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  • 78.游戏项目-加载窗口-加载图片

     1 package test;
     2 import java.awt.Image;
     3 import java.awt.image.BufferedImage;
     4 import java.io.IOException;
     5 import java.net.URL;
     6 import javax.imageio.ImageIO;
     7 /**
     8  * 游戏开发中常用的工具类
     9  * @author Nicholas
    10  */
    11 public class GameUtil {
    12     public static Image getImage(String path){
    13         URL u=GameUtil.class.getClassLoader().getResource(path);
    14         BufferedImage imag=null;
    15         try {
    16             imag=ImageIO.read(u);
    17         } catch (IOException e) {
    18             e.printStackTrace();
    19         }
    20         return imag;
    21     }
    22 }
     1 package test;
     2 import java.awt.Color;
     3 import java.awt.Font;
     4 import java.awt.Frame;
     5 import java.awt.Graphics;
     6 import java.awt.Image;
     7 import java.awt.event.WindowAdapter;
     8 import java.awt.event.WindowEvent;
     9 /**
    10  * 游戏窗口类
    11  * @author Nicholas
    12  * 窗口以左上角为坐标
    13  */
    14 public class GamePicture extends Frame {//GUI编程AWT,SWING
    15     Image img = GameUtil.getImage("picture/test.jpeg");//加载图片
    16     //加载窗口
    17     public void launchFrame(){
    18         setSize(800,600);//设置大小
    19         setLocation(100,100);//设置初始位置
    20         setVisible(true);//设置图形可见
    21         addWindowListener(new WindowAdapter(){//实现窗口关闭
    22             public void windowClosing(WindowEvent e) {
    23                 System.exit(0);
    24             }
    25         });
    26     }
    27     public void paint(Graphics g) {
    28         g.drawImage(img, 50, 100, null);//设置显示图片
    29     }
    30     public static void main(String[] args) {
    31         GamePicture gp=new GamePicture();
    32         gp.launchFrame();
    33     }
    34     
    35 }

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  • 原文地址:https://www.cnblogs.com/shixinzei/p/8006499.html
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