1.通过Random类来产生随机数 Next(1, 10);取值范围是1~9
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using System; namespace shuzu { static class aclass { static void Main(string[] args) { Random r = new Random();//创建随机数对象 while(true){ int t = r.Next(1, 10);//通过对象方法来产生随机数 Console.WriteLine(t); Console.ReadKey(); } } } }
2.三元表达式
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using System; namespace shuzu { static class aclass { static void Main(string[] args) { int a,b,c; a=10; b=11; c=a>b?a:b;//满足条件a>b结果c=a;否则c=b; Console.WriteLine(c); Console.ReadKey(); } } }