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  • 2019-2020-1 20175330 20175324 20175311 实验三:并发程序

    任务一 C语言模拟wc命令、实现linux下客户端服务器文件通信

    使用man wc命令查看wc命令的基本用法:

     

    可知wc命令的功能为:统计指定文件中的字节数、字数、行数等,并将统计结果显示输出。常用的参数为:

    • -c:统计字节数
    • -l:统计行数
    • -m:统计字符数,且不能与-c参数一起使用
    • -w:统计字数,一个字被定义为由空白、跳格或换行字符分割的字符串
    • -L:打印最长行的长

    但是,如果我们想统计某文件中出现过某个特定单词的行数,只用wc命令是无法完成的。我们可以借助管道将wc命令与其他命令(如grep)串联起来:

    grep and test.txt | wc -l

     

    上面命令实现了查找test.txt中所有出现过“and”这个单词的行,并统计行数。

    进一步,如果想精确到个数,可以加上参数-o选项(only),表示只选中那些匹配的地方,结果为:

    基于以上分析,代码如下:

    #include <stdio.h>
    #include <stdlib.h>
    #include <unistd.h>
    void wc_func(char *file,int ism,int isw,int isl);
    int main(int argc ,char *argv[])
    
    {
        int ism,isw,isl,opt;
        ism = isw = isl = 0;
        int count = 0;
        while((opt=getopt(argc,argv,"mwl"))!=-1)
        {
            count++;
            switch(opt)
            {
                case 'm':
                    ism=1;
                    break;
                case 'w':
                    isw=1;
                    break;
                case 'l':
                    isl=1;
                    break;
                case '?':
                    printf("请查看该指令说明文档 %c
    ",optopt);
                    exit(0);
            }
        }   
        if(count==0)
        {
            ism=isw=isl=1;
        }
        if(optind==argc)
        {
            printf("wc error: have no file!
    ");
        }
        for(;optind<argc;optind++)
        {
            wc_func(argv[optind],ism,isw,isl);
        }
    }
    void wc_func(char *file,int ism,int isw,int isl)
    {
        int t,m,w,l;
        int state = 0;
        FILE *in;
        if((in = fopen(file,"r"))==NULL)
        {
            printf("wc %s:no this file or dir
    ",file);
            return;
        }
        w=m=l=0;
        while((t=fgetc(in))!=EOF)
        {
            /*if(t=='	'||t==' ')
            {   
                w++;
            }
            else if(t=='
    ')
            {
                l++;
            }*/
            if(t == '
    ') {
                        l++;
                        state = 0;
                        continue;
                } else if(t == ' ') {
                        state = 0;
                        continue;
                } else if(t == '
    ') {
                        state = 0;
                        continue;
                } else {
                        if(state == 0) {
                        state = 1;
                        w++;
                    }
                        continue;
                }
            m++;    
        }
        if(isl)
            printf("%-5d",l);
        if(isw)
            printf("%-5d",w);
        if(ism)
            printf("%-5d",m);
        printf("%-10s
    ",file);
    }

    运行结果如下:

    虽然在网络安全编程基础课程上学习过网络编程的相关知识,但基于的是Windows。将其移植到Linux下时需要注意以下几个方面:

    • 头文件 Windows下winsock.h或winsock2.h;
    • Linux下netinet/in.h(包括大部分),unistd.h(包括close函数),sys/socket.h。
    • 初始化 windows下需要用WSAStartup启动Ws2_32.lib;
    • linux下不需要。
    • 关闭socket windows下使用closesocket();
    • linux下使用close()。
    • 类型 windows下SOCKET;
    • 多线程(下一个任务会用到) windows下包含process.h,使用beginthread和endthread;
    • linux下包含pthread.h,使用pthreadcreate和pthreadexit。

    ...... 以上是在移植过程中遇到的问题,需格外注意。

    基于客户端与服务器的通信流程,可分别写出创建服务器和客户端,以及客户端和服务器连接的代码:

