1, 基于linux4.9版本
#include <stdio.h> #include <stdlib.h> #include <string.h> #if 1 struct list_head { struct list_head *next, *prev; }; #define WRITE_ONCE(dst, src) ((dst) = (src)) #define READ_ONCE(src) (src) #define LIST_POISON1 NULL #define LIST_POISON2 NULL #define container_of(ptr, type, member) (type *)( (char *)ptr - offsetof(type, member) ) /* * Simple doubly linked list implementation. * * Some of the internal functions ("__xxx") are useful when * manipulating whole lists rather than single entries, as * sometimes we already know the next/prev entries and we can * generate better code by using them directly rather than * using the generic single-entry routines. */ #define LIST_HEAD_INIT(name) { &(name), &(name) } #define LIST_HEAD(name) struct list_head name = LIST_HEAD_INIT(name) static inline void INIT_LIST_HEAD(struct list_head *list) { WRITE_ONCE(list->next, list); list->prev = list; } /* * Insert a new entry between two known consecutive entries. * * This is only for internal list manipulation where we know * the prev/next entries already! */ #ifndef CONFIG_DEBUG_LIST static inline void __list_add(struct list_head *new, struct list_head *prev, struct list_head *next) { next->prev = new; new->next = next; new->prev = prev; WRITE_ONCE(prev->next, new); } #else extern void __list_add(struct list_head *new, struct list_head *prev, struct list_head *next); #endif /** * list_add - add a new entry * @new: new entry to be added * @head: list head to add it after * * Insert a new entry after the specified head. * This is good for implementing stacks. */ static inline void list_add(struct list_head *new, struct list_head *head) { __list_add(new, head, head->next); } /** * list_add_tail - add a new entry * @new: new entry to be added * @head: list head to add it before * * Insert a new entry before the specified head. * This is useful for implementing queues. */ static inline void list_add_tail(struct list_head *new, struct list_head *head) { __list_add(new, head->prev, head); } /* * Delete a list entry by making the prev/next entries * point to each other. * * This is only for internal list manipulation where we know * the prev/next entries already! */ static inline void __list_del(struct list_head * prev, struct list_head * next) { next->prev = prev; WRITE_ONCE(prev->next, next); } /** * list_del - deletes entry from list. * @entry: the element to delete from the list. * Note: list_empty() on entry does not return true after this, the entry is * in an undefined state. */ #ifndef CONFIG_DEBUG_LIST static inline void __list_del_entry(struct list_head *entry) { __list_del(entry->prev, entry->next); } static inline void list_del(struct list_head *entry) { __list_del(entry->prev, entry->next); entry->next = LIST_POISON1; entry->prev = LIST_POISON2; } #else extern void __list_del_entry(struct list_head *entry); extern void list_del(struct list_head *entry); #endif /** * list_replace - replace old entry by new one * @old : the element to be replaced * @new : the new element to insert * * If @old was empty, it will be overwritten. */ static inline void list_replace(struct list_head *old, struct list_head *new) { new->next = old->next; new->next->prev = new; new->prev = old->prev; new->prev->next = new; } static inline void list_replace_init(struct list_head *old, struct list_head *new) { list_replace(old, new); INIT_LIST_HEAD(old); } /** * list_del_init - deletes entry from list and reinitialize it. * @entry: the element to delete from the list. */ static inline void list_del_init(struct list_head *entry) { __list_del_entry(entry); INIT_LIST_HEAD(entry); } /** * list_move - delete from one list and add as another's head * @list: the entry to move * @head: the head that will precede our entry */ static inline void list_move(struct list_head *list, struct list_head *head) { __list_del_entry(list); list_add(list, head); } /** * list_move_tail - delete from one list and add as another's tail * @list: the entry to move * @head: the head that will follow our entry */ static inline void list_move_tail(struct list_head *list, struct list_head *head) { __list_del_entry(list); list_add_tail(list, head); } /** * list_is_last - tests whether @list is the last entry in list @head * @list: the entry to test * @head: the head of the list */ static inline int list_is_last(const struct list_head *list, const struct list_head *head) { return list->next == head; } /** * list_empty - tests whether a list is empty * @head: the list to test. */ static inline int list_empty(const struct list_head *head) { return