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  • lufylegend库 LGraphics扭曲图片

    lufylegend库 LGraphics扭曲图片 

    <!DOCTYPE html>
    <html lang="en">
    
    <head>
        <meta charset="UTF-8">
        <title>lufylegend</title>
        <script type="text/javascript" src="lufylegend-1.7.6.js"></script>
    </head>
    
    <body>
        <div id="mylegend">loading...</div>
        <script type="text/javascript">
        var loader;
        init(50, 'mylegend', 500, 350, main);
    
        function main() {
            loader = new LLoader();
            loader.addEventListener(LEvent.COMPLETE, loadBitmapdata);
            loader.load('face.jpg', 'bitmapData');
        }
    
        function loadBitmapdata(event) {
            var bitmapdata = new LBitmapData(loader.content);
            var backLayer = new LSprite();
            addChild(backLayer);
            var vertices = [];
            vertices.push(0,0);
            vertices.push(0,120);
            vertices.push(0,240);
            vertices.push(120,0);
            vertices.push(120,120);
            vertices.push(120,240);
            vertices.push(240,0);
            vertices.push(240,120);
            vertices.push(240,240);
            var indices = [];
            indices.push(0,3,1);
            indices.push(3,1,4);
            indices.push(1,4,2);
            indices.push(4,2,5);
            indices.push(3,6,4);
            indices.push(6,4,7);
            indices.push(4,7,5);
            indices.push(7,5,8);
            var uvtData = [];
            uvtData.push(0,0);
            uvtData.push(0,0.5);
            uvtData.push(0,1);
            uvtData.push(0.5,0);
            uvtData.push(0.5,0.5);
            uvtData.push(0.5,1);
            uvtData.push(1,0);
            uvtData.push(1,0.5);
            uvtData.push(1,1);
            backLayer.graphics.beginBitmapFill(bitmapdata);
            backLayer.graphics.drawTriangles(vertices,indices,uvtData,2,'#fff');
        }
        </script>
    </body>
    
    </html>2,
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  • 原文地址:https://www.cnblogs.com/stono/p/4680061.html
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