    /*创建服务器:*/
    #include <netinet/in.h>    // for sockaddr_in
    #include <sys/types.h>    // for socket
    #include <sys/socket.h>    // for socket
    #include <stdio.h>        // for printf
    #include <stdlib.h>        // for exit
    #include <string.h>        // for bzero
    #include <unistd.h>
    /*
    #include <sys/types.h>
    #include <sys/stat.h>
    #include <fcntl.h>
    #include <unistd.h>
    */
    #define HELLO_WORLD_SERVER_PORT    5212 
    #define LENGTH_OF_LISTEN_QUEUE 20
    #define BUFFER_SIZE 1024
    #define FILE_NAME_MAX_SIZE 512
    #define FILE_WORDS_NUMBER 32
    int wc_func(char *file_name);
    int main(int argc, char **argv)
    {
        //设置一个socket地址结构server_addr,代表服务器internet地址, 端口
        struct sockaddr_in server_addr;
        bzero(&server_addr,sizeof(server_addr)); //把一段内存区的内容全部设置为0
        server_addr.sin_family = AF_INET;
        server_addr.sin_addr.s_addr = htons(INADDR_ANY);
        server_addr.sin_port = htons(HELLO_WORLD_SERVER_PORT);
    
        //创建用于internet的流协议(TCP)socket,用server_socket代表服务器socket
        int server_socket = socket(PF_INET,SOCK_STREAM,0);
        if( server_socket < 0)
        {
            printf("Create Socket Failed!");
            exit(1);
        }
        
        //把socket和socket地址结构联系起来
        if( bind(server_socket,(struct sockaddr*)&server_addr,sizeof(server_addr)))
        {
            printf("Server Bind Port : %d Failed!", HELLO_WORLD_SERVER_PORT); 
            exit(1);
        }
        
        //server_socket用于监听
        if ( listen(server_socket, LENGTH_OF_LISTEN_QUEUE) )
        {
            printf("Server Listen Failed!"); 
            exit(1);
        }
        while (1) //服务器端要一直运行
        {
            //定义客户端的socket地址结构client_addr
            struct sockaddr_in client_addr;
            socklen_t length = sizeof(client_addr);
    
            //接受一个到server_socket代表的socket的一个连接
            //如果没有连接请求,就等待到有连接请求--这是accept函数的特性
            //accept函数返回一个新的socket,这个socket(new_server_socket)用于同连接到的客户的通信
            //new_server_socket代表了服务器和客户端之间的一个通信通道
            //accept函数把连接到的客户端信息填写到客户端的socket地址结构client_addr中
            int new_server_socket = accept(server_socket,(struct sockaddr*)&client_addr,&length);
            if ( new_server_socket < 0)
            {
                printf("Server Accept Failed!
    ");
                break;
            }
            
        char file_name[FILE_NAME_MAX_SIZE+1];
        bzero(file_name, FILE_NAME_MAX_SIZE+1);
        char buffer[BUFFER_SIZE];
        bzero(buffer,BUFFER_SIZE);
        recv(new_server_socket,file_name,BUFFER_SIZE,0);
        
        
        FILE * fp = fopen(file_name,"w");
        if(NULL == fp )
        {
            printf("File:	%s Can Not Open To Write
    ", file_name);
            exit(1);
        }
        
        //从客户端接收数据到buffer中
        bzero(buffer,BUFFER_SIZE);
        int len = 0;
        while( len = recv(new_server_socket,buffer,BUFFER_SIZE,0))
        {
            if(len < 0)
            {
                printf("Recieve Data From Client %s Failed!
    ", argv[1]);
                break;
            }
    
            int write_length = fwrite(buffer,sizeof(char),len,fp);
            if (write_length<len)
            {
                printf("File:	%s Write Failed
    ", file_name);
                break;
            }
            bzero(buffer,BUFFER_SIZE);    
        }
        printf("File:	%s Transfer Finished!
    ",file_name);
        
        fclose(fp);
        
        //关闭与客户端的连接
        close(new_server_socket);
        }
        //关闭监听用的socket
        close(server_socket);
        return 0;
    }
    /*客户端:*/
    #include <netinet/in.h>    // for sockaddr_in
    #include <sys/types.h>    // for socket
    #include <sys/socket.h>    // for socket
    #include <stdio.h>        // for printf
    #include <stdlib.h>        // for exit
    #include <string.h>        // for bzero
    #include <unistd.h>
    /*
    #include <sys/types.h>
    #include <sys/stat.h>
    #include <fcntl.h>
    #include <unistd.h>
    */
    
