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  • 微信小程序使用mqtt mpvue mosquito

    微信小程序使用mqtt

      微信小程序使用mqtt,成功链接

    准备:

       nginx 下载

    wget http://nginx.org/download/nginx-1.6.2.tar.gz

      nginx 新增模块

    wget https://github.com/openresty/headers-more-nginx-module/archive/v0.33.tar.gz

    libwebsockets 模块

    wget https://github.com/warmcat/libwebsockets/archive/v3.2.2.tar.gz

    mosquito 模块

    wget https://mosquitto.org/files/source/mosquitto-1.6.8.tar.gz

    安装:

    基础依赖安装

     sudo apt-get install cmake make zlib zlib-devel gcc-c++ libtool  openssl openssl-devel

    1.安转nginx

    sudo mkdir /opt/nginx
    -- 解压nginx
     tar -xzvf nginx-1.13.6.tar.gz
    cd nginx-1.13.6/
    --将nginx的新曾模块解压到上一层目录安装目录/opt/nginx
    sudo ./configure --prefix=/opt/nginx --with-http_stub_status_module --with-http_ssl_module --with-http_proxy_module  --add-module=../headers-more-nginx-module-0.33
    sudo make sudo make install

    安装libwebsockets 编译mosquito时需要

    解压文件:
    tar -xzvf v3.2.2.tar.gz
    
    cd libwebsockets-3.2.2/
    
    mkdir build
    
    cmake ..
    
    sudo make
    
    sudo make install
    
    
    参考文档
    https://blog.csdn.net/houjixin/article/details/79789448

    安装mosquito

    安装方案一
    sudo apt-add-repository ppa:mosquitto-dev/mosquitto-ppa
    sudo apt-get update
    sudo apt-get install mosquitto
    安装完成查看版本
    mosquitto -V
    
    安装方案二
    
    wget https://mosquitto.org/files/source/mosquitto-1.6.8.tar.gz
    tar -xvzf mosquitto-1.6.8.tar.gz
    cd mosquitto-1.6.8/
     make &&make install
    参考
    https://blog.csdn.net/russle/article/details/80469942
    注意:make之前修改 config.mk 文件
    WITH_WEBSOCKETS:=yes 改成yes

    修改mosquito配置文件添加:

    listener 8811
    protocol websockets

    启动mosquito

    sudo mosquitto -c /etc/mosquitto/mosquitto.conf

    修改nginx配置文件

    server {
        server_name  ****。**;
        location /mqtt/ {
            proxy_pass http://localhost:8811;
            proxy_redirect off;
            proxy_set_header Host localhost:8811;
            proxy_http_version 1.1;
            proxy_set_header Upgrade $http_upgrade;
            proxy_set_header Connection "upgrade";
            proxy_set_header Sec-WebSocket-Protocol mqtt;
            more_clear_headers Sec-WebSocket-Protocol;
    
        }
      # certbot生成
        ssl on;
        listen 80;
        listen 443 ssl; # managed by Certbot
        ssl_certificate /etc/letsencrypt/live/I****。*/fullchain.pem; # managed by Certbot
        ssl_certificate_key /etc/letsencrypt/live/****。*/privkey.pem; # managed by Certbot
        include /etc/letsencrypt/options-ssl-nginx.conf; # managed by Certbot
        ssl_dhparam /etc/letsencrypt/ssl-dhparams.pem; # managed by Certbot
    
    }

    至此服务器端配置完成

    小程序端:paho-mqtt.js

    /*******************************************************************************
     * Copyright (c) 2013 IBM Corp.
     *
     * All rights reserved. This program and the accompanying materials
     * are made available under the terms of the Eclipse Public License v1.0
     * and Eclipse Distribution License v1.0 which accompany this distribution.
     *
     * The Eclipse Public License is available at
     *    http://www.eclipse.org/legal/epl-v10.html
     * and the Eclipse Distribution License is available at
     *   http://www.eclipse.org/org/documents/edl-v10.php.
     *
     * Contributors:
     *    Andrew Banks - initial API and implementation and initial documentation
     *******************************************************************************/
    
    
    // Only expose a single object name in the global namespace.
    // Everything must go through this module. Global Paho.MQTT module
    // only has a single public function, client, which returns
    // a Paho.MQTT client object given connection details.
    
    /**
     * Send and receive messages using web browsers.
     * <p>
     * This programming interface lets a JavaScript client application use the MQTT V3.1 or
     * V3.1.1 protocol to connect to an MQTT-supporting messaging server.
     *
     * The function supported includes:
     * <ol>
     * <li>Connecting to and disconnecting from a server. The server is identified by its host name and port number.
     * <li>Specifying options that relate to the communications link with the server,
     * for example the frequency of keep-alive heartbeats, and whether SSL/TLS is required.
     * <li>Subscribing to and receiving messages from MQTT Topics.
     * <li>Publishing messages to MQTT Topics.
     * </ol>
     * <p>
     * The API consists of two main objects:
     * <dl>
     * <dt><b>{@link Paho.MQTT.Client}</b></dt>
     * <dd>This contains methods that provide the functionality of the API,
     * including provision of callbacks that notify the application when a message
     * arrives from or is delivered to the messaging server,
     * or when the status of its connection to the messaging server changes.</dd>
     * <dt><b>{@link Paho.MQTT.Message}</b></dt>
     * <dd>This encapsulates the payload of the message along with various attributes
     * associated with its delivery, in particular the destination to which it has
     * been (or is about to be) sent.</dd>
     * </dl>
     * <p>
     * The programming interface validates parameters passed to it, and will throw
     * an Error containing an error message intended for developer use, if it detects
     * an error with any parameter.
     * <p>
     * Example:
     *
     * <code><pre>
     client = new Paho.MQTT.Client(location.hostname, Number(location.port), "clientId");
     client.onConnectionLost = onConnectionLost;
     client.onMessageArrived = onMessageArrived;
     client.connect({onSuccess:onConnect});
     function onConnect() {
      // Once a connection has been made, make a subscription and send a message.
      console.log("onConnect");
      client.subscribe("/World");
      message = new Paho.MQTT.Message("Hello");
      message.destinationName = "/World";
      client.send(message);
    };
     function onConnectionLost(responseObject) {
      if (responseObject.errorCode !== 0)
      console.log("onConnectionLost:"+responseObject.errorMessage);
    };
     function onMessageArrived(message) {
      console.log("onMessageArrived:"+message.payloadString);
      client.disconnect();
    };
     * </pre></code>
     * @namespace Paho.MQTT
     */
    
    /* jshint shadow:true */
    (function ExportLibrary(root, factory) {
      if (typeof exports === 'object' && typeof module === 'object') {
        module.exports = factory();
      } else if (typeof define === 'function' && define.amd) {
        define(factory);
      } else if (typeof exports === 'object') {
        exports = factory();
      } else {
        if (typeof root.Paho === 'undefined') {
          root.Paho = {};
        }
        root.Paho.MQTT = factory();
      }
    })(global, function LibraryFactory() {
    
    
      var PahoMQTT = (function(wx) {
    
        // Private variables below, these are only visible inside the function closure
        // which is used to define the module.
    
        var version = "@VERSION@";
        var buildLevel = "@BUILDLEVEL@";
    
        /**
         * Unique message type identifiers, with associated
         * associated integer values.
         * @private
         */
        var MESSAGE_TYPE = {
          CONNECT: 1,
          CONNACK: 2,
          PUBLISH: 3,
          PUBACK: 4,
          PUBREC: 5,
          PUBREL: 6,
          PUBCOMP: 7,
          SUBSCRIBE: 8,
          SUBACK: 9,
          UNSUBSCRIBE: 10,
          UNSUBACK: 11,
          PINGREQ: 12,
          PINGRESP: 13,
          DISCONNECT: 14
        };
    
        // Collection of utility methods used to simplify module code
        // and promote the DRY pattern.
    
        /**
         * Validate an object's parameter names to ensure they
         * match a list of expected variables name for this option
         * type. Used to ensure option object passed into the API don't
         * contain erroneous parameters.
         * @param {Object} obj - User options object
         * @param {Object} keys - valid keys and types that may exist in obj.
         * @throws {Error} Invalid option parameter found.
         * @private
         */
        var validate = function(obj, keys) {
          for (var key in obj) {
            if (obj.hasOwnProperty(key)) {
              if (keys.hasOwnProperty(key)) {
                if (typeof obj[key] !== keys[key])
                  throw new Error(format(ERROR.INVALID_TYPE, [typeof obj[key], key]));
              } else {
                var errorStr = "Unknown property, " + key + ". Valid properties are:";
                for (var validKey in keys)
                  if (keys.hasOwnProperty(validKey))
                    errorStr = errorStr + " " + validKey;
                throw new Error(errorStr);
              }
            }
          }
        };
    
        /**
         * Return a new function which runs the user function bound
         * to a fixed scope.
         * @param {function} User function
         * @param {object} Function scope
         * @return {function} User function bound to another scope
         * @private
         */
        var scope = function(f, scope) {
          return function() {
            return f.apply(scope, arguments);
          };
        };
    
        /**
         * Unique message type identifiers, with associated
         * associated integer values.
         * @private
         */
        var ERROR = {
          OK: { code: 0, text: "AMQJSC0000I OK." },
          CONNECT_TIMEOUT: { code: 1, text: "AMQJSC0001E Connect timed out." },
          SUBSCRIBE_TIMEOUT: { code: 2, text: "AMQJS0002E Subscribe timed out." },
          UNSUBSCRIBE_TIMEOUT: { code: 3, text: "AMQJS0003E Unsubscribe timed out." },
          PING_TIMEOUT: { code: 4, text: "AMQJS0004E Ping timed out." },
          INTERNAL_ERROR: { code: 5, text: "AMQJS0005E Internal error. Error Message: {0}, Stack trace: {1}" },
          CONNACK_RETURNCODE: { code: 6, text: "AMQJS0006E Bad Connack return code:{0} {1}." },
          SOCKET_ERROR: { code: 7, text: "AMQJS0007E Socket error:{0}." },
          SOCKET_CLOSE: { code: 8, text: "AMQJS0008I Socket closed." },
          MALFORMED_UTF: { code: 9, text: "AMQJS0009E Malformed UTF data:{0} {1} {2}." },
          UNSUPPORTED: { code: 10, text: "AMQJS0010E {0} is not supported by this browser." },
          INVALID_STATE: { code: 11, text: "AMQJS0011E Invalid state {0}." },
          INVALID_TYPE: { code: 12, text: "AMQJS0012E Invalid type {0} for {1}." },
          INVALID_ARGUMENT: { code: 13, text: "AMQJS0013E Invalid argument {0} for {1}." },
          UNSUPPORTED_OPERATION: { code: 14, text: "AMQJS0014E Unsupported operation." },
          INVALID_STORED_DATA: { code: 15, text: "AMQJS0015E Invalid data in local storage key={0} value={1}." },
          INVALID_MQTT_MESSAGE_TYPE: { code: 16, text: "AMQJS0016E Invalid MQTT message type {0}." },
          MALFORMED_UNICODE: { code: 17, text: "AMQJS0017E Malformed Unicode string:{0} {1}." },
          BUFFER_FULL: { code: 18, text: "AMQJS0018E Message buffer is full, maximum buffer size: {0}." },
        };
    
        /** CONNACK RC Meaning. */
        var CONNACK_RC = {
          0: "Connection Accepted",
          1: "Connection Refused: unacceptable protocol version",
          2: "Connection Refused: identifier rejected",
          3: "Connection Refused: server unavailable",
          4: "Connection Refused: bad user name or password",
          5: "Connection Refused: not authorized"
        };
    
        /**
         * Format an error message text.
         * @private
         * @param {error} ERROR.KEY value above.
         * @param {substitutions} [array] substituted into the text.
         * @return the text with the substitutions made.
         */
        var format = function(error, substitutions) {
          var text = error.text;
          if (substitutions) {
            var field, start;
            for (var i = 0; i < substitutions.length; i++) {
              field = "{" + i + "}";
              start = text.indexOf(field);
              if (start > 0) {
                var part1 = text.substring(0, start);
                var part2 = text.substring(start + field.length);
                text = part1 + substitutions[i] + part2;
              }
            }
          }
          return text;
        };
    
        //MQTT protocol and version          6    M    Q    I    s    d    p    3
        var MqttProtoIdentifierv3 = [0x00, 0x06, 0x4d, 0x51, 0x49, 0x73, 0x64, 0x70, 0x03];
        //MQTT proto/version for 311         4    M    Q    T    T    4
        var MqttProtoIdentifierv4 = [0x00, 0x04, 0x4d, 0x51, 0x54, 0x54, 0x04];
    
