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  • CircleImageManager——圆形 / 圆角图片的工具类

    这个类可以实现圆角,或者是圆形图片的操作。

    CircleImageManager.java
    package com.kale.utils;
    
    import android.content.Context;
    import android.content.res.Resources;
    import android.graphics.Bitmap;
    import android.graphics.BitmapFactory;
    import android.graphics.Canvas;
    import android.graphics.Paint;
    import android.graphics.PorterDuffXfermode;
    import android.graphics.Rect;
    import android.graphics.RectF;
    import android.graphics.Bitmap.Config;
    import android.graphics.PorterDuff.Mode;
    import android.graphics.drawable.BitmapDrawable;
    import android.graphics.drawable.Drawable;
    
    public class CircleImageManager {
    
        /**
         * @param context
         *            对象
         * @param resId
         *            图片资源的id
         * @return 一个圆形的Drawable对象
         */
        public static Drawable getCircleDrawable(Context context, int resId) {
            Bitmap bitmap = getCircleBitmap(context, resId);
            Drawable drawable = new BitmapDrawable(context.getResources(), bitmap);
            return drawable;
        }
    
        /**
         * @param context
         * @param resId
         * @return 转换好的bitmap对象
         */
        public static Bitmap getCircleBitmap(Context context, int resId) {
            Bitmap bitmap = BitmapFactory.decodeResource(context.getResources(),
                    resId);
            int width = bitmap.getWidth();
            int height = bitmap.getHeight();
            float roundPx;
            float left, top, right, bottom, dst_left, dst_top, dst_right, dst_bottom;
            if (width <= height) {
                roundPx = width / 2;
                left = 0;
                top = 0;
                right = width;
                bottom = width;
                height = width;
    
                dst_left = 0;
                dst_top = 0;
                dst_right = width;
                dst_bottom = width;
            } else {
                roundPx = height / 2;
                float clip = (width - height) / 2;
    
                left = clip;
                right = width - clip;
                top = 0;
                bottom = height;
                width = height;
    
                dst_left = 0;
                dst_top = 0;
                dst_right = height;
                dst_bottom = height;
            }
    
            Bitmap output = Bitmap.createBitmap(width, height, Config.ARGB_8888);
            Canvas canvas = new Canvas(output);
    
            final Paint paint = new Paint();
            final Rect src = new Rect((int) left, (int) top, (int) right,
                    (int) bottom);
            final Rect dst = new Rect((int) dst_left, (int) dst_top,
                    (int) dst_right, (int) dst_bottom);
            final RectF rectF = new RectF(dst);
    
            paint.setAntiAlias(true);// 设置画笔无锯齿
    
            canvas.drawARGB(0, 0, 0, 0); // 填充整个Canvas
    
            // 以下有两种方法画圆,drawRounRect和drawCircle
            canvas.drawRoundRect(rectF, roundPx, roundPx, paint);// 画圆角矩形,第一个参数为图形显示区域,第二个参数和第三个参数分别是水平圆角半径和垂直圆角半径。
            // canvas.drawCircle(roundPx, roundPx, roundPx, paint);
    
            paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));// 设置两张图片相交时的模式,参考http://trylovecatch.iteye.com/blog/1189452
            canvas.drawBitmap(bitmap, src, dst, paint); // 以Mode.SRC_IN模式合并bitmap和已经draw了的Circle
    
            return output;
        }
    
        /**
         * 圆角的处理
         * 参考:http://www.open-open.com/lib/view/open1331042856468.html
         * 穿入bitmap和圆角的角度(如:50)
         * @param bitmap
         */
        public static Bitmap getRoundCornerBitmap(Bitmap bitmap ,int roundPixels) {
            // 创建一个和原始图片一样大小位图
            Bitmap roundConcerImage = Bitmap.createBitmap(bitmap.getWidth(),
                    bitmap.getHeight(), Config.ARGB_8888);
            // 创建带有位图roundConcerImage的画布
            Canvas canvas = new Canvas(roundConcerImage);
            // 创建画笔
            Paint paint = new Paint();
            // 创建一个和原始图片一样大小的矩形
            Rect rect = new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight());
            RectF rectF = new RectF(rect);
            // 去锯齿
            paint.setAntiAlias(true);
            // 画一个和原始图片一样大小的圆角矩形
            canvas.drawRoundRect(rectF, roundPixels, roundPixels, paint);
            // 设置相交模式
            paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));
            // 把图片画到矩形去
            canvas.drawBitmap(bitmap, null, rect, paint);
            return roundConcerImage;
    
        }
        
        /**
         * @param context
         * @param resId
         * @param roundPixels
         * @return 圆角的Drawable对象
         */
        public static Drawable getRoundCornerDrawable(Context context, int resId ,int roundPixels) {
            Bitmap bitmap = BitmapFactory.decodeResource(context.getResources(), resId);
            bitmap = getRoundCornerBitmap(bitmap, roundPixels);
            Drawable drawable = new BitmapDrawable(context.getResources(), bitmap);
            return drawable;
            
        }
    }
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  • 原文地址:https://www.cnblogs.com/tianzhijiexian/p/3858736.html
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