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  • 吴裕雄--天生自然ANDROID开发学习:2.3.3 Button(按钮)与ImageButton(图像按钮)

    1.StateListDrawable简介:
    StateListDrawable是Drawable资源的一种,可以根据不同的状态,设置不同的图片效果,关键节点 < selector >,我们只需要将Button的background属性设置为该drawable资源即可轻松实现,按下 按钮时不同的按钮颜色或背景!
    
    我们可以设置的属性:
    
    drawable:引用的Drawable位图,我们可以把他放到最前面,就表示组件的正常状态~
    state_focused:是否获得焦点
    state_window_focused:是否获得窗口焦点
    state_enabled:控件是否可用
    state_checkable:控件可否被勾选,eg:checkbox
    state_checked:控件是否被勾选
    state_selected:控件是否被选择,针对有滚轮的情况
    state_pressed:控件是否被按下
    state_active:控件是否处于活动状态,eg:slidingTab
    state_single:控件包含多个子控件时,确定是否只显示一个子控件
    state_first:控件包含多个子控件时,确定第一个子控件是否处于显示状态
    state_middle:控件包含多个子控件时,确定中间一个子控件是否处于显示状态
    state_last:控件包含多个子控件时,确定最后一个子控件是否处于显示状态
    2.实现按钮的按下效果:
    好的,先准备三个图片背景,一般我们为了避免按钮拉伸变形都会使用.9.png作为按钮的drawable! 先来看下 运行效果图:

    代码实现:
    
    <?xml version="1.0" encoding="utf-8"?>
    <selector xmlns:android="http://schemas.android.com/apk/res/android">
        <item android:state_pressed="true" android:drawable="@drawable/ic_course_bg_fen"/>
        <item android:state_enabled="false" android:drawable="@drawable/ic_course_bg_pressed"/>
        <item android:drawable="@drawable/ic_course_bg_cheng"/>
    </selector>
    布局文件:activity_main.xml
    
    <Button
            android:id="@+id/btnOne"
            android:layout_width="match_parent"
            android:layout_height="64dp"
            android:background="@drawable/btn_bg1"
            android:text="按钮"/>
        
        
        <Button
            android:id="@+id/btnTwo"
            android:layout_width="match_parent"
            android:layout_height="64dp"
            android:text="按钮不可用"/>
    MainActivity.java:
    
    public class MainActivity extends Activity {
    
        private Button btnOne,btnTwo;
        
        @Override
        protected void onCreate(Bundle savedInstanceState) {
            super.onCreate(savedInstanceState);
            setContentView(R.layout.activity_main);
            btnOne = (Button) findViewById(R.id.btnOne);
            btnTwo = (Button) findViewById(R.id.btnTwo);
            btnTwo.setOnClickListener(new OnClickListener() {
                @Override
                public void onClick(View v) {
                    if(btnTwo.getText().toString().equals("按钮不可用")){
                        btnOne.setEnabled(false);
                        btnTwo.setText("按钮可用");
                    }else{
                        btnOne.setEnabled(true);
                        btnTwo.setText("按钮不可用");
                    }
                }
            });
        }
    
    }
    3.使用颜色值绘制圆角按钮

    bbuton_danger_rounded.xml:
    
    <?xml version="1.0" encoding="utf-8"?>
    <selector xmlns:android="http://schemas.android.com/apk/res/android">
    
        <item android:state_pressed="true"><shape>
                <solid android:color="@color/bbutton_danger_pressed" />
                <stroke android:width="1dp" android:color="@color/bbutton_danger_edge" />
                <corners android:radius="@dimen/bbuton_rounded_corner_radius"/>
            </shape></item>
            
        
        <item android:state_enabled="false"><shape>
            <solid android:color="@color/bbutton_danger_disabled" />
                <stroke android:width="1dp" android:color="@color/bbutton_danger_disabled_edge" />
                <corners android:radius="@dimen/bbuton_rounded_corner_radius"/>
            </shape></item>
            
    
        <item><shape>
                <solid android:color="@color/bbutton_danger" />
                <stroke android:width="1dp" android:color="@color/bbutton_danger_edge" />
                <corners android:radius="@dimen/bbuton_rounded_corner_radius"/>
            </shape></item>
        
            
    </selector>
    color.xml:
    
    <?xml version="1.0" encoding="utf-8"?>
    <resources>
        <color name="bbutton_danger_pressed">#ffd2322d</color>
        <color name="bbutton_danger_edge">#ffd43f3a</color>
        <color name="bbutton_danger_disabled">#a5d9534f</color>
        <color name="bbutton_danger_disabled_edge">#a5d43f3a</color>
        <color name="bbutton_danger">#ffd9534f</color>
        <color name="text_font_white">#FFFFFF</color>
    </resources>
    dimens.xml:
    
    <dimen name="bbuton_rounded_corner_radius">5dp</dimen>
    4.实现Material Design水波效果的Button
    如果你的Android手机是5.0以上的系统,相信对下面这种按钮点击效果并不会陌生:

    实现逻辑:
    
    1.我们继承ImageButton,当然你可以换成Button或者View,这里笔者想把龟放到中间才继承ImageButton
    
    2.首先,创建两个Paint(画笔)对象,一个绘制底部背景颜色,一个绘制波纹扩散的
    
    3.接着计算最大半径,开始半径每隔一段时间递增一次,直到等于最大半径,然后重置状态!
    
