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  • [原]零基础学习视频解码之解码声音

      关于视频解码以及使用SDL显示详情见:[原]零基础学习视频解码之解码图像 

      SDL播放声音的方式是这样的:

      你建立你的音频选项:采样率(在SDL中称为"频率"),通道数,等等,我们还应该设置一个回调函数和用户数据。当我们开始播放音频,SDL会不断的回调这个函数,让它充满一定数量字节的音频缓冲区,然后我们把这些信息放到SDL_AudioSpec数据结构中,我们接着调用SDL_OpenAudio,这将打开音频设备,还给我们一个AudioSpec结构。

      freq:采样率

      format:我们将给SDL什么样的格式

      channels:音频通道

      silence:音频缓冲区默认值,通常为0

      samples:当SDL向我们请求更多的音频缓冲区的大小的时候设置的

      callback:回调函数

      userdata:SDL会给我们的回调void指针的用户数据,我们必须让它知道我们的编解码器上下文

      现在我们开始获取流音频信息,但我们怎么处理这些信息?解决的办法是要创造一种数据结构,我们可以在audio_callback得到音频数据然后保存获取到的数据包!所以我们要做的是创建一个队列的数据包。ffmpeg甚至还带有一个结构来帮助我们做这:AVPacketList,这仅仅是一个链表的数据包,我们还需要自己维护接受到的数据包队列。

      首先还是配置Eclipse相关依赖库的环境:

      Project->Properties->C/C++ General->Path and Symbols->Libraries->Add->SDL、avcode、avutil、avformat、swscale

      一、定义一个数据结构用来保存AVPacketList队列

    /*
     ============================================================================
     Name        : VideoDecodeTutorial2_1.c
     Author      : clarck
     Version     :
     Copyright   : Your copyright notice
     Description : Hello World in C, Ansi-style
     ============================================================================
     */
    
    #include <stdio.h>
    #include <stdlib.h>
    #include "SDL/SDL.h"
    #include "SDL/SDL_thread.h"
    #include "libavcodec/avcodec.h"
    #include "libavformat/avformat.h"
    #include "libavutil/pixfmt.h"
    #include "libswscale/swscale.h"
    
    #ifdef __MINGW32__
    #undef main /* Prevents SDL from overriding main() */
    #endif
    
    #define SDL_AUDIO_BUFFER_SIZE 1024
    #define AVCODEC_MAX_AUDIO_FRAME_SIZE 192000 // 1 second of 48khz 32bit audio
    
    typedef struct PacketQueue {
        AVPacketList *first_pkt, *last_pkt;
        int nb_packets;
        int size;
        SDL_mutex *mutex;
        SDL_cond *cond;
    } PacketQueue;
    
    PacketQueue audioq;
    
    int main(int argc, char* args[]) {
        return EXIT_SUCCESS;
    }

      二、初始化这个数据队列:

    /*
     ============================================================================
     Name        : VideoDecodeTutorial2_1.c
     Author      : clarck
     Version     :
     Copyright   : Your copyright notice
     Description : Hello World in C, Ansi-style
     ============================================================================
     */
    
    #include <stdio.h>
    #include <stdlib.h>
    #include "SDL/SDL.h"
    #include "SDL/SDL_thread.h"
    #include "libavcodec/avcodec.h"
    #include "libavformat/avformat.h"
    #include "libavutil/pixfmt.h"
    #include "libswscale/swscale.h"
    
    #ifdef __MINGW32__
    #undef main /* Prevents SDL from overriding main() */
    #endif
    
    #define SDL_AUDIO_BUFFER_SIZE 1024
    #define AVCODEC_MAX_AUDIO_FRAME_SIZE 192000 // 1 second of 48khz 32bit audio
    
    typedef struct PacketQueue {
        AVPacketList *first_pkt, *last_pkt;
        int nb_packets;
        int size;
        SDL_mutex *mutex;
        SDL_cond *cond;
    } PacketQueue;
    
    PacketQueue audioq;
    
    int quit = 0;
    
    void packet_queue_init(PacketQueue *q) {
        memset(q, 0, sizeof(PacketQueue));
        q->mutex = SDL_CreateMutex();
        q->cond = SDL_CreateCond();
    }
    
    int main(int argc, char* args[]) {
        return EXIT_SUCCESS;
    }

      你会注意到,我们有一个互斥体和条件变量。这是因为SDL用一个单独的线程运行音频处理。如果我们不把排好队,我们真的会毁了我们的数据。接下来我们将看到如何在队列的实现。

      三、添加一个AVPacket到队列中

    /*
     ============================================================================
     Name        : VideoDecodeTutorial2_1.c
     Author      : clarck
     Version     :
     Copyright   : Your copyright notice
     Description : Hello World in C, Ansi-style
     ============================================================================
     */
    
    #include <stdio.h>
    #include <stdlib.h>
    #include "SDL/SDL.h"
    #include "SDL/SDL_thread.h"
    #include "libavcodec/avcodec.h"
    #include "libavformat/avformat.h"
    #include "libavutil/pixfmt.h"
    #include "libswscale/swscale.h"
    
    #ifdef __MINGW32__
    #undef main /* Prevents SDL from overriding main() */
    #endif
    
    #define SDL_AUDIO_BUFFER_SIZE 1024
    #define AVCODEC_MAX_AUDIO_FRAME_SIZE 192000 // 1 second of 48khz 32bit audio
    
    typedef struct PacketQueue {
        AVPacketList *first_pkt, *last_pkt;
        int nb_packets;
        int size;
        SDL_mutex *mutex;
        SDL_cond *cond;
    } PacketQueue;
    
    PacketQueue audioq;
    
    int quit = 0;
    
    void packet_queue_init(PacketQueue *q) {
        memset(q, 0, sizeof(PacketQueue));
        q->mutex = SDL_CreateMutex();
        q->cond = SDL_CreateCond();
    }
    
    int packet_queue_put(PacketQueue *q, AVPacket *pkt) {
    
        AVPacketList *pkt1;
        if (av_dup_packet(pkt) < 0) {
            return -1;
        }
        pkt1 = av_malloc(sizeof(AVPacketList));
        if (!pkt1)
            return -1;
        pkt1->pkt = *pkt;
        pkt1->next = NULL;
    
        SDL_LockMutex(q->mutex);
    
        if (!q->last_pkt)
            q->first_pkt = pkt1;
        else
            q->last_pkt->next = pkt1;
        q->last_pkt = pkt1;
        q->nb_packets++;
        q->size += pkt1->pkt.size;
        SDL_CondSignal(q->cond);
    
        SDL_UnlockMutex(q->mutex);
        return 0;
    }
    
    int main(int argc, char* args[]) {
        return EXIT_SUCCESS;
    }

      四、从队列中获取一个AVPacket

    /*
     ============================================================================
     Name        : VideoDecodeTutorial2_1.c
     Author      : clarck
     Version     :
     Copyright   : Your copyright notice
     Description : Hello World in C, Ansi-style
     ============================================================================
     */
    
    #include <stdio.h>
    #include <stdlib.h>
    #include "SDL/SDL.h"
    #include "SDL/SDL_thread.h"
    #include "libavcodec/avcodec.h"
    #include "libavformat/avformat.h"
    #include "libavutil/pixfmt.h"
    #include "libswscale/swscale.h"
    
    #ifdef __MINGW32__
    #undef main /* Prevents SDL from overriding main() */
    #endif
    
    #define SDL_AUDIO_BUFFER_SIZE 1024
    #define AVCODEC_MAX_AUDIO_FRAME_SIZE 192000 // 1 second of 48khz 32bit audio
    
    typedef struct PacketQueue {
        AVPacketList *first_pkt, *last_pkt;
        int nb_packets;
        int size;
        SDL_mutex *mutex;
        SDL_cond *cond;
    } PacketQueue;
    
    PacketQueue audioq;
    
    int quit = 0;
    
    void packet_queue_init(PacketQueue *q) {
        memset(q, 0, sizeof(PacketQueue));
        q->mutex = SDL_CreateMutex();
        q->cond = SDL_CreateCond();
    }
    
    int packet_queue_put(PacketQueue *q, AVPacket *pkt) {
    
        AVPacketList *pkt1;
        if (av_dup_packet(pkt) < 0) {
            return -1;
        }
        pkt1 = av_malloc(sizeof(AVPacketList));
        if (!pkt1)
            return -1;
        pkt1->pkt = *pkt;
        pkt1->next = NULL;
    
        SDL_LockMutex(q->mutex);
    
        if (!q->last_pkt)
            q->first_pkt = pkt1;
        else
            q->last_pkt->next = pkt1;
        q->last_pkt = pkt1;
        q->nb_packets++;
        q->size += pkt1->pkt.size;
        SDL_CondSignal(q->cond);
    
        SDL_UnlockMutex(q->mutex);
        return 0;
    }
    
    static int packet_queue_get(PacketQueue *q, AVPacket *pkt, int block) {
        AVPacketList *pkt1;
        int ret;
    
        SDL_LockMutex(q->mutex);
    
        for (;;) {
    
            if (quit) {
                ret = -1;
                break;
            }
    
            pkt1 = q->first_pkt;
            if (pkt1) {
                q->first_pkt = pkt1->next;
                if (!q->first_pkt)
                    q->last_pkt = NULL;
                q->nb_packets--;
                q->size -= pkt1->pkt.size;
                *pkt = pkt1->pkt;
                av_free(pkt1);
                ret = 1;
                break;
            } else if (!block) {
                ret = 0;
                break;
            } else {
                SDL_CondWait(q->cond, q->mutex);
            }
        }
        SDL_UnlockMutex(q->mutex);
        return ret;
    }
    
    int main(int argc, char* args[]) {
        return EXIT_SUCCESS;
    }

      五、解码音频

    /*
     ============================================================================
     Name        : VideoDecodeTutorial2_1.c
     Author      : clarck
     Version     :
     Copyright   : Your copyright notice
     Description : Hello World in C, Ansi-style
     ============================================================================
     */
    
    #include <stdio.h>
    #include <stdlib.h>
    #include "SDL/SDL.h"
    #include "SDL/SDL_thread.h"
    #include "libavcodec/avcodec.h"
    #include "libavformat/avformat.h"
    #include "libavutil/pixfmt.h"
    #include "libswscale/swscale.h"
    
    #ifdef __MINGW32__
    #undef main /* Prevents SDL from overriding main() */
    #endif
    
    #define SDL_AUDIO_BUFFER_SIZE 1024
    #define AVCODEC_MAX_AUDIO_FRAME_SIZE 192000 // 1 second of 48khz 32bit audio
    
    typedef struct PacketQueue {
        AVPacketList *first_pkt, *last_pkt;
        int nb_packets;
        int size;
        SDL_mutex *mutex;
        SDL_cond *cond;
    } PacketQueue;
    
    PacketQueue audioq;
    
    int quit = 0;
    
    void packet_queue_init(PacketQueue *q) {
        memset(q, 0, sizeof(PacketQueue));
        q->mutex = SDL_CreateMutex();
        q->cond = SDL_CreateCond();
    }
    
    int packet_queue_put(PacketQueue *q, AVPacket *pkt) {
    
        AVPacketList *pkt1;
        if (av_dup_packet(pkt) < 0) {
            return -1;
        }
        pkt1 = av_malloc(sizeof(AVPacketList));
        if (!pkt1)
            return -1;
        pkt1->pkt = *pkt;
        pkt1->next = NULL;
    