        /**
         * Construct an MQTT wire protocol message.
         * @param type MQTT packet type.
         * @param options optional wire message attributes.
         *
         * Optional properties
         *
         * messageIdentifier: message ID in the range [0..65535]
         * payloadMessage:  Application Message - PUBLISH only
         * connectStrings:  array of 0 or more Strings to be put into the CONNECT payload
         * topics:      array of strings (SUBSCRIBE, UNSUBSCRIBE)
         * requestQoS:    array of QoS values [0..2]
         *
         * "Flag" properties
         * cleanSession:  true if present / false if absent (CONNECT)
         * willMessage:   true if present / false if absent (CONNECT)
         * isRetained:    true if present / false if absent (CONNECT)
         * userName:    true if present / false if absent (CONNECT)
         * password:    true if present / false if absent (CONNECT)
         * keepAliveInterval: integer [0..65535]  (CONNECT)
         *
         * @private
         * @ignore
         */
        var WireMessage = function(type, options) {
          this.type = type;
          for (var name in options) {
            if (options.hasOwnProperty(name)) {
              this[name] = options[name];
            }
          }
        };
    
        WireMessage.prototype.encode = function() {
          // Compute the first byte of the fixed header
          var first = ((this.type & 0x0f) << 4);
    
          /*
           * Now calculate the length of the variable header + payload by adding up the lengths
           * of all the component parts
           */
    
          var remLength = 0;
          var topicStrLength = [];
          var destinationNameLength = 0;
          var willMessagePayloadBytes;
    
          // if the message contains a messageIdentifier then we need two bytes for that
          if (this.messageIdentifier !== undefined)
            remLength += 2;
    
          switch (this.type) {
            // If this a Connect then we need to include 12 bytes for its header
            case MESSAGE_TYPE.CONNECT:
              switch (this.mqttVersion) {
                case 3:
                  remLength += MqttProtoIdentifierv3.length + 3;
                  break;
                case 4:
                  remLength += MqttProtoIdentifierv4.length + 3;
                  break;
              }
    
              remLength += UTF8Length(this.clientId) + 2;
              if (this.willMessage !== undefined) {
                remLength += UTF8Length(this.willMessage.destinationName) + 2;
                // Will message is always a string, sent as UTF-8 characters with a preceding length.
                willMessagePayloadBytes = this.willMessage.payloadBytes;
                if (!(willMessagePayloadBytes instanceof Uint8Array))
                  willMessagePayloadBytes = new Uint8Array(payloadBytes);
                remLength += willMessagePayloadBytes.byteLength + 2;
              }
              if (this.userName !== undefined)
                remLength += UTF8Length(this.userName) + 2;
              if (this.password !== undefined)
                remLength += UTF8Length(this.password) + 2;
              break;
    
            // Subscribe, Unsubscribe can both contain topic strings
            case MESSAGE_TYPE.SUBSCRIBE:
              first |= 0x02; // Qos = 1;
              for (var i = 0; i < this.topics.length; i++) {
                topicStrLength[i] = UTF8Length(this.topics[i]);
                remLength += topicStrLength[i] + 2;
              }
              remLength += this.requestedQos.length; // 1 byte for each topic's Qos
              // QoS on Subscribe only
              break;
    
            case MESSAGE_TYPE.UNSUBSCRIBE:
              first |= 0x02; // Qos = 1;
              for (var i = 0; i < this.topics.length; i++) {
                topicStrLength[i] = UTF8Length(this.topics[i]);
                remLength += topicStrLength[i] + 2;
              }
              break;
    
            case MESSAGE_TYPE.PUBREL:
              first |= 0x02; // Qos = 1;
              break;
    
            case MESSAGE_TYPE.PUBLISH:
              if (this.payloadMessage.duplicate) first |= 0x08;
              first = first |= (this.payloadMessage.qos << 1);
              if (this.payloadMessage.retained) first |= 0x01;
              destinationNameLength = UTF8Length(this.payloadMessage.destinationName);
              remLength += destinationNameLength + 2;
              var payloadBytes = this.payloadMessage.payloadBytes;
              remLength += payloadBytes.byteLength;
              if (payloadBytes instanceof ArrayBuffer)
                payloadBytes = new Uint8Array(payloadBytes);
              else if (!(payloadBytes instanceof Uint8Array))
                payloadBytes = new Uint8Array(payloadBytes.buffer);
              break;
    
            case MESSAGE_TYPE.DISCONNECT:
              break;
    
            default:
              break;
          }
    
          // Now we can allocate a buffer for the message
    
          var mbi = encodeMBI(remLength); // Convert the length to MQTT MBI format
          var pos = mbi.length + 1; // Offset of start of variable header
          var buffer = new ArrayBuffer(remLength + pos);
          var byteStream = new Uint8Array(buffer); // view it as a sequence of bytes
    
          //Write the fixed header into the buffer
          byteStream[0] = first;
          byteStream.set(mbi, 1);
    
          // If this is a PUBLISH then the variable header starts with a topic
          if (this.type == MESSAGE_TYPE.PUBLISH)
            pos = writeString(this.payloadMessage.destinationName, destinationNameLength, byteStream, pos);
          // If this is a CONNECT then the variable header contains the protocol name/version, flags and keepalive time
    
          else if (this.type == MESSAGE_TYPE.CONNECT) {
            switch (this.mqttVersion) {
              case 3:
                byteStream.set(MqttProtoIdentifierv3, pos);
                pos += MqttProtoIdentifierv3.length;
                break;
              case 4:
                byteStream.set(MqttProtoIdentifierv4, pos);
                pos += MqttProtoIdentifierv4.length;
                break;
            }
            var connectFlags = 0;
            if (this.cleanSession)
              connectFlags = 0x02;
            if (this.willMessage !== undefined) {
              connectFlags |= 0x04;
              connectFlags |= (this.willMessage.qos << 3);
              if (this.willMessage.retained) {
                connectFlags |= 0x20;
              }
            }
            if (this.userName !== undefined)
              connectFlags |= 0x80;
            if (this.password !== undefined)
              connectFlags |= 0x40;
            byteStream[pos++] = connectFlags;
            pos = writeUint16(this.keepAliveInterval, byteStream, pos);
          }
    
          // Output the messageIdentifier - if there is one
          if (this.messageIdentifier !== undefined)
            pos = writeUint16(this.messageIdentifier, byteStream, pos);
    
          switch (this.type) {
            case MESSAGE_TYPE.CONNECT:
              pos = writeString(this.clientId, UTF8Length(this.clientId), byteStream, pos);
              if (this.willMessage !== undefined) {
                pos = writeString(this.willMessage.destinationName, UTF8Length(this.willMessage.destinationName), byteStream, pos);
                pos = writeUint16(willMessagePayloadBytes.byteLength, byteStream, pos);
                byteStream.set(willMessagePayloadBytes, pos);
                pos += willMessagePayloadBytes.byteLength;
    
              }
              if (this.userName !== undefined)
                pos = writeString(this.userName, UTF8Length(this.userName), byteStream, pos);
              if (this.password !== undefined)
                pos = writeString(this.password, UTF8Length(this.password), byteStream, pos);
              break;
    
            case MESSAGE_TYPE.PUBLISH:
              // PUBLISH has a text or binary payload, if text do not add a 2 byte length field, just the UTF characters.
              byteStream.set(payloadBytes, pos);
    
              break;
    
            //          case MESSAGE_TYPE.PUBREC:
            //          case MESSAGE_TYPE.PUBREL:
            //          case MESSAGE_TYPE.PUBCOMP:
            //            break;
    
            case MESSAGE_TYPE.SUBSCRIBE:
              // SUBSCRIBE has a list of topic strings and request QoS
              for (var i = 0; i < this.topics.length; i++) {
                pos = writeString(this.topics[i], topicStrLength[i], byteStream, pos);
                byteStream[pos++] = this.requestedQos[i];
              }
              break;
    
            case MESSAGE_TYPE.UNSUBSCRIBE:
              // UNSUBSCRIBE has a list of topic strings
              for (var i = 0; i < this.topics.length; i++)
                pos = writeString(this.topics[i], topicStrLength[i], byteStream, pos);
              break;
    
            default:
            // Do nothing.
          }
    
          return buffer;
        };
    
        function decodeMessage(input, pos) {
          var startingPos = pos;
          var first = input[pos];
          var type = first >> 4;
          var messageInfo = first &= 0x0f;
          pos += 1;
    
    
          // Decode the remaining length (MBI format)
    
          var digit;
          var remLength = 0;
          var multiplier = 1;
          do {
            if (pos == input.length) {
              return [null, startingPos];
            }
            digit = input[pos++];
            remLength += ((digit & 0x7F) * multiplier);
            multiplier *= 128;
          } while ((digit & 0x80) !== 0);
    
          var endPos = pos + remLength;
          if (endPos > input.length) {
            return [null, startingPos];
          }
    
          var wireMessage = new WireMessage(type);
          switch (type) {
            case MESSAGE_TYPE.CONNACK:
              var connectAcknowledgeFlags = input[pos++];
              if (connectAcknowledgeFlags & 0x01)
                wireMessage.sessionPresent = true;
              wireMessage.returnCode = input[pos++];
              break;
    
            case MESSAGE_TYPE.PUBLISH:
              var qos = (messageInfo >> 1) & 0x03;
    
              var len = readUint16(input, pos);
              pos += 2;
              var topicName = parseUTF8(input, pos, len);
              pos += len;
              // If QoS 1 or 2 there will be a messageIdentifier
              if (qos > 0) {
                wireMessage.messageIdentifier = readUint16(input, pos);
                pos += 2;
              }
    
              var message = new Message(input.subarray(pos, endPos));
              if ((messageInfo & 0x01) == 0x01)
                message.retained = true;
              if ((messageInfo & 0x08) == 0x08)
                message.duplicate = true;
              message.qos = qos;
              message.destinationName = topicName;
              wireMessage.payloadMessage = message;
              break;
    
            case MESSAGE_TYPE.PUBACK:
            case MESSAGE_TYPE.PUBREC:
            case MESSAGE_TYPE.PUBREL:
            case MESSAGE_TYPE.PUBCOMP:
            case MESSAGE_TYPE.UNSUBACK:
              wireMessage.messageIdentifier = readUint16(input, pos);
              break;
    
            case MESSAGE_TYPE.SUBACK:
              wireMessage.messageIdentifier = readUint16(input, pos);
              pos += 2;
              wireMessage.returnCode = input.subarray(pos, endPos);
              break;
    
            default:
              break;
          }
    
          return [wireMessage, endPos];
        }
    
        function writeUint16(input, buffer, offset) {
          buffer[offset++] = input >> 8; //MSB
          buffer[offset++] = input % 256; //LSB
          return offset;
        }
    
        function writeString(input, utf8Length, buffer, offset) {
          offset = writeUint16(utf8Length, buffer, offset);
          stringToUTF8(input, buffer, offset);
          return offset + utf8Length;
        }
    
        function readUint16(buffer, offset) {
          return 256 * buffer[offset] + buffer[offset + 1];
        }
    
        /**
         * Encodes an MQTT Multi-Byte Integer
         * @private
         */
        function encodeMBI(number) {
          var output = new Array(1);
          var numBytes = 0;
    
          do {
            var digit = number % 128;
            number = number >> 7;
            if (number > 0) {
              digit |= 0x80;
            }
            output[numBytes++] = digit;
          } while ((number > 0) && (numBytes < 4));
    
          return output;
        }
    
        /**
         * Takes a String and calculates its length in bytes when encoded in UTF8.
         * @private
         */
        function UTF8Length(input) {
          var output = 0;
          for (var i = 0; i < input.length; i++) {
            var charCode = input.charCodeAt(i);
            if (charCode > 0x7FF) {
              // Surrogate pair means its a 4 byte character
              if (0xD800 <= charCode && charCode <= 0xDBFF) {
                i++;
                output++;
              }
              output += 3;
            } else if (charCode > 0x7F)
              output += 2;
            else
              output++;
          }
          return output;
        }
    
        /**
         * Takes a String and writes it into an array as UTF8 encoded bytes.
         * @private
         */
        function stringToUTF8(input, output, start) {
          var pos = start;
          for (var i = 0; i < input.length; i++) {
            var charCode = input.charCodeAt(i);
    
            // Check for a surrogate pair.
            if (0xD800 <= charCode && charCode <= 0xDBFF) {
              var lowCharCode = input.charCodeAt(++i);
              if (isNaN(lowCharCode)) {
                throw new Error(format(ERROR.MALFORMED_UNICODE, [charCode, lowCharCode]));
              }
              charCode = ((charCode - 0xD800) << 10) + (lowCharCode - 0xDC00) + 0x10000;
    