READ_ONCE(head->next) == head; } /** * list_empty_careful - tests whether a list is empty and not being modified * @head: the list to test * * Description: * tests whether a list is empty _and_ checks that no other CPU might be * in the process of modifying either member (next or prev) * * NOTE: using list_empty_careful() without synchronization * can only be safe if the only activity that can happen * to the list entry is list_del_init(). Eg. it cannot be used * if another CPU could re-list_add() it. */ static inline int list_empty_careful(const struct list_head *head) { struct list_head *next = head->next; return (next == head) && (next == head->prev); } /** * list_rotate_left - rotate the list to the left * @head: the head of the list */ static inline void list_rotate_left(struct list_head *head) { struct list_head *first; if (!list_empty(head)) { first = head->next; list_move_tail(first, head); } } /** * list_is_singular - tests whether a list has just one entry. * @head: the list to test. */ static inline int list_is_singular(const struct list_head *head) { return !list_empty(head) && (head->next == head->prev); } static inline void __list_cut_position(struct list_head *list, struct list_head *head, struct list_head *entry) { struct list_head *new_first = entry->next; list->next = head->next; list->next->prev = list; list->prev = entry; entry->next = list; head->next = new_first; new_first->prev = head; } /** * list_cut_position - cut a list into two * @list: a new list to add all removed entries * @head: a list with entries * @entry: an entry within head, could be the head itself * and if so we won't cut the list * * This helper moves the initial part of @head, up to and * including @entry, from @head to @list. You should * pass on @entry an element you know is on @head. @list * should be an empty list or a list you do not care about * losing its data. * */ static inline void list_cut_position(struct list_head *list, struct list_head *head, struct list_head *entry) { if (list_empty(head)) return; if (list_is_singular(head) && (head->next != entry && head != entry)) return; if (entry == head) INIT_LIST_HEAD(list); else __list_cut_position(list, head, entry); } static inline void __list_splice(const struct list_head *list, struct list_head *prev, struct list_head *next) { struct list_head *first = list->next; struct list_head *last = list->prev; first->prev = prev; prev->next = first; last->next = next; next->prev = last; } /** * list_splice - join two lists, this is designed for stacks * @list: the new list to add. * @head: the place to add it in the first list. */ static inline void list_splice(const struct list_head *list, struct list_head *head) { if (!list_empty(list)) __list_splice(list, head, head->next); } /** * list_splice_tail - join two lists, each list being a queue * @list: the new list to add. * @head: the place to add it in the first list. */ static inline void list_splice_tail(struct list_head *list, struct list_head *head) { if (!list_empty(list)) __list_splice(list, head->prev, head); } /** * list_splice_init - join two lists and reinitialise the emptied list. * @list: the new list to add. * @head: the place to add it in the first list. * * The list at @list is reinitialised */ static inline void list_splice_init(struct list_head *list, struct list_head *head) { if (!list_empty(list)) { __list_splice(list, head, head->next); INIT_LIST_HEAD(list); } } /** * list_splice_tail_init - join two lists and reinitialise the emptied list * @list: the new list to add. * @head: the place to add it in the first list. * * Each of the lists is a queue. * The list at @list is reinitialised */ static inline void list_splice_tail_init(struct list_head *list, struct list_head *head) { if (!list_empty(list)) { __list_splice(list, head->prev, head); INIT_LIST_HEAD(list); } } /** * list_entry - get the struct for this entry * @ptr: the &struct list_head pointer. * @type: the type of the struct this is embedded in. * @member: the name of the list_head within the struct. */ #define list_entry(ptr, type, member) container_of(ptr, type, member) /** * list_first_entry - get the first element from a list * @ptr: the list head to take the element from. * @type: the type of the struct this is embedded in. * @member: the name of the list_head within the struct. * * Note, that list is expected to be not empty. */ #define list_first_entry(ptr, type, member) list_entry((ptr)->next, type, member) /** * list_last_entry - get the last element from a list * @ptr: the list head to take the element from. * @type: the type