        SDL_LockMutex(q->mutex);
    
        if (!q->last_pkt)
            q->first_pkt = pkt1;
        else
            q->last_pkt->next = pkt1;
        q->last_pkt = pkt1;
        q->nb_packets++;
        q->size += pkt1->pkt.size;
        SDL_CondSignal(q->cond);
    
        SDL_UnlockMutex(q->mutex);
        return 0;
    }
    
    static int packet_queue_get(PacketQueue *q, AVPacket *pkt, int block) {
        AVPacketList *pkt1;
        int ret;
    
        SDL_LockMutex(q->mutex);
    
        for (;;) {
    
            if (quit) {
                ret = -1;
                break;
            }
    
            pkt1 = q->first_pkt;
            if (pkt1) {
                q->first_pkt = pkt1->next;
                if (!q->first_pkt)
                    q->last_pkt = NULL;
                q->nb_packets--;
                q->size -= pkt1->pkt.size;
                *pkt = pkt1->pkt;
                av_free(pkt1);
                ret = 1;
                break;
            } else if (!block) {
                ret = 0;
                break;
            } else {
                SDL_CondWait(q->cond, q->mutex);
            }
        }
        SDL_UnlockMutex(q->mutex);
        return ret;
    }
    
    int audio_decode_frame(AVCodecContext *aCodecCtx, uint8_t *audio_buf,
            int buf_size) {
    
        static AVPacket pkt;
        static uint8_t *audio_pkt_data = NULL;
        static int audio_pkt_size = 0;
        static AVFrame frame;
    
        int len1, data_size = 0;
    
        for (;;) {
            while (audio_pkt_size > 0) {
                int got_frame = 0;
                len1 = avcodec_decode_audio4(aCodecCtx, &frame, &got_frame, &pkt);
                if (len1 < 0) {
                    /* if error, skip frame */
                    audio_pkt_size = 0;
                    break;
                }
                audio_pkt_data += len1;
                audio_pkt_size -= len1;
                if (got_frame) {
                    data_size = frame.linesize[0];
                    /*
                     data_size = av_samples_get_buffer_size(NULL,
                     aCodecCtx->channels, frame.nb_samples,
                     aCodecCtx->sample_fmt, 1);
                     */
                    memcpy(audio_buf, frame.data[0], data_size);
                }
                if (data_size <= 0) {
                    /* No data yet, get more frames */
                    continue;
                }
                /* We have data, return it and come back for more later */
                return data_size;
            }
            if (pkt.data)
                av_free_packet(&pkt);
    
            if (quit) {
                return -1;
            }
    
            if (packet_queue_get(&audioq, &pkt, 1) < 0) {
                return -1;
            }
            audio_pkt_data = pkt.data;
            audio_pkt_size = pkt.size;
        }
    
        return 0;
    }
    
    int main(int argc, char* args[]) {
        return EXIT_SUCCESS;
    }

      六、处理call_back

    /*
     ============================================================================
     Name        : VideoDecodeTutorial2_1.c
     Author      : clarck
     Version     :
     Copyright   : Your copyright notice
     Description : Hello World in C, Ansi-style
     ============================================================================
     */
    
    #include <stdio.h>
    #include <stdlib.h>
    #include "SDL/SDL.h"
    #include "SDL/SDL_thread.h"
    #include "libavcodec/avcodec.h"
    #include "libavformat/avformat.h"
    #include "libavutil/pixfmt.h"
    #include "libswscale/swscale.h"
    
    #ifdef __MINGW32__
    #undef main /* Prevents SDL from overriding main() */
    #endif
    
    #define SDL_AUDIO_BUFFER_SIZE 1024
    #define AVCODEC_MAX_AUDIO_FRAME_SIZE 192000 // 1 second of 48khz 32bit audio
    
    typedef struct PacketQueue {
        AVPacketList *first_pkt, *last_pkt;
        int nb_packets;
        int size;
        SDL_mutex *mutex;
        SDL_cond *cond;
    } PacketQueue;
    
    PacketQueue audioq;
    
    int quit = 0;
    
    void packet_queue_init(PacketQueue *q) {
        memset(q, 0, sizeof(PacketQueue));
        q->mutex = SDL_CreateMutex();
        q->cond = SDL_CreateCond();
    }
    
    int packet_queue_put(PacketQueue *q, AVPacket *pkt) {
    
        AVPacketList *pkt1;
        if (av_dup_packet(pkt) < 0) {
            return -1;
        }
        pkt1 = av_malloc(sizeof(AVPacketList));
        if (!pkt1)
            return -1;
        pkt1->pkt = *pkt;
        pkt1->next = NULL;
    
        SDL_LockMutex(q->mutex);
    
        if (!q->last_pkt)
            q->first_pkt = pkt1;
        else
            q->last_pkt->next = pkt1;
        q->last_pkt = pkt1;
        q->nb_packets++;
        q->size += pkt1->pkt.size;
        SDL_CondSignal(q->cond);
    
        SDL_UnlockMutex(q->mutex);
        return 0;
    }
    
    static int packet_queue_get(PacketQueue *q, AVPacket *pkt, int block) {
        AVPacketList *pkt1;
        int ret;
    
        SDL_LockMutex(q->mutex);
    
        for (;;) {
    
            if (quit) {
                ret = -1;
                break;
            }
    
            pkt1 = q->first_pkt;
            if (pkt1) {
                q->first_pkt = pkt1->next;
                if (!q->first_pkt)
                    q->last_pkt = NULL;
                q->nb_packets--;
                q->size -= pkt1->pkt.size;
                *pkt = pkt1->pkt;
                av_free(pkt1);
                ret = 1;
                break;
            } else if (!block) {
                ret = 0;
                break;
            } else {
                SDL_CondWait(q->cond, q->mutex);
            }
        }
        SDL_UnlockMutex(q->mutex);
        return ret;
    }
    
    int audio_decode_frame(AVCodecContext *aCodecCtx, uint8_t *audio_buf,
            int buf_size) {
    
        static AVPacket pkt;
        static uint8_t *audio_pkt_data = NULL;
        static int audio_pkt_size = 0;
        static AVFrame frame;
    
        int len1, data_size = 0;
    
        for (;;) {
            while (audio_pkt_size > 0) {
                int got_frame = 0;
                len1 = avcodec_decode_audio4(aCodecCtx, &frame, &got_frame, &pkt);
                if (len1 < 0) {
                    /* if error, skip frame */
                    audio_pkt_size = 0;
                    break;
                }
                audio_pkt_data += len1;
                audio_pkt_size -= len1;
                if (got_frame) {
                    data_size = frame.linesize[0];
                    /*
                     data_size = av_samples_get_buffer_size(NULL,
                     aCodecCtx->channels, frame.nb_samples,
                     aCodecCtx->sample_fmt, 1);
                     */
                    memcpy(audio_buf, frame.data[0], data_size);
                }
                if (data_size <= 0) {
                    /* No data yet, get more frames */
                    continue;
                }
                /* We have data, return it and come back for more later */
                return data_size;
            }
            if (pkt.data)
                av_free_packet(&pkt);
    
            if (quit) {
                return -1;
            }
    
            if (packet_queue_get(&audioq, &pkt, 1) < 0) {
                return -1;
            }
            audio_pkt_data = pkt.data;
            audio_pkt_size = pkt.size;
        }
    
        return 0;
    }
    
    void audio_callback(void *userdata, Uint8 *stream, int len) {
    
        AVCodecContext *aCodecCtx = (AVCodecContext *) userdata;
        int len1, audio_size;
    
        static uint8_t audio_buf[(AVCODEC_MAX_AUDIO_FRAME_SIZE * 3) / 2];
        static unsigned int audio_buf_size = 0;
        static unsigned int audio_buf_index = 0;
    
        while (len > 0) {
            if (audio_buf_index >= audio_buf_size) {
                /* We have already sent all our data; get more */
                audio_size = audio_decode_frame(aCodecCtx, audio_buf,
                        sizeof(audio_buf));
                if (audio_size < 0) {
                    /* If error, output silence */
                    audio_buf_size = 1024; // arbitrary?
                    memset(audio_buf, 0, audio_buf_size);
                } else {
                    audio_buf_size = audio_size;
                }
                audio_buf_index = 0;
            }
            len1 = audio_buf_size - audio_buf_index;
            if (len1 > len)
                len1 = len;
            memcpy(stream, (uint8_t *) audio_buf + audio_buf_index, len1);
            len -= len1;
            stream += len1;
            audio_buf_index += len1;
        }
    }
    
    int main(int argc, char* args[]) {
        return EXIT_SUCCESS;
    }

      七、初始化音频相关的变量

    /*
     ============================================================================
     Name        : VideoDecodeTutorial2_1.c
     Author      : clarck
     Version     :
     Copyright   : Your copyright notice
     Description : Hello World in C, Ansi-style
     ============================================================================
     */
    
    #include <stdio.h>
    #include <stdlib.h>
    #include "SDL/SDL.h"
    #include "SDL/SDL_thread.h"
    #include "libavcodec/avcodec.h"
    #include "libavformat/avformat.h"
    #include "libavutil/pixfmt.h"
    #include "libswscale/swscale.h"
    
    #ifdef __MINGW32__
    #undef main /* Prevents SDL from overriding main() */
    #endif
    
    #define SDL_AUDIO_BUFFER_SIZE 1024
    #define AVCODEC_MAX_AUDIO_FRAME_SIZE 192000 // 1 second of 48khz 32bit audio
    
    typedef struct PacketQueue {
        AVPacketList *first_pkt, *last_pkt;
        int nb_packets;
        int size;
        SDL_mutex *mutex;
        SDL_cond *cond;
    } PacketQueue;
    
    PacketQueue audioq;
    
    int quit = 0;
    
    void packet_queue_init(PacketQueue *q) {
        memset(q, 0, sizeof(PacketQueue));
        q->mutex = SDL_CreateMutex();
        q->cond = SDL_CreateCond();
    }
    
    int packet_queue_put(PacketQueue *q, AVPacket *pkt) {
    
        AVPacketList *pkt1;
        if (av_dup_packet(pkt) < 0) {
            return -1;
        }
        pkt1 = av_malloc(sizeof(AVPacketList));
        if (!pkt1)
            return -1;
        pkt1->pkt = *pkt;
        pkt1->next = NULL;
    
        SDL_LockMutex(q->mutex);
    
        if (!q->last_pkt)
            q->first_pkt = pkt1;
        else
            q->last_pkt->next = pkt1;
        q->last_pkt = pkt1;
        q->nb_packets++;
        q->size += pkt1->pkt.size;
        SDL_CondSignal(q->cond);
    
        SDL_UnlockMutex(q->mutex);
        return 0;
    }
    
    static int packet_queue_get(PacketQueue *q, AVPacket *pkt, int block) {
        AVPacketList *pkt1;
        int ret;
    