            }
    
            if (charCode <= 0x7F) {
              output[pos++] = charCode;
            } else if (charCode <= 0x7FF) {
              output[pos++] = charCode >> 6 & 0x1F | 0xC0;
              output[pos++] = charCode & 0x3F | 0x80;
            } else if (charCode <= 0xFFFF) {
              output[pos++] = charCode >> 12 & 0x0F | 0xE0;
              output[pos++] = charCode >> 6 & 0x3F | 0x80;
              output[pos++] = charCode & 0x3F | 0x80;
            } else {
              output[pos++] = charCode >> 18 & 0x07 | 0xF0;
              output[pos++] = charCode >> 12 & 0x3F | 0x80;
              output[pos++] = charCode >> 6 & 0x3F | 0x80;
              output[pos++] = charCode & 0x3F | 0x80;
            }
          }
          return output;
        }
    
        function parseUTF8(input, offset, length) {
          var output = "";
          var utf16;
          var pos = offset;
    
          while (pos < offset + length) {
            var byte1 = input[pos++];
            if (byte1 < 128)
              utf16 = byte1;
            else {
              var byte2 = input[pos++] - 128;
              if (byte2 < 0)
                throw new Error(format(ERROR.MALFORMED_UTF, [byte1.toString(16), byte2.toString(16), ""]));
              if (byte1 < 0xE0) // 2 byte character
                utf16 = 64 * (byte1 - 0xC0) + byte2;
              else {
                var byte3 = input[pos++] - 128;
                if (byte3 < 0)
                  throw new Error(format(ERROR.MALFORMED_UTF, [byte1.toString(16), byte2.toString(16), byte3.toString(16)]));
                if (byte1 < 0xF0) // 3 byte character
                  utf16 = 4096 * (byte1 - 0xE0) + 64 * byte2 + byte3;
                else {
                  var byte4 = input[pos++] - 128;
                  if (byte4 < 0)
                    throw new Error(format(ERROR.MALFORMED_UTF, [byte1.toString(16), byte2.toString(16), byte3.toString(16), byte4.toString(16)]));
                  if (byte1 < 0xF8) // 4 byte character
                    utf16 = 262144 * (byte1 - 0xF0) + 4096 * byte2 + 64 * byte3 + byte4;
                  else // longer encodings are not supported
                    throw new Error(format(ERROR.MALFORMED_UTF, [byte1.toString(16), byte2.toString(16), byte3.toString(16), byte4.toString(16)]));
                }
              }
            }
    
            if (utf16 > 0xFFFF) // 4 byte character - express as a surrogate pair
            {
              utf16 -= 0x10000;
              output += String.fromCharCode(0xD800 + (utf16 >> 10)); // lead character
              utf16 = 0xDC00 + (utf16 & 0x3FF); // trail character
            }
            output += String.fromCharCode(utf16);
          }
          return output;
        }
    
        /**
         * Repeat keepalive requests, monitor responses.
         * @ignore
         */
        var Pinger = function(client, keepAliveInterval) {
          this._client = client;
          this._keepAliveInterval = keepAliveInterval * 1000;
          this.isReset = false;
    
          var pingReq = new WireMessage(MESSAGE_TYPE.PINGREQ).encode();
    
          var doTimeout = function(pinger) {
            return function() {
              return doPing.apply(pinger);
            };
          };
    
          /** @ignore */
          var doPing = function() {
            if (!this.isReset) {
              this._client._trace("Pinger.doPing", "Timed out");
              this._client._disconnected(ERROR.PING_TIMEOUT.code, format(ERROR.PING_TIMEOUT));
            } else {
              this.isReset = false;
              this._client._trace("Pinger.doPing", "send PINGREQ");
              wx.sendSocketMessage({
                data: pingReq,
                success: function() {
                  //
                },
                fail: function() {
                  //
                },
                complete: function() {
                  //
                }
              })
              this.timeout = setTimeout(doTimeout(this), this._keepAliveInterval);
            }
          };
    
          this.reset = function() {
            this.isReset = true;
            clearTimeout(this.timeout);
            if (this._keepAliveInterval > 0)
              this.timeout = setTimeout(doTimeout(this), this._keepAliveInterval);
          };
    
          this.cancel = function() {
            clearTimeout(this.timeout);
          };
        };
    
        /**
         * Monitor request completion.
         * @ignore
         */
        var Timeout = function(client, timeoutSeconds, action, args) {
          if (!timeoutSeconds)
            timeoutSeconds = 30;
    
          var doTimeout = function(action, client, args) {
            return function() {
              return action.apply(client, args);
            };
          };
          this.timeout = setTimeout(doTimeout(action, client, args), timeoutSeconds * 1000);
    
          this.cancel = function() {
            clearTimeout(this.timeout);
          };
        };
    
        /*
         * Internal implementation of the Websockets MQTT V3.1 client.
         *
         * @name Paho.MQTT.ClientImpl @constructor
         * @param {String} host the DNS nameof the webSocket host.
         * @param {Number} port the port number for that host.
         * @param {String} clientId the MQ client identifier.
         */
        var ClientImpl = function(uri, host, port, path, clientId) {
          this._trace("Paho.MQTT.Client", uri, host, port, path, clientId);
    
          this.host = host;
          this.port = port;
          this.path = path;
          this.uri = uri;
          this.clientId = clientId;
          this._wsuri = null;
    
          // Local storagekeys are qualified with the following string.
          // The conditional inclusion of path in the key is for backward
          // compatibility to when the path was not configurable and assumed to
          // be /mqtt
          this._localKey = host + ":" + port + (path != "/mqtt" ? ":" + path : "") + ":" + clientId + ":";
    
          // Create private instance-only message queue
          // Internal queue of messages to be sent, in sending order.
          this._msg_queue = [];
          this._buffered_msg_queue = [];
    
          // Messages we have sent and are expecting a response for, indexed by their respective message ids.
          this._sentMessages = {};
    
          // Messages we have received and acknowleged and are expecting a confirm message for
          // indexed by their respective message ids.
          this._receivedMessages = {};
    
          // Internal list of callbacks to be executed when messages
          // have been successfully sent over web socket, e.g. disconnect
          // when it doesn't have to wait for ACK, just message is dispatched.
          this._notify_msg_sent = {};
    
          // Unique identifier for SEND messages, incrementing
          // counter as messages are sent.
          this._message_identifier = 1;
    
          // Used to determine the transmission sequence of stored sent messages.
          this._sequence = 0;
    
    
          // Load the local state, if any, from the saved version, only restore state relevant to this client.
          for (var key in wx.getStorageInfoSync().keys)
            if (key.indexOf("Sent:" + this._localKey) === 0 || key.indexOf("Received:" + this._localKey) === 0)
              this.restore(key);
        };
    
        // Messaging Client public instance members.
        ClientImpl.prototype.host = null;
        ClientImpl.prototype.port = null;
        ClientImpl.prototype.path = null;
        ClientImpl.prototype.uri = null;
        ClientImpl.prototype.clientId = null;
    
        // Messaging Client private instance members.
        ClientImpl.prototype.socket = null;
        /* true once we have received an acknowledgement to a CONNECT packet. */
        ClientImpl.prototype.connected = false;
        /* The largest message identifier allowed, may not be larger than 2**16 but
         * if set smaller reduces the maximum number of outbound messages allowed.
         */
        ClientImpl.prototype.maxMessageIdentifier = 65536;
        ClientImpl.prototype.connectOptions = null;
        ClientImpl.prototype.hostIndex = null;
        ClientImpl.prototype.onConnected = null;
        ClientImpl.prototype.onConnectionLost = null;
        ClientImpl.prototype.onMessageDelivered = null;
        ClientImpl.prototype.onMessageArrived = null;
        ClientImpl.prototype.traceFunction = null;
        ClientImpl.prototype._msg_queue = null;
        ClientImpl.prototype._buffered_msg_queue = null;
        ClientImpl.prototype._connectTimeout = null;
        /* The sendPinger monitors how long we allow before we send data to prove to the server that we are alive. */
        ClientImpl.prototype.sendPinger = null;
        /* The receivePinger monitors how long we allow before we require evidence that the server is alive. */
        ClientImpl.prototype.receivePinger = null;
        ClientImpl.prototype._reconnectInterval = 1; // Reconnect Delay, starts at 1 second
        ClientImpl.prototype._reconnecting = false;
        ClientImpl.prototype._reconnectTimeout = null;
        ClientImpl.prototype.disconnectedPublishing = false;
        ClientImpl.prototype.disconnectedBufferSize = 5000;
    
        ClientImpl.prototype.receiveBuffer = null;
    
        ClientImpl.prototype._traceBuffer = null;
        ClientImpl.prototype._MAX_TRACE_ENTRIES = 100;
    
        ClientImpl.prototype.connect = function(connectOptions) {
          var connectOptionsMasked = this._traceMask(connectOptions, "password");
          this._trace("Client.connect", connectOptionsMasked, null, this.connected);
    
          if (this.connected)
            throw new Error(format(ERROR.INVALID_STATE, ["already connected"]));
    
          if (this._reconnecting) {
            // connect() function is called while reconnect is in progress.
            // Terminate the auto reconnect process to use new connect options.
            this._reconnectTimeout.cancel();
            this._reconnectTimeout = null;
            this._reconnecting = false;
          }
    
          this.connectOptions = connectOptions;
          this._reconnectInterval = 1;
          this._reconnecting = false;
          if (connectOptions.uris) {
            this.hostIndex = 0;
            this._doConnect(connectOptions.uris[0]);
          } else {
            this._doConnect(this.uri);
          }
    
        };
    
        ClientImpl.prototype.subscribe = function(filter, subscribeOptions) {
          this._trace("Client.subscribe", filter, subscribeOptions);
    
          if (!this.connected)
            throw new Error(format(ERROR.INVALID_STATE, ["not connected"]));
    
          var wireMessage = new WireMessage(MESSAGE_TYPE.SUBSCRIBE);
          wireMessage.topics = [filter];
          if (subscribeOptions.qos !== undefined)
            wireMessage.requestedQos = [subscribeOptions.qos];
          else
            wireMessage.requestedQos = [0];
    
          if (subscribeOptions.onSuccess) {
            wireMessage.onSuccess = function(grantedQos) { subscribeOptions.onSuccess({ invocationContext: subscribeOptions.invocationContext, grantedQos: grantedQos }); };
          }
    
          if (subscribeOptions.onFailure) {
            wireMessage.onFailure = function(errorCode) { subscribeOptions.onFailure({ invocationContext: subscribeOptions.invocationContext, errorCode: errorCode, errorMessage: format(errorCode) }); };
          }
    
          if (subscribeOptions.timeout) {
            wireMessage.timeOut = new Timeout(this, subscribeOptions.timeout, subscribeOptions.onFailure, [{
              invocationContext: subscribeOptions.invocationContext,
              errorCode: ERROR.SUBSCRIBE_TIMEOUT.code,
              errorMessage: format(ERROR.SUBSCRIBE_TIMEOUT)
            }]);
          }
    
          // All subscriptions return a SUBACK.
          this._requires_ack(wireMessage);
          this._schedule_message(wireMessage);
        };
    
        /** @ignore */
        ClientImpl.prototype.unsubscribe = function(filter, unsubscribeOptions) {
          this._trace("Client.unsubscribe", filter, unsubscribeOptions);
    
          if (!this.connected)
            throw new Error(format(ERROR.INVALID_STATE, ["not connected"]));
    
          var wireMessage = new WireMessage(MESSAGE_TYPE.UNSUBSCRIBE);
          wireMessage.topics = [filter];
    
          if (unsubscribeOptions.onSuccess) {
            wireMessage.callback = function() { unsubscribeOptions.onSuccess({ invocationContext: unsubscribeOptions.invocationContext }); };
          }
          if (unsubscribeOptions.timeout) {
            wireMessage.timeOut = new Timeout(this, unsubscribeOptions.timeout, unsubscribeOptions.onFailure, [{
              invocationContext: unsubscribeOptions.invocationContext,
              errorCode: ERROR.UNSUBSCRIBE_TIMEOUT.code,
              errorMessage: format(ERROR.UNSUBSCRIBE_TIMEOUT)
            }]);
          }
    
          // All unsubscribes return a SUBACK.
          this._requires_ack(wireMessage);
          this._schedule_message(wireMessage);
        };
    