    #define HELLO_WORLD_SERVER_PORT    5212 
    #define BUFFER_SIZE 1024
    #define FILE_NAME_MAX_SIZE 512
    #define FILE_WORDS_NUMBER 32
    int main(int argc, char **argv)
    {
        if (argc != 2)
        {
            printf("Usage: ./%s ServerIPAddress
    ",argv[0]);
            exit(1);
        }
    
        //设置一个socket地址结构client_addr,代表客户机internet地址, 端口
        struct sockaddr_in client_addr;
        bzero(&client_addr,sizeof(client_addr)); //把一段内存区的内容全部设置为0
        client_addr.sin_family = AF_INET;    //internet协议族
        client_addr.sin_addr.s_addr = htons(INADDR_ANY);//INADDR_ANY表示自动获取本机地址
        client_addr.sin_port = htons(0);    //0表示让系统自动分配一个空闲端口
        //创建用于internet的流协议(TCP)socket,用client_socket代表客户机socket
        int client_socket = socket(AF_INET,SOCK_STREAM,0);
        if( client_socket < 0)
        {
            printf("Create Socket Failed!
    ");
            exit(1);
        }
        //把客户机的socket和客户机的socket地址结构联系起来
        if( bind(client_socket,(struct sockaddr*)&client_addr,sizeof(client_addr)))
        {
            printf("Client Bind Port Failed!
    "); 
            exit(1);
        }
    
        //设置一个socket地址结构server_addr,代表服务器的internet地址, 端口
        struct sockaddr_in server_addr;
        bzero(&server_addr,sizeof(server_addr));
        server_addr.sin_family = AF_INET;
        if(inet_aton(argv[1],&server_addr.sin_addr) == 0) //服务器的IP地址来自程序的参数
        {
            printf("Server IP Address Error!
    ");
            exit(1);
        }
        server_addr.sin_port = htons(HELLO_WORLD_SERVER_PORT);
        socklen_t server_addr_length = sizeof(server_addr);
        //向服务器发起连接,连接成功后client_socket代表了客户机和服务器的一个socket连接
        if(connect(client_socket,(struct sockaddr*)&server_addr, server_addr_length) < 0)
        {
            printf("Can Not Connect To %s!
    ",argv[1]);
            exit(1);
        }
    
        char file_name[FILE_NAME_MAX_SIZE+1];
        bzero(file_name, FILE_NAME_MAX_SIZE+1);
        printf("Please Input File Name On Server:	");
        scanf("%s", file_name);
        
        char buffer[BUFFER_SIZE];
        bzero(buffer,BUFFER_SIZE);
        strncpy(buffer, file_name, strlen(file_name)>BUFFER_SIZE?BUFFER_SIZE:strlen(file_name));
        //向服务器发送buffer中的数据
        send(client_socket,buffer,BUFFER_SIZE,0);
    
        FILE * fp = fopen(file_name,"r");
        if(NULL == fp )
        {
            printf("File:	%s Not Found
    ", file_name);
            exit(1);
        }
        else
        {
                bzero(buffer, BUFFER_SIZE);
                int file_block_length = 0;
                while( (file_block_length = fread(buffer,sizeof(char),BUFFER_SIZE, fp))>0)
                {
                    //printf("file_block_length = %d
    ",file_block_length);
                    //发送buffer中的字符串到服务器
                    if(send(client_socket,buffer,file_block_length,0)<0)
                    {
                        printf("Send File:	%s Failed
    ", file_name);
                        break;
                    }
                    bzero(buffer, BUFFER_SIZE);
                }
        }
        
        printf("Send File:	 %s To Server[%s] Finished
    ",file_name, argv[1]);
        
        printf("The File has %d words.
    ", wc_func(file_name));
        fclose(fp);
      
        //关闭socket
        close(client_socket);
        return 0;
    }
    int wc_func(char *file_name)
    {
        int t;
        int w = 0;
        int state = 0;
        FILE *in;
        if((in = fopen(file_name,"r"))==NULL)
        {
            printf("wc %s:no this file or dir
    ",file_name);
            return;
        }
        while((t=fgetc(in))!=EOF)
        {
            
            if(t=='
    '||t==' '||t=='
    ') {
                        state = 0;
                        continue;
                } else {
                        if(state == 0) {
                        state = 1;
                        w++;
                       }
                        continue;
                }
        }
        return w;
    }

