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  • IOS 关灯游戏

    一,

       首先为window创建根视图控制器

       在AppDelegate.h文件中

     - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions

    //为window创建根视图控制器
        RootViewController *rootViewController = [[RootViewController alloc]init];
        self.window.rootViewController = rootViewController;

       在RootViewController.m文件中

      

    - (void)viewDidLoad

    {

        int count = 0;//定义count计数 tag标记存值

        UIImage *one = [UIImage imageNamed:@"h.png"];//设置一个图片

        for (int i=0; i<7; i++) {

            for (int j=0; j<5; j++) {

                count++;

                UIButton *button = [UIButtonbuttonWithType:UIButtonTypeCustom];

                button.frame = CGRectMake(60*j, 30+i*60, 48, 48);

                button.tag = count;

                [button setImage:one forState:UIControlStateNormal];

                [button addTarget:selfaction:@selector(touch:) forControlEvents:UIControlEventTouchUpInside];

                [self.view addSubview:button];

            }

            count+=5;//控制tag标记,实现下一行的tag标记

        }

        [superviewDidLoad];

    // Do any additional setup after loading the view.

    }

    -(void)touch:(id)sender

    {

        UIButton *button = (UIButton*)sender;

        for (int i=0; i<=65; i++) {

            UIButton *current = (UIButton*)[self.view viewWithTag:i];//设置当前按钮的点击事件

            //下面是控制tag左右,上下

            if ((i==button.tag-1)||(i==button.tag+1)||(i==button.tag-10)||(i==button.tag+10)) {

                if (current.currentImage ==[UIImage imageNamed:@"h.png"]) {

                    [current setImage:[UIImageimageNamed:@"g.png"] forState:UIControlStateNormal];

                }

                else

                {

                    [current setImage:[UIImageimageNamed:@"h.png"] forState:UIControlStateNormal];

                }

            }

        }

    }

    最后的结果是这样的:

      

       

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  • 原文地址:https://www.cnblogs.com/taopengcun/p/3709678.html
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