        ClientImpl.prototype.send = function(message) {
          this._trace("Client.send", message);
    
          var wireMessage = new WireMessage(MESSAGE_TYPE.PUBLISH);
          wireMessage.payloadMessage = message;
    
          if (this.connected) {
            // Mark qos 1 & 2 message as "ACK required"
            // For qos 0 message, invoke onMessageDelivered callback if there is one.
            // Then schedule the message.
            if (message.qos > 0) {
              this._requires_ack(wireMessage);
            } else if (this.onMessageDelivered) {
              this._notify_msg_sent[wireMessage] = this.onMessageDelivered(wireMessage.payloadMessage);
            }
            this._schedule_message(wireMessage);
          } else {
            // Currently disconnected, will not schedule this message
            // Check if reconnecting is in progress and disconnected publish is enabled.
            if (this._reconnecting && this.disconnectedPublishing) {
              // Check the limit which include the "required ACK" messages
              var messageCount = Object.keys(this._sentMessages).length + this._buffered_msg_queue.length;
              if (messageCount > this.disconnectedBufferSize) {
                throw new Error(format(ERROR.BUFFER_FULL, [this.disconnectedBufferSize]));
              } else {
                if (message.qos > 0) {
                  // Mark this message as "ACK required"
                  this._requires_ack(wireMessage);
                } else {
                  wireMessage.sequence = ++this._sequence;
                  this._buffered_msg_queue.push(wireMessage);
                }
              }
            } else {
              throw new Error(format(ERROR.INVALID_STATE, ["not connected"]));
            }
          }
        };
    
        ClientImpl.prototype.disconnect = function() {
          this._trace("Client.disconnect");
    
          if (this._reconnecting) {
            // disconnect() function is called while reconnect is in progress.
            // Terminate the auto reconnect process.
            this._reconnectTimeout.cancel();
            this._reconnectTimeout = null;
            this._reconnecting = false;
          }
    
          if (!this.connected)
            throw new Error(format(ERROR.INVALID_STATE, ["not connecting or connected"]));
    
          var wireMessage = new WireMessage(MESSAGE_TYPE.DISCONNECT);
    
          // Run the disconnected call back as soon as the message has been sent,
          // in case of a failure later on in the disconnect processing.
          // as a consequence, the _disconected call back may be run several times.
          this._notify_msg_sent[wireMessage] = scope(this._disconnected, this);
    
          this._schedule_message(wireMessage);
        };
    
        ClientImpl.prototype.getTraceLog = function() {
          if (this._traceBuffer !== null) {
            this._trace("Client.getTraceLog", new Date());
            this._trace("Client.getTraceLog in flight messages", this._sentMessages.length);
            for (var key in this._sentMessages)
              this._trace("_sentMessages ", key, this._sentMessages[key]);
            for (var key in this._receivedMessages)
              this._trace("_receivedMessages ", key, this._receivedMessages[key]);
    
            return this._traceBuffer;
          }
        };
    
        ClientImpl.prototype.startTrace = function() {
          if (this._traceBuffer === null) {
            this._traceBuffer = [];
          }
          this._trace("Client.startTrace", new Date(), version);
        };
    
        ClientImpl.prototype.stopTrace = function() {
          delete this._traceBuffer;
        };
    
        ClientImpl.prototype._doConnect = function(wsurl) {
          // When the socket is open, this client will send the CONNECT WireMessage using the saved parameters.
          if (this.connectOptions.useSSL) {
            var uriParts = wsurl.split(":");
            uriParts[0] = "wss";
            wsurl = uriParts.join(":");
          }
          this._wsuri = wsurl;
          this.connected = false;
    
          wx.connectSocket({
            url: wsurl
          });
    
          wx.onSocketOpen(scope(this._on_socket_open, this))
          wx.onSocketMessage(scope(this._on_socket_message, this))
          wx.onSocketError(scope(this._on_socket_error, this))
          wx.onSocketClose(scope(this._on_socket_close, this))
    
          this.sendPinger = new Pinger(this, this.connectOptions.keepAliveInterval);
          this.receivePinger = new Pinger(this, this.connectOptions.keepAliveInterval);
          if (this._connectTimeout) {
            this._connectTimeout.cancel();
            this._connectTimeout = null;
          }
          this._connectTimeout = new Timeout(this, this.connectOptions.timeout, this._disconnected, [ERROR.CONNECT_TIMEOUT.code, format(ERROR.CONNECT_TIMEOUT)]);
        };
    
    
        // Schedule a new message to be sent over the WebSockets
        // connection. CONNECT messages cause WebSocket connection
        // to be started. All other messages are queued internally
        // until this has happened. When WS connection starts, process
        // all outstanding messages.
        ClientImpl.prototype._schedule_message = function(message) {
          this._msg_queue.push(message);
          // Process outstanding messages in the queue if we have an  open socket, and have received CONNACK.
          if (this.connected) {
            this._process_queue();
          }
        };
    
        ClientImpl.prototype.store = function(prefix, wireMessage) {
          var storedMessage = { type: wireMessage.type, messageIdentifier: wireMessage.messageIdentifier, version: 1 };
    
          switch (wireMessage.type) {
            case MESSAGE_TYPE.PUBLISH:
              if (wireMessage.pubRecReceived)
                storedMessage.pubRecReceived = true;
    
              // Convert the payload to a hex string.
              storedMessage.payloadMessage = {};
              var hex = "";
              var messageBytes = wireMessage.payloadMessage.payloadBytes;
              for (var i = 0; i < messageBytes.length; i++) {
                if (messageBytes[i] <= 0xF)
                  hex = hex + "0" + messageBytes[i].toString(16);
                else
                  hex = hex + messageBytes[i].toString(16);
              }
              storedMessage.payloadMessage.payloadHex = hex;
    
              storedMessage.payloadMessage.qos = wireMessage.payloadMessage.qos;
              storedMessage.payloadMessage.destinationName = wireMessage.payloadMessage.destinationName;
              if (wireMessage.payloadMessage.duplicate)
                storedMessage.payloadMessage.duplicate = true;
              if (wireMessage.payloadMessage.retained)
                storedMessage.payloadMessage.retained = true;
    
              // Add a sequence number to sent messages.
              if (prefix.indexOf("Sent:") === 0) {
                if (wireMessage.sequence === undefined)
                  wireMessage.sequence = ++this._sequence;
                storedMessage.sequence = wireMessage.sequence;
              }
              break;
    
            default:
              throw Error(format(ERROR.INVALID_STORED_DATA, [key, storedMessage]));
          }
          try {
            wx.setStorageSync(prefix + this._localKey + wireMessage.messageIdentifier, JSON.stringify(storedMessage));
          } catch (e) {
    
          }
        };
    
        ClientImpl.prototype.restore = function(key) {
          var value = wx.getStorageSync(key);
          var storedMessage = JSON.parse(value);
    
          var wireMessage = new WireMessage(storedMessage.type, storedMessage);
    
          switch (storedMessage.type) {
            case MESSAGE_TYPE.PUBLISH:
              // Replace the payload message with a Message object.
              var hex = storedMessage.payloadMessage.payloadHex;
              var buffer = new ArrayBuffer((hex.length) / 2);
              var byteStream = new Uint8Array(buffer);
              var i = 0;
              while (hex.length >= 2) {
                var x = parseInt(hex.substring(0, 2), 16);
                hex = hex.substring(2, hex.length);
                byteStream[i++] = x;
              }
              var payloadMessage = new Message(byteStream);
    
              payloadMessage.qos = storedMessage.payloadMessage.qos;
              payloadMessage.destinationName = storedMessage.payloadMessage.destinationName;
              if (storedMessage.payloadMessage.duplicate)
                payloadMessage.duplicate = true;
              if (storedMessage.payloadMessage.retained)
                payloadMessage.retained = true;
              wireMessage.payloadMessage = payloadMessage;
    
              break;
    
            default:
              throw Error(format(ERROR.INVALID_STORED_DATA, [key, value]));
          }
    
          if (key.indexOf("Sent:" + this._localKey) === 0) {
            wireMessage.payloadMessage.duplicate = true;
            this._sentMessages[wireMessage.messageIdentifier] = wireMessage;
          } else if (key.indexOf("Received:" + this._localKey) === 0) {
            this._receivedMessages[wireMessage.messageIdentifier] = wireMessage;
          }
        };
    
        ClientImpl.prototype._process_queue = function() {
          var message = null;
          // Process messages in order they were added
          var fifo = this._msg_queue.reverse();
    
          // Send all queued messages down socket connection
          while ((message = fifo.pop())) {
            this._socket_send(message);
            // Notify listeners that message was successfully sent
            if (this._notify_msg_sent[message]) {
              this._notify_msg_sent[message]();
              delete this._notify_msg_sent[message];
            }
          }
        };
    
        /**
         * Expect an ACK response for this message. Add message to the set of in progress
         * messages and set an unused identifier in this message.
         * @ignore
         */
        ClientImpl.prototype._requires_ack = function(wireMessage) {
          var messageCount = Object.keys(this._sentMessages).length;
          if (messageCount > this.maxMessageIdentifier)
            throw Error("Too many messages:" + messageCount);
    
          while (this._sentMessages[this._message_identifier] !== undefined) {
            this._message_identifier++;
          }
          wireMessage.messageIdentifier = this._message_identifier;
          this._sentMessages[wireMessage.messageIdentifier] = wireMessage;
          if (wireMessage.type === MESSAGE_TYPE.PUBLISH) {
            this.store("Sent:", wireMessage);
          }
          if (this._message_identifier === this.maxMessageIdentifier) {
            this._message_identifier = 1;
          }
        };
    
        /**
         * Called when the underlying websocket has been opened.
         * @ignore
         */
        ClientImpl.prototype._on_socket_open = function(res) {
          // Create the CONNECT message object.
          var wireMessage = new WireMessage(MESSAGE_TYPE.CONNECT, this.connectOptions);
          wireMessage.clientId = this.clientId;
          this._socket_send(wireMessage);
        };
    
        /**
         * Called when the underlying websocket has received a complete packet.
         * @ignore
         */
        ClientImpl.prototype._on_socket_message = function(event) {
          this._trace("Client._on_socket_message", event.data);
          var messages = this._deframeMessages(event.data);
          for (var i = 0; i < messages.length; i += 1) {
            this._handleMessage(messages[i]);
          }
        };
    
        ClientImpl.prototype._deframeMessages = function(data) {
          var byteArray = new Uint8Array(data);
          var messages = [];
          if (this.receiveBuffer) {
            var newData = new Uint8Array(this.receiveBuffer.length + byteArray.length);
            newData.set(this.receiveBuffer);
            newData.set(byteArray, this.receiveBuffer.length);
            byteArray = newData;
            delete this.receiveBuffer;
          }
          try {
            var offset = 0;
            while (offset < byteArray.length) {
              var result = decodeMessage(byteArray, offset);
              var wireMessage = result[0];
              offset = result[1];
              if (wireMessage !== null) {
                messages.push(wireMessage);
              } else {
                break;
              }
            }
            if (offset < byteArray.length) {
              this.receiveBuffer = byteArray.subarray(offset);
            }
          } catch (error) {
            var errorStack = ((error.hasOwnProperty('stack') == 'undefined') ? error.stack.toString() : "No Error Stack Available");
            this._disconnected(ERROR.INTERNAL_ERROR.code, format(ERROR.INTERNAL_ERROR, [error.message, errorStack]));
            return;
          }
          return messages;
        };
    
        ClientImpl.prototype._handleMessage = function(wireMessage) {
    
          this._trace("Client._handleMessage", wireMessage);
    
          try {
            switch (wireMessage.type) {
              case MESSAGE_TYPE.CONNACK:
                this._connectTimeout.cancel();
                if (this._reconnectTimeout)
                  this._reconnectTimeout.cancel();
    
                // If we have started using clean session then clear up the local state.
                if (this.connectOptions.cleanSession) {
                  for (var key in this._sentMessages) {
                    var sentMessage = this._sentMessages[key];
                    wx.removeStorageSync("Sent:" + this._localKey + sentMessage.messageIdentifier);
                  }
                  this._sentMessages = {};
    
                  for (var key in this._receivedMessages) {
                    var receivedMessage = this._receivedMessages[key];
                    wx.removeStorageSync("Received:" + this._localKey + receivedMessage.messageIdentifier);
                  }
                  this._receivedMessages = {};
                }
                // Client connected and ready for business.
                if (wireMessage.returnCode === 0) {
    
                  this.connected = true;
                  // Jump to the end of the list of uris and stop looking for a good host.
    
                  if (this.connectOptions.uris)
                    this.hostIndex = this.connectOptions.uris.length;
    
                } else {
                  this._disconnected(ERROR.CONNACK_RETURNCODE.code, format(ERROR.CONNACK_RETURNCODE, [wireMessage.returnCode, CONNACK_RC[wireMessage.returnCode]]));
                  break;
                }
    
                // Resend messages.
                var sequencedMessages = [];
                for (var msgId in this._sentMessages) {
                  if (this._sentMessages.hasOwnProperty(msgId))
                    sequencedMessages.push(this._sentMessages[msgId]);
                }
    
                // Also schedule qos 0 buffered messages if any
                if (this._buffered_msg_queue.length > 0) {
                  var msg = null;
                  var fifo = this._buffered_msg_queue.reverse();
                  while ((msg = fifo.pop())) {
                    sequencedMessages.push(msg);
                    if (this.onMessageDelivered)
                      this._notify_msg_sent[msg] = this.onMessageDelivered(msg.payloadMessage);
                  }
                }
    