        SDL_LockMutex(q->mutex);
    
        for (;;) {
    
            if (quit) {
                ret = -1;
                break;
            }
    
            pkt1 = q->first_pkt;
            if (pkt1) {
                q->first_pkt = pkt1->next;
                if (!q->first_pkt)
                    q->last_pkt = NULL;
                q->nb_packets--;
                q->size -= pkt1->pkt.size;
                *pkt = pkt1->pkt;
                av_free(pkt1);
                ret = 1;
                break;
            } else if (!block) {
                ret = 0;
                break;
            } else {
                SDL_CondWait(q->cond, q->mutex);
            }
        }
        SDL_UnlockMutex(q->mutex);
        return ret;
    }
    
    int audio_decode_frame(AVCodecContext *aCodecCtx, uint8_t *audio_buf,
            int buf_size) {
    
        static AVPacket pkt;
        static uint8_t *audio_pkt_data = NULL;
        static int audio_pkt_size = 0;
        static AVFrame frame;
    
        int len1, data_size = 0;
    
        for (;;) {
            while (audio_pkt_size > 0) {
                int got_frame = 0;
                len1 = avcodec_decode_audio4(aCodecCtx, &frame, &got_frame, &pkt);
                if (len1 < 0) {
                    /* if error, skip frame */
                    audio_pkt_size = 0;
                    break;
                }
                audio_pkt_data += len1;
                audio_pkt_size -= len1;
                if (got_frame) {
                    data_size = frame.linesize[0];
                    /*
                     data_size = av_samples_get_buffer_size(NULL,
                     aCodecCtx->channels, frame.nb_samples,
                     aCodecCtx->sample_fmt, 1);
                     */
                    memcpy(audio_buf, frame.data[0], data_size);
                }
                if (data_size <= 0) {
                    /* No data yet, get more frames */
                    continue;
                }
                /* We have data, return it and come back for more later */
                return data_size;
            }
            if (pkt.data)
                av_free_packet(&pkt);
    
            if (quit) {
                return -1;
            }
    
            if (packet_queue_get(&audioq, &pkt, 1) < 0) {
                return -1;
            }
            audio_pkt_data = pkt.data;
            audio_pkt_size = pkt.size;
        }
    
        return 0;
    }
    
    void audio_callback(void *userdata, Uint8 *stream, int len) {
    
        AVCodecContext *aCodecCtx = (AVCodecContext *) userdata;
        int len1, audio_size;
    
        static uint8_t audio_buf[(AVCODEC_MAX_AUDIO_FRAME_SIZE * 3) / 2];
        static unsigned int audio_buf_size = 0;
        static unsigned int audio_buf_index = 0;
    
        while (len > 0) {
            if (audio_buf_index >= audio_buf_size) {
                /* We have already sent all our data; get more */
                audio_size = audio_decode_frame(aCodecCtx, audio_buf,
                        sizeof(audio_buf));
                if (audio_size < 0) {
                    /* If error, output silence */
                    audio_buf_size = 1024; // arbitrary?
                    memset(audio_buf, 0, audio_buf_size);
                } else {
                    audio_buf_size = audio_size;
                }
                audio_buf_index = 0;
            }
            len1 = audio_buf_size - audio_buf_index;
            if (len1 > len)
                len1 = len;
            memcpy(stream, (uint8_t *) audio_buf + audio_buf_index, len1);
            len -= len1;
            stream += len1;
            audio_buf_index += len1;
        }
    }
    
    int main(int argc, char* args[]) {
        AVFormatContext *pFormatCtx = NULL;
        int i, videoStream, audioStream;
        AVCodecContext *pCodecCtx;
        AVCodec *pCodec;
        AVFrame *pFrame;
        AVPacket packet;
        struct SwsContext * pSwsCtx;
        int frameFinished;
    
        AVCodecContext *aCodecCtx;
        AVCodec *aCodec;
    
        SDL_Overlay *bmp;
        SDL_Surface *screen;
        SDL_Rect rect;
        SDL_Event event;
        SDL_AudioSpec wanted_spec, spec;
    
        return EXIT_SUCCESS;
    }

      八、注册初始化与打开视频相关函数

    /*
     ============================================================================
     Name        : VideoDecodeTutorial2_1.c
     Author      : clarck
     Version     :
     Copyright   : Your copyright notice
     Description : Hello World in C, Ansi-style
     ============================================================================
     */
    
    #include <stdio.h>
    #include <stdlib.h>
    #include "SDL/SDL.h"
    #include "SDL/SDL_thread.h"
    #include "libavcodec/avcodec.h"
    #include "libavformat/avformat.h"
    #include "libavutil/pixfmt.h"
    #include "libswscale/swscale.h"
    
    #ifdef __MINGW32__
    #undef main /* Prevents SDL from overriding main() */
    #endif
    
    #define SDL_AUDIO_BUFFER_SIZE 1024
    #define AVCODEC_MAX_AUDIO_FRAME_SIZE 192000 // 1 second of 48khz 32bit audio
    
    typedef struct PacketQueue {
        AVPacketList *first_pkt, *last_pkt;
        int nb_packets;
        int size;
        SDL_mutex *mutex;
        SDL_cond *cond;
    } PacketQueue;
    
    PacketQueue audioq;
    
    int quit = 0;
    
    void packet_queue_init(PacketQueue *q) {
        memset(q, 0, sizeof(PacketQueue));
        q->mutex = SDL_CreateMutex();
        q->cond = SDL_CreateCond();
    }
    
    int packet_queue_put(PacketQueue *q, AVPacket *pkt) {
    
        AVPacketList *pkt1;
        if (av_dup_packet(pkt) < 0) {
            return -1;
        }
        pkt1 = av_malloc(sizeof(AVPacketList));
        if (!pkt1)
            return -1;
        pkt1->pkt = *pkt;
        pkt1->next = NULL;
    
        SDL_LockMutex(q->mutex);
    
        if (!q->last_pkt)
            q->first_pkt = pkt1;
        else
            q->last_pkt->next = pkt1;
        q->last_pkt = pkt1;
        q->nb_packets++;
        q->size += pkt1->pkt.size;
        SDL_CondSignal(q->cond);
    
        SDL_UnlockMutex(q->mutex);
        return 0;
    }
    
    static int packet_queue_get(PacketQueue *q, AVPacket *pkt, int block) {
        AVPacketList *pkt1;
        int ret;
    
        SDL_LockMutex(q->mutex);
    
        for (;;) {
    
            if (quit) {
                ret = -1;
                break;
            }
    
            pkt1 = q->first_pkt;
            if (pkt1) {
                q->first_pkt = pkt1->next;
                if (!q->first_pkt)
                    q->last_pkt = NULL;
                q->nb_packets--;
                q->size -= pkt1->pkt.size;
                *pkt = pkt1->pkt;
                av_free(pkt1);
                ret = 1;
                break;
            } else if (!block) {
                ret = 0;
                break;
            } else {
                SDL_CondWait(q->cond, q->mutex);
            }
        }
        SDL_UnlockMutex(q->mutex);
        return ret;
    }
    
    int audio_decode_frame(AVCodecContext *aCodecCtx, uint8_t *audio_buf,
            int buf_size) {
    
        static AVPacket pkt;
        static uint8_t *audio_pkt_data = NULL;
        static int audio_pkt_size = 0;
        static AVFrame frame;
    
        int len1, data_size = 0;
    
        for (;;) {
            while (audio_pkt_size > 0) {
                int got_frame = 0;
                len1 = avcodec_decode_audio4(aCodecCtx, &frame, &got_frame, &pkt);
                if (len1 < 0) {
                    /* if error, skip frame */
                    audio_pkt_size = 0;
                    break;
                }
                audio_pkt_data += len1;
                audio_pkt_size -= len1;
                if (got_frame) {
                    data_size = frame.linesize[0];
                    /*
                     data_size = av_samples_get_buffer_size(NULL,
                     aCodecCtx->channels, frame.nb_samples,
                     aCodecCtx->sample_fmt, 1);
                     */
                    memcpy(audio_buf, frame.data[0], data_size);
                }
                if (data_size <= 0) {
                    /* No data yet, get more frames */
                    continue;
                }
                /* We have data, return it and come back for more later */
                return data_size;
            }
            if (pkt.data)
                av_free_packet(&pkt);
    
            if (quit) {
                return -1;
            }
    
            if (packet_queue_get(&audioq, &pkt, 1) < 0) {
                return -1;
            }
            audio_pkt_data = pkt.data;
            audio_pkt_size = pkt.size;
        }
    
        return 0;
    }
    
    void audio_callback(void *userdata, Uint8 *stream, int len) {
    
        AVCodecContext *aCodecCtx = (AVCodecContext *) userdata;
        int len1, audio_size;
    
        static uint8_t audio_buf[(AVCODEC_MAX_AUDIO_FRAME_SIZE * 3) / 2];
        static unsigned int audio_buf_size = 0;
        static unsigned int audio_buf_index = 0;
    
        while (len > 0) {
            if (audio_buf_index >= audio_buf_size) {
                /* We have already sent all our data; get more */
                audio_size = audio_decode_frame(aCodecCtx, audio_buf,
                        sizeof(audio_buf));
                if (audio_size < 0) {
                    /* If error, output silence */
                    audio_buf_size = 1024; // arbitrary?
                    memset(audio_buf, 0, audio_buf_size);
                } else {
                    audio_buf_size = audio_size;
                }
                audio_buf_index = 0;
            }
            len1 = audio_buf_size - audio_buf_index;
            if (len1 > len)
                len1 = len;
            memcpy(stream, (uint8_t *) audio_buf + audio_buf_index, len1);
            len -= len1;
            stream += len1;
            audio_buf_index += len1;
        }
    }
    
    int main(int argc, char* args[]) {
        AVFormatContext *pFormatCtx = NULL;
        int i, videoStream, audioStream;
        AVCodecContext *pCodecCtx;
        AVCodec *pCodec;
        AVFrame *pFrame;
        AVPacket packet;
        struct SwsContext * pSwsCtx;
        int frameFinished;
    
        AVCodecContext *aCodecCtx;
        AVCodec *aCodec;
    
        SDL_Overlay *bmp;
        SDL_Surface *screen;
        SDL_Rect rect;
        SDL_Event event;
        SDL_AudioSpec wanted_spec, spec;
    
        char filePath[] = "./src/a.mp4";
    
        // Register all formats and codecs
        av_register_all();
    
        if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER)) {
            fprintf(stderr, "Could not initialize SDL - %s
    ", SDL_GetError());
            exit(1);
        }
    
        // Open video file
        if (avformat_open_input(&pFormatCtx, filePath, NULL, NULL) != 0)
            return -1; // Couldn't open file
    
        // Retrieve stream information
        if (avformat_find_stream_info(pFormatCtx, NULL) < 0)
            return -1; // Couldn't find stream information
    
        // Dump information about file onto standard error
        av_dump_format(pFormatCtx, 0, filePath, 0);
        
    
        return EXIT_SUCCESS;
    }

      九、找到第一条视频流和音频流

    /*
     ============================================================================
     Name        : VideoDecodeTutorial2_1.c
     Author      : clarck
     Version     :
     Copyright   : Your copyright notice
     Description : Hello World in C, Ansi-style
     ============================================================================
     */
    
