zoukankan      html  css  js  c++  java
  • Important learning method as a programmer

    Most of the times, we’re learning just a little too much. We’re attracted to interesting stuff like a moth to a flame. Or oftentimes we just learn what everybody else around us is learning or what we’re told to learn, not knowing why we should learn it. Fact is, however, after we’ve grasped the essential knowledge, other stuff can just be learned on an as-needed basis. Don’t fall into technical details unless they’re essential or needed right away. There’s just unlimited number of details to follow in this area; you can put your time to something more useful (learning the essentials, learning the ideas, or even just another language).

    On the other hand, however, we’re learning too little. We blind ourselves to the really important subjects just because they look dull. Tests? That’s like wearing condoms before having sex! Refactoring? Why do we have to do something that’s not going to generate new functionalities and not shinny at all? Defensive Programming? No thanks, I know what I’m doing here. API Design? Oh-Man, it’s just too darn hard to consider how somebody else would be using my code when I’m writing the SPLENDID implementation. New languages? What… R U saying that mine is not good enough? Did U NOT see how I can bend the language to do whatever the heck I want it to do?

  • 相关阅读:
    分治法求最大子序列
    6.2 链表 (UVa 11988, 12657)
    6.1 栈和队列 (UVa 210, 514, 442)
    S-Tree (UVa 712) 二叉树
    Equilibrium Mobile (UVa 12166) dfs二叉树
    Patrol Robot (UVa 1600) BFS
    Knight Moves (UVa 439) BFS
    Tree Recovery (UVa 536) 递归遍历二叉树
    Parentheses Balance (Uva 673) 栈
    Self-Assembly (UVa 1572)
  • 原文地址:https://www.cnblogs.com/taoxu0903/p/1135341.html
Copyright © 2011-2022 走看看