                // Sort sentMessages into the original sent order.
                var sequencedMessages = sequencedMessages.sort(function(a, b) { return a.sequence - b.sequence; });
                for (var i = 0, len = sequencedMessages.length; i < len; i++) {
                  var sentMessage = sequencedMessages[i];
                  if (sentMessage.type == MESSAGE_TYPE.PUBLISH && sentMessage.pubRecReceived) {
                    var pubRelMessage = new WireMessage(MESSAGE_TYPE.PUBREL, { messageIdentifier: sentMessage.messageIdentifier });
                    this._schedule_message(pubRelMessage);
                  } else {
                    this._schedule_message(sentMessage);
                  }
                }
    
                // Execute the connectOptions.onSuccess callback if there is one.
                // Will also now return if this connection was the result of an automatic
                // reconnect and which URI was successfully connected to.
                if (this.connectOptions.onSuccess) {
                  this.connectOptions.onSuccess({ invocationContext: this.connectOptions.invocationContext });
                }
    
                var reconnected = false;
                if (this._reconnecting) {
                  reconnected = true;
                  this._reconnectInterval = 1;
                  this._reconnecting = false;
                }
    
                // Execute the onConnected callback if there is one.
                this._connected(reconnected, this._wsuri);
    
                // Process all queued messages now that the connection is established.
                this._process_queue();
                break;
    
              case MESSAGE_TYPE.PUBLISH:
                this._receivePublish(wireMessage);
                break;
    
              case MESSAGE_TYPE.PUBACK:
                var sentMessage = this._sentMessages[wireMessage.messageIdentifier];
                // If this is a re flow of a PUBACK after we have restarted receivedMessage will not exist.
                if (sentMessage) {
                  delete this._sentMessages[wireMessage.messageIdentifier];
                  wx.removeStorageSync("Sent:" + this._localKey + wireMessage.messageIdentifier);
                  if (this.onMessageDelivered)
                    this.onMessageDelivered(sentMessage.payloadMessage);
                }
                break;
    
              case MESSAGE_TYPE.PUBREC:
                var sentMessage = this._sentMessages[wireMessage.messageIdentifier];
                // If this is a re flow of a PUBREC after we have restarted receivedMessage will not exist.
                if (sentMessage) {
                  sentMessage.pubRecReceived = true;
                  var pubRelMessage = new WireMessage(MESSAGE_TYPE.PUBREL, { messageIdentifier: wireMessage.messageIdentifier });
                  this.store("Sent:", sentMessage);
                  this._schedule_message(pubRelMessage);
                }
                break;
    
              case MESSAGE_TYPE.PUBREL:
                var receivedMessage = this._receivedMessages[wireMessage.messageIdentifier];
                wx.removeStorageSync("Received:" + this._localKey + wireMessage.messageIdentifier);
                // If this is a re flow of a PUBREL after we have restarted receivedMessage will not exist.
                if (receivedMessage) {
                  this._receiveMessage(receivedMessage);
                  delete this._receivedMessages[wireMessage.messageIdentifier];
                }
                // Always flow PubComp, we may have previously flowed PubComp but the server lost it and restarted.
                var pubCompMessage = new WireMessage(MESSAGE_TYPE.PUBCOMP, { messageIdentifier: wireMessage.messageIdentifier });
                this._schedule_message(pubCompMessage);
    
    
                break;
    
              case MESSAGE_TYPE.PUBCOMP:
                var sentMessage = this._sentMessages[wireMessage.messageIdentifier];
                delete this._sentMessages[wireMessage.messageIdentifier];
                wx.removeStorageSync("Sent:" + this._localKey + wireMessage.messageIdentifier);
                if (this.onMessageDelivered)
                  this.onMessageDelivered(sentMessage.payloadMessage);
                break;
    
              case MESSAGE_TYPE.SUBACK:
                var sentMessage = this._sentMessages[wireMessage.messageIdentifier];
                if (sentMessage) {
                  if (sentMessage.timeOut)
                    sentMessage.timeOut.cancel();
                  // This will need to be fixed when we add multiple topic support
                  if (wireMessage.returnCode[0] === 0x80) {
                    if (sentMessage.onFailure) {
                      sentMessage.onFailure(wireMessage.returnCode);
                    }
                  } else if (sentMessage.onSuccess) {
                    sentMessage.onSuccess(wireMessage.returnCode);
                  }
                  delete this._sentMessages[wireMessage.messageIdentifier];
                }
                break;
    
              case MESSAGE_TYPE.UNSUBACK:
                var sentMessage = this._sentMessages[wireMessage.messageIdentifier];
                if (sentMessage) {
                  if (sentMessage.timeOut)
                    sentMessage.timeOut.cancel();
                  if (sentMessage.callback) {
                    sentMessage.callback();
                  }
                  delete this._sentMessages[wireMessage.messageIdentifier];
                }
    
                break;
    
              case MESSAGE_TYPE.PINGRESP:
                /* The sendPinger or receivePinger may have sent a ping, the receivePinger has already been reset. */
                this.sendPinger.reset();
                break;
    
              case MESSAGE_TYPE.DISCONNECT:
                // Clients do not expect to receive disconnect packets.
                this._disconnected(ERROR.INVALID_MQTT_MESSAGE_TYPE.code, format(ERROR.INVALID_MQTT_MESSAGE_TYPE, [wireMessage.type]));
                break;
    
              default:
                this._disconnected(ERROR.INVALID_MQTT_MESSAGE_TYPE.code, format(ERROR.INVALID_MQTT_MESSAGE_TYPE, [wireMessage.type]));
            }
          } catch (error) {
            var errorStack = ((error.hasOwnProperty('stack') == 'undefined') ? error.stack.toString() : "No Error Stack Available");
            this._disconnected(ERROR.INTERNAL_ERROR.code, format(ERROR.INTERNAL_ERROR, [error.message, errorStack]));
            return;
          }
        };
    
        /** @ignore */
        ClientImpl.prototype._on_socket_error = function(error) {
          if (!this._reconnecting) {
            this._disconnected(ERROR.SOCKET_ERROR.code, format(ERROR.SOCKET_ERROR, [error.data]));
          }
        };
    
        /** @ignore */
        ClientImpl.prototype._on_socket_close = function() {
          if (!this._reconnecting) {
            this._disconnected(ERROR.SOCKET_CLOSE.code, format(ERROR.SOCKET_CLOSE));
          }
        };
    
        /** @ignore */
        ClientImpl.prototype._socket_send = function(wireMessage) {
    
          if (wireMessage.type == 1) {
            var wireMessageMasked = this._traceMask(wireMessage, "password");
            this._trace("Client._socket_send", wireMessageMasked);
          } else this._trace("Client._socket_send", wireMessage);
    
          wx.sendSocketMessage({
            data: wireMessage.encode(),
            success: function() {
              //
            },
            fail: function() {
              //
            },
            complete: function() {
              //
            }
          })
          /* We have proved to the server we are alive. */
          this.sendPinger.reset();
        };
    
        /** @ignore */
        ClientImpl.prototype._receivePublish = function(wireMessage) {
          switch (wireMessage.payloadMessage.qos) {
            case "undefined":
            case 0:
              this._receiveMessage(wireMessage);
              break;
    
            case 1:
              var pubAckMessage = new WireMessage(MESSAGE_TYPE.PUBACK, { messageIdentifier: wireMessage.messageIdentifier });
              this._schedule_message(pubAckMessage);
              this._receiveMessage(wireMessage);
              break;
    
            case 2:
              this._receivedMessages[wireMessage.messageIdentifier] = wireMessage;
              this.store("Received:", wireMessage);
              var pubRecMessage = new WireMessage(MESSAGE_TYPE.PUBREC, { messageIdentifier: wireMessage.messageIdentifier });
              this._schedule_message(pubRecMessage);
    
              break;
    
            default:
              throw Error("Invaild qos=" + wireMmessage.payloadMessage.qos);
          }
        };
    
        /** @ignore */
        ClientImpl.prototype._receiveMessage = function(wireMessage) {
          if (this.onMessageArrived) {
            this.onMessageArrived(wireMessage.payloadMessage);
          }
        };
    
        /**
         * Client has connected.
         * @param {reconnect} [boolean] indicate if this was a result of reconnect operation.
         * @param {uri} [string] fully qualified WebSocket URI of the server.
         */
        ClientImpl.prototype._connected = function(reconnect, uri) {
          // Execute the onConnected callback if there is one.
          if (this.onConnected)
            this.onConnected(reconnect, uri);
        };
    
        /**
         * Attempts to reconnect the client to the server.
         * For each reconnect attempt, will double the reconnect interval
         * up to 128 seconds.
         */
        ClientImpl.prototype._reconnect = function() {
          this._trace("Client._reconnect");
          if (!this.connected) {
            this._reconnecting = true;
            this.sendPinger.cancel();
            this.receivePinger.cancel();
            if (this._reconnectInterval < 128)
              this._reconnectInterval = this._reconnectInterval * 2;
            if (this.connectOptions.uris) {
              this.hostIndex = 0;
              this._doConnect(this.connectOptions.uris[0]);
            } else {
              this._doConnect(this.uri);
            }
          }
        };
    
        /**
         * Client has disconnected either at its own request or because the server
         * or network disconnected it. Remove all non-durable state.
         * @param {errorCode} [number] the error number.
         * @param {errorText} [string] the error text.
         * @ignore
         */
        ClientImpl.prototype._disconnected = function(errorCode, errorText) {
          this._trace("Client._disconnected", errorCode, errorText);
    
          if (errorCode !== undefined && this._reconnecting) {
            //Continue automatic reconnect process
            this._reconnectTimeout = new Timeout(this, this._reconnectInterval, this._reconnect);
            return;
          }
    
          this.sendPinger.cancel();
          this.receivePinger.cancel();
          if (this._connectTimeout) {
            this._connectTimeout.cancel();
            this._connectTimeout = null;
          }
    
          // Clear message buffers.
          this._msg_queue = [];
          this._buffered_msg_queue = [];
          this._notify_msg_sent = {};
    
          if (this.connectOptions.uris && this.hostIndex < this.connectOptions.uris.length - 1) {
            // Try the next host.
            this.hostIndex++;
            this._doConnect(this.connectOptions.uris[this.hostIndex]);
          } else {
    
            if (errorCode === undefined) {
              errorCode = ERROR.OK.code;
              errorText = format(ERROR.OK);
            }
    
            // Run any application callbacks last as they may attempt to reconnect and hence create a new socket.
            if (this.connected) {
              this.connected = false;
              // Execute the connectionLostCallback if there is one, and we were connected.
              if (this.onConnectionLost) {
                this.onConnectionLost({ errorCode: errorCode, errorMessage: errorText, reconnect: this.connectOptions.reconnect, uri: this._wsuri });
              }
              if (errorCode !== ERROR.OK.code && this.connectOptions.reconnect) {
                // Start automatic reconnect process for the very first time since last successful connect.
                this._reconnectInterval = 1;
                this._reconnect();
                return;
              }
            } else {
              // Otherwise we never had a connection, so indicate that the connect has failed.
              if (this.connectOptions.mqttVersion === 4 && this.connectOptions.mqttVersionExplicit === false) {
                this._trace("Failed to connect V4, dropping back to V3");
                this.connectOptions.mqttVersion = 3;
                if (this.connectOptions.uris) {
                  this.hostIndex = 0;
                  this._doConnect(this.connectOptions.uris[0]);
                } else {
                  this._doConnect(this.uri);
                }
              } else if (this.connectOptions.onFailure) {
                this.connectOptions.onFailure({ invocationContext: this.connectOptions.invocationContext, errorCode: errorCode, errorMessage: errorText });
              }
            }
          }
        };
    
        /** @ignore */
        ClientImpl.prototype._trace = function() {
          // Pass trace message back to client's callback function
          if (this.traceFunction) {
            for (var i in arguments) {
              if (typeof arguments[i] !== "undefined")
                arguments.splice(i, 1, JSON.stringify(arguments[i]));
            }
            var record = Array.prototype.slice.call(arguments).join("");
            this.traceFunction({ severity: "Debug", message: record });
          }
    
          //buffer style trace
          if (this._traceBuffer !== null) {
            for (var i = 0, max = arguments.length; i < max; i++) {
              if (this._traceBuffer.length == this._MAX_TRACE_ENTRIES) {
                this._traceBuffer.shift();
              }
              if (i === 0) this._traceBuffer.push(arguments[i]);
              else if (typeof arguments[i] === "undefined") this._traceBuffer.push(arguments[i]);
              else this._traceBuffer.push("  " + JSON.stringify(arguments[i]));
            }
          }
        };
    