    #include <stdio.h>
    #include <stdlib.h>
    #include "SDL/SDL.h"
    #include "SDL/SDL_thread.h"
    #include "libavcodec/avcodec.h"
    #include "libavformat/avformat.h"
    #include "libavutil/pixfmt.h"
    #include "libswscale/swscale.h"
    
    #ifdef __MINGW32__
    #undef main /* Prevents SDL from overriding main() */
    #endif
    
    #define SDL_AUDIO_BUFFER_SIZE 1024
    #define AVCODEC_MAX_AUDIO_FRAME_SIZE 192000 // 1 second of 48khz 32bit audio
    
    typedef struct PacketQueue {
        AVPacketList *first_pkt, *last_pkt;
        int nb_packets;
        int size;
        SDL_mutex *mutex;
        SDL_cond *cond;
    } PacketQueue;
    
    PacketQueue audioq;
    
    int quit = 0;
    
    void packet_queue_init(PacketQueue *q) {
        memset(q, 0, sizeof(PacketQueue));
        q->mutex = SDL_CreateMutex();
        q->cond = SDL_CreateCond();
    }
    
    int packet_queue_put(PacketQueue *q, AVPacket *pkt) {
    
        AVPacketList *pkt1;
        if (av_dup_packet(pkt) < 0) {
            return -1;
        }
        pkt1 = av_malloc(sizeof(AVPacketList));
        if (!pkt1)
            return -1;
        pkt1->pkt = *pkt;
        pkt1->next = NULL;
    
        SDL_LockMutex(q->mutex);
    
        if (!q->last_pkt)
            q->first_pkt = pkt1;
        else
            q->last_pkt->next = pkt1;
        q->last_pkt = pkt1;
        q->nb_packets++;
        q->size += pkt1->pkt.size;
        SDL_CondSignal(q->cond);
    
        SDL_UnlockMutex(q->mutex);
        return 0;
    }
    
    static int packet_queue_get(PacketQueue *q, AVPacket *pkt, int block) {
        AVPacketList *pkt1;
        int ret;
    
        SDL_LockMutex(q->mutex);
    
        for (;;) {
    
            if (quit) {
                ret = -1;
                break;
            }
    
            pkt1 = q->first_pkt;
            if (pkt1) {
                q->first_pkt = pkt1->next;
                if (!q->first_pkt)
                    q->last_pkt = NULL;
                q->nb_packets--;
                q->size -= pkt1->pkt.size;
                *pkt = pkt1->pkt;
                av_free(pkt1);
                ret = 1;
                break;
            } else if (!block) {
                ret = 0;
                break;
            } else {
                SDL_CondWait(q->cond, q->mutex);
            }
        }
        SDL_UnlockMutex(q->mutex);
        return ret;
    }
    
    int audio_decode_frame(AVCodecContext *aCodecCtx, uint8_t *audio_buf,
            int buf_size) {
    
        static AVPacket pkt;
        static uint8_t *audio_pkt_data = NULL;
        static int audio_pkt_size = 0;
        static AVFrame frame;
    
        int len1, data_size = 0;
    
        for (;;) {
            while (audio_pkt_size > 0) {
                int got_frame = 0;
                len1 = avcodec_decode_audio4(aCodecCtx, &frame, &got_frame, &pkt);
                if (len1 < 0) {
                    /* if error, skip frame */
                    audio_pkt_size = 0;
                    break;
                }
                audio_pkt_data += len1;
                audio_pkt_size -= len1;
                if (got_frame) {
                    data_size = frame.linesize[0];
                    /*
                     data_size = av_samples_get_buffer_size(NULL,
                     aCodecCtx->channels, frame.nb_samples,
                     aCodecCtx->sample_fmt, 1);
                     */
                    memcpy(audio_buf, frame.data[0], data_size);
                }
                if (data_size <= 0) {
                    /* No data yet, get more frames */
                    continue;
                }
                /* We have data, return it and come back for more later */
                return data_size;
            }
            if (pkt.data)
                av_free_packet(&pkt);
    
            if (quit) {
                return -1;
            }
    
            if (packet_queue_get(&audioq, &pkt, 1) < 0) {
                return -1;
            }
            audio_pkt_data = pkt.data;
            audio_pkt_size = pkt.size;
        }
    
        return 0;
    }
    
    void audio_callback(void *userdata, Uint8 *stream, int len) {
    
        AVCodecContext *aCodecCtx = (AVCodecContext *) userdata;
        int len1, audio_size;
    
        static uint8_t audio_buf[(AVCODEC_MAX_AUDIO_FRAME_SIZE * 3) / 2];
        static unsigned int audio_buf_size = 0;
        static unsigned int audio_buf_index = 0;
    
        while (len > 0) {
            if (audio_buf_index >= audio_buf_size) {
                /* We have already sent all our data; get more */
                audio_size = audio_decode_frame(aCodecCtx, audio_buf,
                        sizeof(audio_buf));
                if (audio_size < 0) {
                    /* If error, output silence */
                    audio_buf_size = 1024; // arbitrary?
                    memset(audio_buf, 0, audio_buf_size);
                } else {
                    audio_buf_size = audio_size;
                }
                audio_buf_index = 0;
            }
            len1 = audio_buf_size - audio_buf_index;
            if (len1 > len)
                len1 = len;
            memcpy(stream, (uint8_t *) audio_buf + audio_buf_index, len1);
            len -= len1;
            stream += len1;
            audio_buf_index += len1;
        }
    }
    
    int main(int argc, char* args[]) {
        AVFormatContext *pFormatCtx = NULL;
        int i, videoStream, audioStream;
        AVCodecContext *pCodecCtx;
        AVCodec *pCodec;
        AVFrame *pFrame;
        AVPacket packet;
        struct SwsContext * pSwsCtx;
        int frameFinished;
    
        AVCodecContext *aCodecCtx;
        AVCodec *aCodec;
    
        SDL_Overlay *bmp;
        SDL_Surface *screen;
        SDL_Rect rect;
        SDL_Event event;
        SDL_AudioSpec wanted_spec, spec;
    
        char filePath[] = "./src/a.mp4";
    
        // Register all formats and codecs
        av_register_all();
    
        if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER)) {
            fprintf(stderr, "Could not initialize SDL - %s
    ", SDL_GetError());
            exit(1);
        }
    
        // Open video file
        if (avformat_open_input(&pFormatCtx, filePath, NULL, NULL) != 0)
            return -1; // Couldn't open file
    
        // Retrieve stream information
        if (avformat_find_stream_info(pFormatCtx, NULL) < 0)
            return -1; // Couldn't find stream information
    
        // Dump information about file onto standard error
        av_dump_format(pFormatCtx, 0, filePath, 0);
    
        // Find the first video stream
        videoStream = -1;
        audioStream = -1;
        for (i = 0; i < pFormatCtx->nb_streams; i++) {
            if (pFormatCtx->streams[i]->codec->codec_type == AVMEDIA_TYPE_VIDEO
                    && videoStream < 0) {
                videoStream = i;
            }
            if (pFormatCtx->streams[i]->codec->codec_type == AVMEDIA_TYPE_AUDIO
                    && audioStream < 0) {
                audioStream = i;
            }
        }
        if (videoStream == -1)
            return -1; // Didn't find a video stream
        if (audioStream == -1)
            return -1;
    
        return EXIT_SUCCESS;
    }

      十、注册音频相关设置到SDL_AudioSpec中

    /*
     ============================================================================
     Name        : VideoDecodeTutorial2_1.c
     Author      : clarck
     Version     :
     Copyright   : Your copyright notice
     Description : Hello World in C, Ansi-style
     ============================================================================
     */
    
    #include <stdio.h>
    #include <stdlib.h>
    #include "SDL/SDL.h"
    #include "SDL/SDL_thread.h"
    #include "libavcodec/avcodec.h"
    #include "libavformat/avformat.h"
    #include "libavutil/pixfmt.h"
    #include "libswscale/swscale.h"
    
    #ifdef __MINGW32__
    #undef main /* Prevents SDL from overriding main() */
    #endif
    
    #define SDL_AUDIO_BUFFER_SIZE 1024
    #define AVCODEC_MAX_AUDIO_FRAME_SIZE 192000 // 1 second of 48khz 32bit audio
    
    typedef struct PacketQueue {
        AVPacketList *first_pkt, *last_pkt;
        int nb_packets;
        int size;
        SDL_mutex *mutex;
        SDL_cond *cond;
    } PacketQueue;
    
    PacketQueue audioq;
    
    int quit = 0;
    
    void packet_queue_init(PacketQueue *q) {
        memset(q, 0, sizeof(PacketQueue));
        q->mutex = SDL_CreateMutex();
        q->cond = SDL_CreateCond();
    }
    
    int packet_queue_put(PacketQueue *q, AVPacket *pkt) {
    
        AVPacketList *pkt1;
        if (av_dup_packet(pkt) < 0) {
            return -1;
        }
        pkt1 = av_malloc(sizeof(AVPacketList));
        if (!pkt1)
            return -1;
        pkt1->pkt = *pkt;
        pkt1->next = NULL;
    
        SDL_LockMutex(q->mutex);
    
        if (!q->last_pkt)
            q->first_pkt = pkt1;
        else
            q->last_pkt->next = pkt1;
        q->last_pkt = pkt1;
        q->nb_packets++;
        q->size += pkt1->pkt.size;
        SDL_CondSignal(q->cond);
    
        SDL_UnlockMutex(q->mutex);
        return 0;
    }
    
    static int packet_queue_get(PacketQueue *q, AVPacket *pkt, int block) {
        AVPacketList *pkt1;
        int ret;
    
