对话框,ActiveMovie控件便出现在控件面板中,调整好控件在对话框中的位置。

    4、添加菜单资源。。

    5、添加工具栏。。。

    6、添加滑块控件,及变量。。。

    系统实现:

    1、设置对话框的最小化,对话框属性对话框中选择Style标签。

    2、添加工具栏。在OnInitDialog()函数中:

          

           if (!m_toolbar.CreateEx(this, TBSTYLE_FLAT, WS_CHILD | WS_VISIBLE | CBRS_ALIGN_BOTTOM

                  |CBRS_TOOLTIPS ) ||

                  !m_toolbar.LoadToolBar(IDR_TOOLBAR1))

           {

                  TRACE0("Failed to create toolbar\n");

                  return -1;      // fail to create

           }

           RepositionBars(AFX_IDW_CONTROLBAR_FIRST, AFX_IDW_CONTROLBAR_LAST, 0);

           m_toolbar.SetBarStyle(m_toolbar.GetBarStyle()|CBRS_BOTTOM|CBRS_SIZE_DYNAMIC|CBRS_SIZE_DYNAMIC);

    3、利用类向导,添加“WM_SIZE”的消息映射:

    void CVideoDlg::OnSize(UINT nType, int cx, int cy)

    {

           CDialog::OnSize(nType, cx, cy);

           // TODO: Add your message handler code here

           //工具栏处在对话框的下端

           RepositionBars(AFX_IDW_CONTROLBAR_FIRST,AFX_IDW_CONTROLBAR_LAST,0);

    //为了使滑块控件也可以一直显示在对话框的最下端位置

           CRect rect;

           GetClientRect(rect);//得到客户端

           int top=rect.top;

           rect.top=rect.bottom-60;

           rect.bottom=rect.top+30;

           if (IsWindow(m_sliderctrl.GetSafeHwnd()))

           {

                  m_sliderctrl.MoveWindow(rect);//设置窗口大小

           }

    }

    4、下面对菜单进行控制,在对话框中的菜单资源是利用对话框属性在对话框中进行绑定的,这时的菜单资源仅仅是与对话框进行绑定。它不能响应ON_UPDATE_COMMAND_UI消息。为了响应这一事件,

    需要首先重载ON_WM_INITMENUPOPUP()消息。

    void CVideoDlg::OnInitMenuPopup(CMenu* pPopupMenu, UINT nIndex, BOOL bSysMenu)

    {

           CDialog::OnInitMenuPopup(pPopupMenu, nIndex, bSysMenu);

          

           // TODO: Add your message handler code here

                  ASSERT(pPopupMenu != NULL);

           // Check the enabled state of various menu items.

           CCmdUI state;

           state.m_pMenu = pPopupMenu;

           ASSERT(state.m_pOther == NULL);

           ASSERT(state.m_pParentMenu == NULL);

           // Determine if menu is popup in top-level menu and set m_pOther to

           // it if so (m_pParentMenu == NULL indicates that it is secondary popup).

           HMENU hParentMenu;

           if (AfxGetThreadState()->m_hTrackingMenu == pPopupMenu->m_hMenu)

                  state.m_pParentMenu = pPopupMenu; // Parent == child for tracking popup.

           else if ((hParentMenu = ::GetMenu(m_hWnd)) != NULL)

           {

                  CWnd* pParent = this;

                  // Child windows don't have menus--need to go to the top!

                  if (pParent != NULL &&(hParentMenu = ::GetMenu(pParent->m_hWnd)) != NULL)

                  {

                         int nIndexMax = ::GetMenuItemCount(hParentMenu);

                         for (int nIndex = 0; nIndex < nIndexMax; nIndex++)

                         {

                                if (::GetSubMenu(hParentMenu, nIndex) == pPopupMenu->m_hMenu)

                                {

                                       // When popup is found, m_pParentMenu is containing menu.

