https://blog.csdn.net/fcx520/article/details/49889985
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> static const int MAXPENDING = 5; static const int BUFSIZE = 1024; void HandleTCPClient(int clntSocket); void DieWithUserMessage(const char *msg, const char *detail); void DieWithSystemMessage(const char *msg); int main(int argc, char *argv[]) { if(argc != 2) DieWithUserMessage("Parameter(s)", "<Server Port>"); in_port_t servPort = atoi(argv[1]); // Create socket for incoming connections int servSock; if((servSock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP)) < 0 ) { DieWithSystemMessage("Socket() failed"); } // Construct local address structure struct sockaddr_in servAddr; // Local address memset(&servAddr, 0, sizeof(servAddr)); // Zero out structure servAddr.sin_family = AF_INET; // IPv4 address family servAddr.sin_addr.s_addr = htonl(INADDR_ANY); // Any incoming interface. servAddr.sin_port = htons(servPort); //Bind to the local address if (bind(servSock, (struct sockaddr*) &servAddr, sizeof(servAddr)) < 0 ) DieWithSystemMessage("bind() failed"); // Mark the socket so it will listen for incoming connections if (listen(servSock, MAXPENDING) < 0 ) DieWithSystemMessage("listen() failed"); for (;;) { // Run forever struct sockaddr_in clntAddr; // Client address // Set length of client address structure (in-out parameter) socklen_t clntAddrLen = sizeof(clntAddr); // Wait for a client to connect int clntSock = accept(servSock, (struct sockaddr*) &clntAddr, &clntAddrLen); if ( clntSock < 0 ) DieWithSystemMessage("accept() failed"); // clntSock is connected to a client! char clntName[INET_ADDRSTRLEN]; // String to contain client address if (inet_ntop(AF_INET, &clntAddr.sin_addr.s_addr, clntName, sizeof(clntName)) != NULL ) printf("Handling client %s/%d ", clntName, ntohs(clntAddr.sin_port)); else puts("Unable to get client address"); HandleTCPClient(clntSock); } } void HandleTCPClient(int clntSocket) { char buffer[BUFSIZE]; // Buffer for echo string // Receive message from client. ssize_t numBytesRcvd = recv(clntSocket, buffer, BUFSIZE, 0); if ( numBytesRcvd < 0 ) DieWithSystemMessage("recv() failed"); // Send received string and receive again until end of stream. while ( numBytesRcvd > 0 ) { //0 indicates end of stream. // Echo message back to client. ssize_t numBytesSent = send(clntSocket, buffer, numBytesRcvd, 0); if ( numBytesSent < 0 ) DieWithSystemMessage("send() failed"); else if ( numBytesSent != numBytesRcvd ) DieWithUserMessage("send()", "send unexpected number of bytes"); // See if there is more data to receive. numBytesRcvd = recv(clntSocket, buffer, BUFSIZE, 0); if ( numBytesRcvd < 0 ) DieWithSystemMessage("recv() failed."); } close(clntSocket); // Close client socket. } void DieWithUserMessage(const char *msg, const char *detail) { fputs(msg, stderr); fputs(": ", stderr); fputs(detail, stderr); fputc(' ', stderr); exit(1); } void DieWithSystemMessage(const char *msg) { perror(msg); exit(1); }
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> void DieWithUserMessage(const char *msg, const char *detail) { fputs(msg, stderr); fputs(": ", stderr); fputs(detail, stderr); fputc(' ', stderr); exit(1); } void DieWithSystemMessage(const char *msg) { perror(msg); exit(1); } int main(int argc, char **argv){ if ( argc < 3) { DieWithUserMessage("Parameter(s)", "<IP> <PORT> [<MESSAGE>]"); } // Create local socket int sock; if ( ( sock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP ) ) < 0 ) { DieWithSystemMessage("socket() failed."); } int servPort = atoi(argv[2]); // Create server address struct sockaddr_in servAddr; memset( &servAddr, 0, sizeof(servAddr) ); servAddr.sin_family = AF_INET; servAddr.sin_port = htons(servPort); inet_pton(AF_INET, argv[1], &servAddr.sin_addr.s_addr); // Connect to server if ( (connect( sock, (struct sockaddr *) &servAddr, sizeof(servAddr))) < 0 ) { DieWithSystemMessage("connect() failed."); } // Send Message to server ssize_t sentByteLen = send( sock, argv[3], sizeof(argv[3]), 0); if ( sentByteLen > 0 ) { printf("send: %s bytes:%d ", argv[3], sentByteLen); } else { DieWithSystemMessage("send() failed"); } // Receive Message from server char recvBuf[sentByteLen]; ssize_t recvByteLen = recv( sock, recvBuf, sentByteLen, 0); if ( recvByteLen > 0 ) { printf("recv: %s bytes:%d ", recvBuf, recvByteLen); } else { DieWithSystemMessage("recv() failed"); } close(sock); printf("end! "); }