        /** @ignore */
        ClientImpl.prototype._traceMask = function(traceObject, masked) {
          var traceObjectMasked = {};
          for (var attr in traceObject) {
            if (traceObject.hasOwnProperty(attr)) {
              if (attr == masked)
                traceObjectMasked[attr] = "******";
              else
                traceObjectMasked[attr] = traceObject[attr];
            }
          }
          return traceObjectMasked;
        };
    
        // ------------------------------------------------------------------------
        // Public Programming interface.
        // ------------------------------------------------------------------------
    
        /**
         * The JavaScript application communicates to the server using a {@link Paho.MQTT.Client} object.
         * <p>
         * Most applications will create just one Client object and then call its connect() method,
         * however applications can create more than one Client object if they wish.
         * In this case the combination of host, port and clientId attributes must be different for each Client object.
         * <p>
         * The send, subscribe and unsubscribe methods are implemented as asynchronous JavaScript methods
         * (even though the underlying protocol exchange might be synchronous in nature).
         * This means they signal their completion by calling back to the application,
         * via Success or Failure callback functions provided by the application on the method in question.
         * Such callbacks are called at most once per method invocation and do not persist beyond the lifetime
         * of the script that made the invocation.
         * <p>
         * In contrast there are some callback functions, most notably <i>onMessageArrived</i>,
         * that are defined on the {@link Paho.MQTT.Client} object.
         * These may get called multiple times, and aren't directly related to specific method invocations made by the client.
         *
         * @name Paho.MQTT.Client
         *
         * @constructor
         *
         * @param {string} host - the address of the messaging server, as a fully qualified WebSocket URI, as a DNS name or dotted decimal IP address.
         * @param {number} port - the port number to connect to - only required if host is not a URI
         * @param {string} path - the path on the host to connect to - only used if host is not a URI. Default: '/mqtt'.
         * @param {string} clientId - the Messaging client identifier, between 1 and 23 characters in length.
         *
         * @property {string} host - <i>read only</i> the server's DNS hostname or dotted decimal IP address.
         * @property {number} port - <i>read only</i> the server's port.
         * @property {string} path - <i>read only</i> the server's path.
         * @property {string} clientId - <i>read only</i> used when connecting to the server.
         * @property {function} onConnectionLost - called when a connection has been lost.
         *                            after a connect() method has succeeded.
         *                            Establish the call back used when a connection has been lost. The connection may be
         *                            lost because the client initiates a disconnect or because the server or network
         *                            cause the client to be disconnected. The disconnect call back may be called without
         *                            the connectionComplete call back being invoked if, for example the client fails to
         *                            connect.
         *                            A single response object parameter is passed to the onConnectionLost callback containing the following fields:
         *                            <ol>
         *                            <li>errorCode
         *                            <li>errorMessage
         *                            </ol>
         * @property {function} onMessageDelivered - called when a message has been delivered.
         *                            All processing that this Client will ever do has been completed. So, for example,
         *                            in the case of a Qos=2 message sent by this client, the PubComp flow has been received from the server
         *                            and the message has been removed from persistent storage before this callback is invoked.
         *                            Parameters passed to the onMessageDelivered callback are:
         *                            <ol>
         *                            <li>{@link Paho.MQTT.Message} that was delivered.
         *                            </ol>
         * @property {function} onMessageArrived - called when a message has arrived in this Paho.MQTT.client.
         *                            Parameters passed to the onMessageArrived callback are:
         *                            <ol>
         *                            <li>{@link Paho.MQTT.Message} that has arrived.
         *                            </ol>
         * @property {function} onConnected - called when a connection is successfully made to the server.
         *                                  after a connect() method.
         *                                  Parameters passed to the onConnected callback are:
         *                                  <ol>
         *                                  <li>reconnect (boolean) - If true, the connection was the result of a reconnect.</li>
         *                                  <li>URI (string) - The URI used to connect to the server.</li>
         *                                  </ol>
         * @property {boolean} disconnectedPublishing - if set, will enable disconnected publishing in
         *                                            in the event that the connection to the server is lost.
         * @property {number} disconnectedBufferSize - Used to set the maximum number of messages that the disconnected
         *                                             buffer will hold before rejecting new messages. Default size: 5000 messages
         * @property {function} trace - called whenever trace is called. TODO
         */
        var Client = function(host, port, path, clientId) {
    
          var uri;
    
          if (typeof host !== "string")
            throw new Error(format(ERROR.INVALID_TYPE, [typeof host, "host"]));
    
          if (arguments.length == 2) {
            // host: must be full ws:// uri
            // port: clientId
            clientId = port;
            uri = host;
            var match = uri.match(/^(wss?)://(([(.+)])|([^/]+?))(:(d+))?(/.*)$/);
            if (match) {
              host = match[4] || match[2];
              port = parseInt(match[7]);
              path = match[8];
            } else {
              throw new Error(format(ERROR.INVALID_ARGUMENT, [host, "host"]));
            }
          } else {
            if (arguments.length == 3) {
              clientId = path;
              path = "/mqtt";
            }
            if (typeof port !== "number" || port < 0)
              throw new Error(format(ERROR.INVALID_TYPE, [typeof port, "port"]));
            if (typeof path !== "string")
              throw new Error(format(ERROR.INVALID_TYPE, [typeof path, "path"]));
    
            var ipv6AddSBracket = (host.indexOf(":") !== -1 && host.slice(0, 1) !== "[" && host.slice(-1) !== "]");
            uri = "ws://" + (ipv6AddSBracket ? "[" + host + "]" : host) + ":" + port + path;
          }
    
          var clientIdLength = 0;
          for (var i = 0; i < clientId.length; i++) {
            var charCode = clientId.charCodeAt(i);
            if (0xD800 <= charCode && charCode <= 0xDBFF) {
              i++; // Surrogate pair.
            }
            clientIdLength++;
          }
          if (typeof clientId !== "string" || clientIdLength > 65535)
            throw new Error(format(ERROR.INVALID_ARGUMENT, [clientId, "clientId"]));
    
          var client = new ClientImpl(uri, host, port, path, clientId);
          this._getHost = function() { return host; };
          this._setHost = function() { throw new Error(format(ERROR.UNSUPPORTED_OPERATION)); };
    
          this._getPort = function() { return port; };
          this._setPort = function() { throw new Error(format(ERROR.UNSUPPORTED_OPERATION)); };
    
          this._getPath = function() { return path; };
          this._setPath = function() { throw new Error(format(ERROR.UNSUPPORTED_OPERATION)); };
    
          this._getURI = function() { return uri; };
          this._setURI = function() { throw new Error(format(ERROR.UNSUPPORTED_OPERATION)); };
    
          this._getClientId = function() { return client.clientId; };
          this._setClientId = function() { throw new Error(format(ERROR.UNSUPPORTED_OPERATION)); };
    
          this._getOnConnected = function() { return client.onConnected; };
          this._setOnConnected = function(newOnConnected) {
            if (typeof newOnConnected === "function")
              client.onConnected = newOnConnected;
            else
              throw new Error(format(ERROR.INVALID_TYPE, [typeof newOnConnected, "onConnected"]));
          };
    
          this._getDisconnectedPublishing = function() { return client.disconnectedPublishing; };
          this._setDisconnectedPublishing = function(newDisconnectedPublishing) {
            client.disconnectedPublishing = newDisconnectedPublishing;
          };
    
          this._getDisconnectedBufferSize = function() { return client.disconnectedBufferSize; };
          this._setDisconnectedBufferSize = function(newDisconnectedBufferSize) {
            client.disconnectedBufferSize = newDisconnectedBufferSize;
          };
    
          this._getOnConnectionLost = function() { return client.onConnectionLost; };
          this._setOnConnectionLost = function(newOnConnectionLost) {
            if (typeof newOnConnectionLost === "function")
              client.onConnectionLost = newOnConnectionLost;
            else
              throw new Error(format(ERROR.INVALID_TYPE, [typeof newOnConnectionLost, "onConnectionLost"]));
          };
    
          this._getOnMessageDelivered = function() { return client.onMessageDelivered; };
          this._setOnMessageDelivered = function(newOnMessageDelivered) {
            if (typeof newOnMessageDelivered === "function")
              client.onMessageDelivered = newOnMessageDelivered;
            else
              throw new Error(format(ERROR.INVALID_TYPE, [typeof newOnMessageDelivered, "onMessageDelivered"]));
          };
    
          this._getOnMessageArrived = function() { return client.onMessageArrived; };
          this._setOnMessageArrived = function(newOnMessageArrived) {
            if (typeof newOnMessageArrived === "function")
              client.onMessageArrived = newOnMessageArrived;
            else
              throw new Error(format(ERROR.INVALID_TYPE, [typeof newOnMessageArrived, "onMessageArrived"]));
          };
    
          this._getTrace = function() { return client.traceFunction; };
          this._setTrace = function(trace) {
            if (typeof trace === "function") {
              client.traceFunction = trace;
            } else {
              throw new Error(format(ERROR.INVALID_TYPE, [typeof trace, "onTrace"]));
            }
          };
    
          /**
           * Connect this Messaging client to its server.
           *
           * @name Paho.MQTT.Client#connect
           * @function
           * @param {object} connectOptions - Attributes used with the connection.
           * @param {number} connectOptions.timeout - If the connect has not succeeded within this
           *                    number of seconds, it is deemed to have failed.
           *                    The default is 30 seconds.
           * @param {string} connectOptions.userName - Authentication username for this connection.
           * @param {string} connectOptions.password - Authentication password for this connection.
           * @param {Paho.MQTT.Message} connectOptions.willMessage - sent by the server when the client
           *                    disconnects abnormally.
           * @param {number} connectOptions.keepAliveInterval - the server disconnects this client if
           *                    there is no activity for this number of seconds.
           *                    The default value of 60 seconds is assumed if not set.
           * @param {boolean} connectOptions.cleanSession - if true(default) the client and server
           *                    persistent state is deleted on successful connect.
           * @param {boolean} connectOptions.useSSL - if present and true, use an SSL Websocket connection.
           * @param {object} connectOptions.invocationContext - passed to the onSuccess callback or onFailure callback.
           * @param {function} connectOptions.onSuccess - called when the connect acknowledgement
           *                    has been received from the server.
           * A single response object parameter is passed to the onSuccess callback containing the following fields:
           * <ol>
           * <li>invocationContext as passed in to the onSuccess method in the connectOptions.
           * </ol>
           * @param {function} connectOptions.onFailure - called when the connect request has failed or timed out.
           * A single response object parameter is passed to the onFailure callback containing the following fields:
           * <ol>
           * <li>invocationContext as passed in to the onFailure method in the connectOptions.
           * <li>errorCode a number indicating the nature of the error.
           * <li>errorMessage text describing the error.
           * </ol>
           * @param {array} connectOptions.hosts - If present this contains either a set of hostnames or fully qualified
           * WebSocket URIs (ws://iot.eclipse.org:80/ws), that are tried in order in place
           * of the host and port paramater on the construtor. The hosts are tried one at at time in order until
           * one of then succeeds.
           * @param {array} connectOptions.ports - If present the set of ports matching the hosts. If hosts contains URIs, this property
           * is not used.
           * @param {boolean} connectOptions.reconnect - Sets whether the client will automatically attempt to reconnect
           * to the server if the connection is lost.
           *<ul>
           *<li>If set to false, the client will not attempt to automatically reconnect to the server in the event that the
           * connection is lost.</li>
           *<li>If set to true, in the event that the connection is lost, the client will attempt to reconnect to the server.
           * It will initially wait 1 second before it attempts to reconnect, for every failed reconnect attempt, the delay
           * will double until it is at 2 minutes at which point the delay will stay at 2 minutes.</li>
           *</ul>
           * @param {number} connectOptions.mqttVersion - The version of MQTT to use to connect to the MQTT Broker.
           *<ul>
           *<li>3 - MQTT V3.1</li>
           *<li>4 - MQTT V3.1.1</li>
           *</ul>
           * @param {boolean} connectOptions.mqttVersionExplicit - If set to true, will force the connection to use the
           * selected MQTT Version or will fail to connect.
           * @param {array} connectOptions.uris - If present, should contain a list of fully qualified WebSocket uris
           * (e.g. ws://iot.eclipse.org:80/ws), that are tried in order in place of the host and port parameter of the construtor.
           * The uris are tried one at a time in order until one of them succeeds. Do not use this in conjunction with hosts as
           * the hosts array will be converted to uris and will overwrite this property.
           * @throws {InvalidState} If the client is not in disconnected state. The client must have received connectionLost
           * or disconnected before calling connect for a second or subsequent time.
           */
          this.connect = function(connectOptions) {
            connectOptions = connectOptions || {};
            validate(connectOptions, {
              timeout: "number",
              userName: "string",
              password: "string",
              willMessage: "object",
              keepAliveInterval: "number",
              cleanSession: "boolean",
              useSSL: "boolean",
              invocationContext: "object",
              onSuccess: "function",
              onFailure: "function",
              hosts: "object",
              ports: "object",
              reconnect: "boolean",
              mqttVersion: "number",
              mqttVersionExplicit: "boolean",
              uris: "object"
            });
    