                                       state.m_pParentMenu = CMenu::FromHandle(hParentMenu);

                                       break;

                                }

                         }

                  }

           }

           state.m_nIndexMax = pPopupMenu->GetMenuItemCount();

           for (state.m_nIndex = 0; state.m_nIndex < state.m_nIndexMax;state.m_nIndex++)

           {

                  state.m_nID = pPopupMenu->GetMenuItemID(state.m_nIndex);

                  if (state.m_nID == 0)

                         continue; // Menu separator or invalid cmd - ignore it.

                  ASSERT(state.m_pOther == NULL);

                  ASSERT(state.m_pMenu != NULL);

                  if (state.m_nID == (UINT)-1)

                  {

                         // Possibly a popup menu, route to first item of that popup.

                         state.m_pSubMenu = pPopupMenu->GetSubMenu(state.m_nIndex);

                         if (state.m_pSubMenu == NULL ||

                                (state.m_nID = state.m_pSubMenu->GetMenuItemID(0)) == 0 ||

                                state.m_nID == (UINT)-1)

                         {

                                continue; // First item of popup can't be routed to.

                         }

                         state.DoUpdate(this, TRUE); // Popups are never auto disabled.

                  }

                  else

                  {

                         // Normal menu item.

                         // Auto enable/disable if frame window has m_bAutoMenuEnable

                         // set and command is _not_ a system command.

                         state.m_pSubMenu = NULL;

                         state.DoUpdate(this, FALSE);

                  }

                  // Adjust for menu deletions and additions.

                  UINT nCount = pPopupMenu->GetMenuItemCount();

                  if (nCount < state.m_nIndexMax)

                  {

                         state.m_nIndex -= (state.m_nIndexMax - nCount);

                         while (state.m_nIndex < nCount &&

                                pPopupMenu->GetMenuItemID(state.m_nIndex) == state.m_nID)

                         {

                                state.m_nIndex++;

                         }

                  }

                  state.m_nIndexMax = nCount;

           }

    }

    void CVideoDlg::OnUpdateStop(CCmdUI* pCmdUI)

    {

           // TODO: Add your command update UI handler code here

           pCmdUI->Enable(flag);

    }

    6、为了使ActiveMovie控件进行播放,对ActiveMovie控件进行属性设置。

    SelectionStart 0

    ShowDisplay 真

    ShowPositionContrls 真

    ShowSelectionControls 假

    ShowTracker 真

    Volume真

    等等。。。

    7、利用类向导为ActiveMovie控件添加变量CActiveMovie m_play;添加文件打开消息映射:

    void CVideoDlg::OnOpenFile()

    {

           // TODO: Add your command handler code here

           CFileDialog FileDlg(TRUE,NULL,NULL,OFN_HIDEREADONLY|OFN_ALLOWMULTISELECT|OFN_NOCHANGEDIR,

           "Video File(*.avi;*.asf;*.wmv;*.rm;*.rmvb)|*.avi;*.asf;*.wmv;*.rm;*.rmvb|Music Files(*.mp3;*.wav;*.cda)|*.mp3;*.wav;*.cda|Mpegvideo File(*.dat;*.mpg;*.mpeg)|*.dat;*.mpg;*.mpeg;*.mpe|");

           if(FileDlg.DoModal()==IDOK)

           {

                  filename=FileDlg.GetPathName();

                  m_player.SetFileName(filename);

                  flag=true;

                  toolbarctrl->EnableButton(IDM_PLAY,true);   

                  toolbarctrl->EnableButton(IDM_PLAYPAUSE,true);  

                  toolbarctrl->EnableButton(IDM_STOP,true);

                  toolbarctrl->EnableButton(IDM_ADD_VOLUME,true);  

                  toolbarctrl->EnableButton(IDM_SUB_VOLUME,true);  

                 

                  MoveMovieWindow();

          

           int iInstallresult;

           iInstallresult=SetTimer(1,1000,NULL);

           if(iInstallresult==0)

