本题要求实现给定二叉搜索树的5种常用操作。
函数接口定义:
BinTree Insert( BinTree BST, ElementType X );
BinTree Delete( BinTree BST, ElementType X );
Position Find( BinTree BST, ElementType X );
Position FindMin( BinTree BST );
Position FindMax( BinTree BST );
其中BinTree
结构定义如下:
typedef struct TNode *Position;
typedef Position BinTree;
struct TNode{
ElementType Data;
BinTree Left;
BinTree Right;
};
- 函数
Insert
将X
插入二叉搜索树BST
并返回结果树的根结点指针; - 函数
Delete
将X
从二叉搜索树BST
中删除,并返回结果树的根结点指针;如果X
不在树中,则打印一行Not Found
并返回原树的根结点指针; - 函数
Find
在二叉搜索树BST
中找到X
,返回该结点的指针;如果找不到则返回空指针; - 函数
FindMin
返回二叉搜索树BST
中最小元结点的指针; - 函数
FindMax
返回二叉搜索树BST
中最大元结点的指针。
裁判测试程序样例:
#include <stdio.h>
#include <stdlib.h>
typedef int ElementType;
typedef struct TNode *Position;
typedef Position BinTree;
struct TNode{
ElementType Data;
BinTree Left;
BinTree Right;
};
void PreorderTraversal( BinTree BT ); /* 先序遍历,由裁判实现,细节不表 */
void InorderTraversal( BinTree BT ); /* 中序遍历,由裁判实现,细节不表 */
BinTree Insert( BinTree BST, ElementType X );
BinTree Delete( BinTree BST, ElementType X );
Position Find( BinTree BST, ElementType X );
Position FindMin( BinTree BST );
Position FindMax( BinTree BST );
int main()
{
BinTree BST, MinP, MaxP, Tmp;
ElementType X;
int N, i;
BST = NULL;
scanf("%d", &N);
for ( i=0; i<N; i++ ) {
scanf("%d", &X);
BST = Insert(BST, X);
}
printf("Preorder:"); PreorderTraversal(BST); printf("
");
MinP = FindMin(BST);
MaxP = FindMax(BST);
scanf("%d", &N);
for( i=0; i<N; i++ ) {
scanf("%d", &X);
Tmp = Find(BST, X);
if (Tmp == NULL) printf("%d is not found
", X);
else {
printf("%d is found
", Tmp->Data);
if (Tmp==MinP) printf("%d is the smallest key
", Tmp->Data);
if (Tmp==MaxP) printf("%d is the largest key
", Tmp->Data);
}
}
scanf("%d", &N);
for( i=0; i<N; i++ ) {
scanf("%d", &X);
BST = Delete(BST, X);
}
printf("Inorder:"); InorderTraversal(BST); printf("
");
return 0;
}
/* 你的代码将被嵌在这里 */
输入样例:
10
5 8 6 2 4 1 0 10 9 7
5
6 3 10 0 5
5
5 7 0 10 3
输出样例:
Preorder: 5 2 1 0 4 8 6 7 10 9
6 is found
3 is not found
10 is found
10 is the largest key
0 is found
0 is the smallest key
5 is found
Not Found
Inorder: 1 2 4 6 8 9
#include<stdio.h> #include<stdlib.h> typedef int ElementType; typedef struct TNode* Position; typedef Position BinTree; struct TNode{ ElementType Data; BinTree Left; BinTree Right; }; void PreorderTraversal(BinTree BT); void InorderTraversal(BinTree BT); Position FindMin(BinTree BST); Position FindMax(BinTree BST); Position Find(BinTree BST,ElementType X); BinTree Insert(BinTree BST, ElementType X); BinTree Delete(BinTree BST, ElementType X); int main(){ BinTree BST,MinP,MaxP,Tmp; ElementType X; int N,i; BST = NULL; scanf("%d",&N); for(i = 0; i < N; i++){ scanf("%d",&X); BST = Insert(BST,X); } printf("PreOrder:"); PreorderTraversal(BST); printf(" "); MinP = FindMin(BST); MaxP = FindMax(BST); printf("%d %d ",MinP->Data,MaxP->Data); scanf("%d",&N); for(i = 0; i < N; i++){ scanf("%d",&X); Tmp = Find(BST,X); if(Tmp == NULL) printf("%d is not found ",X); else{ printf("%d is found ",X); if(Tmp == MinP) printf("%d is the smallest key ",Tmp->Data); if(Tmp == MaxP) printf("%d is the largest key ",Tmp->Data); } } scanf("%d",&N); for(i = 0; i < N; i++){ scanf("%d",&X); BST = Delete(BST,X); } printf("InorderTraver:"); InorderTraversal(BST); return 0; } BinTree Insert(BinTree BST, ElementType X){ if(!BST){ BST = (BinTree)malloc(sizeof(struct TNode)); BST->Left = NULL; BST->Right = NULL; BST->Data = X; }else if(X > BST->Data){ BST->Right = Insert(BST->Right,X); }else if(X < BST->Data){ BST->Left = Insert(BST->Left,X); } return BST; } void PreorderTraversal(BinTree BT){ if(BT){ printf("%d ",BT->Data); PreorderTraversal(BT->Left); PreorderTraversal(BT->Right); } else return; } Position FindMin(BinTree BST) { if (BST) { while (BST->Left != NULL) { BST = BST->Left; } } return BST; } Position FindMax(BinTree BST) { if (BST) { while (BST->Right != NULL) { BST = BST->Right; } } return BST; } Position Find(BinTree BST, ElementType X) { if (!BST) return NULL; if (X < BST->Data) { return Find(BST->Left, X); } else if (X > BST->Data) { return Find(BST->Right, X); } else return BST; } BinTree Delete(BinTree BST, ElementType X){ BinTree p; if(!BST){ printf("Not Found "); return BST; } if(X < BST->Data) BST->Left = Delete(BST->Left,X); else if(X > BST->Data) BST->Right = Delete(BST->Right,X); else{ if(BST->Left&&BST->Right){ p = FindMax(BST->Left); BST->Data = p->Data; BST->Left = Delete(BST->Left,BST->Data); }else{ p = BST; if(!BST->Left) BST = BST->Right; else if(!BST->Right) BST = BST->Left; free(p); } } return BST; } void InorderTraversal(BinTree BT){ if(BT){ InorderTraversal(BT->Left); printf("%d ",BT->Data); InorderTraversal(BT->Right); } else return; }