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  • windows网络模型之重叠IO(完成例程)的使用

    #include <WINSOCK2.H>
    #include <stdio.h>
    
    #define PORT    5150
    #define MSGSIZE 1024
    
    #pragma comment(lib, "ws2_32.lib")
    
    typedef struct
    {
    WSAOVERLAPPED overlap;
    WSABUF        Buffer;
      char          szMessage[MSGSIZE];
    DWORD         NumberOfBytesRecvd;
    DWORD         Flags;
    SOCKET        sClient;
    }PER_IO_OPERATION_DATA, *LPPER_IO_OPERATION_DATA;
    
    DWORD WINAPI WorkerThread(LPVOID);
    void CALLBACK CompletionROUTINE(DWORD, DWORD, LPWSAOVERLAPPED, DWORD);
    
    SOCKET g_sNewClientConnection;
    BOOL   g_bNewConnectionArrived = FALSE;
    
    int main()
    {
      WSADATA     wsaData;
      SOCKET      sListen;
      SOCKADDR_IN local, client;
      DWORD       dwThreadId;
      int         iaddrSize = sizeof(SOCKADDR_IN);
    
      // Initialize Windows Socket library
      WSAStartup(0x0202, &wsaData);
    
      // Create listening socket
      sListen = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
    
      // Bind
      local.sin_addr.S_un.S_addr = htonl(INADDR_ANY);
    local.sin_family = AF_INET;
    local.sin_port = htons(PORT);
      bind(sListen, (struct sockaddr *)&local, sizeof(SOCKADDR_IN));
    
      // Listen
      listen(sListen, 3);
    
      // Create worker thread
      CreateThread(NULL, 0, WorkerThread, NULL, 0, &dwThreadId);
    
      while (TRUE)
      {
        // Accept a connection
        g_sNewClientConnection = accept(sListen, (struct sockaddr *)&client, &iaddrSize);
        g_bNewConnectionArrived = TRUE;
        printf("Accepted client:%s:%d
    ", inet_ntoa(client.sin_addr), ntohs(client.sin_port));
      }
    }
    
    DWORD WINAPI WorkerThread(LPVOID lpParam)
    {
    LPPER_IO_OPERATION_DATA lpPerIOData = NULL;
    
      while (TRUE)
      {
        if (g_bNewConnectionArrived)
        {
          // Launch an asynchronous operation for new arrived connection
          lpPerIOData = (LPPER_IO_OPERATION_DATA)HeapAlloc(
            GetProcessHeap(),
            HEAP_ZERO_MEMORY,
            sizeof(PER_IO_OPERATION_DATA));
          lpPerIOData->Buffer.len = MSGSIZE;
          lpPerIOData->Buffer.buf = lpPerIOData->szMessage;
          lpPerIOData->sClient = g_sNewClientConnection;
         
          WSARecv(lpPerIOData->sClient,
            &lpPerIOData->Buffer,
            1,
            &lpPerIOData->NumberOfBytesRecvd,
            &lpPerIOData->Flags,
            &lpPerIOData->overlap,
            CompletionROUTINE);     
         
          g_bNewConnectionArrived = FALSE;
        }
    
        SleepEx(1000, TRUE);                  //这里如果不sleep,根本不会进入完成例程的回调,第一个参数时间可以适当缩小
      }
      return 0;
    }
    
    void CALLBACK CompletionROUTINE(DWORD dwError,
                                    DWORD cbTransferred,
                                    LPWSAOVERLAPPED lpOverlapped,
                                    DWORD dwFlags)
    {
      LPPER_IO_OPERATION_DATA lpPerIOData = (LPPER_IO_OPERATION_DATA)lpOverlapped;
     
        if (dwError != 0 || cbTransferred == 0)
      {
          // Connection was closed by client
        closesocket(lpPerIOData->sClient);
        HeapFree(GetProcessHeap(), 0, lpPerIOData);
      }
        else
      {
        lpPerIOData->szMessage[cbTransferred] = '';
        send(lpPerIOData->sClient, lpPerIOData->szMessage, cbTransferred, 0);
       
        // Launch another asynchronous operation
        memset(&lpPerIOData->overlap, 0, sizeof(WSAOVERLAPPED));
        lpPerIOData->Buffer.len = MSGSIZE;
        lpPerIOData->Buffer.buf = lpPerIOData->szMessage;   
    
        WSARecv(lpPerIOData->sClient,
          &lpPerIOData->Buffer,
          1,
          &lpPerIOData->NumberOfBytesRecvd,
          &lpPerIOData->Flags,
          &lpPerIOData->overlap,
          CompletionROUTINE);
      }
    }

    这个模型中有两个函数可以交换着用,那就是WSAWaitForMultipleEvents()和SleepEx()函数,前者需要一个事件驱动,后者则不需要。是不是听起来后者比较厉害,当然不是,简单肯定是拿某种性能换来的,那就是当多client同时发出请求的时候,SleepEx如果等候时间设置成比较大的话,会造成client连接不上的现象。具体可以运行一下示例代码体会一下。 

    完成例程来实现重叠I/O比用事件通知简单得多。在这个模型中,主线程只用不停的接受连接即可;辅助线程判断有没有新的客户端连接被建立,如果有,就为那个客户端套接字激活一个异步的WSARecv操作,然后调用SleepEx使线程处于一种可警告的等待状态,以使得I/O完成后CompletionROUTINE可以被内核调用。如果辅助线程不调用SleepEx,则内核在完成一次I/O操作后,无法调用完成例程(因为完成例程的运行应该和当初激活WSARecv异步操作的代码在同一个线程之内)。


    完成例程内的实现代码比较简单,它取出接收到的数据,然后将数据原封不动的发送给客户端,最后重新激活另一个WSARecv异步操作。注意,在这里用到了“尾随数据”。我们在调用WSARecv的时候,参数lpOverlapped实际上指向一个比它大得多的结构PER_IO_OPERATION_DATA,这个结构除了WSAOVERLAPPED以外,还被我们附加了缓冲区的结构信息,另外还包括客户端套接字等重要的信息。这样,在完成例程中通过参数lpOverlapped拿到的不仅仅是WSAOVERLAPPED结构,还有后边尾随的包含客户端套接字和接收数据缓冲区等重要信息。这样的C语言技巧在我后面介绍完成端口的时候还会使用到。

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  • 原文地址:https://www.cnblogs.com/wangshaowei/p/8832103.html
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