           {

                  MessageBox("fail to install the timer!");

           }

           }

          

    }

    8、改变对话框的大小以适应ActiveMovie控件的大小:

    void CVideoDlg::MoveMovieWindow()//改变窗口大小以适应控件大小

    {

       CRect rc1,rc2,rc3;

       //得到ActiveMovie控件大小

       m_player.GetWindowRect(rc1);//保证对话框客户区的宽不小于300象素,高不小于225象素

       if(rc1.Width()<300||rc1.Height()<255)

       {

           rc1.right=rc1.left+300;

           rc1.bottom=rc1.top+225;

       }

       //获得对话框的大小

       GetWindowRect(rc2);

       //获得对话框客户区大小

        GetClientRect(rc3);

       //改变对话框大小以适应ActiveMovie控件大小

           MoveWindow(rc2.left,rc2.top,rc1.Width()+25,rc1.Height()+130);

           Invalidate(true);

    }

    9、暂停|播放:

    void CVideoDlg::OnPlaypause()

    {

           // TODO: Add your command handler code here

           if(playpause==false)

           {

                  m_player.Pause();

                  playpause=true;

           }

           else

           {

                  m_player.Run();

                  playpause=false;

           }

    }

    10、停止播放:

    void CVideoDlg::OnStop()

    {

           // TODO: Add your command handler code here

           m_player.Stop();

           flag=false;

           toolbarctrl->EnableButton(IDM_PLAYPAUSE,false);  

           toolbarctrl->EnableButton(IDM_STOP,false);

           toolbarctrl->EnableButton(IDM_ADD_VOLUME,false);  

           toolbarctrl->EnableButton(IDM_SUB_VOLUME,false);  

    }

    11、音量大小调整:

    void CVideoDlg::OnAddVolume()

    {

           // TODO: Add your command handler code here

           long m_Reduce = m_player.GetVolume();

           if(m_Reduce<0)

           {

                  m_player.Pause();

                  m_player.SetVolume(m_Reduce+100);

                  m_player.Run();   

           }

    }

    void CVideoDlg::OnSubVolume()

    {

           // TODO: Add your command handler code here

           long m_Reduce = m_player.GetVolume();

           if(m_Reduce>=-1500)

           {

                  m_player.Pause();

                  m_player.SetVolume(m_Reduce-100);

                  m_player.Run();  

           }

    }

    12、选择视频大小:

    void CVideoDlg::OnSizeFour()

    {

           // TODO: Add your command handler code here

           m_player.Pause();

           m_player.SetFullScreenMode(false);

        m_player.SetMovieWindowSize(3);

        m_player.Run();

           num=3;

    }

    void CVideoDlg::OnUpdateSizeFour(CCmdUI* pCmdUI)

    {

           // TODO: Add your command update UI handler code here

           pCmdUI->Enable(flag);

           if(num==3)

                  pCmdUI->SetCheck(true);

           else

                  pCmdUI->SetCheck(false);

    }

    void CVideoDlg::OnSizeSixten()

    {

           // TODO: Add your command handler code here

           m_player.Pause();

           m_player.SetFullScreenMode(false);

        m_player.SetMovieWindowSize(2);

        m_player.Run();

           num=2;

          

    }

    void CVideoDlg::OnUpdateSizeSixten(CCmdUI* pCmdUI)

    {

           // TODO: Add your command update UI handler code here

           pCmdUI->Enable(flag);

           if(num==2)

                  pCmdUI->SetCheck(true);

           else

                  pCmdUI->SetCheck(false);

    }

    void CVideoDlg::OnSizeTwo()

    {

           // TODO: Add your command handler code here

           m_player.Pause();

           m_player.SetFullScreenMode(false);

        m_player.SetMovieWindowSize(4);

        m_player.Run();

           num=4;  

    }

    void CVideoDlg::OnUpdateSizeTwo(CCmdUI* pCmdUI)

