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  • AS 发展小计

    2000 -- 2003: ActionScript 1.0,Flash 5.0 一起发布;变成可文本编辑(以前是从对话框和下拉菜单中选择,当然,那个时候不叫 AS)添加 switch 语句和 strict equality 操作;
    2003 -- 2006: ActionScript 2.0Flash MX 2004 and Flash Player 7 一起发布;Therefore, ActionScript 2.0 featured compile-time type checking and class-based syntax, using the keywords class and extends, for example.
    2006 -- today ActionScript 3.0 首次和 Adobe Flex 2.0 and Flash Player 9 发布。加入的新特性使它变得更加强大:
    • Compile-time and runtime type checking—type information exists at both compile-time and runtime
    • Improved performance from a class-based inheritance system that was separate from the prototype-based inheritance system
    • Support for packages, namespaces, and regular expressions
    • Compilation to an entirely new type of bytecode, incompatible with ActionScript 1.0 and 2.0 bytecode
    • A revised Flash Player organized into packages
    • Unified event handling system that is based on the DOM event handling standard
    • Integration of ECMAScript for XML (E4X) for the purpose of XML processing
    • Direct access to the Flash runtime display list for complete control of what gets displayed at runtime
    • A completely conforming implementation of the ECMAScript Fourth Edition Draft specification
    • Backward compatibility
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  • 原文地址:https://www.cnblogs.com/vivizhyy/p/3394943.html
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