//说明:点击对象是mc,将mc变成bitmapData对象,然后取色。 //class: //构造函数的参数pic:放置图片的mc package { import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.MovieClip; import flash.display.Sprite; import flash.events.MouseEvent; public class GetColor extends Sprite { private var myBitmapData:BitmapData; private var myBitmap:Bitmap; private var color:uint; public var colorStr:String; public function GetColor(mc:MovieClip) { myBitmapData = new BitmapData(mc.width, mc.height, true, 0xffffff); myBitmapData.draw(mc); myBitmap = new Bitmap(myBitmapData); addChild(myBitmap); addEventListener(MouseEvent.MOUSE_DOWN, mouseD_fc); } private function mouseD_fc(e:MouseEvent) { color = myBitmapData.getPixel(e.localX, e.localY); colorStr = ("0x" + color.toString(16) + "00000").slice(0, 8); } } } //as: import GetColor; var mymc:mc = new mc(); var a:GetColor = new GetColor(mymc); a.scaleX = a.scaleY = 2; a.x = 100; a.y = 100; addChild(a); addEventListener(MouseEvent.MOUSE_DOWN, down_fc); function down_fc(e:MouseEvent) { _txt.text = a.colorStr; }