            // If no keep alive interval is set, assume 60 seconds.
            if (connectOptions.keepAliveInterval === undefined)
              connectOptions.keepAliveInterval = 60;
    
            if (connectOptions.mqttVersion > 4 || connectOptions.mqttVersion < 3) {
              throw new Error(format(ERROR.INVALID_ARGUMENT, [connectOptions.mqttVersion, "connectOptions.mqttVersion"]));
            }
    
            if (connectOptions.mqttVersion === undefined) {
              connectOptions.mqttVersionExplicit = false;
              connectOptions.mqttVersion = 4;
            } else {
              connectOptions.mqttVersionExplicit = true;
            }
    
            //Check that if password is set, so is username
            if (connectOptions.password !== undefined && connectOptions.userName === undefined)
              throw new Error(format(ERROR.INVALID_ARGUMENT, [connectOptions.password, "connectOptions.password"]));
    
            if (connectOptions.willMessage) {
              if (!(connectOptions.willMessage instanceof Message))
                throw new Error(format(ERROR.INVALID_TYPE, [connectOptions.willMessage, "connectOptions.willMessage"]));
              // The will message must have a payload that can be represented as a string.
              // Cause the willMessage to throw an exception if this is not the case.
              connectOptions.willMessage.stringPayload = null;
    
              if (typeof connectOptions.willMessage.destinationName === "undefined")
                throw new Error(format(ERROR.INVALID_TYPE, [typeof connectOptions.willMessage.destinationName, "connectOptions.willMessage.destinationName"]));
            }
            if (typeof connectOptions.cleanSession === "undefined")
              connectOptions.cleanSession = true;
            if (connectOptions.hosts) {
    
              if (!(connectOptions.hosts instanceof Array))
                throw new Error(format(ERROR.INVALID_ARGUMENT, [connectOptions.hosts, "connectOptions.hosts"]));
              if (connectOptions.hosts.length < 1)
                throw new Error(format(ERROR.INVALID_ARGUMENT, [connectOptions.hosts, "connectOptions.hosts"]));
    
              var usingURIs = false;
              for (var i = 0; i < connectOptions.hosts.length; i++) {
                if (typeof connectOptions.hosts[i] !== "string")
                  throw new Error(format(ERROR.INVALID_TYPE, [typeof connectOptions.hosts[i], "connectOptions.hosts[" + i + "]"]));
                if (/^(wss?)://(([(.+)])|([^/]+?))(:(d+))?(/.*)$/.test(connectOptions.hosts[i])) {
                  if (i === 0) {
                    usingURIs = true;
                  } else if (!usingURIs) {
                    throw new Error(format(ERROR.INVALID_ARGUMENT, [connectOptions.hosts[i], "connectOptions.hosts[" + i + "]"]));
                  }
                } else if (usingURIs) {
                  throw new Error(format(ERROR.INVALID_ARGUMENT, [connectOptions.hosts[i], "connectOptions.hosts[" + i + "]"]));
                }
              }
    
              if (!usingURIs) {
                if (!connectOptions.ports)
                  throw new Error(format(ERROR.INVALID_ARGUMENT, [connectOptions.ports, "connectOptions.ports"]));
                if (!(connectOptions.ports instanceof Array))
                  throw new Error(format(ERROR.INVALID_ARGUMENT, [connectOptions.ports, "connectOptions.ports"]));
                if (connectOptions.hosts.length !== connectOptions.ports.length)
                  throw new Error(format(ERROR.INVALID_ARGUMENT, [connectOptions.ports, "connectOptions.ports"]));
    
                connectOptions.uris = [];
    
                for (var i = 0; i < connectOptions.hosts.length; i++) {
                  if (typeof connectOptions.ports[i] !== "number" || connectOptions.ports[i] < 0)
                    throw new Error(format(ERROR.INVALID_TYPE, [typeof connectOptions.ports[i], "connectOptions.ports[" + i + "]"]));
                  var host = connectOptions.hosts[i];
                  var port = connectOptions.ports[i];
    
                  var ipv6 = (host.indexOf(":") !== -1);
                  uri = "ws://" + (ipv6 ? "[" + host + "]" : host) + ":" + port + path;
                  connectOptions.uris.push(uri);
                }
              } else {
                connectOptions.uris = connectOptions.hosts;
              }
            }
    
            client.connect(connectOptions);
          };
    
          /**
           * Subscribe for messages, request receipt of a copy of messages sent to the destinations described by the filter.
           *
           * @name Paho.MQTT.Client#subscribe
           * @function
           * @param {string} filter describing the destinations to receive messages from.
           * <br>
           * @param {object} subscribeOptions - used to control the subscription
           *
           * @param {number} subscribeOptions.qos - the maiximum qos of any publications sent
           *                                  as a result of making this subscription.
           * @param {object} subscribeOptions.invocationContext - passed to the onSuccess callback
           *                                  or onFailure callback.
           * @param {function} subscribeOptions.onSuccess - called when the subscribe acknowledgement
           *                                  has been received from the server.
           *                                  A single response object parameter is passed to the onSuccess callback containing the following fields:
           *                                  <ol>
           *                                  <li>invocationContext if set in the subscribeOptions.
           *                                  </ol>
           * @param {function} subscribeOptions.onFailure - called when the subscribe request has failed or timed out.
           *                                  A single response object parameter is passed to the onFailure callback containing the following fields:
           *                                  <ol>
           *                                  <li>invocationContext - if set in the subscribeOptions.
           *                                  <li>errorCode - a number indicating the nature of the error.
           *                                  <li>errorMessage - text describing the error.
           *                                  </ol>
           * @param {number} subscribeOptions.timeout - which, if present, determines the number of
           *                                  seconds after which the onFailure calback is called.
           *                                  The presence of a timeout does not prevent the onSuccess
           *                                  callback from being called when the subscribe completes.
           * @throws {InvalidState} if the client is not in connected state.
           */
          this.subscribe = function(filter, subscribeOptions) {
            if (typeof filter !== "string")
              throw new Error("Invalid argument:" + filter);
            subscribeOptions = subscribeOptions || {};
            validate(subscribeOptions, {
              qos: "number",
              invocationContext: "object",
              onSuccess: "function",
              onFailure: "function",
              timeout: "number"
            });
            if (subscribeOptions.timeout && !subscribeOptions.onFailure)
              throw new Error("subscribeOptions.timeout specified with no onFailure callback.");
            if (typeof subscribeOptions.qos !== "undefined" && !(subscribeOptions.qos === 0 || subscribeOptions.qos === 1 || subscribeOptions.qos === 2))
              throw new Error(format(ERROR.INVALID_ARGUMENT, [subscribeOptions.qos, "subscribeOptions.qos"]));
            client.subscribe(filter, subscribeOptions);
          };
    
          /**
           * Unsubscribe for messages, stop receiving messages sent to destinations described by the filter.
           *
           * @name Paho.MQTT.Client#unsubscribe
           * @function
           * @param {string} filter - describing the destinations to receive messages from.
           * @param {object} unsubscribeOptions - used to control the subscription
           * @param {object} unsubscribeOptions.invocationContext - passed to the onSuccess callback
           or onFailure callback.
           * @param {function} unsubscribeOptions.onSuccess - called when the unsubscribe acknowledgement has been received from the server.
           *                                    A single response object parameter is passed to the
           *                                    onSuccess callback containing the following fields:
           *                                    <ol>
           *                                    <li>invocationContext - if set in the unsubscribeOptions.
           *                                    </ol>
           * @param {function} unsubscribeOptions.onFailure called when the unsubscribe request has failed or timed out.
           *                                    A single response object parameter is passed to the onFailure callback containing the following fields:
           *                                    <ol>
           *                                    <li>invocationContext - if set in the unsubscribeOptions.
           *                                    <li>errorCode - a number indicating the nature of the error.
           *                                    <li>errorMessage - text describing the error.
           *                                    </ol>
           * @param {number} unsubscribeOptions.timeout - which, if present, determines the number of seconds
           *                                    after which the onFailure callback is called. The presence of
           *                                    a timeout does not prevent the onSuccess callback from being
           *                                    called when the unsubscribe completes
           * @throws {InvalidState} if the client is not in connected state.
           */
          this.unsubscribe = function(filter, unsubscribeOptions) {
            if (typeof filter !== "string")
              throw new Error("Invalid argument:" + filter);
            unsubscribeOptions = unsubscribeOptions || {};
            validate(unsubscribeOptions, {
              invocationContext: "object",
              onSuccess: "function",
              onFailure: "function",
              timeout: "number"
            });
            if (unsubscribeOptions.timeout && !unsubscribeOptions.onFailure)
              throw new Error("unsubscribeOptions.timeout specified with no onFailure callback.");
            client.unsubscribe(filter, unsubscribeOptions);
          };
    
          /**
           * Send a message to the consumers of the destination in the Message.
           *
           * @name Paho.MQTT.Client#send
           * @function
           * @param {string|Paho.MQTT.Message} topic - <b>mandatory</b> The name of the destination to which the message is to be sent.
           *             - If it is the only parameter, used as Paho.MQTT.Message object.
           * @param {String|ArrayBuffer} payload - The message data to be sent.
           * @param {number} qos The Quality of Service used to deliver the message.
           *    <dl>
           *      <dt>0 Best effort (default).
           *          <dt>1 At least once.
           *          <dt>2 Exactly once.
           *    </dl>
           * @param {Boolean} retained If true, the message is to be retained by the server and delivered
           *                     to both current and future subscriptions.
           *                     If false the server only delivers the message to current subscribers, this is the default for new Messages.
           *                     A received message has the retained boolean set to true if the message was published
           *                     with the retained boolean set to true
           *                     and the subscrption was made after the message has been published.
           * @throws {InvalidState} if the client is not connected.
           */
          this.send = function(topic, payload, qos, retained) {
            var message;
    
            if (arguments.length === 0) {
              throw new Error("Invalid argument." + "length");
    
            } else if (arguments.length == 1) {
    
              if (!(topic instanceof Message) && (typeof topic !== "string"))
                throw new Error("Invalid argument:" + typeof topic);
    
              message = topic;
              if (typeof message.destinationName === "undefined")
                throw new Error(format(ERROR.INVALID_ARGUMENT, [message.destinationName, "Message.destinationName"]));
              client.send(message);
    
            } else {
              //parameter checking in Message object
              message = new Message(payload);
              message.destinationName = topic;
              if (arguments.length >= 3)
                message.qos = qos;
              if (arguments.length >= 4)
                message.retained = retained;
              client.send(message);
            }
          };
    
          /**
           * Publish a message to the consumers of the destination in the Message.
           * Synonym for Paho.Mqtt.Client#send
           *
           * @name Paho.MQTT.Client#publish
           * @function
           * @param {string|Paho.MQTT.Message} topic - <b>mandatory</b> The name of the topic to which the message is to be published.
           *             - If it is the only parameter, used as Paho.MQTT.Message object.
           * @param {String|ArrayBuffer} payload - The message data to be published.
           * @param {number} qos The Quality of Service used to deliver the message.
           *    <dl>
           *      <dt>0 Best effort (default).
           *          <dt>1 At least once.
           *          <dt>2 Exactly once.
           *    </dl>
           * @param {Boolean} retained If true, the message is to be retained by the server and delivered
           *                     to both current and future subscriptions.
           *                     If false the server only delivers the message to current subscribers, this is the default for new Messages.
           *                     A received message has the retained boolean set to true if the message was published
           *                     with the retained boolean set to true
           *                     and the subscrption was made after the message has been published.
           * @throws {InvalidState} if the client is not connected.
           */
          this.publish = function(topic, payload, qos, retained) {
            console.log("Publising message to: ", topic);
            var message;
    
            if (arguments.length === 0) {
              throw new Error("Invalid argument." + "length");
    
            } else if (arguments.length == 1) {
    
              if (!(topic instanceof Message) && (typeof topic !== "string"))
                throw new Error("Invalid argument:" + typeof topic);
    
              message = topic;
              if (typeof message.destinationName === "undefined")
                throw new Error(format(ERROR.INVALID_ARGUMENT, [message.destinationName, "Message.destinationName"]));
              client.send(message);
    
            } else {
              //parameter checking in Message object
              message = new Message(payload);
              message.destinationName = topic;
              if (arguments.length >= 3)
                message.qos = qos;
              if (arguments.length >= 4)
                message.retained = retained;
              client.send(message);
            }
          };
    