    运行结果:

     

    任务二 多线程实现传送文本文件的服务器和客户端

    查看与创建进程相关的函数:

    “pthreadcreate()”函数,使用man 3 pthreadcreate命令查看其用法

     

    意思是:系统调用里没有“pthread”函数,再编译使用进程的.C文件时要在 后面加上-pthread

    函数说明:

    • thread:线程标识符;
    • attr:线程属性设置;
    • startroutine:线程函数的起始地址;
    • arg:传递给startroutine的参数;
    • 返回值:成功,返回0;出错,返回-1。 注意:pthread库不是Linux系统默认的库,连接时需要使用静态库libpthread.a,所以在线程函数在编译时,需要使用“-lpthread”链接库函数。 因此,服务器需要循环检测是否有新的连接。如果有,则调用pthread_create()函数创建新的进程,并执行相关代码。

    这部分的代码如下:

    while(1){ //接受客户端连接 socklent addrlen = sizeof(struct sockaddr); struct sockaddrin clientaddr; //客户端地址结构 int clientsock = accept(ss, (struct sockaddr*)&clientaddr, &addrlen); if(clientsock < 0){ printf("accept error
    "); } printf("accept success
    ");
    
        pthread_t pid;
        if(pthread_create(&pid, NULL, process_client, &client_sock) < 0){
            printf("pthread_create error
    ");
        }
    }

    创建了新的线程,接下来就可以传送文件了。

    代码如下:

    /*服务器*/
    
    #include<netinet/in.h>   
    #include<sys/types.h>   
    #include<sys/socket.h>   
    #include<stdio.h>   
    #include<stdlib.h>   
    #include<string.h>   
    #include<pthread.h>  
    /*
    #include <sys/types.h>
    #include <sys/stat.h>
    #include <fcntl.h>
    #include <unistd.h>
    */
    #define HELLO_WORLD_SERVER_PORT    165212
    
    #define LENGTH_OF_LISTEN_QUEUE     20  
    #define BUFFER_SIZE                1024  
    #define FILE_NAME_MAX_SIZE         512  
    void *process_client(void *new_server_socket);
    int mywc(char file_name[])
    {
        char ch;
        int flag=0,num=0;
        int choose;
        FILE *fp;
        printf("统计单词个数还是实现“wc -w”?(1or2)
    ");
        scanf("%d",&choose);
        if((fp = fopen(file_name,"r"))==NULL)
        {
            printf("Failure to open %s
    ",file_name);
            exit(0);
        }
    
        if(choose==1)
        {
        while((ch=fgetc(fp))!=EOF)
        {
            if(ch==' ' || ch=='
    ' || ch=='	' ||  ch=='!' || ch=='?' || ch=='"' || ch=='.' || ch== '\,' || ch==':' || ch=='(' || ch==')' || ch==';' || ch=='-')
            {
                flag=0;
            }
            else
            {
                if(flag==0)
                {
                    flag=1;
                    num++;
                }
    
            }
                       
        }
    
        }
        else if(choose==2)
        {
            while((ch=fgetc(fp))!=EOF)
            {
                if(ch==' ' || ch=='
    ' || ch=='	' || ch=='
    ')
                    flag=0;
                else
                {
                    if(flag==0)
                    {
                        flag=1;
                        num++;
                    }
                }
            }
        }
        printf("单词个数为:%d
    ",num);
        fclose(fp);
        return num;
    }
    int main(int argc, char **argv)  
    {  
    // set socket's address information   
    // 设置一个socket地址结构server_addr,代表服务器internet的地址和端口  
        struct sockaddr_in   server_addr;  
        bzero(&server_addr, sizeof(server_addr));  
        server_addr.sin_family = AF_INET;  
        server_addr.sin_addr.s_addr = htons(INADDR_ANY);  
        server_addr.sin_port = htons(HELLO_WORLD_SERVER_PORT);  
    // create a stream socket   
    // 创建用于internet的流协议(TCP)socket,用server_socket代表服务器向客户端提供服务的接口  
        int server_socket = socket(PF_INET, SOCK_STREAM, 0);  
        if (server_socket < 0)  
        {  
            printf("Create Socket Failed!
    ");  
            exit(1);  
        }  
    