of the struct this is embedded in. * @member: the name of the list_head within the struct. * * Note, that list is expected to be not empty. */ #define list_last_entry(ptr, type, member) list_entry((ptr)->prev, type, member) /** * list_first_entry_or_null - get the first element from a list * @ptr: the list head to take the element from. * @type: the type of the struct this is embedded in. * @member: the name of the list_head within the struct. * * Note that if the list is empty, it returns NULL. */ #define list_first_entry_or_null(ptr, type, member) ({ struct list_head *head__ = (ptr); struct list_head *pos__ = READ_ONCE(head__->next); pos__ != head__ ? list_entry(pos__, type, member) : NULL; }) /** * list_next_entry - get the next element in list * @pos: the type * to cursor * @member: the name of the list_head within the struct. */ #define list_next_entry(pos, member) list_entry((pos)->member.next, typeof(*(pos)), member) /** * list_prev_entry - get the prev element in list * @pos: the type * to cursor * @member: the name of the list_head within the struct. */ #define list_prev_entry(pos, member) list_entry((pos)->member.prev, typeof(*(pos)), member) /** * list_for_each - iterate over a list * @pos: the &struct list_head to use as a loop cursor. * @head: the head for your list. */ #define list_for_each(pos, head) for (pos = (head)->next; pos != (head); pos = pos->next) /** * list_for_each_prev - iterate over a list backwards * @pos: the &struct list_head to use as a loop cursor. * @head: the head for your list. */ #define list_for_each_prev(pos, head) for (pos = (head)->prev; pos != (head); pos = pos->prev) /** * list_for_each_safe - iterate over a list safe against removal of list entry * @pos: the &struct list_head to use as a loop cursor. * @n: another &struct list_head to use as temporary storage * @head: the head for your list. */ #define list_for_each_safe(pos, n, head) for (pos = (head)->next, n = pos->next; pos != (head); pos = n, n = pos->next) /** * list_for_each_prev_safe - iterate over a list backwards safe against removal of list entry * @pos: the &struct list_head to use as a loop cursor. * @n: another &struct list_head to use as temporary storage * @head: the head for your list. */ #define list_for_each_prev_safe(pos, n, head) for (pos = (head)->prev, n = pos->prev; pos != (head); pos = n, n = pos->prev) /** * list_for_each_entry - iterate over list of given type * @pos: the type * to use as a loop cursor. * @head: the head for your list. * @member: the name of the list_head within the struct. */ #define list_for_each_entry(pos, head, member) for (pos = list_first_entry(head, typeof(*pos), member); &pos->member != (head); pos = list_next_entry(pos, member)) /** * list_for_each_entry_reverse - iterate backwards over list of given type. * @pos: the type * to use as a loop cursor. * @head: the head for your list. * @member: the name of the list_head within the struct. */ #define list_for_each_entry_reverse(pos, head, member) for (pos = list_last_entry(head, typeof(*pos), member); &pos->member != (head); pos = list_prev_entry(pos, member)) /** * list_prepare_entry - prepare a pos entry for use in list_for_each_entry_continue() * @pos: the type * to use as a start point * @head: the head of the list * @member: the name of the list_head within the struct. * * Prepares a pos entry for use as a start point in list_for_each_entry_continue(). */ #define list_prepare_entry(pos, head, member) ((pos) ? : list_entry(head, typeof(*pos), member)) /** * list_for_each_entry_continue - continue iteration over list of given type * @pos: the type * to use as a loop cursor. * @head: the head for your list. * @member: the name of the list_head within the struct. * * Continue to iterate over list of given type, continuing after * the current position. */ #define list_for_each_entry_continue(pos, head, member) for (pos = list_next_entry(pos, member); &pos->member != (head); pos = list_next_entry(pos, member)) /** * list_for_each_entry_continue_reverse - iterate backwards from the given point * @pos: the type * to use as a loop cursor. * @head: the head for your list. * @member: the name of the list_head within the struct. * * Start to iterate over list of given type backwards, continuing after * the current position. */ #define list_for_each_entry_continue_reverse(pos, head, member) for (pos = list_prev_entry(pos, member); &pos->member != (head); pos = list_prev_entry(pos, member)) /** * list_for_each_entry_from - iterate over list of given type from the current point * @pos: the type * to use as a loop