        SDL_LockMutex(q->mutex);
    
        for (;;) {
    
            if (quit) {
                ret = -1;
                break;
            }
    
            pkt1 = q->first_pkt;
            if (pkt1) {
                q->first_pkt = pkt1->next;
                if (!q->first_pkt)
                    q->last_pkt = NULL;
                q->nb_packets--;
                q->size -= pkt1->pkt.size;
                *pkt = pkt1->pkt;
                av_free(pkt1);
                ret = 1;
                break;
            } else if (!block) {
                ret = 0;
                break;
            } else {
                SDL_CondWait(q->cond, q->mutex);
            }
        }
        SDL_UnlockMutex(q->mutex);
        return ret;
    }
    
    int audio_decode_frame(AVCodecContext *aCodecCtx, uint8_t *audio_buf,
            int buf_size) {
    
        static AVPacket pkt;
        static uint8_t *audio_pkt_data = NULL;
        static int audio_pkt_size = 0;
        static AVFrame frame;
    
        int len1, data_size = 0;
    
        for (;;) {
            while (audio_pkt_size > 0) {
                int got_frame = 0;
                len1 = avcodec_decode_audio4(aCodecCtx, &frame, &got_frame, &pkt);
                if (len1 < 0) {
                    /* if error, skip frame */
                    audio_pkt_size = 0;
                    break;
                }
                audio_pkt_data += len1;
                audio_pkt_size -= len1;
                if (got_frame) {
                    data_size = frame.linesize[0];
                    /*
                     data_size = av_samples_get_buffer_size(NULL,
                     aCodecCtx->channels, frame.nb_samples,
                     aCodecCtx->sample_fmt, 1);
                     */
                    memcpy(audio_buf, frame.data[0], data_size);
                }
                if (data_size <= 0) {
                    /* No data yet, get more frames */
                    continue;
                }
                /* We have data, return it and come back for more later */
                return data_size;
            }
            if (pkt.data)
                av_free_packet(&pkt);
    
            if (quit) {
                return -1;
            }
    
            if (packet_queue_get(&audioq, &pkt, 1) < 0) {
                return -1;
            }
            audio_pkt_data = pkt.data;
            audio_pkt_size = pkt.size;
        }
    
        return 0;
    }
    
    void audio_callback(void *userdata, Uint8 *stream, int len) {
    
        AVCodecContext *aCodecCtx = (AVCodecContext *) userdata;
        int len1, audio_size;
    
        static uint8_t audio_buf[(AVCODEC_MAX_AUDIO_FRAME_SIZE * 3) / 2];
        static unsigned int audio_buf_size = 0;
        static unsigned int audio_buf_index = 0;
    
        while (len > 0) {
            if (audio_buf_index >= audio_buf_size) {
                /* We have already sent all our data; get more */
                audio_size = audio_decode_frame(aCodecCtx, audio_buf,
                        sizeof(audio_buf));
                if (audio_size < 0) {
                    /* If error, output silence */
                    audio_buf_size = 1024; // arbitrary?
                    memset(audio_buf, 0, audio_buf_size);
                } else {
                    audio_buf_size = audio_size;
                }
                audio_buf_index = 0;
            }
            len1 = audio_buf_size - audio_buf_index;
            if (len1 > len)
                len1 = len;
            memcpy(stream, (uint8_t *) audio_buf + audio_buf_index, len1);
            len -= len1;
            stream += len1;
            audio_buf_index += len1;
        }
    }
    
    int main(int argc, char* args[]) {
        AVFormatContext *pFormatCtx = NULL;
        int i, videoStream, audioStream;
        AVCodecContext *pCodecCtx;
        AVCodec *pCodec;
        AVFrame *pFrame;
        AVPacket packet;
        struct SwsContext * pSwsCtx;
        int frameFinished;
    
        AVCodecContext *aCodecCtx;
        AVCodec *aCodec;
    
        SDL_Overlay *bmp;
        SDL_Surface *screen;
        SDL_Rect rect;
        SDL_Event event;
        SDL_AudioSpec wanted_spec, spec;
    
        char filePath[] = "./src/a.mp4";
    
        // Register all formats and codecs
        av_register_all();
    
        if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER)) {
            fprintf(stderr, "Could not initialize SDL - %s
    ", SDL_GetError());
            exit(1);
        }
    
        // Open video file
        if (avformat_open_input(&pFormatCtx, filePath, NULL, NULL) != 0)
            return -1; // Couldn't open file
    
        // Retrieve stream information
        if (avformat_find_stream_info(pFormatCtx, NULL) < 0)
            return -1; // Couldn't find stream information
    
        // Dump information about file onto standard error
        av_dump_format(pFormatCtx, 0, filePath, 0);
    
        // Find the first video stream
        videoStream = -1;
        audioStream = -1;
        for (i = 0; i < pFormatCtx->nb_streams; i++) {
            if (pFormatCtx->streams[i]->codec->codec_type == AVMEDIA_TYPE_VIDEO
                    && videoStream < 0) {
                videoStream = i;
            }
            if (pFormatCtx->streams[i]->codec->codec_type == AVMEDIA_TYPE_AUDIO
                    && audioStream < 0) {
                audioStream = i;
            }
        }
        if (videoStream == -1)
            return -1; // Didn't find a video stream
        if (audioStream == -1)
            return -1;
    
        aCodecCtx = pFormatCtx->streams[audioStream]->codec;
        // Set audio settings from codec info
        wanted_spec.freq = aCodecCtx->sample_rate;
        wanted_spec.format = AUDIO_S16SYS;
        wanted_spec.channels = aCodecCtx->channels;
        wanted_spec.silence = 0;
        wanted_spec.samples = SDL_AUDIO_BUFFER_SIZE;
        wanted_spec.callback = audio_callback;
        wanted_spec.userdata = aCodecCtx;
    
        return EXIT_SUCCESS;
    }

      十一、初始化音频数据队列并打开音频设备

    /*
     ============================================================================
     Name        : VideoDecodeTutorial2_1.c
     Author      : clarck
     Version     :
     Copyright   : Your copyright notice
     Description : Hello World in C, Ansi-style
     ============================================================================
     */
    
    #include <stdio.h>
    #include <stdlib.h>
    #include "SDL/SDL.h"
    #include "SDL/SDL_thread.h"
    #include "libavcodec/avcodec.h"
    #include "libavformat/avformat.h"
    #include "libavutil/pixfmt.h"
    #include "libswscale/swscale.h"
    
    #ifdef __MINGW32__
    #undef main /* Prevents SDL from overriding main() */
    #endif
    
    #define SDL_AUDIO_BUFFER_SIZE 1024
    #define AVCODEC_MAX_AUDIO_FRAME_SIZE 192000 // 1 second of 48khz 32bit audio
    
    typedef struct PacketQueue {
        AVPacketList *first_pkt, *last_pkt;
        int nb_packets;
        int size;
        SDL_mutex *mutex;
        SDL_cond *cond;
    } PacketQueue;
    
    PacketQueue audioq;
    
    int quit = 0;
    
    void packet_queue_init(PacketQueue *q) {
        memset(q, 0, sizeof(PacketQueue));
        q->mutex = SDL_CreateMutex();
        q->cond = SDL_CreateCond();
    }
    
    int packet_queue_put(PacketQueue *q, AVPacket *pkt) {
    
        AVPacketList *pkt1;
        if (av_dup_packet(pkt) < 0) {
            return -1;
        }
        pkt1 = av_malloc(sizeof(AVPacketList));
        if (!pkt1)
            return -1;
        pkt1->pkt = *pkt;
        pkt1->next = NULL;
    
        SDL_LockMutex(q->mutex);
    
        if (!q->last_pkt)
            q->first_pkt = pkt1;
        else
            q->last_pkt->next = pkt1;
        q->last_pkt = pkt1;
        q->nb_packets++;
        q->size += pkt1->pkt.size;
        SDL_CondSignal(q->cond);
    
        SDL_UnlockMutex(q->mutex);
        return 0;
    }
    
    static int packet_queue_get(PacketQueue *q, AVPacket *pkt, int block) {
        AVPacketList *pkt1;
        int ret;
    
        SDL_LockMutex(q->mutex);
    
        for (;;) {
    
            if (quit) {
                ret = -1;
                break;
            }
    
            pkt1 = q->first_pkt;
            if (pkt1) {
                q->first_pkt = pkt1->next;
                if (!q->first_pkt)
                    q->last_pkt = NULL;
                q->nb_packets--;
                q->size -= pkt1->pkt.size;
                *pkt = pkt1->pkt;
                av_free(pkt1);
                ret = 1;
                break;
            } else if (!block) {
                ret = 0;
                break;
            } else {
                SDL_CondWait(q->cond, q->mutex);
            }
        }
        SDL_UnlockMutex(q->mutex);
        return ret;
    }
    
    int audio_decode_frame(AVCodecContext *aCodecCtx, uint8_t *audio_buf,
            int buf_size) {
    
        static AVPacket pkt;
        static uint8_t *audio_pkt_data = NULL;
        static int audio_pkt_size = 0;
        static AVFrame frame;
    
        int len1, data_size = 0;
    
        for (;;) {
            while (audio_pkt_size > 0) {
                int got_frame = 0;
                len1 = avcodec_decode_audio4(aCodecCtx, &frame, &got_frame, &pkt);
                if (len1 < 0) {
                    /* if error, skip frame */
                    audio_pkt_size = 0;
                    break;
                }
                audio_pkt_data += len1;
                audio_pkt_size -= len1;
                if (got_frame) {
                    data_size = frame.linesize[0];
                    /*
                     data_size = av_samples_get_buffer_size(NULL,
                     aCodecCtx->channels, frame.nb_samples,
                     aCodecCtx->sample_fmt, 1);
                     */
                    memcpy(audio_buf, frame.data[0], data_size);
                }
                if (data_size <= 0) {
                    /* No data yet, get more frames */
                    continue;
                }
                /* We have data, return it and come back for more later */
                return data_size;
            }
            if (pkt.data)
                av_free_packet(&pkt);
    
            if (quit) {
                return -1;
            }
    
            if (packet_queue_get(&audioq, &pkt, 1) < 0) {
                return -1;
            }
            audio_pkt_data = pkt.data;
            audio_pkt_size = pkt.size;
        }
    
        return 0;
    }
    
    void audio_callback(void *userdata, Uint8 *stream, int len) {
    
        AVCodecContext *aCodecCtx = (AVCodecContext *) userdata;
        int len1, audio_size;
    
        static uint8_t audio_buf[(AVCODEC_MAX_AUDIO_FRAME_SIZE * 3) / 2];
        static unsigned int audio_buf_size = 0;
        static unsigned int audio_buf_index = 0;
    
        while (len > 0) {
            if (audio_buf_index >= audio_buf_size) {
                /* We have already sent all our data; get more */
                audio_size = audio_decode_frame(aCodecCtx, audio_buf,
                        sizeof(audio_buf));
                if (audio_size < 0) {
                    /* If error, output silence */
                    audio_buf_size = 1024; // arbitrary?
                    memset(audio_buf, 0, audio_buf_size);
                } else {
                    audio_buf_size = audio_size;
                }
                audio_buf_index = 0;
            }
            len1 = audio_buf_size - audio_buf_index;
            if (len1 > len)
                len1 = len;
            memcpy(stream, (uint8_t *) audio_buf + audio_buf_index, len1);
            len -= len1;
            stream += len1;
            audio_buf_index += len1;
        }
    }
    
    int main(int argc, char* args[]) {
        AVFormatContext *pFormatCtx = NULL;
        int i, videoStream, audioStream;
        AVCodecContext *pCodecCtx;
        AVCodec *pCodec;
        AVFrame *pFrame;
        AVPacket packet;
        struct SwsContext * pSwsCtx;
        int frameFinished;
    
        AVCodecContext *aCodecCtx;
        AVCodec *aCodec;
    
        SDL_Overlay *bmp;
        SDL_Surface *screen;
        SDL_Rect rect;
        SDL_Event event;
        SDL_AudioSpec wanted_spec, spec;
    
        char filePath[] = "./src/a.mp4";
    
        // Register all formats and codecs
        av_register_all();
    
        if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER)) {
            fprintf(stderr, "Could not initialize SDL - %s
    ", SDL_GetError());
            exit(1);
        }
    
        // Open video file
        if (avformat_open_input(&pFormatCtx, filePath, NULL, NULL) != 0)
            return -1; // Couldn't open file
    
        // Retrieve stream information
        if (avformat_find_stream_info(pFormatCtx, NULL) < 0)
            return -1; // Couldn't find stream information
    
        // Dump information about file onto standard error
        av_dump_format(pFormatCtx, 0, filePath, 0);
    
