今日闲来无事,敲些代码也无妨
1 //coin脚本,命名为Pickup 2 3 using System.Collections; 4 using System.Colllections.Generic; 5 using UnityEngine; 6 7 public class Pickup : MonoBehaviour { 8 //初始化 9 void start(){ 10 } 11 //每帧刷新 12 void Updata(){ 13 transform.Rotate(new Vector3(30,30,30)*Time.deltaTime); 14 //随时间进行30°旋转 15 } 16 }
//player脚本,命名为Player using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class Player : MonoBehaviour { Rigidbody rigid; //定义刚体 float speed =3; //设定速度 int count = 0; //设定金币数 public AudioClip Pickup,Victory,Six,two,three,four,five; //定义各阶段的音效,并将其可见 public UnityEngine.UI.Text tips; //定义UI计分板 // Use this for initialization void Start () { rigid = GetComponent<Rigidbody> (); //初始化刚体组件 } // Update is called once per frame void Update () { var h = Input.GetAxis ("Horizontal"); //定义并得到输入的水平横轴位移 var v = Input.GetAxis ("Vertical"); //定义并得到输入的水平纵轴位移 var movement = new Vector3(h, 0, v); //定义位移矢量 rigid.AddForce (movement*speed); //为刚体添加力,大小为位移矢量×速度 Vector3 player =GetComponent<Transform>().position; //得到Player的当前三维坐标 if (player.y < -3) { tips.text = "YOU LOST(失败没有音效,弟弟)"; //若纵轴小于-3,提示游戏失败 } } private void OnTriggerEnter(Collider other) //碰撞函数 { if (other.GetComponent<Pickup> ()) { //如果发生碰撞 other.gameObject.SetActive (false); //被碰撞者消失 AudioSource.PlayClipAtPoint (Pickup, transform.position); //当前位置产生音效 count++; //coin数增加 RefreshTips (); //更新计分板 } } void RefreshTips() //更新计分板函数 { tips.text = " 你的金币数: " + count; //显示文字 //达到不同coin数时的提示音效 if (count == 2) { AudioSource.PlayClipAtPoint (two, transform.position); } if (count == 3) { AudioSource.PlayClipAtPoint (three, transform.position); } if (count == 4) { AudioSource.PlayClipAtPoint (four, transform.position); } if (count == 5) { AudioSource.PlayClipAtPoint (five, transform.position); } if (count == 6) { AudioSource.PlayClipAtPoint (Six, transform.position); tips.text = " YOU WIN "; //开始计时 float m_time = 0f; m_time += Time.time; if (m_time >= 3f) { AudioSource.PlayClipAtPoint (Victory, transform.position); //延时播放,似乎没什么用QAQ } } } }
游戏成品(渣的一批)
链接:https://pan.baidu.com/s/187S1On-RZhvmhXHLWQ-NTQ
提取码:0uxq
提取码:0uxq