    // 把socket和socket地址结构绑定   
        if (bind(server_socket, (struct sockaddr*)&server_addr, sizeof(server_addr)))  
        {  
            printf("Server Bind Port: %d Failed!
    ", HELLO_WORLD_SERVER_PORT);  
            exit(1);  
        }  
    
    // server_socket用于监听   
        if (listen(server_socket, LENGTH_OF_LISTEN_QUEUE))  
        {  
            printf("Server Listen Failed!
    ");  
            exit(1);  
        }  
    // 服务器端一直运行用以持续为客户端提供服务   
          
        while(1)
        {
    // 定义客户端的socket地址结构client_addr,当收到来自客户端的请求后,调用accept  
    // 接受此请求,同时将client端的地址和端口等信息写入client_addr中  
            struct sockaddr_in client_addr;  
            socklen_t length = sizeof(client_addr);  
    
    // 接受一个从client端到达server端的连接请求,将客户端的信息保存在client_addr中  
    // 如果没有连接请求,则一直等待直到有连接请求为止,这是accept函数的特性,可以  
    // 用select()来实现超时检测   
    // accpet返回一个新的socket,这个socket用来与此次连接到server的client进行通信  
    // 这里的new_server_socket代表了这个通信通道  
            int new_server_socket = accept(server_socket, (struct sockaddr*)&client_addr, &length);  
            printf("连接到客户端
    ");
            if (new_server_socket < 0)  
            {  
                printf("Server Accept Failed!
    ");  
                  
            }
            //添加进程相关代码
            pthread_t pid;
            if(pthread_create(&pid, NULL, process_client,(void *) &new_server_socket) < 0){
                  printf("pthread_create error
    ");
            }
            
        }
    //  close(server_socket);
    }
    void *process_client(void *new_server_socket)
    {
            int sockid=*(int *)new_server_socket;
            FILE *fp;
            //接受来自客户端的文件
            char buffer[BUFFER_SIZE]; 
            char file_name[FILE_NAME_MAX_SIZE];
            bzero(buffer, sizeof(buffer));  
            int length=0;
            if(recv(sockid,buffer,BUFFER_SIZE, 0)==-1)
            {
                printf("接受文件名%s失败
    ",buffer);
            }
            strcpy(file_name,buffer);
            strcat(file_name,"-server");
            if((fp = fopen(file_name,"w"))==NULL)
            {
                printf("Failure to open %s
    ",file_name);
                exit(0);
            }
            while( length = recv(sockid, buffer, BUFFER_SIZE, 0))
            {
                if(length<0)
                {
                    printf("接受文件出错
    ");
                    exit(0);
                }
                
                if(fwrite(buffer,sizeof(char),length,fp)<length)
                {
                    printf("写文件失败
    ");
                }
                bzero(buffer, BUFFER_SIZE);
            }
            fclose(fp);
            printf("接受文件完毕
    ");
            int number=0;
            number=mywc(file_name);
            bzero(buffer, BUFFER_SIZE);  
            buffer[0]=number+48;
    // 发送buffer中的字符串到new_server_socket,实际上就是发送给客户端  
            /*if (send(new_server_socket, buffer, sizeof(buffer), 0) < 0)  
            {  
                printf("Send number Failed!
    ");  
                 
            }  
            printf("发送单词个数完毕
    ");*/
            bzero(buffer, sizeof(buffer));  
            