    PS:大概的核心,刚学可能对自定义View感到陌生,没事,这里了解下即可,以后我们会讲,当然 你可以自己扣扣,注释还是蛮详细的~
    
    实现代码:
    
    自定义ImageButton:MyButton.java
    
    package demo.com.jay.buttondemo;
    
    import android.content.Context;
    import android.graphics.Canvas;
    import android.graphics.Paint;
    import android.os.SystemClock;
    import android.util.AttributeSet;
    import android.view.MotionEvent;
    import android.view.ViewConfiguration;
    import android.widget.ImageButton;
    
    /**
     * Created by coder-pig on 2015/7/16 0016.
     */
    public class MyButton extends ImageButton {
    
    
        private static final int INVALIDATE_DURATION = 15;     //每次刷新的时间间隔
        private static int DIFFUSE_GAP = 10;                  //扩散半径增量
        private static int TAP_TIMEOUT;                         //判断点击和长按的时间
    
        private int viewWidth, viewHeight;                   //控件宽高
        private int pointX, pointY;                          //控件原点坐标(左上角)
        private int maxRadio;                             //扩散的最大半径
        private int shaderRadio;                        //扩散的半径
    
        private Paint bottomPaint, colorPaint;          //画笔:背景和水波纹
        private boolean isPushButton;                 //记录是否按钮被按下
    
        private int eventX, eventY;                  //触摸位置的X,Y坐标
        private long downTime = 0;                 //按下的时间
    
    
        public MyButton(Context context, AttributeSet attrs) {
            super(context, attrs);
            initPaint();
            TAP_TIMEOUT = ViewConfiguration.getLongPressTimeout();
        }
    
    
        /*
        * 初始化画笔
        * */
        private void initPaint() {
            colorPaint = new Paint();
            bottomPaint = new Paint();
            colorPaint.setColor(getResources().getColor(R.color.reveal_color));
            bottomPaint.setColor(getResources().getColor(R.color.bottom_color));
        }
    
    
        @Override
        public boolean onTouchEvent(MotionEvent event) {
            switch (event.getAction()) {
                case MotionEvent.ACTION_DOWN:
                    if (downTime == 0) downTime = SystemClock.elapsedRealtime();
                    eventX = (int) event.getX();
                    eventY = (int) event.getY();
                    //计算最大半径:
                    countMaxRadio();
                    isPushButton = true;
                    postInvalidateDelayed(INVALIDATE_DURATION);
                    break;
                case MotionEvent.ACTION_UP:
                case MotionEvent.ACTION_CANCEL:
                    if(SystemClock.elapsedRealtime() - downTime < TAP_TIMEOUT){
                        DIFFUSE_GAP = 30;
                        postInvalidate();
                    }else{
                        clearData();
                    }
                    break;
            }
            return super.onTouchEvent(event);
        }
    
    
        @Override
        protected void dispatchDraw(Canvas canvas) {
            super.dispatchDraw(canvas);
            if(!isPushButton) return; //如果按钮没有被按下则返回
            //绘制按下后的整个背景
            canvas.drawRect(pointX, pointY, pointX + viewWidth, pointY + viewHeight, bottomPaint);
            canvas.save();
            //绘制扩散圆形背景
            canvas.clipRect(pointX, pointY, pointX + viewWidth, pointY + viewHeight);
            canvas.drawCircle(eventX, eventY, shaderRadio, colorPaint);
            canvas.restore();
            //直到半径等于最大半径
            if(shaderRadio < maxRadio){
                postInvalidateDelayed(INVALIDATE_DURATION,
                        pointX, pointY, pointX + viewWidth, pointY + viewHeight);
                shaderRadio += DIFFUSE_GAP;
            }else{
                clearData();
            }
        }
    
        /*
            * 计算最大半径的方法
            * */
        private void countMaxRadio() {
            if (viewWidth > viewHeight) {
                if (eventX < viewWidth / 2) {
                    maxRadio = viewWidth - eventX;
                } else {
                    maxRadio = viewWidth / 2 + eventX;
                }
            } else {
                if (eventY < viewHeight / 2) {
                    maxRadio = viewHeight - eventY;
                } else {
                    maxRadio = viewHeight / 2 + eventY;
                }
            }
        }
    
    
        /*
        * 重置数据的方法
        * */
        private void clearData(){
            downTime = 0;
            DIFFUSE_GAP = 10;
            isPushButton = false;
            shaderRadio = 0;
            postInvalidate();
        }
    
        @Override
        protected void onSizeChanged(int w, int h, int oldw, int oldh) {
            super.onSizeChanged(w, h, oldw, oldh);
            this.viewWidth = w;
            this.viewHeight = h;
        }
    }
    <code>
    <p><b>color.xml:</b></p>
    <pre>
    <?xml version="1.0" encoding="utf-8"?>
    <resources>
        <color name="reveal_color">#FFFFFF</color>
        <color name="bottom_color">#3086E4</color>
        <color name="bottom_bg">#40BAF8</color>
    </resources>
    activity_main.xml:
    
    <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
        xmlns:tools="http://schemas.android.com/tools"
        android:layout_width="match_parent"
        android:layout_height="match_parent"
        tools:context=".MainActivity">
    
        <demo.com.jay.buttondemo.MyButton
            android:id="@+id/myBtn"
            android:layout_width="match_parent"
            android:layout_height="64dp"
            android:src="@mipmap/ic_tur_icon"
            android:background="@color/bottom_bg"
            android:scaleType="center"/>
    
    </RelativeLayout>
    代码下载:https://www.runoob.com/try/download/ButtonDemo.zip
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  • 原文地址:https://www.cnblogs.com/tszr/p/12994494.html
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