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  • GDB Vs. WinDbg Commands

    http://www.cnblogs.com/wangkangluo1/archive/2012/02/04/2337696.html

    Here are a list of various useful commands that come in handy

    Command / Option descriptionGDB CommandWinDbg Command / GUI operation descriptions

    Enabling
    post-mortem default debugger

    Not
    applicable on any Unix/Linux OS

    To
    register as the default debugger type “windbg -I”
    and to use Dr.Watson use “drwtsn32 -i”

    Invoking
    Debugger with core file
     or dump
    file (as called in windows)

    gdb
    <executable-file> <core-file>

    Windbg-y
    SymbolPath -i ImagePath -z DumpFileName

    <ExecutableName>

    Attaching
    to a Running Process

    gdb
    <executable> <pid>

    windbg
    -p <pid>

    Repeat
    Last Command

    Hit the enter key the most
    previous command is repeated.

    Hit the enter key the most
    previous command is repeated.

    Display
    debugger command(s) while performing GUI operations

    in the debugger

    Not applicable. You’ll have
    to type in your commands here.

    .bpcmds

    Enabling
    Source level debugging

    Enabled for files compiled
    with -g option.

    list / list {linenum} / list
    {filename:linenum} to display source file.

    windbg <executable>
    <arguments>

    “File->Open Source
    File…”. Then hit the F5 key to run the program. The
    program stops at the specified breakpoint.

    Setting
    break point in a certain line in the code

    break <line>

    break <source>.<line>

    break function_name

    break
    cpp_class::function(params)

    bp
    @@masm(`FileName:LineNumber+`)

    Execute
    / Run program to a breakpoint or end of execution

    Run

    r

    go

    g

    Step
    over to next instruction

    next

    p

    Step
    into function / method

    step

    t

    Display
    variable contents

    print variable_name

    dv local_variable_name

    Dump
    memory contents

    dump

    d{a|b|c|d|D|f|p|q|u|w|W}

    Back
    track and display stack frames from current frame

    bt <number-of-stack-frames>

    kc

    k[b|p|P|v] [c] [n] [f] [L]
    [FrameCount]

    More to follow on threads and other sub-commands.

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  • 原文地址:https://www.cnblogs.com/spinsoft/p/2541214.html
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