    {

           // TODO: Add your command update UI handler code here

           pCmdUI->Enable(flag);

           if(num==4)

                  pCmdUI->SetCheck(true);

           else

                  pCmdUI->SetCheck(false);

    }

    void CVideoDlg::OnFull()

    {

           // TODO: Add your command handler code here

           m_player.Pause();

        m_player.SetFullScreenMode(true);

        m_player.SetMovieWindowSize(SW_SHOWMAXIMIZED);

        m_player.Run();

           num=5;

    }

    13、添加单击工具栏从头播放的消息映射:

    void CVideoDlg::OnPlay()

    {

           // TODO: Add your command handler code here

           m_player.Stop();

           m_player.Run();

           flag=true;

           toolbarctrl->EnableButton(IDM_PLAYPAUSE,true);  

           toolbarctrl->EnableButton(IDM_STOP,true);

           toolbarctrl->EnableButton(IDM_ADD_VOLUME,true);  

           toolbarctrl->EnableButton(IDM_SUB_VOLUME,true);  

    }

    14、动态的改变对话框的大小,需要利用类向导添加:ActiveMovie的StateChange的消息映射:

    void CVideoDlg::OnStateChangeActivemovie1(long oldState, long newState)

    {

           // TODO: Add your control notification handler code here

                  MoveMovieWindow();

    }

    15、捕获播放器的错误:

    void CVideoDlg::OnErrorActivemovie1(short SCode, LPCTSTR Description, LPCTSTR Source, BOOL FAR* CancelDisplay)

    {

           // TODO: Add your control notification handler code here

           CString str;

           str.Format("出现错误[%d]:\n\n%s",SCode,Description);

           AfxMessageBox(str);

           *CancelDisplay=TRUE;

    }

    16、添加响应滑块控件移动的消息映射:ON_WM_HSCROLL的消息映射:

    void CVideoDlg::OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar)

    {

           // TODO: Add your message handler code here and/or call default

           if(flag)

           {

                  if(pScrollBar->GetDlgCtrlID()==IDC_SLIDER);

                  {

                         int nRunTime = m_sliderctrl.GetPos();

                         m_player.SetCurrentPosition(nRunTime);

                         int MaxRange = m_player.GetCurrentPosition();

                         double sum=m_player.GetDuration();

                         m_sliderctrl.SetRange(0,int(sum));//需要得到文件长度

                         m_sliderctrl.SetTicFreq(10);

                         m_sliderctrl.SetPageSize(10);

                  }

                  CDialog::OnHScroll(nSBCode, nPos, pScrollBar);

           }

           else

           {

                  return;

           }

    }

    17、播放时显示滑块的相应位置:

    void CVideoDlg::OnTimer(UINT nIDEvent)

    {

           // TODO: Add your message handler code here and/or call default

           int pos = m_player.GetCurrentPosition();

           double sum=m_player.GetDuration();

           m_sliderctrl.SetRange(0,int(sum));

           m_sliderctrl.SetPos(pos);

           CDialog::OnTimer(nIDEvent);

           CDialog::OnTimer(nIDEvent);

    }

    并在OnOpenFile()函数中添加代码:

           int iInstallresult;

           iInstallresult=SetTimer(1,1000,NULL);

           if(iInstallresult==0)

           {

                  MessageBox("fail to install the timer!");

           }

           }

          

    18、直接打开帮助文件:

    void CVideoDlg::OnHelp()

    {

           // TODO: Add your command handler code here

           ShellExecute(NULL,"open","help.txt",NULL,NULL,SW_SHOWNORMAL);

    }

    19、关于菜单下的消息映射:

    void CVideoDlg::OnAbout()

    {

           // TODO: Add your command handler code here

           CAboutDlg dlg;

           dlg.DoModal();

    }

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  • 原文地址:https://www.cnblogs.com/shenchao/p/2725032.html
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