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  • Java实现最短路径算法(Dijkstra 算法)

    参考:

    https://zhuanlan.zhihu.com/p/129373740

    《数据结构与算法-python描述》作者:裘宗燕

     以上是原图,求V1到其余所有节点的最短路径。参考了裘宗燕教授的数据结构与算法

    并未完全理解其精髓,暂且记录,后面再慢慢理解

    @Data
    @AllArgsConstructor
    public class WeightGraph {
        private List<String> nodes;
        private List<WeightEdge<String, String, Integer>> edgeList;
    
    
        public static void main(String[] args) {
            WeightGraph weightGraph = buildGraph();
            Map<String, Path<String, Integer>> shortest = findShortest(weightGraph);
            for (Map.Entry<String, Path<String, Integer>> entry : shortest.entrySet()) {
                System.out.println(entry.getKey() + ":" + entry.getValue().getLen());
            }
        }
    
    
        /**
         * 初始化图结构
         *
         * @return
         */
        public static WeightGraph buildGraph() {
            List<String> node = Lists.newArrayList("v1", "v2", "v3", "v4", "v5", "v6");
            List<WeightEdge<String, String, Integer>> edge = Lists.newArrayList();
            edge.add(new WeightEdge<>("v1", "v2", 10));
            edge.add(new WeightEdge<>("v2", "v3", 7));
            edge.add(new WeightEdge<>("v4", "v3", 4));
            edge.add(new WeightEdge<>("v4", "v5", 7));
            edge.add(new WeightEdge<>("v6", "v5", 1));
            edge.add(new WeightEdge<>("v1", "v6", 3));
            edge.add(new WeightEdge<>("v6", "v2", 2));
            edge.add(new WeightEdge<>("v4", "v1", 3));
            edge.add(new WeightEdge<>("v2", "v4", 5));
            edge.add(new WeightEdge<>("v6", "v4", 6));
    
            return new WeightGraph(node, edge);
        }
    
    
        public static Map<String, Path<String, Integer>> findShortest(WeightGraph weightGraph) {
            List<WeightEdge<String, String, Integer>> edgeList = weightGraph.getEdgeList();
            List<String> nodes = weightGraph.getNodes();
            //以路径边长做key的优先级队列
            PriorityQueue<Triple<Integer, String, String>> queue = new PriorityQueue<>(Comparator.comparing(Triple::getLen));
            //初始化队列
            //表示原点v1,经中间节点v1,到v1的距离是0
            queue.add(new Triple<>(0, "v1", "v1"));
            //结果map
            Map<String, Path<String, Integer>> paths = new HashMap<>();
            //paths初始为null,用于存储最终结果
            int size = nodes.size();
            for (String node : nodes) {
                paths.put(node, null);
            }
    
            int count = 0;
            while (count < size && !queue.isEmpty()) {
                //长度、中介、终点
                Triple<Integer, String, String> triple = queue.remove();
                String end = triple.getEnd();
                //如果end已经找到,则跳过本次循环
                if (paths.get(end) != null) {
                    continue;
                }
                //如果end还为找到最短路径
                Integer len = triple.getLen();
                //因为从优先队列头部取出,因此<end,len>就是当前已知的最短路径
                //第一次执行("v1",new Path("v1",0)),v1经v1到v1的最短距离是0
                paths.put(end, new Path<>(triple.getMiddle(), len));
                //遍历所有以新得到的最短路径节点做start的边,扩展可达的边界
                for (WeightEdge<String, String, Integer> edge : edgeList) {
                    if (edge.getStart().equals(end)) {
                        String newEnd = edge.getEnd();
                        Integer w = edge.getWeight();
                        //如果新目标还未确定最短路径,则将end做中介,原end的len+weight作为新的len,并加入优先queue
                        //优先队列保证经过这轮循环,得到了最新的最短路径节点
                        if (paths.get(newEnd) == null) {
                            queue.add(new Triple<>(len + w, end, newEnd));
                        }
                    }
                }
                count += 1;
            }
            return paths;
        }
    }
    
    /**
     * 带权重的边
     *
     * @param <S>
     * @param <E>
     * @param <W>
     */
    @Data
    @AllArgsConstructor
    @NoArgsConstructor
    class WeightEdge<S, E, W> {
        private S start;
        private E end;
        private W weight;
    
    
    }
    
    /**
     * 优先队列元素三元组,主要用于获取目标节点的最短路径
     *
     * @param <L> length
     * @param <M> 中介点
     * @param <E> 目标点
     */
    @Data
    @AllArgsConstructor
    class Triple<L, M, E> {
        private L len;
        private M middle;
        private E end;
    }
    
    /**
     * paths的元素格式
     *
     * @param <M> 中介点
     * @param <L> 最终最短路径
     */
    @Data
    @AllArgsConstructor
    class Path<M, L> {
        private M middle;
        private L len;
    }

    输出:

    v6:3
    v1:0
    v2:5
    v3:12
    v4:9
    v5:4
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  • 原文地址:https://www.cnblogs.com/wangbin2188/p/15355853.html
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