        // Find the first video stream
        videoStream = -1;
        audioStream = -1;
        for (i = 0; i < pFormatCtx->nb_streams; i++) {
            if (pFormatCtx->streams[i]->codec->codec_type == AVMEDIA_TYPE_VIDEO
                    && videoStream < 0) {
                videoStream = i;
            }
            if (pFormatCtx->streams[i]->codec->codec_type == AVMEDIA_TYPE_AUDIO
                    && audioStream < 0) {
                audioStream = i;
            }
        }
        if (videoStream == -1)
            return -1; // Didn't find a video stream
        if (audioStream == -1)
            return -1;
    
        aCodecCtx = pFormatCtx->streams[audioStream]->codec;
        // Set audio settings from codec info
        wanted_spec.freq = aCodecCtx->sample_rate;
        wanted_spec.format = AUDIO_S16SYS;
        wanted_spec.channels = aCodecCtx->channels;
        wanted_spec.silence = 0;
        wanted_spec.samples = SDL_AUDIO_BUFFER_SIZE;
        wanted_spec.callback = audio_callback;
        wanted_spec.userdata = aCodecCtx;
    
        if (SDL_OpenAudio(&wanted_spec, &spec) < 0) {
            fprintf(stderr, "SDL_OpenAudio: %s
    ", SDL_GetError());
            return -1;
        }
        aCodec = avcodec_find_decoder(aCodecCtx->codec_id);
        if (!aCodec) {
            fprintf(stderr, "Unsupported codec!
    ");
            return -1;
        }
        avcodec_open2(aCodecCtx, aCodec, NULL);
    
        // audio_st = pFormatCtx->streams[index]
        packet_queue_init(&audioq);
        SDL_PauseAudio(0);
    
        return EXIT_SUCCESS;
    }

      十二、初始化与Video相关的环境变量

    /*
     ============================================================================
     Name        : VideoDecodeTutorial2_1.c
     Author      : clarck
     Version     :
     Copyright   : Your copyright notice
     Description : Hello World in C, Ansi-style
     ============================================================================
     */
    
    #include <stdio.h>
    #include <stdlib.h>
    #include "SDL/SDL.h"
    #include "SDL/SDL_thread.h"
    #include "libavcodec/avcodec.h"
    #include "libavformat/avformat.h"
    #include "libavutil/pixfmt.h"
    #include "libswscale/swscale.h"
    
    #ifdef __MINGW32__
    #undef main /* Prevents SDL from overriding main() */
    #endif
    
    #define SDL_AUDIO_BUFFER_SIZE 1024
    #define AVCODEC_MAX_AUDIO_FRAME_SIZE 192000 // 1 second of 48khz 32bit audio
    
    typedef struct PacketQueue {
        AVPacketList *first_pkt, *last_pkt;
        int nb_packets;
        int size;
        SDL_mutex *mutex;
        SDL_cond *cond;
    } PacketQueue;
    
    PacketQueue audioq;
    
    int quit = 0;
    
    void packet_queue_init(PacketQueue *q) {
        memset(q, 0, sizeof(PacketQueue));
        q->mutex = SDL_CreateMutex();
        q->cond = SDL_CreateCond();
    }
    
    int packet_queue_put(PacketQueue *q, AVPacket *pkt) {
    
        AVPacketList *pkt1;
        if (av_dup_packet(pkt) < 0) {
            return -1;
        }
        pkt1 = av_malloc(sizeof(AVPacketList));
        if (!pkt1)
            return -1;
        pkt1->pkt = *pkt;
        pkt1->next = NULL;
    
        SDL_LockMutex(q->mutex);
    
        if (!q->last_pkt)
            q->first_pkt = pkt1;
        else
            q->last_pkt->next = pkt1;
        q->last_pkt = pkt1;
        q->nb_packets++;
        q->size += pkt1->pkt.size;
        SDL_CondSignal(q->cond);
    
        SDL_UnlockMutex(q->mutex);
        return 0;
    }
    
    static int packet_queue_get(PacketQueue *q, AVPacket *pkt, int block) {
        AVPacketList *pkt1;
        int ret;
    
        SDL_LockMutex(q->mutex);
    
        for (;;) {
    
            if (quit) {
                ret = -1;
                break;
            }
    
            pkt1 = q->first_pkt;
            if (pkt1) {
                q->first_pkt = pkt1->next;
                if (!q->first_pkt)
                    q->last_pkt = NULL;
                q->nb_packets--;
                q->size -= pkt1->pkt.size;
                *pkt = pkt1->pkt;
                av_free(pkt1);
                ret = 1;
                break;
            } else if (!block) {
                ret = 0;
                break;
            } else {
                SDL_CondWait(q->cond, q->mutex);
            }
        }
        SDL_UnlockMutex(q->mutex);
        return ret;
    }
    
    int audio_decode_frame(AVCodecContext *aCodecCtx, uint8_t *audio_buf,
            int buf_size) {
    
        static AVPacket pkt;
        static uint8_t *audio_pkt_data = NULL;
        static int audio_pkt_size = 0;
        static AVFrame frame;
    
        int len1, data_size = 0;
    
        for (;;) {
            while (audio_pkt_size > 0) {
                int got_frame = 0;
                len1 = avcodec_decode_audio4(aCodecCtx, &frame, &got_frame, &pkt);
                if (len1 < 0) {
                    /* if error, skip frame */
                    audio_pkt_size = 0;
                    break;
                }
                audio_pkt_data += len1;
                audio_pkt_size -= len1;
                if (got_frame) {
                    data_size = frame.linesize[0];
                    /*
                     data_size = av_samples_get_buffer_size(NULL,
                     aCodecCtx->channels, frame.nb_samples,
                     aCodecCtx->sample_fmt, 1);
                     */
                    memcpy(audio_buf, frame.data[0], data_size);
                }
                if (data_size <= 0) {
                    /* No data yet, get more frames */
                    continue;
                }
                /* We have data, return it and come back for more later */
                return data_size;
            }
            if (pkt.data)
                av_free_packet(&pkt);
    
            if (quit) {
                return -1;
            }
    
            if (packet_queue_get(&audioq, &pkt, 1) < 0) {
                return -1;
            }
            audio_pkt_data = pkt.data;
            audio_pkt_size = pkt.size;
        }
    
        return 0;
    }
    
    void audio_callback(void *userdata, Uint8 *stream, int len) {
    
        AVCodecContext *aCodecCtx = (AVCodecContext *) userdata;
        int len1, audio_size;
    
        static uint8_t audio_buf[(AVCODEC_MAX_AUDIO_FRAME_SIZE * 3) / 2];
        static unsigned int audio_buf_size = 0;
        static unsigned int audio_buf_index = 0;
    
        while (len > 0) {
            if (audio_buf_index >= audio_buf_size) {
                /* We have already sent all our data; get more */
                audio_size = audio_decode_frame(aCodecCtx, audio_buf,
                        sizeof(audio_buf));
                if (audio_size < 0) {
                    /* If error, output silence */
                    audio_buf_size = 1024; // arbitrary?
                    memset(audio_buf, 0, audio_buf_size);
                } else {
                    audio_buf_size = audio_size;
                }
                audio_buf_index = 0;
            }
            len1 = audio_buf_size - audio_buf_index;
            if (len1 > len)
                len1 = len;
            memcpy(stream, (uint8_t *) audio_buf + audio_buf_index, len1);
            len -= len1;
            stream += len1;
            audio_buf_index += len1;
        }
    }
    
    int main(int argc, char* args[]) {
        AVFormatContext *pFormatCtx = NULL;
        int i, videoStream, audioStream;
        AVCodecContext *pCodecCtx;
        AVCodec *pCodec;
        AVFrame *pFrame;
        AVPacket packet;
        struct SwsContext * pSwsCtx;
        int frameFinished;
    
        AVCodecContext *aCodecCtx;
        AVCodec *aCodec;
    
        SDL_Overlay *bmp;
        SDL_Surface *screen;
        SDL_Rect rect;
        SDL_Event event;
        SDL_AudioSpec wanted_spec, spec;
    
        char filePath[] = "./src/a.mp4";
    
        // Register all formats and codecs
        av_register_all();
    
        if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER)) {
            fprintf(stderr, "Could not initialize SDL - %s
    ", SDL_GetError());
            exit(1);
        }
    
        // Open video file
        if (avformat_open_input(&pFormatCtx, filePath, NULL, NULL) != 0)
            return -1; // Couldn't open file
    
        // Retrieve stream information
        if (avformat_find_stream_info(pFormatCtx, NULL) < 0)
            return -1; // Couldn't find stream information
    
        // Dump information about file onto standard error
        av_dump_format(pFormatCtx, 0, filePath, 0);
    
        // Find the first video stream
        videoStream = -1;
        audioStream = -1;
        for (i = 0; i < pFormatCtx->nb_streams; i++) {
            if (pFormatCtx->streams[i]->codec->codec_type == AVMEDIA_TYPE_VIDEO
                    && videoStream < 0) {
                videoStream = i;
            }
            if (pFormatCtx->streams[i]->codec->codec_type == AVMEDIA_TYPE_AUDIO
                    && audioStream < 0) {
                audioStream = i;
            }
        }
        if (videoStream == -1)
            return -1; // Didn't find a video stream
        if (audioStream == -1)
            return -1;
    
        aCodecCtx = pFormatCtx->streams[audioStream]->codec;
        // Set audio settings from codec info
        wanted_spec.freq = aCodecCtx->sample_rate;
        wanted_spec.format = AUDIO_S16SYS;
        wanted_spec.channels = aCodecCtx->channels;
        wanted_spec.silence = 0;
        wanted_spec.samples = SDL_AUDIO_BUFFER_SIZE;
        wanted_spec.callback = audio_callback;
        wanted_spec.userdata = aCodecCtx;
    
        if (SDL_OpenAudio(&wanted_spec, &spec) < 0) {
            fprintf(stderr, "SDL_OpenAudio: %s
    ", SDL_GetError());
            return -1;
        }
        aCodec = avcodec_find_decoder(aCodecCtx->codec_id);
        if (!aCodec) {
            fprintf(stderr, "Unsupported codec!
    ");
            return -1;
        }
        avcodec_open2(aCodecCtx, aCodec, NULL);
    
        // audio_st = pFormatCtx->streams[index]
        packet_queue_init(&audioq);
        SDL_PauseAudio(0);
    
        // Get a pointer to the codec context for the video stream
        pCodecCtx = pFormatCtx->streams[videoStream]->codec;
    
        // Find the decoder for the video stream
        pCodec = avcodec_find_decoder(pCodecCtx->codec_id);
        if (pCodec == NULL) {
            fprintf(stderr, "Unsupported codec!
    ");
            return -1; // Codec not found
        }
        // Open codec
        if (avcodec_open2(pCodecCtx, pCodec, NULL) < 0)
            return -1; // Could not open codec
    
        // Allocate video frame
        pFrame = avcodec_alloc_frame();
    
        pSwsCtx = sws_getContext(pCodecCtx->width, pCodecCtx->height,
                pCodecCtx->pix_fmt, pCodecCtx->width, pCodecCtx->height,
                AV_PIX_FMT_YUV420P, SWS_FAST_BILINEAR, NULL, NULL, NULL);
    
        return EXIT_SUCCESS;
    }

      十三、初始化视频输出环境

    /*
     ============================================================================
     Name        : VideoDecodeTutorial2_1.c
     Author      : clarck
     Version     :
     Copyright   : Your copyright notice
     Description : Hello World in C, Ansi-style
     ============================================================================
     */
    