cursor. * @head: the head for your list. * @member: the name of the list_head within the struct. * * Iterate over list of given type, continuing from current position. */ #define list_for_each_entry_from(pos, head, member) for (; &pos->member != (head); pos = list_next_entry(pos, member)) /** * list_for_each_entry_safe - iterate over list of given type safe against removal of list entry * @pos: the type * to use as a loop cursor. * @n: another type * to use as temporary storage * @head: the head for your list. * @member: the name of the list_head within the struct. */ #define list_for_each_entry_safe(pos, n, head, member) for (pos = list_first_entry(head, typeof(*pos), member), n = list_next_entry(pos, member); &pos->member != (head); pos = n, n = list_next_entry(n, member)) /** * list_for_each_entry_safe_continue - continue list iteration safe against removal * @pos: the type * to use as a loop cursor. * @n: another type * to use as temporary storage * @head: the head for your list. * @member: the name of the list_head within the struct. * * Iterate over list of given type, continuing after current point, * safe against removal of list entry. */ #define list_for_each_entry_safe_continue(pos, n, head, member) for (pos = list_next_entry(pos, member), n = list_next_entry(pos, member); &pos->member != (head); pos = n, n = list_next_entry(n, member)) /** * list_for_each_entry_safe_from - iterate over list from current point safe against removal * @pos: the type * to use as a loop cursor. * @n: another type * to use as temporary storage * @head: the head for your list. * @member: the name of the list_head within the struct. * * Iterate over list of given type from current point, safe against * removal of list entry. */ #define list_for_each_entry_safe_from(pos, n, head, member) for (n = list_next_entry(pos, member); &pos->member != (head); pos = n, n = list_next_entry(n, member)) /** * list_for_each_entry_safe_reverse - iterate backwards over list safe against removal * @pos: the type * to use as a loop cursor. * @n: another type * to use as temporary storage * @head: the head for your list. * @member: the name of the list_head within the struct. * * Iterate backwards over list of given type, safe against removal * of list entry. */ #define list_for_each_entry_safe_reverse(pos, n, head, member) for (pos = list_last_entry(head, typeof(*pos), member), n = list_prev_entry(pos, member); &pos->member != (head); pos = n, n = list_prev_entry(n, member)) /** * list_safe_reset_next - reset a stale list_for_each_entry_safe loop * @pos: the loop cursor used in the list_for_each_entry_safe loop * @n: temporary storage used in list_for_each_entry_safe * @member: the name of the list_head within the struct. * * list_safe_reset_next is not safe to use in general if the list may be * modified concurrently (eg. the lock is dropped in the loop body). An * exception to this is if the cursor element (pos) is pinned in the list, * and list_safe_reset_next is called after re-taking the lock and before * completing the current iteration of the loop body. */ #define list_safe_reset_next(pos, n, member) n = list_next_entry(pos, member) #endif
2,测试代码
#include <stdio.h> #include <stdlib.h> #include <string.h> #if 1 typedef struct USER_DATA { int key; int param; struct list_head list; }USER_DATA_ST; //LIST_HEAD(my_list); struct list_head my_list; #define ARRAY_SIZE 32 int main() { int i; struct list_head *tmp; struct list_head *tmp2; struct USER_DATA *pstListNode = NULL; printf(" init : "); INIT_LIST_HEAD(&my_list); srand(time(NULL)); for(i = 0; i < ARRAY_SIZE; i++) { pstListNode = malloc(sizeof(USER_DATA_ST)); if (NULL == pstListNode) return 0; pstListNode->key = i; pstListNode->param = rand()%ARRAY_SIZE; list_add_tail(&pstListNode->list, &my_list); } printf(" walk: "); list_for_each(tmp, &my_list) { pstListNode = list_entry(tmp, struct USER_DATA, list); printf("[%d]=%d ", pstListNode->key, pstListNode->param); } printf(" delete: "); list_for_each_safe(tmp, tmp2, &my_list) { pstListNode = list_entry(tmp, struct USER_DATA, list); if (pstListNode->param % 3 == 0) { printf("[%d]=%d ", pstListNode->key, pstListNode->param); list_del_init(&pstListNode->list); free(pstListNode); } } printf(" walk: "); list_for_each(tmp, &my_list) { pstListNode = list_entry(tmp, struct USER_DATA, list); printf("[%d]%d ", pstListNode->key, pstListNode->param); } printf(" destroy: "); list_for_each_safe(tmp, tmp2, &my_list) { pstListNode = list_entry(tmp, struct USER_DATA, list); list_del_init(&pstListNode->list); free(pstListNode); } return 0; } #endif