zoukankan      html  css  js  c++  java
  • Loading Assets from AssetBundles

    Loading Assets from AssetBundles

    1、LoadAsset

    GameObject gameObject = loadedAssetBundle.LoadAsset<GameObject>(assetName);

    2、LoadAssetAsync

    AssetBundleRequest request = loadedAssetBundleObject.LoadAssetAsync<GameObject>(assetName);
    yield return request;
    var loadedAsset = request.asset;

    3、LoadAllAssets

    Unity.Object[] objectArray = loadedAssetBundle.LoadAllAssets();

    4、LoadAllAssetsAsync

    AssetBundleRequest request = loadedAssetBundle.LoadAllAssetsAsync();
    yield return request;
    var loadedAssets = request.allAssets;
  • 相关阅读:
    网络IO
    进程与线程
    计算机网络
    操作系统
    刷题笔记
    fasd
    线程池
    epoll反应堆
    read函数
    dup与dup2
  • 原文地址:https://www.cnblogs.com/tekkaman/p/7616185.html
Copyright © 2011-2022 走看看