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  • 根据检测出来的脸部而划定眼睛范围的检测

    铜过打开摄像头,然后加载脸部检测器,来抓取头像,然后根据头像的比例进行确定眼睛的位置

    #include "cv.h"
    #include "highgui.h"
    #include"iostream"
    #include"cstring"
    using namespace std;
    
    using namespace cv;
    
    static string xml = "G:\Opencv\sources\data\haarcascades\haarcascade_frontalface_alt.xml";
    CvMemStorage* storage = 0;
    CascadeClassifier facedectector;
    
    CvCapture *capture = 0;
    CvRect righteye;
    CvRect lefteye;
    Mat GetMatFrom(int choice, char* filename1);
    Rect GetLargerFace(Mat face);
    void GetFaceDetectionArea(Mat face);
    Mat DrawEyeContours(Mat faceimg, Rect left, Rect right);
    int main()
    {
        facedectector.load(xml);//人脸检测
        Mat img = GetMatFrom(0,NULL);
        cvNamedWindow("test");
        while (true)
        {
            img = GetMatFrom(0, NULL);
            
            Mat grayimg;
            cvtColor(img,grayimg,CV_BGR2GRAY);
            imshow("linshi",img);
            imshow("linshi2", grayimg);
            Rect rect = GetLargerFace(grayimg);
            Mat img2 = grayimg(rect);
            GetFaceDetectionArea(img2);
            imshow("cishi",img2);
            Mat img3 = img(rect);
            DrawEyeContours(img3,lefteye,righteye);
            
            imshow("test",img3);
            if (cvWaitKey(15) == 27)
                break;
            
        }
        
        
        return 0;
    }
    
    //封装好的获取图片的函数
    //choice=0是从摄像机中获取。
    //choice!=0从文件获取,必须指定filename
    Mat GetMatFrom(int choice, char* filename1 = NULL)
    {
        Mat back_img = cvCreateImage(cvSize(640,480),8,3);
        if (choice == 0)//代表摄像机
        {
            if (capture == NULL)
                capture = cvCaptureFromCAM(0);
            back_img = cvQueryFrame(capture);
        }
        
        else if (filename1!=NULL)
        {
        if (capture==NULL)
        try{
        capture = cvCaptureFromAVI(filename1);
        }
        catch (cv::Exception){
        printf("视屏文件%s加载出错!
    ",filename1);
        }
        back_img = cvQueryFrame(capture);
        }
        else
        {
        printf("没有输入文件名!
    ");
            }    
        return back_img;
    }
    
    //得到最大脸区域的矩形
    Rect GetLargerFace(Mat face)//利用灰度图像
    {
        Rect rect;
        std::vector<Rect> rects;
        
        double scale = 0.5;
        int  scalewidth = cvRound(face.cols*scale);
        int scaleheight = cvRound(face.rows*scale);
        Mat smallimg;
        resize(face,smallimg,cvSize(scalewidth,scaleheight));
    
        facedectector.detectMultiScale(smallimg, rects, 1.1, 3, CASCADE_FIND_BIGGEST_OBJECT | CASCADE_DO_ROUGH_SEARCH, cvSize(10, 10));
        if (rects.size() < 1)
        {
            rect.x = 0;
            rect.y = 0;
            rect.width = 10;
            rect.height = 10;
        }
        else
            rect = rects[0];
        //恢复图像原来大小
        rect.x = cvRound(rect.x/scale);
        rect.y =cvRound(rect.y/scale);
        rect.width = cvRound(rect.width/scale);
        rect.height = cvRound(rect.height/scale);
        //判断矩形是否越界
        rect.x = rect.x < 0 ? 0 : rect.x;
        rect.y = rect.y < 0 ? 0 : rect.y;
        if (rect.width + rect.x>face.cols)rect.x = face.cols - rect.width;
        if (rect.y + rect.height>face.rows)rect.y = face.rows - rect.height;
        return rect;
    }
    
    //得到要可检测眼睛的矩形
    void GetFaceDetectionArea(Mat face)//使用的是脸部灰度图像
    {
        //计算眼睛的区域
        int leftx = cvRound(face.cols*0.16);
        int topy = cvRound(face.rows*0.26);
        int eye_width = cvRound(face.cols*0.3);
        int eye_height = cvRound(face.rows*0.28);
        int rightx = cvRound(face.cols*(1 - 0.16 - 0.3));
    
        //得到左右眼睛的矩形
        lefteye.x = leftx;
        lefteye.y = topy;
        lefteye.width = eye_width;
        lefteye.height = eye_height;
    
        righteye.x = rightx;
        righteye.y = topy;
        righteye.width = eye_width;
        righteye.height = eye_height;
        cout << righteye.x<<endl;
        cout << righteye.y<<endl;
        cout << righteye.width<<endl;
        
    }
    //画出眼睛轮廓
    Mat DrawEyeContours(Mat faceimg, Rect left, Rect right)
    {
        rectangle(faceimg, cvPoint(left.x, left.y), cvPoint(left.x + left.width, left.y + left.height), cvScalar(50, 50, 50));
        rectangle(faceimg, cvPoint(right.x, right.y), cvPoint(right.x + right.width, right.y + right.height), cvScalar(50, 50, 50));
    
        return faceimg;
    }    

    窗口的大小跟着人离屏幕的距离而改变。也许这个特点能有点其他用处。

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  • 原文地址:https://www.cnblogs.com/sytu/p/4151658.html
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