    #include <stdio.h>
    #include <stdlib.h>
    #include "SDL/SDL.h"
    #include "SDL/SDL_thread.h"
    #include "libavcodec/avcodec.h"
    #include "libavformat/avformat.h"
    #include "libavutil/pixfmt.h"
    #include "libswscale/swscale.h"
    
    #ifdef __MINGW32__
    #undef main /* Prevents SDL from overriding main() */
    #endif
    
    #define SDL_AUDIO_BUFFER_SIZE 1024
    #define AVCODEC_MAX_AUDIO_FRAME_SIZE 192000 // 1 second of 48khz 32bit audio
    
    typedef struct PacketQueue {
        AVPacketList *first_pkt, *last_pkt;
        int nb_packets;
        int size;
        SDL_mutex *mutex;
        SDL_cond *cond;
    } PacketQueue;
    
    PacketQueue audioq;
    
    int quit = 0;
    
    void packet_queue_init(PacketQueue *q) {
        memset(q, 0, sizeof(PacketQueue));
        q->mutex = SDL_CreateMutex();
        q->cond = SDL_CreateCond();
    }
    
    int packet_queue_put(PacketQueue *q, AVPacket *pkt) {
    
        AVPacketList *pkt1;
        if (av_dup_packet(pkt) < 0) {
            return -1;
        }
        pkt1 = av_malloc(sizeof(AVPacketList));
        if (!pkt1)
            return -1;
        pkt1->pkt = *pkt;
        pkt1->next = NULL;
    
        SDL_LockMutex(q->mutex);
    
        if (!q->last_pkt)
            q->first_pkt = pkt1;
        else
            q->last_pkt->next = pkt1;
        q->last_pkt = pkt1;
        q->nb_packets++;
        q->size += pkt1->pkt.size;
        SDL_CondSignal(q->cond);
    
        SDL_UnlockMutex(q->mutex);
        return 0;
    }
    
    static int packet_queue_get(PacketQueue *q, AVPacket *pkt, int block) {
        AVPacketList *pkt1;
        int ret;
    
        SDL_LockMutex(q->mutex);
    
        for (;;) {
    
            if (quit) {
                ret = -1;
                break;
            }
    
            pkt1 = q->first_pkt;
            if (pkt1) {
                q->first_pkt = pkt1->next;
                if (!q->first_pkt)
                    q->last_pkt = NULL;
                q->nb_packets--;
                q->size -= pkt1->pkt.size;
                *pkt = pkt1->pkt;
                av_free(pkt1);
                ret = 1;
                break;
            } else if (!block) {
                ret = 0;
                break;
            } else {
                SDL_CondWait(q->cond, q->mutex);
            }
        }
        SDL_UnlockMutex(q->mutex);
        return ret;
    }
    
    int audio_decode_frame(AVCodecContext *aCodecCtx, uint8_t *audio_buf,
            int buf_size) {
    
        static AVPacket pkt;
        static uint8_t *audio_pkt_data = NULL;
        static int audio_pkt_size = 0;
        static AVFrame frame;
    
        int len1, data_size = 0;
    
        for (;;) {
            while (audio_pkt_size > 0) {
                int got_frame = 0;
                len1 = avcodec_decode_audio4(aCodecCtx, &frame, &got_frame, &pkt);
                if (len1 < 0) {
                    /* if error, skip frame */
                    audio_pkt_size = 0;
                    break;
                }
                audio_pkt_data += len1;
                audio_pkt_size -= len1;
                if (got_frame) {
                    data_size = frame.linesize[0];
                    /*
                     data_size = av_samples_get_buffer_size(NULL,
                     aCodecCtx->channels, frame.nb_samples,
                     aCodecCtx->sample_fmt, 1);
                     */
                    memcpy(audio_buf, frame.data[0], data_size);
                }
                if (data_size <= 0) {
                    /* No data yet, get more frames */
                    continue;
                }
                /* We have data, return it and come back for more later */
                return data_size;
            }
            if (pkt.data)
                av_free_packet(&pkt);
    
            if (quit) {
                return -1;
            }
    
            if (packet_queue_get(&audioq, &pkt, 1) < 0) {
                return -1;
            }
            audio_pkt_data = pkt.data;
            audio_pkt_size = pkt.size;
        }
    
        return 0;
    }
    
    void audio_callback(void *userdata, Uint8 *stream, int len) {
    
        AVCodecContext *aCodecCtx = (AVCodecContext *) userdata;
        int len1, audio_size;
    
        static uint8_t audio_buf[(AVCODEC_MAX_AUDIO_FRAME_SIZE * 3) / 2];
        static unsigned int audio_buf_size = 0;
        static unsigned int audio_buf_index = 0;
    
        while (len > 0) {
            if (audio_buf_index >= audio_buf_size) {
                /* We have already sent all our data; get more */
                audio_size = audio_decode_frame(aCodecCtx, audio_buf,
                        sizeof(audio_buf));
                if (audio_size < 0) {
                    /* If error, output silence */
                    audio_buf_size = 1024; // arbitrary?
                    memset(audio_buf, 0, audio_buf_size);
                } else {
                    audio_buf_size = audio_size;
                }
                audio_buf_index = 0;
            }
            len1 = audio_buf_size - audio_buf_index;
            if (len1 > len)
                len1 = len;
            memcpy(stream, (uint8_t *) audio_buf + audio_buf_index, len1);
            len -= len1;
            stream += len1;
            audio_buf_index += len1;
        }
    }
    
    int main(int argc, char* args[]) {
        AVFormatContext *pFormatCtx = NULL;
        int i, videoStream, audioStream;
        AVCodecContext *pCodecCtx;
        AVCodec *pCodec;
        AVFrame *pFrame;
        AVPacket packet;
        struct SwsContext * pSwsCtx;
        int frameFinished;
    
        AVCodecContext *aCodecCtx;
        AVCodec *aCodec;
    
        SDL_Overlay *bmp;
        SDL_Surface *screen;
        SDL_Rect rect;
        SDL_Event event;
        SDL_AudioSpec wanted_spec, spec;
    
        char filePath[] = "./src/a.mp4";
    
        // Register all formats and codecs
        av_register_all();
    
        if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER)) {
            fprintf(stderr, "Could not initialize SDL - %s
    ", SDL_GetError());
            exit(1);
        }
    
        // Open video file
        if (avformat_open_input(&pFormatCtx, filePath, NULL, NULL) != 0)
            return -1; // Couldn't open file
    
        // Retrieve stream information
        if (avformat_find_stream_info(pFormatCtx, NULL) < 0)
            return -1; // Couldn't find stream information
    
        // Dump information about file onto standard error
        av_dump_format(pFormatCtx, 0, filePath, 0);
    
        // Find the first video stream
        videoStream = -1;
        audioStream = -1;
        for (i = 0; i < pFormatCtx->nb_streams; i++) {
            if (pFormatCtx->streams[i]->codec->codec_type == AVMEDIA_TYPE_VIDEO
                    && videoStream < 0) {
                videoStream = i;
            }
            if (pFormatCtx->streams[i]->codec->codec_type == AVMEDIA_TYPE_AUDIO
                    && audioStream < 0) {
                audioStream = i;
            }
        }
        if (videoStream == -1)
            return -1; // Didn't find a video stream
        if (audioStream == -1)
            return -1;
    
        aCodecCtx = pFormatCtx->streams[audioStream]->codec;
        // Set audio settings from codec info
        wanted_spec.freq = aCodecCtx->sample_rate;
        wanted_spec.format = AUDIO_S16SYS;
        wanted_spec.channels = aCodecCtx->channels;
        wanted_spec.silence = 0;
        wanted_spec.samples = SDL_AUDIO_BUFFER_SIZE;
        wanted_spec.callback = audio_callback;
        wanted_spec.userdata = aCodecCtx;
    
        if (SDL_OpenAudio(&wanted_spec, &spec) < 0) {
            fprintf(stderr, "SDL_OpenAudio: %s
    ", SDL_GetError());
            return -1;
        }
        aCodec = avcodec_find_decoder(aCodecCtx->codec_id);
        if (!aCodec) {
            fprintf(stderr, "Unsupported codec!
    ");
            return -1;
        }
        avcodec_open2(aCodecCtx, aCodec, NULL);
    
        // audio_st = pFormatCtx->streams[index]
        packet_queue_init(&audioq);
        SDL_PauseAudio(0);
    
        // Get a pointer to the codec context for the video stream
        pCodecCtx = pFormatCtx->streams[videoStream]->codec;
    
        // Find the decoder for the video stream
        pCodec = avcodec_find_decoder(pCodecCtx->codec_id);
        if (pCodec == NULL) {
            fprintf(stderr, "Unsupported codec!
    ");
            return -1; // Codec not found
        }
        // Open codec
        if (avcodec_open2(pCodecCtx, pCodec, NULL) < 0)
            return -1; // Could not open codec
    
        // Allocate video frame
        pFrame = avcodec_alloc_frame();
    
        pSwsCtx = sws_getContext(pCodecCtx->width, pCodecCtx->height,
                pCodecCtx->pix_fmt, pCodecCtx->width, pCodecCtx->height,
                AV_PIX_FMT_YUV420P, SWS_FAST_BILINEAR, NULL, NULL, NULL);
    
        // Make a screen to put our video
    
    #ifndef __DARWIN__
        screen = SDL_SetVideoMode(pCodecCtx->width, pCodecCtx->height, 0, 0);
    #else
        screen = SDL_SetVideoMode(pCodecCtx->width, pCodecCtx->height, 24, 0);
    #endif
        if (!screen) {
            fprintf(stderr, "SDL: could not set video mode - exiting
    ");
            exit(1);
        }
    
        // Allocate a place to put our YUV image on that screen
        bmp = SDL_CreateYUVOverlay(pCodecCtx->width, pCodecCtx->height,
        SDL_YV12_OVERLAY, screen);
    
        return EXIT_SUCCESS;
    }

      十四、循环读包,并根据是音频包还是视频包,做相应处理

    /*
     ============================================================================
     Name        : VideoDecodeTutorial2_1.c
     Author      : clarck
     Version     :
     Copyright   : Your copyright notice
     Description : Hello World in C, Ansi-style
     ============================================================================
     */
    
    #include <stdio.h>
    #include <stdlib.h>
    #include "SDL/SDL.h"
    #include "SDL/SDL_thread.h"
    #include "libavcodec/avcodec.h"
    #include "libavformat/avformat.h"
    #include "libavutil/pixfmt.h"
    #include "libswscale/swscale.h"
    
    #ifdef __MINGW32__
    #undef main /* Prevents SDL from overriding main() */
    #endif
    
    #define SDL_AUDIO_BUFFER_SIZE 1024
    #define AVCODEC_MAX_AUDIO_FRAME_SIZE 192000 // 1 second of 48khz 32bit audio
    
    typedef struct PacketQueue {
        AVPacketList *first_pkt, *last_pkt;
        int nb_packets;
        int size;
        SDL_mutex *mutex;
        SDL_cond *cond;
    } PacketQueue;
    