    //      fclose(fp);  
            printf("File Transfer Finished!
    ");    
            close(new_server_socket);  
    } 
    /*客户端*/
    include<netinet/in.h> // for sockaddr_in include<sys/types.h> // for socket include<sys/socket.h> // for socket include<stdio.h> // for printf include<stdlib.h> // for exit include<string.h> // for bzero /* include <sys/types.h> include <sys/stat.h> include <fcntl.h> include <unistd.h> */ define HELLOWORLDSERVER_PORT 165212 define BUFFER_SIZE 1024 define FILENAMEMAX_SIZE 512 int mywc(char file_name[],int choose); int main(int argc, char **argv) { FILE *fp; if (argc != 2) { printf("Usage: ./%s ServerIPAddress ", argv[0]); exit(1); } // 设置一个socket地址结构clientaddr, 代表客户机的internet地址和端口 struct sockaddrin clientaddr; bzero(&clientaddr, sizeof(clientaddr)); clientaddr.sinfamily = AFINET; // internet协议族 client_addr.sinaddr.saddr = htons(INADDRANY); // INADDRANY表示自动获取本机地址 clientaddr.sinport = htons(0); // auto allocated, 让系统自动分配一个空闲端口 // 创建用于internet的流协议(TCP)类型socket,用clientsocket代表客户端socket int clientsocket = socket(AF_INET, SOCKSTREAM, 0); if (clientsocket < 0) { printf("Create Socket Failed! "); exit(1); } // 把客户端的socket和客户端的socket地址结构绑定 if (bind(clientsocket, (struct sockaddr*)&clientaddr, sizeof(client_addr))) { printf("Client Bind Port Failed! "); exit(1); } // 设置一个socket地址结构serveraddr,代表服务器的internet地址和端口 struct sockaddrin serveraddr; bzero(&serveraddr, sizeof(serveraddr)); serveraddr.sinfamily = AFINET; // 服务器的IP地址来自程序的参数 if (inetaton(argv[1], &serveraddr.sinaddr) == 0) { printf("Server IP Address Error! "); exit(1); } serveraddr.sinport = htons(HELLOWORLDSERVERPORT); socklen_t serveraddrlength = sizeof(serveraddr); // 向服务器发起连接请求,连接成功后clientsocket代表客户端和服务器端的一个socket连接 if (connect(clientsocket, (struct sockaddr*)&serveraddr, serveraddrlength) < 0) { printf("Can Not Connect To %s! ", argv[1]); exit(1); } char file_name[FILE_NAME_MAX_SIZE + 1]; bzero(file_name, sizeof(file_name)); printf("Please Input File Name. "); scanf("%s", file_name); if((fp = fopen(file_name,"r"))==NULL) { printf("Failure to open %s ",file_name); exit(0); } char buffer[BUFFER_SIZE]; bzero(buffer, sizeof(buffer)); strcpy(buffer,file_name); if(send(client_socket,buffer,BUFFER_SIZE,0)==-1) { printf("发送文件名失败 "); } char ch; int i=0; while((ch=fgetc(fp))!=EOF) { buffer[i++]=ch; if(i>=BUFFER_SIZE) { if((send(client_socket, buffer, BUFFER_SIZE, 0))==-1) { printf("发送文件失败 "); } bzero(buffer, sizeof(buffer)); i=0; } } if(i<BUFFER_SIZE) { if((send(client_socket, buffer, i, 0))==-1) { printf("发送文件失败 "); } } printf("发送%s完毕 ",file_name); mywc(file_name,1); mywc(file_name,2); // 向服务器发送buffer中的数据,此时buffer中存放的是客户端需要接收的文件 //以下接收服务器发来的单词个数 bzero(buffer, sizeof(buffer)); // int length = 0; /* int length = recv(client_socket, buffer, sizeof(buffer), 0); if (length < 0) { printf("Recieve Data From Server %s Failed! ", argv[1]); } else { printf("Recieve words number %c From Server[%s] Finished! ",buffer[0],argv[1]); } bzero(buffer, BUFFER_SIZE); */ // 传输完毕,关闭socket fclose(fp); close(client_socket); return 0; } int mywc(char file_name[],int choose) { FILE *fp; char ch; int flag=0,num=0; // int choose; // printf("统计单词个数还是实现“wc -w”?(1or2) "); // scanf("%d",&choose); if((fp = fopen(filename,"r"))==NULL) { printf("Failure to open %s ",filename); exit(0); } if(choose==1) { while((ch=fgetc(fp))!=EOF) { if(ch==' ' || ch==' ' || ch==' ' || ch=='!' || ch=='?' || ch=='"' || ch=='.' || ch== '\,' || ch==':' || ch=='(' || ch==')' || ch==';' || ch=='-') { flag=0; } else { if(flag==0) { flag=1; num++; } } } } else if(choose==2) { while((ch=fgetc(fp))!=EOF) { if(ch==' ' || ch==' ' || ch==' ' || ch==' ') flag=0; else { if(flag==0) { flag=1; num++; } } } } printf("单词个数为:%d_用方式%d计算 ",num,choose); fclose(fp); return num; }

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  • 原文地址:https://www.cnblogs.com/waaaaa/p/11882225.html
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