          /**
           * Normal disconnect of this Messaging client from its server.
           *
           * @name Paho.MQTT.Client#disconnect
           * @function
           * @throws {InvalidState} if the client is already disconnected.
           */
          this.disconnect = function() {
            client.disconnect();
          };
    
          /**
           * Get the contents of the trace log.
           *
           * @name Paho.MQTT.Client#getTraceLog
           * @function
           * @return {Object[]} tracebuffer containing the time ordered trace records.
           */
          this.getTraceLog = function() {
            return client.getTraceLog();
          };
    
          /**
           * Start tracing.
           *
           * @name Paho.MQTT.Client#startTrace
           * @function
           */
          this.startTrace = function() {
            client.startTrace();
          };
    
          /**
           * Stop tracing.
           *
           * @name Paho.MQTT.Client#stopTrace
           * @function
           */
          this.stopTrace = function() {
            client.stopTrace();
          };
    
          this.isConnected = function() {
            return client.connected;
          };
        };
    
        Client.prototype = {
          get host() { return this._getHost(); },
          set host(newHost) { this._setHost(newHost); },
    
          get port() { return this._getPort(); },
          set port(newPort) { this._setPort(newPort); },
    
          get path() { return this._getPath(); },
          set path(newPath) { this._setPath(newPath); },
    
          get clientId() { return this._getClientId(); },
          set clientId(newClientId) { this._setClientId(newClientId); },
    
          get onConnected() { return this._getOnConnected(); },
          set onConnected(newOnConnected) { this._setOnConnected(newOnConnected); },
    
          get disconnectedPublishing() { return this._getDisconnectedPublishing(); },
          set disconnectedPublishing(newDisconnectedPublishing) { this._setDisconnectedPublishing(newDisconnectedPublishing); },
    
          get disconnectedBufferSize() { return this._getDisconnectedBufferSize(); },
          set disconnectedBufferSize(newDisconnectedBufferSize) { this._setDisconnectedBufferSize(newDisconnectedBufferSize); },
    
          get onConnectionLost() { return this._getOnConnectionLost(); },
          set onConnectionLost(newOnConnectionLost) { this._setOnConnectionLost(newOnConnectionLost); },
    
          get onMessageDelivered() { return this._getOnMessageDelivered(); },
          set onMessageDelivered(newOnMessageDelivered) { this._setOnMessageDelivered(newOnMessageDelivered); },
    
          get onMessageArrived() { return this._getOnMessageArrived(); },
          set onMessageArrived(newOnMessageArrived) { this._setOnMessageArrived(newOnMessageArrived); },
    
          get trace() { return this._getTrace(); },
          set trace(newTraceFunction) { this._setTrace(newTraceFunction); }
    
        };
    
        /**
         * An application message, sent or received.
         * <p>
         * All attributes may be null, which implies the default values.
         *
         * @name Paho.MQTT.Message
         * @constructor
         * @param {String|ArrayBuffer} payload The message data to be sent.
         * <p>
         * @property {string} payloadString <i>read only</i> The payload as a string if the payload consists of valid UTF-8 characters.
         * @property {ArrayBuffer} payloadBytes <i>read only</i> The payload as an ArrayBuffer.
         * <p>
         * @property {string} destinationName <b>mandatory</b> The name of the destination to which the message is to be sent
         *                    (for messages about to be sent) or the name of the destination from which the message has been received.
         *                    (for messages received by the onMessage function).
         * <p>
         * @property {number} qos The Quality of Service used to deliver the message.
         * <dl>
         *     <dt>0 Best effort (default).
         *     <dt>1 At least once.
         *     <dt>2 Exactly once.
         * </dl>
         * <p>
         * @property {Boolean} retained If true, the message is to be retained by the server and delivered
         *                     to both current and future subscriptions.
         *                     If false the server only delivers the message to current subscribers, this is the default for new Messages.
         *                     A received message has the retained boolean set to true if the message was published
         *                     with the retained boolean set to true
         *                     and the subscrption was made after the message has been published.
         * <p>
         * @property {Boolean} duplicate <i>read only</i> If true, this message might be a duplicate of one which has already been received.
         *                     This is only set on messages received from the server.
         *
         */
        var Message = function(newPayload) {
          var payload;
          if (typeof newPayload === "string" ||
            newPayload instanceof ArrayBuffer ||
            newPayload instanceof Int8Array ||
            newPayload instanceof Uint8Array ||
            newPayload instanceof Int16Array ||
            newPayload instanceof Uint16Array ||
            newPayload instanceof Int32Array ||
            newPayload instanceof Uint32Array ||
            newPayload instanceof Float32Array ||
            newPayload instanceof Float64Array
          ) {
            payload = newPayload;
          } else {
            throw (format(ERROR.INVALID_ARGUMENT, [newPayload, "newPayload"]));
          }
    
          this._getPayloadString = function() {
            if (typeof payload === "string")
              return payload;
            else
              return parseUTF8(payload, 0, payload.length);
          };
    
          this._getPayloadBytes = function() {
            if (typeof payload === "string") {
              var buffer = new ArrayBuffer(UTF8Length(payload));
              var byteStream = new Uint8Array(buffer);
              stringToUTF8(payload, byteStream, 0);
    
              return byteStream;
            } else {
              return payload;
            }
          };
    
          var destinationName;
          this._getDestinationName = function() { return destinationName; };
          this._setDestinationName = function(newDestinationName) {
            if (typeof newDestinationName === "string")
              destinationName = newDestinationName;
            else
              throw new Error(format(ERROR.INVALID_ARGUMENT, [newDestinationName, "newDestinationName"]));
          };
    
          var qos = 0;
          this._getQos = function() { return qos; };
          this._setQos = function(newQos) {
            if (newQos === 0 || newQos === 1 || newQos === 2)
              qos = newQos;
            else
              throw new Error("Invalid argument:" + newQos);
          };
    
          var retained = false;
          this._getRetained = function() { return retained; };
          this._setRetained = function(newRetained) {
            if (typeof newRetained === "boolean")
              retained = newRetained;
            else
              throw new Error(format(ERROR.INVALID_ARGUMENT, [newRetained, "newRetained"]));
          };
    
          var duplicate = false;
          this._getDuplicate = function() { return duplicate; };
          this._setDuplicate = function(newDuplicate) { duplicate = newDuplicate; };
        };
    
        Message.prototype = {
          get payloadString() { return this._getPayloadString(); },
          get payloadBytes() { return this._getPayloadBytes(); },
    
          get destinationName() { return this._getDestinationName(); },
          set destinationName(newDestinationName) { this._setDestinationName(newDestinationName); },
    
          get topic() { return this._getDestinationName(); },
          set topic(newTopic) { this._setDestinationName(newTopic); },
    
          get qos() { return this._getQos(); },
          set qos(newQos) { this._setQos(newQos); },
    
          get retained() { return this._getRetained(); },
          set retained(newRetained) { this._setRetained(newRetained); },
    
          get duplicate() { return this._getDuplicate(); },
          set duplicate(newDuplicate) { this._setDuplicate(newDuplicate); }
        };
    
        // Module contents.
        return {
          Client: Client,
          Message: Message
        };
      })(wx);
      return PahoMQTT;
    });

    mqtt js库封装

    let Paho = require('./paho-mqtt.js')
    var mqtt = {}
    //client对象
    var client = null
    //mqtt连接对象
    const mqttUrl = {
      hostname: 'io.topiot.co',
      port: 8083,
      path: '/mqtt/'
    }
    
    //订阅的主题与回掉方法
    var map = new Map()
    
    /**
     * mqtt 连接状态
     * 0:正在连接
     * 1:连接成功建立
     * 2:连接正在关闭
     * 3:连接已经关闭
     */
    let connectStatus = 0
    
    //初始化weboscket
    mqtt.initMqtt = () => {
      if (null == client) {
        //创建mqtt客户端
        client = new Paho.Client('wss://io.topiot.co/mqtt/', '123123123')
      } else {
        //Do-nothing
      }
    
      client.onConnected = (reconnect, uri) => {
        console.log('mqtt连接成功!client:', reconnect, uri)
        //连接成功
        connectStatus = 1
        //注册全局的报警事件
      }
    
      client.onConnectionLost = (responseObject) => {
        console.log('mqtt连接关闭!', responseObject)
        if (responseObject.errorCode != 0) {
          //异常关闭
          mqtt.initMqtt()
        } else {
          //正常关闭连接
        }
        connectStatus = 3
      }
    
      client.onMessageArrived = (message) => {
        //console.log("Message Recieved: [Topic: ", message.destinationName, ", Payload: ", message.payloadString, ", QoS: ", message.qos, ", Retained: ", message.retained, ", Duplicate: ", message.duplicate, "]");
        let topic = message.destinationName
        //console.log("map:",map);
        try {
          let json = JSON.parse(message.payloadString)
          map.get(topic)(json)
        } catch (err) {
          console.error(err)
        }
    
      }
    
      var options = {
        invocationContext: {
          host: mqttUrl.hostname,
          port: mqttUrl.port,
          path: mqttUrl.path,
          clientId: '123123123'
        },
        //超时
        timeout: 10,
        //心跳
        keepAliveInterval: 10,
        //清除session,如果不清除,重连之后还能收到订阅的数据
        cleanSession: true,
        // useSSL:true,
        reconnect: false,
        onSuccess: onConnect,
        onFailure: onFail
      }
    
      function onConnect (context) {
        console.log('mqtt连接成功context:', context)
        //连接成功
        connectStatus = 1
      }
    
      function onFail (context) {
        console.log('mqtt连接失败onFail:', context)
        mqtt.initMqtt()
      }
    
      if (1 != connectStatus) {
        console.log('开始连接')
        client.connect(options)
        //正在建立连接
        connectStatus = 0
      }
    
    }
    
    /**
     * 订阅主题
     * topic:主题名称
     * qos:服务质量
     */
    mqtt.subscribe = function (topic, qos, receiveCallback) {
      if (1 == mqtt.getStatus()) {
        client.subscribe(topic, {
          qos: Number(qos)
        })
        map.set(topic, receiveCallback)
      } else {
        setTimeout(function () {
          mqtt.subscribe(topic, qos, receiveCallback)
        }, 1000)
      }
    }
    
    /**
     * 取消订阅主题
     * topic:主题名称
     */
    mqtt.unsubscribe = function (topic) {
      if (1 == mqtt.getStatus()) {
        client.unsubscribe(topic, {
          onSuccess: unsubscribeSuccess,
          onFailure: unsubscribeFailure,
          invocationContext: {
            topic: topic
          }
        })
        map.delete(topic)
      } else {
        setTimeout(function () {
          mqtt.unsubscribe(topic)
        }, 1000)
      }
    }
    
    function unsubscribeSuccess (context) {
      console.log('取消订阅成功Topic:', context.invocationContext.topic)
    }
    
    function unsubscribeFailure (context) {
      console.log('取消订阅成功Topic:', context.invocationContext.topic)
      setTimeout(function () {
        mqtt.unsubscribe(context.invocationContext.topic)
      }, 1000)
    }
    
    /**
     * 发送消息
     * message:消息内容
     * topic:主题
     * qos:服务质量
     */
    mqtt.publish = function (message, topic, qos) {
      if (1 == mqtt.getStatus()) {
        var message = new Paho.Message(message)
        message.destinationName = topic
        message.qos = Number(qos)
        message.retained = false
        client.send(message)
      } else {
        setTimeout(function () {
          mqtt.publish(message, topic, qos)
        }, 1000)
      }
    }
    
    /**
     * 返回mqtt的连接状态
     */
    mqtt.getStatus = function () {
      return connectStatus
    }
    
    /**
     * 关闭连接
     */
    mqtt.disconnect = function () {
      console.log('关闭mqtt连接')
      if (null != client) {
        client.disconnect()
      } else {
        //Do-nothing
      }
      connectStatus = 3
      client = null
    }
    
    mqtt.initMqtt()
    
    export default mqtt

    引用 在main.js中添加

    import Vue from 'vue'
    import App from './App'
    import '@/styles/index.scss' // global css
    import fs from 'fs'
    import mqtt from './utils/mqtt'
    
    Vue.use(fs)
    Vue.prototype.$mqtt = mqtt
    Vue.config.productionTip = false
    App.mpType = 'app'
    
    const app = new Vue(App)
    app.$mount()

    使用

      export default {
        components: {
          NavBar
        },
        data () {
          return {
          }
        },
        methods: {
          receiveCallback (val) {
            console.log(val)
            console.log('我收到消息了')
          }
        },
        mounted () {
          debugger
          this.$mqtt.subscribe('test', 0, this.receiveCallback)
        },
        created () {
        }
      }
    </script>


    参考:https://my.oschina.net/lwenhao/blog/3147722

    至此大工告成!!!

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  • 原文地址:https://www.cnblogs.com/tsxylhs/p/12341521.html
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