    PacketQueue audioq;
    
    int quit = 0;
    
    void packet_queue_init(PacketQueue *q) {
        memset(q, 0, sizeof(PacketQueue));
        q->mutex = SDL_CreateMutex();
        q->cond = SDL_CreateCond();
    }
    
    int packet_queue_put(PacketQueue *q, AVPacket *pkt) {
    
        AVPacketList *pkt1;
        if (av_dup_packet(pkt) < 0) {
            return -1;
        }
        pkt1 = av_malloc(sizeof(AVPacketList));
        if (!pkt1)
            return -1;
        pkt1->pkt = *pkt;
        pkt1->next = NULL;
    
        SDL_LockMutex(q->mutex);
    
        if (!q->last_pkt)
            q->first_pkt = pkt1;
        else
            q->last_pkt->next = pkt1;
        q->last_pkt = pkt1;
        q->nb_packets++;
        q->size += pkt1->pkt.size;
        SDL_CondSignal(q->cond);
    
        SDL_UnlockMutex(q->mutex);
        return 0;
    }
    
    static int packet_queue_get(PacketQueue *q, AVPacket *pkt, int block) {
        AVPacketList *pkt1;
        int ret;
    
        SDL_LockMutex(q->mutex);
    
        for (;;) {
    
            if (quit) {
                ret = -1;
                break;
            }
    
            pkt1 = q->first_pkt;
            if (pkt1) {
                q->first_pkt = pkt1->next;
                if (!q->first_pkt)
                    q->last_pkt = NULL;
                q->nb_packets--;
                q->size -= pkt1->pkt.size;
                *pkt = pkt1->pkt;
                av_free(pkt1);
                ret = 1;
                break;
            } else if (!block) {
                ret = 0;
                break;
            } else {
                SDL_CondWait(q->cond, q->mutex);
            }
        }
        SDL_UnlockMutex(q->mutex);
        return ret;
    }
    
    int audio_decode_frame(AVCodecContext *aCodecCtx, uint8_t *audio_buf,
            int buf_size) {
    
        static AVPacket pkt;
        static uint8_t *audio_pkt_data = NULL;
        static int audio_pkt_size = 0;
        static AVFrame frame;
    
        int len1, data_size = 0;
    
        for (;;) {
            while (audio_pkt_size > 0) {
                int got_frame = 0;
                len1 = avcodec_decode_audio4(aCodecCtx, &frame, &got_frame, &pkt);
                if (len1 < 0) {
                    /* if error, skip frame */
                    audio_pkt_size = 0;
                    break;
                }
                audio_pkt_data += len1;
                audio_pkt_size -= len1;
                if (got_frame) {
                    data_size = frame.linesize[0];
                    /*
                     data_size = av_samples_get_buffer_size(NULL,
                     aCodecCtx->channels, frame.nb_samples,
                     aCodecCtx->sample_fmt, 1);
                     */
                    memcpy(audio_buf, frame.data[0], data_size);
                }
                if (data_size <= 0) {
                    /* No data yet, get more frames */
                    continue;
                }
                /* We have data, return it and come back for more later */
                return data_size;
            }
            if (pkt.data)
                av_free_packet(&pkt);
    
            if (quit) {
                return -1;
            }
    
            if (packet_queue_get(&audioq, &pkt, 1) < 0) {
                return -1;
            }
            audio_pkt_data = pkt.data;
            audio_pkt_size = pkt.size;
        }
    
        return 0;
    }
    
    void audio_callback(void *userdata, Uint8 *stream, int len) {
    
        AVCodecContext *aCodecCtx = (AVCodecContext *) userdata;
        int len1, audio_size;
    
        static uint8_t audio_buf[(AVCODEC_MAX_AUDIO_FRAME_SIZE * 3) / 2];
        static unsigned int audio_buf_size = 0;
        static unsigned int audio_buf_index = 0;
    
        while (len > 0) {
            if (audio_buf_index >= audio_buf_size) {
                /* We have already sent all our data; get more */
                audio_size = audio_decode_frame(aCodecCtx, audio_buf,
                        sizeof(audio_buf));
                if (audio_size < 0) {
                    /* If error, output silence */
                    audio_buf_size = 1024; // arbitrary?
                    memset(audio_buf, 0, audio_buf_size);
                } else {
                    audio_buf_size = audio_size;
                }
                audio_buf_index = 0;
            }
            len1 = audio_buf_size - audio_buf_index;
            if (len1 > len)
                len1 = len;
            memcpy(stream, (uint8_t *) audio_buf + audio_buf_index, len1);
            len -= len1;
            stream += len1;
            audio_buf_index += len1;
        }
    }
    
    int main(int argc, char* args[]) {
        AVFormatContext *pFormatCtx = NULL;
        int i, videoStream, audioStream;
        AVCodecContext *pCodecCtx;
        AVCodec *pCodec;
        AVFrame *pFrame;
        AVPacket packet;
        struct SwsContext * pSwsCtx;
        int frameFinished;
    
        AVCodecContext *aCodecCtx;
        AVCodec *aCodec;
    
        SDL_Overlay *bmp;
        SDL_Surface *screen;
        SDL_Rect rect;
        SDL_Event event;
        SDL_AudioSpec wanted_spec, spec;
    
        char filePath[] = "./src/a.mp4";
    
        // Register all formats and codecs
        av_register_all();
    
        if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER)) {
            fprintf(stderr, "Could not initialize SDL - %s
    ", SDL_GetError());
            exit(1);
        }
    
        // Open video file
        if (avformat_open_input(&pFormatCtx, filePath, NULL, NULL) != 0)
            return -1; // Couldn't open file
    
        // Retrieve stream information
        if (avformat_find_stream_info(pFormatCtx, NULL) < 0)
            return -1; // Couldn't find stream information
    
        // Dump information about file onto standard error
        av_dump_format(pFormatCtx, 0, filePath, 0);
    
        // Find the first video stream
        videoStream = -1;
        audioStream = -1;
        for (i = 0; i < pFormatCtx->nb_streams; i++) {
            if (pFormatCtx->streams[i]->codec->codec_type == AVMEDIA_TYPE_VIDEO
                    && videoStream < 0) {
                videoStream = i;
            }
            if (pFormatCtx->streams[i]->codec->codec_type == AVMEDIA_TYPE_AUDIO
                    && audioStream < 0) {
                audioStream = i;
            }
        }
        if (videoStream == -1)
            return -1; // Didn't find a video stream
        if (audioStream == -1)
            return -1;
    
        aCodecCtx = pFormatCtx->streams[audioStream]->codec;
        // Set audio settings from codec info
        wanted_spec.freq = aCodecCtx->sample_rate;
        wanted_spec.format = AUDIO_S16SYS;
        wanted_spec.channels = aCodecCtx->channels;
        wanted_spec.silence = 0;
        wanted_spec.samples = SDL_AUDIO_BUFFER_SIZE;
        wanted_spec.callback = audio_callback;
        wanted_spec.userdata = aCodecCtx;
    
        if (SDL_OpenAudio(&wanted_spec, &spec) < 0) {
            fprintf(stderr, "SDL_OpenAudio: %s
    ", SDL_GetError());
            return -1;
        }
        aCodec = avcodec_find_decoder(aCodecCtx->codec_id);
        if (!aCodec) {
            fprintf(stderr, "Unsupported codec!
    ");
            return -1;
        }
        avcodec_open2(aCodecCtx, aCodec, NULL);
    
        // audio_st = pFormatCtx->streams[index]
        packet_queue_init(&audioq);
        SDL_PauseAudio(0);
    
        // Get a pointer to the codec context for the video stream
        pCodecCtx = pFormatCtx->streams[videoStream]->codec;
    
        // Find the decoder for the video stream
        pCodec = avcodec_find_decoder(pCodecCtx->codec_id);
        if (pCodec == NULL) {
            fprintf(stderr, "Unsupported codec!
    ");
            return -1; // Codec not found
        }
        // Open codec
        if (avcodec_open2(pCodecCtx, pCodec, NULL) < 0)
            return -1; // Could not open codec
    
        // Allocate video frame
        pFrame = avcodec_alloc_frame();
    
        pSwsCtx = sws_getContext(pCodecCtx->width, pCodecCtx->height,
                pCodecCtx->pix_fmt, pCodecCtx->width, pCodecCtx->height,
                AV_PIX_FMT_YUV420P, SWS_FAST_BILINEAR, NULL, NULL, NULL);
    
        // Make a screen to put our video
    
    #ifndef __DARWIN__
        screen = SDL_SetVideoMode(pCodecCtx->width, pCodecCtx->height, 0, 0);
    #else
        screen = SDL_SetVideoMode(pCodecCtx->width, pCodecCtx->height, 24, 0);
    #endif
        if (!screen) {
            fprintf(stderr, "SDL: could not set video mode - exiting
    ");
            exit(1);
        }
    
        // Allocate a place to put our YUV image on that screen
        bmp = SDL_CreateYUVOverlay(pCodecCtx->width, pCodecCtx->height,
        SDL_YV12_OVERLAY, screen);
    
        // Read frames and save first five frames to disk
        i = 0;
        while (av_read_frame(pFormatCtx, &packet) >= 0) {
            // Is this a packet from the video stream?
            if (packet.stream_index == videoStream) {
                // Decode video frame
                avcodec_decode_video2(pCodecCtx, pFrame, &frameFinished, &packet);
    
                // Did we get a video frame?
                if (frameFinished) {
                    SDL_LockYUVOverlay(bmp);
    
                    AVPicture pict;
                    pict.data[0] = bmp->pixels[0];
                    pict.data[1] = bmp->pixels[2];
                    pict.data[2] = bmp->pixels[1];
    
                    pict.linesize[0] = bmp->pitches[0];
                    pict.linesize[1] = bmp->pitches[2];
                    pict.linesize[2] = bmp->pitches[1];
    
                    // Convert the image into YUV format that SDL uses
                    sws_scale(pSwsCtx, (const uint8_t * const *) pFrame->data,
                            pFrame->linesize, 0, pCodecCtx->height, pict.data,
                            pict.linesize);
    
                    SDL_UnlockYUVOverlay(bmp);
    
                    rect.x = 0;
                    rect.y = 0;
                    rect.w = pCodecCtx->width;
                    rect.h = pCodecCtx->height;
                    SDL_DisplayYUVOverlay(bmp, &rect);
                    av_free_packet(&packet);
                }
            } else if (packet.stream_index == audioStream) {
                packet_queue_put(&audioq, &packet);
            } else {
                av_free_packet(&packet);
            }
            // Free the packet that was allocated by av_read_frame
            SDL_PollEvent(&event);
            switch (event.type) {
            case SDL_QUIT:
                quit = 1;
                SDL_Quit();
                exit(0);
                break;
            default:
                break;
            }
    
        }
    
        // Free the YUV frame
        av_free(pFrame);
    
        // Close the codec
        avcodec_close(pCodecCtx);
    
        // Close the video file
        avformat_close_input(&pFormatCtx);
    
        return EXIT_SUCCESS;
    }
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  • 原文地址:https://www.cnblogs.com/tanlon/p/3883915.html
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